H. Verbeet
|
79c7aeab00
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wined3d: Fix a typo.
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2007-01-18 12:09:03 +01:00 |
H. Verbeet
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d429ff5b69
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wined3d: When switching color material, apply the material we were previously tracking.
This fixes a regression introduced by 329670c7f1 .
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2007-01-18 12:08:57 +01:00 |
H. Verbeet
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612a74a994
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wined3d: Don't set Parm when isDiffuseSupplied is FALSE in state_colormat(), it isn't used anyway.
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2007-01-18 12:08:45 +01:00 |
Francois Gouget
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d4ca34dd9b
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d3d: Fix the D3DFMT_XXX constant declarations.
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2007-01-18 12:05:05 +01:00 |
Francois Gouget
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0c31ca34cb
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winspool.drv: Reorder a couple of functions and remove the forward declarations.
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2007-01-18 12:00:05 +01:00 |
Francois Gouget
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442fec32d0
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tests: The non-gcc case was missing a forward declaration for winetest_skip().
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2007-01-18 12:00:01 +01:00 |
Francois Gouget
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ec6463470d
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odbccp32/tests: Add missing '\n' to an ok() call.
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2007-01-18 11:59:58 +01:00 |
Stefan Leichter
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b8e9e3fbe4
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winecoreaudio.drv: Print each 64-bit integer as two 32-bit integers.
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2007-01-18 11:59:52 +01:00 |
Andrew Talbot
|
85f191691c
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objsel: Declare a variable static.
|
2007-01-18 11:59:32 +01:00 |
Vitaliy Margolen
|
e437a0c302
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ws2_32: Fix trace for WS_setsockopt to look closer to WS_getsockopt.
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2007-01-18 11:59:25 +01:00 |
Mike McCormack
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208cdde0f5
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msi: Register IMsiServer.
|
2007-01-18 11:59:20 +01:00 |
Mike McCormack
|
95fdf165cd
|
user32: Add a test showing WM_GETTEXT doesn't crash with bad pointers.
|
2007-01-18 11:59:17 +01:00 |
Mike McCormack
|
ce21d918d8
|
user32: Add an exception handler around the WM_GETTEXT handler.
|
2007-01-18 11:59:14 +01:00 |
Detlef Riekenberg
|
544153689a
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sfc: Forward SfcIsFileProtected to sfc_os.dll.
|
2007-01-17 12:15:57 +01:00 |
Detlef Riekenberg
|
161897e187
|
sfc_os: Add stub for sfc_os.dll.
|
2007-01-17 12:15:36 +01:00 |
Joel Parker
|
2319999a05
|
Remove redundant semicolons for ANSI compatibility.
|
2007-01-17 11:58:15 +01:00 |
Anatoly Lyutin
|
6ee85a61f2
|
wineconsole: Add support for non-latin symbols with curses.
|
2007-01-17 11:43:32 +01:00 |
Christoph Frick
|
ffdea40f2c
|
dinput: No longer check for value exceeding have(min|max) in map_axis.
|
2007-01-17 11:41:52 +01:00 |
Christoph Frick
|
f0b45141c2
|
dinput: Add a config for the axes.
|
2007-01-17 11:41:07 +01:00 |
Christoph Frick
|
0855a6be4c
|
dinput: Move the config for the buttons from the JoyDev into the JoystickImpl.
|
2007-01-17 11:40:52 +01:00 |
Christoph Frick
|
424d302115
|
dinput: Use a struct ObjProps for the config of the device.
|
2007-01-17 11:40:42 +01:00 |
Christoph Frick
|
22a6983a96
|
dinput: Rename 'axe' to 'axis'.
|
2007-01-17 11:40:29 +01:00 |
Frank Richter
|
867ebe4da0
|
dbghelp: Search for .gnu_debuglink file.
