Matteo Bruni db80aba5ad wined3d: Drop redundant check for instanced rendering from drawStridedFast.
We need GL_ARB_instanced_arrays to be able to take the fastest path and
that's already checked in draw_primitive.  Note that
GL_ARB_instanced_arrays provides glDrawElementsInstanced if
GL_ARB_draw_instanced is not supported so we don't need to explicitly
check for the latter.
2015-03-02 13:48:00 +09:00
..
2015-03-02 13:47:46 +09:00
2015-02-11 23:05:17 +09:00
2015-03-02 13:47:52 +09:00
2015-02-12 22:12:11 +09:00