Logo
Explore Help
Register Sign In
ReceiveTempSMS/Sweden-Number
1
0
Fork 0
You've already forked Sweden-Number
Code Issues Pull Requests Releases Wiki Activity
Sweden-Number/dlls/d3d10
History
Henri Verbeet 29bd889cf8 d3d10: Implement ID3D10EffectPass::Apply().
2009-03-06 12:38:34 +01:00
..
tests
dxgi: Implement IDXGIFactory::EnumAdapters().
2008-11-18 11:53:28 +01:00
d3d10_main.c
d3d10: Implement ID3D10Effect::GetDevice().
2009-03-06 12:38:34 +01:00
d3d10_private.h
d3d10: Create shaders.
2009-03-06 12:38:34 +01:00
d3d10.spec
d3d10: Add a stub ID3D10Effect implementation.
2009-02-26 12:18:41 +01:00
effect.c
d3d10: Implement ID3D10EffectPass::Apply().
2009-03-06 12:38:34 +01:00
Makefile.in
d3d10: Add a stub ID3D10Effect implementation.
2009-02-26 12:18:41 +01:00
utils.c
d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
2008-11-13 12:04:35 +01:00
version.rc
…
Powered by Gitea Page: 1306ms Template: 2ms
English
Deutsch English Español Français Italiano Latviešu Nederlands Polski Português do Brasil Suomi Svenska Türkçe čeština български русский српски Українська 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Contact Report abuse fuwafuwa.moe