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Makefile.in
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arb_program_shader.c
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wined3d: Don't reserve clipping constants needlessly.
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2009-10-08 12:03:50 +02:00 |
ati_fragment_shader.c
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baseshader.c
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basetexture.c
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buffer.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
clipper.c
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context.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
cubetexture.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
device.c
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wined3d: SetRenderTarget resets the scissor rect.
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2009-10-02 15:06:57 +02:00 |
directx.c
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wined3d: Remove some unused code.
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2009-10-06 12:02:59 +02:00 |
drawprim.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Fix vs_2_0 sgn.
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2009-10-02 12:36:59 +02:00 |
nvidia_texture_shader.c
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palette.c
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pixelshader.c
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query.c
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resource.c
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shader_sm1.c
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wined3d: Move the SM1 opcode enum to shader_sm1.c.
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2009-10-06 12:02:52 +02:00 |
shader_sm4.c
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state.c
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d3d9: Test viewports that are bigger than the surface.
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2009-10-02 15:06:38 +02:00 |
stateblock.c
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wined3d: Capture some more renderstates in vertex and pixel stateblocks.
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2009-10-09 11:50:29 +02:00 |
surface.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
surface_base.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
surface_gdi.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
swapchain.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
swapchain_base.c
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swapchain_gdi.c
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texture.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
utils.c
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wined3d: Use the DXGI naming convention for all formats.
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2009-09-25 15:15:44 +02:00 |
vertexdeclaration.c
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wined3d: Remove some redundant code in IWineD3DVertexDeclarationImpl_Release().
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2009-09-28 12:38:25 +02:00 |
vertexshader.c
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view.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Remove some unused code.
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2009-10-06 12:02:59 +02:00 |