Sweden-Number/dlls/wined3d
Józef Kucia 349e461126 wined3d: Introduce wined3d_device_get_ds_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-28 15:01:40 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Recognize SM5 dcl_gsinstances opcode. 2017-04-21 13:43:11 +02:00
ati_fragment_shader.c
buffer.c
context.c
cs.c
device.c wined3d: Introduce wined3d_device_get_ds_cb(). 2017-04-28 15:01:40 +02:00
directx.c wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported. 2017-04-25 20:53:06 +02:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Add ARB_tessellation_shader extension. 2017-04-25 20:53:04 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c wined3d: Add parent ops for sampler objects. 2017-04-26 15:54:46 +02:00
shader.c wined3d: Recognize SM5 dcl_gsinstances opcode. 2017-04-21 13:43:11 +02:00
shader_sm1.c
shader_sm4.c wined3d: Recognize SM5 dcl_gsinstances opcode. 2017-04-21 13:43:11 +02:00
state.c wined3d: Add parent for rasterizer state objects. 2017-04-27 19:00:25 +02:00
stateblock.c
surface.c wined3d: Make blits asynchronous by default. 2017-04-25 08:44:54 +02:00
swapchain.c
texture.c
utils.c wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float(). 2017-04-24 10:01:30 +02:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec wined3d: Introduce wined3d_device_get_ds_cb(). 2017-04-28 15:01:40 +02:00
wined3d_gl.h wined3d: Add ARB_tessellation_shader extension. 2017-04-25 20:53:04 +02:00
wined3d_main.c wined3d: Avoid touching the output value on failure in get_config_key_dword();. 2017-04-24 10:01:34 +02:00
wined3d_private.h wined3d: Add parent for rasterizer state objects. 2017-04-27 19:00:25 +02:00