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tests
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d3d8/tests: Fix a couple of return value checks.
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2012-03-13 10:26:44 +01:00 |
Makefile.in
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d3d8: Merge volumetexture.c into texture.c.
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2012-04-19 12:01:43 +02:00 |
buffer.c
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d3d8: Get rid of IDirect3DBaseTexture8Impl.
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2012-04-19 12:01:47 +02:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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wined3d: The wined3d object doesn't need a parent.
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2012-05-03 11:18:00 +02:00 |
d3d8_private.h
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d3d8: Get rid of IDirect3DBaseTexture8Impl.
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2012-04-19 12:01:47 +02:00 |
device.c
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d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetStreamSource().
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2012-04-24 11:29:33 +02:00 |
directx.c
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d3d8: Don't return a pointer to the implementation in IDirect3D8Impl_QueryInterface().
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2012-03-26 18:15:06 +02:00 |
shader.c
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d3d8: Remove COM from the pixel shader implementation.
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2012-01-25 11:25:40 +01:00 |
surface.c
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d3d8: Get rid of IDirect3DBaseTexture8Impl.
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2012-04-19 12:01:47 +02:00 |
swapchain.c
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d3d8: Properly retrieve an interface pointer in IDirect3DSwapChain8Impl_GetBackBuffer().
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2012-04-20 11:57:39 +02:00 |
texture.c
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d3d8: Get rid of IDirect3DBaseTexture8Impl.
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2012-04-19 12:01:47 +02:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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d3d8: Remove COM from the vertex declaration implementation.
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2012-01-25 11:25:27 +01:00 |
volume.c
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wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
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2012-04-13 10:48:51 +02:00 |