wined3d: Fix the pixelformat selection logic.
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@ -136,12 +136,12 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
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* only offer 32 bit ARB pixel formats. First try without an exact alpha
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* match, then try without an exact alpha and color match.
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*/
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{ FALSE, TRUE, TRUE },
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{ TRUE, TRUE, TRUE },
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{ FALSE, FALSE, TRUE },
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{ FALSE, FALSE, FALSE },
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{ TRUE, FALSE, TRUE },
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{ FALSE, TRUE, TRUE },
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{ FALSE, FALSE, TRUE },
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{ TRUE, FALSE, FALSE },
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{ FALSE, FALSE, FALSE },
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};
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int i = 0;
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