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Makefile.in
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arb_program_shader.c
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wined3d: Rename the fragment ffp desc structures.
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2008-11-20 12:17:45 +01:00 |
ati_fragment_shader.c
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wined3d: Rename the fragment ffp desc structures.
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2008-11-20 12:17:45 +01:00 |
baseshader.c
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wined3d: Fix typo in baseshader.c.
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2008-10-28 13:26:01 +01:00 |
basetexture.c
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clipper.c
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context.c
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wined3d: Sign-compare warnings fix.
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2008-11-21 11:29:12 +01:00 |
cubetexture.c
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device.c
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wined3d: Sign-compare warnings fix.
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2008-11-21 11:29:12 +01:00 |
directx.c
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wined3d: Add two missing D3D8/D3D9 capabilities.
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2008-11-10 12:57:30 +01:00 |
drawprim.c
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wined3d: Print an error when drawStridedSlowVs() is called with 0 idxSize and non-NULL idxData (LLVM/Clang).
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2008-10-31 12:58:43 +01:00 |
glsl_shader.c
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wined3d: Kill the GL_ATI_envmap_bumpmap code.
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2008-11-04 11:41:14 +01:00 |
indexbuffer.c
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nvidia_texture_shader.c
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palette.c
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pixelshader.c
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query.c
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resource.c
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state.c
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d3d9: Test psize_min vs psize_max vs psize behavior.
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2008-11-20 12:17:18 +01:00 |
stateblock.c
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wined3d: Use the integer variant of zero instead of casting "0.0".
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2008-11-04 11:26:05 +01:00 |
surface.c
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wined3d: Implement CONVERT_CK_RGB24 in d3dfmt_convert_surface.
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2008-11-24 14:18:41 +01:00 |
surface_base.c
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wined3d: Remove another redundant NULL check (LLVM/Clang).
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2008-11-03 11:49:46 +01:00 |
surface_gdi.c
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swapchain.c
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d3d: Do not restore the display mode in ddraw.
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2008-11-03 13:34:13 +01:00 |
swapchain_base.c
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swapchain_gdi.c
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d3d: Do not restore the display mode in ddraw.
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2008-11-03 13:34:13 +01:00 |
texture.c
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utils.c
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wined3d: Rename the fragment ffp desc structures.
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2008-11-20 12:17:45 +01:00 |
vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d: Fix the WineDirect3DCreate() export.
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2008-10-27 12:37:27 +01:00 |
wined3d_gl.h
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wined3d: wined3d_gl.h should be internal to wined3d.
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2008-11-20 14:24:56 +01:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Remove some unused code.
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2008-11-20 14:25:11 +01:00 |
wined3d_private_types.h
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