Sweden-Number/dlls/d3dx10_43
Nikolay Sivov 66d7ba2d8c d3dx10/sprite: Store projection matrix.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-02 21:57:39 +02:00
..
tests d3dx10/sprite: Store projection matrix. 2021-09-02 21:57:39 +02:00
Makefile.in d3dx10/font: Create gdi objects on font object creation. 2021-08-31 15:50:38 +02:00
async.c
compiler.c d3dx10: Forward D3DX10CreateEffectFromFileA() to D3DX10CreateEffectFromFileW(). 2021-08-11 23:00:50 +02:00
d3dx10_43.spec d3dx10: Add a stub mesh object. 2021-08-25 21:06:11 +02:00
d3dx10_43_main.c d3dx10: Forward D3DX10CreateEffectFromFileA() to D3DX10CreateEffectFromFileW(). 2021-08-11 23:00:50 +02:00
font.c d3dx10/font: Add PreloadCharacters(). 2021-09-02 21:57:39 +02:00
mesh.c d3dx10: Add a stub mesh object. 2021-08-25 21:06:11 +02:00
sprite.c d3dx10/sprite: Store projection matrix. 2021-09-02 21:57:39 +02:00
texture.c d3dx10: Remove redundant NULL check before heap_free(). 2021-08-27 18:06:29 +02:00
version.rc