Sweden-Number/dlls/wined3d
Henri Verbeet 53bf5c2658 wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc.
The idea here is that we should lookup format information in struct
GlPixelFormatDesc, while StaticPixelFormatDesc and GlPixelFormatDescTemplate
will only be used to build the table.
2009-03-13 11:29:01 +01:00
..
Makefile.in wined3d: Add IWineD3DRendertargetView. 2009-02-24 16:57:29 +01:00
arb_program_shader.c wined3d: Don't compare const_num against -1. 2009-03-09 14:39:39 +01:00
ati_fragment_shader.c wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
baseshader.c wined3d: Get rid of a few stack buffers. 2009-03-10 12:07:02 +01:00
basetexture.c wined3d: Duplicate GL textures for srgb switching. 2009-02-17 12:48:05 +01:00
buffer.c wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer. 2009-03-06 15:35:58 +01:00
clipper.c wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
context.c wined3d: Handle error conditions better in RemoveContextFromArray(). 2009-03-09 14:44:02 +01:00
cubetexture.c wined3d: Set the correct texture names on cube surfaces. 2009-03-11 13:03:32 +01:00
device.c wined3d: Remove the width and height fields from IWineD3DTextureImpl. 2009-03-13 11:28:55 +01:00
directx.c wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc. 2009-03-13 11:29:01 +01:00
drawprim.c wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer. 2009-03-06 15:35:58 +01:00
gl_compat.c wined3d: Avoid hooking non-fog glEnable/glDisable calls. 2009-01-12 13:03:47 +01:00
glsl_shader.c wined3d: Explicitly pass the texUnitMap to shader_glsl_load_vsamplers() and shader_glsl_load_psamplers(). 2009-03-12 13:09:55 +01:00
nvidia_texture_shader.c wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
palette.c wined3d: Remove stray tabs. 2009-01-09 14:06:14 +01:00
pixelshader.c wined3d: Remove the shader_color_fixup field from IWineD3DBaseTextureClass. 2009-03-12 13:09:55 +01:00
query.c wined3d: Remove superfluous pointer casts. 2009-02-03 12:40:14 +01:00
resource.c wined3d: Store a pointer to the format description in the resource. 2009-03-12 13:09:55 +01:00
state.c wined3d: Get rid of some calls to getFormatDescEntry(). 2009-03-12 13:09:55 +01:00
stateblock.c wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer. 2009-03-06 15:35:58 +01:00
surface.c wined3d: Remove some redundant fields from struct glDescriptor. 2009-03-13 11:28:50 +01:00
surface_base.c wined3d: Also change the resource's format desc in IWineD3DBaseSurfaceImpl_SetFormat(). 2009-03-13 11:28:40 +01:00
surface_gdi.c wined3d: Remove AddDirtyRect() from the public interface. 2009-01-14 13:51:00 +01:00
swapchain.c wined3d: Sign-compare warnings fix. 2008-12-02 14:12:39 +01:00
swapchain_base.c wined3d: Handle a few "silent" FIXMEs more consistent with the rest of the code. 2008-12-02 14:04:00 +01:00
swapchain_gdi.c wined3d: Sign-compare warnings fix. 2008-12-02 14:12:39 +01:00
texture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
utils.c wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc. 2009-03-13 11:29:01 +01:00
vertexdeclaration.c wined3d: Allow floating point values for WINED3DDECLUSAGE_BLENDWEIGHT. 2009-02-19 12:53:38 +01:00
vertexshader.c WineD3D: Put vertex shader duplication infrastructure in place. 2009-02-11 12:21:25 +01:00
view.c wined3d: Add IWineD3DRendertargetView. 2009-02-24 16:57:29 +01:00
volume.c wined3d: Get rid of some calls to getFormatDescEntry(). 2009-03-12 13:09:55 +01:00
volumetexture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
wined3d.spec wined3d: Fix the WineDirect3DCreate() export. 2008-10-27 12:37:27 +01:00
wined3d_gl.h wined3d: The adapters array should be owned by IWineD3DImpl. 2009-03-11 13:03:32 +01:00
wined3d_main.c wined3d: The adapters array should be owned by IWineD3DImpl. 2009-03-11 13:03:32 +01:00
wined3d_private.h wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc. 2009-03-13 11:29:01 +01:00
wined3d_private_types.h wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc. 2009-03-13 11:29:01 +01:00