.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Sort WINED3DSIH enum values.
|
2018-05-29 17:13:50 +02:00 |
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Call wined3d_cs_emit_update_sub_resource() directly in buffer_init().
|
2018-06-20 16:02:42 +02:00 |
context.c
|
d3d11: Implement depth clip control.
|
2018-05-21 10:51:29 +02:00 |
cs.c
|
d3d11: Implement depth clip control.
|
2018-05-21 10:51:29 +02:00 |
device.c
|
wined3d: Get rid of WINED3DCAPS typedef.
|
2018-06-15 09:11:29 +02:00 |
directx.c
|
wined3d: Expose feature level in wined3d caps.
|
2018-06-15 09:11:34 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Fix snorm/unorm immediate values for UAV writes.
|
2018-07-09 22:20:34 +02:00 |
nvidia_texture_shader.c
|
wined3d: Implement support for 1D textures.
|
2018-04-03 09:38:45 +02:00 |
palette.c
|
…
|
|
query.c
|
…
|
|
resource.c
|
wined3d: Do not allocate system memory for resources by default.
|
2018-04-10 18:10:49 +02:00 |
sampler.c
|
…
|
|
shader.c
|
wined3d: Compare interpolation mode VS compilation arguments.
|
2018-06-05 16:07:18 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
wined3d: Implement sampleinfo for render targets.
|
2018-05-15 17:29:22 +02:00 |
state.c
|
d3d11: Implement depth clip control.
|
2018-05-21 10:51:29 +02:00 |
stateblock.c
|
wined3d: Add support for setting multiple scissor rectangles.
|
2018-04-24 00:25:15 +02:00 |
surface.c
|
wined3d: Reduce nesting in texture2d_load_sysmem().
|
2018-06-20 16:02:38 +02:00 |
swapchain.c
|
wined3d: Execute all CS commands before changing swapchain window.
|
2018-06-11 18:12:44 +02:00 |
texture.c
|
wined3d: Initialize depth/stencil texture data.
|
2018-06-20 16:02:34 +02:00 |
utils.c
|
wined3d: Remove redundant entries from "formats" table.
|
2018-05-23 17:33:06 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
wined3d: Fix condition for FIXME() about unsupported depth slices.
|
2018-05-28 22:08:23 +02:00 |
wined3d.spec
|
wined3d: Delete the wined3d_device_get_*_cb and wined3d_device_set_*_cb methods.
|
2018-05-29 17:13:24 +02:00 |
wined3d_gl.h
|
d3d11: Implement depth clip control.
|
2018-05-21 10:51:29 +02:00 |
wined3d_main.c
|
wined3d: Disallow disabling GLSL on core profile contexts.
|
2018-06-11 18:13:09 +02:00 |
wined3d_private.h
|
include: Add a generic available ARRAY_SIZE().
|
2018-07-04 10:39:15 +02:00 |