Sweden-Number/dlls/d3dx9_36
Rico Schüller 93ff2c319e d3dx9: Start effect state parsing. 2011-05-27 17:53:37 +02:00
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tests d3dx9/tests: Correct ok messages to be consistent with their test. 2011-05-20 12:36:17 +02:00
Makefile.in d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9_36: Mark internal symbols as hidden. 2011-05-16 16:35:34 +02:00
effect.c d3dx9: Start effect state parsing. 2011-05-27 17:53:37 +02:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl. 2010-12-21 00:20:02 +01:00
math.c d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
mesh.c d3dx9: Add support for loading mesh normals from X files. 2011-05-24 18:31:01 +02:00
shader.c d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code. 2011-04-26 16:18:08 +02:00
texture.c d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc
volume.c