Mikko Rasa
149ffe130f
secur32: Fill header and trailer buffers in schan_DecryptMessage.
2010-09-15 16:36:01 -05:00
Mikko Rasa
b424b3431e
secur32: Validate buffers passed to schan_DecryptMessage.
2010-09-15 16:35:51 -05:00
Frédéric Delanoy
0df8892d59
shell32: Update French translation.
2010-09-15 16:30:10 -05:00
Frédéric Delanoy
3d9794628a
shdocvw: Update French translation.
2010-09-15 16:30:03 -05:00
Alexandre Julliard
efc88fe317
winebuild: Don't add extra CPU flags to stubs if they have some already.
2010-09-15 12:45:04 -05:00
Andrew Nguyen
c858e583cd
msxml3: Correct the prototype of DOMDocument_create when compiling without libxml2.
2010-09-15 11:29:03 -05:00
Alexandre Julliard
e317b6068e
ntdll/tests: Fix the image protection test on Mac OS where the image limits are only approximative.
2010-09-15 11:28:54 -05:00
Alexander Morozov
665ede7517
crypt32/tests: Add a test for CryptSignMessage.
2010-09-15 11:28:54 -05:00
Rudolf Mayerhofer
2637bb9de7
kernel32: Implement GetUserDefaultLocaleName using users default LCID.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
c84cf4189c
gameux/tests: Add verification of registry content for InstallGame and UninstallGame.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
7c121d53ae
gameux/tests: Add basic test for InstallGame and UninstallGame.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
d02a6ab2b1
gameux: IGameExplorer::UpdateGame implementation.
2010-09-15 11:28:53 -05:00
Paul Vriens
14316fc17f
msxml3/tests: Step to the next item on failure as well.
2010-09-15 10:34:45 -05:00
Hwang YunSong
44fb3c393d
shell32: Update Korean resource.
2010-09-15 10:34:16 -05:00
Luca Bennati
d6e7d44e50
shell32: Update Italian translation.
2010-09-15 10:34:06 -05:00
Henri Verbeet
16d9c91b97
wined3d: Move the viewport to wined3d_state.
2010-09-15 10:33:26 -05:00
Henri Verbeet
937eb7e600
wined3d: Move the scissor rect to wined3d_state.
2010-09-15 10:33:20 -05:00
Henri Verbeet
1ef4f075c1
wined3d: Introduce a separate structure for stateblock states.
...
We'd like to not pass an entire stateblock to things like state handlers and
the shader backend, because those then use the stateblock to get to the
device and through there to all the rest of wined3d. This would also be
required for serialization of wined3d draw and state change commands into a
single GL context. Resource updates would be explicitly excluded from
serialization.
2010-09-15 10:33:14 -05:00
Henri Verbeet
689c45b9b9
ntdll: Do not return STATUS_SUCCESS on failure in NtQueryObject().
2010-09-15 10:32:55 -05:00
Alexandre Julliard
6dc12cdb31
winemp3.acm: Fix a couple of compiler warnings on Mac OS.
2010-09-14 18:03:41 -05:00
Joris Huizer
5815b63979
d3dx9_36: D3DXPreprocessShaderFromFileW: remove unneeded code.
2010-09-14 15:33:54 -05:00
André Hentschel
a418f2572d
shdocvw: Update German translation.
2010-09-14 15:33:00 -05:00
André Hentschel
20acd72643
shell32: Update German translation.
2010-09-14 15:32:56 -05:00
Matej Spindler
fd60c013ff
mshtml: Update Slovenian translation.
2010-09-14 15:32:50 -05:00
Oldřich Jedlička
7085a3f85b
ddraw/tests: New attachment tests for 3D back buffers.
2010-09-14 13:34:21 -05:00
Luca Bennati
1be7bbf538
shell32: Update Italian translation.
2010-09-14 13:32:33 -05:00
Rico Schüller
e6d52c0c8b
wined3d: Add argument check for Type to Get/SetTextureStageState().
2010-09-14 13:32:00 -05:00
Stefan Leichter
7e8ab4c8b4
setupapi: Added tests for SetupDiGetINFClassA.
2010-09-14 13:31:46 -05:00
Matej Spindler
ef65b6c301
jscript: Update Slovenian translation.
2010-09-14 12:53:26 -05:00
Matej Spindler
29296a17aa
shdocvw: Add Slovenian translation.
2010-09-14 12:53:20 -05:00
Matej Spindler
9977b50475
shell32: Update Slovenian translation.
2010-09-14 12:53:08 -05:00
Aurimas Fišeras
18200565a9
shdocvw: Update Lithuanian translation.
2010-09-14 12:53:03 -05:00
Aurimas Fišeras
099cf92a71
shell32: Update Lithuanian translation.
2010-09-14 12:52:59 -05:00
André Hentschel
ab873c0d25
winedbg: Only add ContextFlags which are defined.
2010-09-14 12:52:36 -05:00
Hans Leidekker
859a1d0d44
shell32: Implement SHGetFolderPathEx.
2010-09-14 12:51:42 -05:00
Hans Leidekker
678c677690
shell32: Implement SHGetKnownFolderPath.
2010-09-14 12:51:27 -05:00
Hans Leidekker
4deb1844c7
include/shlobj.h: Add known folder flags.
2010-09-14 12:51:14 -05:00
Hans Leidekker
6416430f68
include: Add knownfolders.h.
2010-09-14 12:51:08 -05:00
Henri Verbeet
6ce848bee4
wined3d: Introduce a structure for stream state.
2010-09-14 11:43:54 -05:00
Henri Verbeet
0b15963b4e
wined3d: Get rid of redundant comparisons against FALSE.
2010-09-14 11:43:44 -05:00
Henri Verbeet
b68d257710
wined3d: Get rid of redundant comparisons against NULL / 0.
2010-09-14 09:43:33 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Jesse Litton
ad917d366c
wined3d: Recognize GeForce GTX 465.
2010-09-14 09:43:15 -05:00
Dmitry Timoshkov
cec1686ced
gdi32: Add a trace for GetClipBox.
2010-09-14 09:43:11 -05:00
Dmitry Timoshkov
7864ade5a8
winex11.drv: Avoid copying invalid window bits.
2010-09-14 09:43:09 -05:00
Dmitry Timoshkov
c912af04de
winex11.drv: Avoid copying window bits if the window didn't move.
2010-09-14 09:43:03 -05:00
Nikolay Sivov
9c951e7520
msxml3: Properly set default value for SelectionLanguage property.
2010-09-14 09:42:56 -05:00
Nikolay Sivov
4e94abd710
msxml3: Fix IXMLDOMNode::get_namespaceURI() for empty URIs.
2010-09-14 09:42:43 -05:00
Nikolay Sivov
154c0828bf
msxml3: Fix IXMLDOMNode::get_prefix() for empty prefix.
2010-09-14 09:42:36 -05:00
Nikolay Sivov
8d055c7854
msxml3: Support elements with namespaces.
2010-09-14 09:42:29 -05:00