Commit Graph

72177 Commits

Author SHA1 Message Date
Mikko Rasa 149ffe130f secur32: Fill header and trailer buffers in schan_DecryptMessage. 2010-09-15 16:36:01 -05:00
Mikko Rasa b424b3431e secur32: Validate buffers passed to schan_DecryptMessage. 2010-09-15 16:35:51 -05:00
Frédéric Delanoy 0df8892d59 shell32: Update French translation. 2010-09-15 16:30:10 -05:00
Frédéric Delanoy 3d9794628a shdocvw: Update French translation. 2010-09-15 16:30:03 -05:00
Alexandre Julliard efc88fe317 winebuild: Don't add extra CPU flags to stubs if they have some already. 2010-09-15 12:45:04 -05:00
Andrew Nguyen c858e583cd msxml3: Correct the prototype of DOMDocument_create when compiling without libxml2. 2010-09-15 11:29:03 -05:00
Alexandre Julliard e317b6068e ntdll/tests: Fix the image protection test on Mac OS where the image limits are only approximative. 2010-09-15 11:28:54 -05:00
Alexander Morozov 665ede7517 crypt32/tests: Add a test for CryptSignMessage. 2010-09-15 11:28:54 -05:00
Rudolf Mayerhofer 2637bb9de7 kernel32: Implement GetUserDefaultLocaleName using users default LCID. 2010-09-15 11:28:53 -05:00
Mariusz Pluciński c84cf4189c gameux/tests: Add verification of registry content for InstallGame and UninstallGame. 2010-09-15 11:28:53 -05:00
Mariusz Pluciński 7c121d53ae gameux/tests: Add basic test for InstallGame and UninstallGame. 2010-09-15 11:28:53 -05:00
Mariusz Pluciński d02a6ab2b1 gameux: IGameExplorer::UpdateGame implementation. 2010-09-15 11:28:53 -05:00
Paul Vriens 14316fc17f msxml3/tests: Step to the next item on failure as well. 2010-09-15 10:34:45 -05:00
Hwang YunSong 44fb3c393d shell32: Update Korean resource. 2010-09-15 10:34:16 -05:00
Luca Bennati d6e7d44e50 shell32: Update Italian translation. 2010-09-15 10:34:06 -05:00
Henri Verbeet 16d9c91b97 wined3d: Move the viewport to wined3d_state. 2010-09-15 10:33:26 -05:00
Henri Verbeet 937eb7e600 wined3d: Move the scissor rect to wined3d_state. 2010-09-15 10:33:20 -05:00
Henri Verbeet 1ef4f075c1 wined3d: Introduce a separate structure for stateblock states.
We'd like to not pass an entire stateblock to things like state handlers and
the shader backend, because those then use the stateblock to get to the
device and through there to all the rest of wined3d. This would also be
required for serialization of wined3d draw and state change commands into a
single GL context. Resource updates would be explicitly excluded from
serialization.
2010-09-15 10:33:14 -05:00
Henri Verbeet 689c45b9b9 ntdll: Do not return STATUS_SUCCESS on failure in NtQueryObject(). 2010-09-15 10:32:55 -05:00
Alexandre Julliard 6dc12cdb31 winemp3.acm: Fix a couple of compiler warnings on Mac OS. 2010-09-14 18:03:41 -05:00
Joris Huizer 5815b63979 d3dx9_36: D3DXPreprocessShaderFromFileW: remove unneeded code. 2010-09-14 15:33:54 -05:00
André Hentschel a418f2572d shdocvw: Update German translation. 2010-09-14 15:33:00 -05:00
André Hentschel 20acd72643 shell32: Update German translation. 2010-09-14 15:32:56 -05:00
Matej Spindler fd60c013ff mshtml: Update Slovenian translation. 2010-09-14 15:32:50 -05:00
Oldřich Jedlička 7085a3f85b ddraw/tests: New attachment tests for 3D back buffers. 2010-09-14 13:34:21 -05:00
Luca Bennati 1be7bbf538 shell32: Update Italian translation. 2010-09-14 13:32:33 -05:00
Rico Schüller e6d52c0c8b wined3d: Add argument check for Type to Get/SetTextureStageState(). 2010-09-14 13:32:00 -05:00
Stefan Leichter 7e8ab4c8b4 setupapi: Added tests for SetupDiGetINFClassA. 2010-09-14 13:31:46 -05:00
Matej Spindler ef65b6c301 jscript: Update Slovenian translation. 2010-09-14 12:53:26 -05:00
Matej Spindler 29296a17aa shdocvw: Add Slovenian translation. 2010-09-14 12:53:20 -05:00
Matej Spindler 9977b50475 shell32: Update Slovenian translation. 2010-09-14 12:53:08 -05:00
Aurimas Fišeras 18200565a9 shdocvw: Update Lithuanian translation. 2010-09-14 12:53:03 -05:00
Aurimas Fišeras 099cf92a71 shell32: Update Lithuanian translation. 2010-09-14 12:52:59 -05:00
André Hentschel ab873c0d25 winedbg: Only add ContextFlags which are defined. 2010-09-14 12:52:36 -05:00
Hans Leidekker 859a1d0d44 shell32: Implement SHGetFolderPathEx. 2010-09-14 12:51:42 -05:00
Hans Leidekker 678c677690 shell32: Implement SHGetKnownFolderPath. 2010-09-14 12:51:27 -05:00
Hans Leidekker 4deb1844c7 include/shlobj.h: Add known folder flags. 2010-09-14 12:51:14 -05:00
Hans Leidekker 6416430f68 include: Add knownfolders.h. 2010-09-14 12:51:08 -05:00
Henri Verbeet 6ce848bee4 wined3d: Introduce a structure for stream state. 2010-09-14 11:43:54 -05:00
Henri Verbeet 0b15963b4e wined3d: Get rid of redundant comparisons against FALSE. 2010-09-14 11:43:44 -05:00
Henri Verbeet b68d257710 wined3d: Get rid of redundant comparisons against NULL / 0. 2010-09-14 09:43:33 -05:00
Henri Verbeet fd7c1cbf05 wined3d: IWineD3DBuffer_GetDesc() should never fail. 2010-09-14 09:43:22 -05:00
Jesse Litton ad917d366c wined3d: Recognize GeForce GTX 465. 2010-09-14 09:43:15 -05:00
Dmitry Timoshkov cec1686ced gdi32: Add a trace for GetClipBox. 2010-09-14 09:43:11 -05:00
Dmitry Timoshkov 7864ade5a8 winex11.drv: Avoid copying invalid window bits. 2010-09-14 09:43:09 -05:00
Dmitry Timoshkov c912af04de winex11.drv: Avoid copying window bits if the window didn't move. 2010-09-14 09:43:03 -05:00
Nikolay Sivov 9c951e7520 msxml3: Properly set default value for SelectionLanguage property. 2010-09-14 09:42:56 -05:00
Nikolay Sivov 4e94abd710 msxml3: Fix IXMLDOMNode::get_namespaceURI() for empty URIs. 2010-09-14 09:42:43 -05:00
Nikolay Sivov 154c0828bf msxml3: Fix IXMLDOMNode::get_prefix() for empty prefix. 2010-09-14 09:42:36 -05:00
Nikolay Sivov 8d055c7854 msxml3: Support elements with namespaces. 2010-09-14 09:42:29 -05:00