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Makefile.in
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arb_program_shader.c
wined3d: Return the up-to-date locations from blitters.
2017-09-06 17:31:00 +02:00
ati_fragment_shader.c
wined3d: Trace color fixup checks in apply_format_fixups().
2017-05-30 11:03:58 +02:00
buffer.c
wined3d: Change wined3d_buffer_copy() return type to void.
2017-08-08 20:02:03 +09:00
context.c
wined3d: Factor out context_copy_bo_address() function.
2017-08-08 20:01:49 +09:00
cs.c
wined3d: Get rid of most of the redundant query flushes.
2017-09-11 18:42:35 +02:00
device.c
wined3d: Implement indirect compute dispatch.
2017-08-16 11:06:07 +09:00
directx.c
wined3d: Restore support for d3d9 extension formats.
2017-09-11 18:42:33 +02:00
drawprim.c
wined3d: Implement indirect compute dispatch.
2017-08-16 11:06:07 +09:00
gl_compat.c
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glsl_shader.c
wined3d: Implement forceEarlyDepthStencil shader global flag.
2017-07-24 18:58:30 +02:00
nvidia_texture_shader.c
wined3d: Trace color fixup checks in apply_format_fixups().
2017-05-30 11:03:58 +02:00
palette.c
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query.c
wined3d: Get rid of most of the redundant query flushes.
2017-09-11 18:42:35 +02:00
resource.c
wined3d: Introduce a separate CS queue for resource maps.
2017-05-22 13:45:08 +02:00
sampler.c
wined3d: Add parent ops for sampler objects.
2017-04-26 15:54:46 +02:00
shader.c
wined3d: Validate vertex shader input signature register indices (AFL).
2017-07-25 16:10:17 +02:00
shader_sm1.c
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shader_sm4.c
wined3d: Recognize SM4 nop opcode.
2017-08-16 11:06:28 +09:00
state.c
wined3d: Only warn about 0 compare functions in wined3d_gl_compare_func().
2017-05-31 20:51:44 +02:00
stateblock.c
wined3d: Add support for patch list primitive type.
2017-05-19 14:01:35 +02:00
surface.c
wined3d: Don't take the upload path for blits to formats requiring conversion.
2017-09-06 17:31:00 +02:00
swapchain.c
wined3d: Introduce a separate CS queue for resource maps.
2017-05-22 13:45:08 +02:00
texture.c
wined3d: Fix "sysmem_count" accounting in wined3d_texture_invalidate_location().
2017-05-25 20:47:45 +02:00
utils.c
wined3d: Restore support for d3d9 extension formats.
2017-09-11 18:42:33 +02:00
version.rc
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vertexdeclaration.c
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view.c
wined3d: Add support for append/consume structured buffer views.
2017-08-16 11:06:22 +09:00
wined3d.spec
wined3d: Implement indirect compute dispatch.
2017-08-16 11:06:07 +09:00
wined3d_gl.h
wined3d: Implement WINED3D_QUERY_TYPE_PIPELINE_STATISTICS.
2017-06-05 19:47:31 +02:00
wined3d_main.c
wined3d: Add a trailing newline to an ERR() message.
2017-06-05 19:47:08 +02:00
wined3d_private.h
wined3d: Get rid of most of the redundant query flushes.
2017-09-11 18:42:35 +02:00