Sweden-Number/dlls/d3dx9_36
Rico Schüller 86d381a56b d3dx9: Parse resources in the effect parser. 2011-06-14 16:03:23 +02:00
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tests d3dx9_36/tests: Add a '\n' to a trace() call. 2011-06-13 11:32:58 +02:00
Makefile.in d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource. 2011-06-08 17:08:24 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
effect.c d3dx9: Parse resources in the effect parser. 2011-06-14 16:03:23 +02:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl. 2010-12-21 00:20:02 +01:00
math.c d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
mesh.c d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource. 2011-06-08 17:08:24 +02:00
shader.c d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code. 2011-04-26 16:18:08 +02:00
texture.c d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc
volume.c