Sweden-Number/dlls/d3d10core
Henri Verbeet b9fae5e9a8 wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects. 2011-03-08 12:27:41 +01:00
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tests d3d10core: Try to create a software adapter when no regular adapters are found as well. 2010-10-25 14:29:42 +02:00
Makefile.in wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
async.c d3d10core: Add a stub ID3D10Query implementation. 2009-12-14 12:04:05 +01:00
buffer.c wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
d3d10core.spec
d3d10core_main.c
d3d10core_private.h wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
device.c wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects. 2011-03-08 12:27:41 +01:00
inputlayout.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
shader.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
state.c
texture.c d3d10core: Implement ID3D10Texture3D::Map(). 2010-10-20 18:37:07 +02:00
utils.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
version.rc
view.c wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00