Sweden-Number/dlls/wined3d
Stefan Dösinger 406cfefc2f wined3d: Initialize WINED3DTA_TEMP. 2015-03-11 22:09:42 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Initialize WINED3DTA_TEMP. 2015-03-11 22:09:42 +09:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Fix a typo in a trace in context_create(). 2015-03-11 22:08:34 +09:00
cs.c
device.c wined3d: Make sure the correct texture is bound in device_update_volume. 2015-02-19 17:52:03 +09:00
directx.c wined3d: Add support for GL_EXT_texture_snorm. 2015-03-10 21:43:32 +09:00
drawprim.c wined3d: Drop redundant check for instanced rendering from drawStridedFast. 2015-03-02 13:48:00 +09:00
gl_compat.c
glsl_shader.c wined3d: Initialize WINED3DTA_TEMP. 2015-03-11 22:09:42 +09:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Drop a few unnecessary &x[0]. 2015-03-02 13:47:52 +09:00
stateblock.c
surface.c wined3d: Add a couple checkGLcall() in surface_prepare_rb(). 2015-03-02 13:47:56 +09:00
swapchain.c
texture.c wined3d: Reject unsupported pitches in wined3d_surface_update_desc(). 2015-02-19 17:51:47 +09:00
utils.c wined3d: Support WINED3DFMT_R5G5_SNORM_L6_UNORM with EXT_texture_snorm. 2015-03-10 21:43:34 +09:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Set GL_UNPACK_ALIGNMENT to 1. 2015-02-20 22:53:09 +09:00
wined3d.spec
wined3d_gl.h wined3d: Add support for GL_EXT_texture_snorm. 2015-03-10 21:43:32 +09:00
wined3d_main.c
wined3d_private.h