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Makefile.in
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arb_program_shader.c
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wined3d: Add missing HeapFree.
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2008-09-08 12:31:43 +02:00 |
ati_fragment_shader.c
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wined3d: Remove useless hash_table_t typedef.
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2008-08-29 12:26:55 +02:00 |
baseshader.c
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basetexture.c
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wined3d: Remove BaseTexture::UnBindTexture.
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2008-08-28 11:24:49 +02:00 |
clipper.c
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context.c
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wined3d: Fix the pixelformat selection logic.
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2008-09-05 11:23:09 +02:00 |
cubetexture.c
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wined3d: Remove BaseTexture::UnBindTexture.
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2008-08-28 11:24:49 +02:00 |
device.c
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wined3d: Remove spaces before '\n' in Wine traces.
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2008-09-05 13:39:08 +02:00 |
directx.c
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ddraw: Beware of the surface type when checking for format support.
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2008-09-02 14:56:26 +02:00 |
drawprim.c
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wined3d: Set the viewport to the texture size in depth_blt().
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2008-09-05 10:50:55 +02:00 |
glsl_shader.c
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wined3d: Handle projected textures properly in arbfp and atifs.
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2008-08-28 11:24:49 +02:00 |
indexbuffer.c
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nvidia_texture_shader.c
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wined3d: Add a '\n' to Wine traces.
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2008-09-02 13:59:11 +02:00 |
palette.c
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pixelshader.c
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wined3d: Remove some more junk code.
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2008-08-28 11:24:49 +02:00 |
query.c
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resource.c
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state.c
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wined3d: Fix uploading higher transform matrices.
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2008-09-05 11:23:30 +02:00 |
stateblock.c
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wined3d/d3d9: Set the initial scissorrect to the dimesions of the backbuffer from the first swapchain of the device.
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2008-09-04 12:26:59 +02:00 |
surface.c
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wined3d: Set the viewport to the texture size in depth_blt().
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2008-09-05 10:50:55 +02:00 |
surface_base.c
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surface_gdi.c
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wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette.
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2008-08-21 13:35:35 +02:00 |
swapchain.c
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swapchain_base.c
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wined3d/d3d9: Set the initial scissorrect to the dimesions of the backbuffer from the first swapchain of the device.
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2008-09-04 12:26:59 +02:00 |
swapchain_gdi.c
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texture.c
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wined3d: Remove BaseTexture::UnBindTexture.
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2008-08-28 11:24:49 +02:00 |
utils.c
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wined3d: Implement YV12 support for emulated overlays.
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2008-09-02 14:55:50 +02:00 |
vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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wined3d: Remove some more junk code.
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2008-08-28 11:24:49 +02:00 |
volume.c
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volumetexture.c
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wined3d: Remove BaseTexture::UnBindTexture.
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2008-08-28 11:24:49 +02:00 |
wined3d.spec
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wined3d_main.c
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wined3d_private.h
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wined3d: Pack the ffp_desc structure better.
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2008-09-05 11:22:55 +02:00 |
wined3d_private_types.h
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