wined3d: Downgrade an ERR to a WARN.
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@ -130,7 +130,7 @@ IWineGDISurfaceImpl_LockRect(IWineD3DSurface *iface,
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/* Already locked? */
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if(This->Flags & SFLAG_LOCKED)
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{
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ERR("(%p) Surface already locked\n", This);
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WARN("(%p) Surface already locked\n", This);
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/* What should I return here? */
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return WINED3DERR_INVALIDCALL;
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}
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