Sweden-Number/dlls/wined3d
Henri Verbeet 17c51d49b7 wined3d: Flush after accessing the front buffer in flush_to_framebuffer_drawpixels(). 2011-04-11 23:54:09 +02:00
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Makefile.in wined3d: Merge swapchain_base.c into swapchain.c. 2011-04-07 19:27:01 +02:00
arb_program_shader.c wined3d: Add depth fills to the blitter interface. 2011-04-06 12:05:07 +02:00
ati_fragment_shader.c
buffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
clipper.c
context.c wined3d: Check FBO completeness after the read / draw buffers are specified. 2011-04-11 11:50:51 +02:00
device.c wined3d: Depth-only clears are done offscreen. 2011-04-11 23:54:01 +02:00
directx.c wined3d: Make "blit_operation" naming a bit more consistent. 2011-04-06 12:05:06 +02:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
nvidia_texture_shader.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
palette.c
query.c
resource.c
shader.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Introduce a helper function for translating blend operations. 2011-04-04 11:53:50 +02:00
stateblock.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
surface.c wined3d: Flush after accessing the front buffer in flush_to_framebuffer_drawpixels(). 2011-04-11 23:54:09 +02:00
surface_base.c wined3d: Implement WINED3DFMT_YUY2 to WINED3DFMT_B5G6R5_UNORM conversion function. 2011-03-29 12:20:04 +02:00
surface_gdi.c
swapchain.c wined3d: Check FBO completeness after the read / draw buffers are specified. 2011-04-11 11:50:51 +02:00
texture.c wined3d: Replace "is_srgb" in wined3d_texture with a flag. 2011-03-29 12:34:54 +02:00
utils.c wined3d: Make "blit_operation" naming a bit more consistent. 2011-04-06 12:05:06 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
volume.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
wined3d.spec wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
wined3d_gl.h wined3d: Get rid of the ARB_imaging extension. 2011-03-31 23:47:00 +02:00
wined3d_main.c wined3d: Don't unregister windows with the wrong window proc on unload either. 2011-04-06 21:18:06 +02:00
wined3d_private.h wined3d: Check FBO completeness after the read / draw buffers are specified. 2011-04-11 11:50:51 +02:00