directx.c
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wined3d: Add support for GL_EXT_texture_snorm.
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2015-03-10 21:43:32 +09:00 |
shader.c
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wined3d: Recognize the SM4 or opcode.
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2015-02-11 23:05:17 +09:00 |
shader_sm4.c
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wined3d: Recognize the SM4 or opcode.
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2015-02-11 23:05:17 +09:00 |
state.c
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wined3d: Drop a few unnecessary &x[0].
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2015-03-02 13:47:52 +09:00 |
surface.c
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ddraw: Handle DDBLT_ROP in ddraw.
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2015-03-18 21:03:22 +09:00 |
volume.c
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wined3d: Set GL_UNPACK_ALIGNMENT to 1.
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2015-02-20 22:53:09 +09:00 |
wined3d.spec
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wined3d: Fix the .spec.
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2015-02-12 22:12:11 +09:00 |