|
2007-01-17 11:40:10 +01:00 |
Rob Shearman
|
1ec14b0b25
|
wininet: Fix HTTP_EncodeBasicAuth by passing an out buffer to the second set of character set conversion calls.
|
2007-01-17 11:24:09 +01:00 |
Stefan Dösinger
|
354fdae524
|
wined3d: Implement per stream offsets.
|
2007-01-17 11:24:04 +01:00 |
Stefan Dösinger
|
1d3abdeeaa
|
wined3d: Store the stream number in the strided structure.
|
2007-01-17 11:23:54 +01:00 |
Stefan Dösinger
|
71f923a6d2
|
wined3d: Improve drawStridedSlow a bit.
|
2007-01-17 11:23:41 +01:00 |
Alasdair Sinclair
|
8137c094fd
|
msvcrt: If we're at EOF in the buffer and we have pattern %n in format string we should not count the EOF in the total.
|
2007-01-17 11:23:34 +01:00 |
Andrew Talbot
|
9d70a6ee2c
|
netapi32: Declare a variable static.
|
2007-01-17 11:23:18 +01:00 |
Detlef Riekenberg
|
44570c118c
|
localspl: Implement PortIsValid for XcvDataPort.
|
2007-01-17 11:21:35 +01:00 |
Detlef Riekenberg
|
3777163202
|
localspl: Implement XcvDataPort.
|
2007-01-17 11:19:41 +01:00 |
Detlef Riekenberg
|
ece92cc438
|
localspl: Implement XcvOpenPort and XcvClosePort.
|
2007-01-17 11:18:39 +01:00 |
Detlef Riekenberg
|
9a3f4546b7
|
localspl/tests: Add test for XcvDataPort_PortIsValid.
|
2007-01-17 11:16:53 +01:00 |
Detlef Riekenberg
|
7ea06b59e9
|
localspl/tests: Extend test for XcvDataPort_MonitorUI.
|
2007-01-17 11:16:14 +01:00 |
Mikołaj Zalewski
|
292cb4d2ac
|
comctl32: toolbar: Fix the TB_SETBITMAPSIZE for width or height zero (with testcase).
|
2007-01-16 16:54:25 +01:00 |
James Hawkins
|
6cc4510b71
|
advapi32: Add tests for RegQueryValue.
|
2007-01-16 16:54:17 +01:00 |
James Hawkins
|
c8eb807639
|
oleaut32: Initialize nrofnames to keep from freeing unused memory in the error case.
|
2007-01-16 16:54:14 +01:00 |
H. Verbeet
|
e3cc00cf47
|
wined3d: Add a glsl_src_param_t type, pass it to shader_glsl_add_src_param() instead of three separate character arrays.
|
2007-01-16 16:14:21 +01:00 |
H. Verbeet
|
04e6250c87
|
wined3d: Add a glsl_dst_param_t type, pass it to shader_glsl_add_dst_param() instead of three separate character arrays.
|
2007-01-16 16:13:58 +01:00 |
H. Verbeet
|
6f3fae4e04
|
wined3d: Simplify shader_glsl_get_write_mask().
|
2007-01-16 16:13:29 +01:00 |
H. Verbeet
|
c6bccc9278
|
wined3d: Simplify shader_glsl_get_swizzle().
|
2007-01-16 16:13:19 +01:00 |
H. Verbeet
|
48f82d3f5e
|
wined3d: Fix pshader_glsl_tex() and pshader_glsl_texcoord().
|
2007-01-16 16:13:10 +01:00 |
H. Verbeet
|
c3bfef8d7e
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_callnz().
|
2007-01-16 16:12:46 +01:00 |
H. Verbeet
|
50e0deafca
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc().
|
2007-01-16 16:12:37 +01:00 |
H. Verbeet
|
f593cd0de8
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_ifc().
|
2007-01-16 16:12:26 +01:00 |
H. Verbeet
|
a89edf1be9
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_if().
|
2007-01-16 16:12:18 +01:00 |
H. Verbeet
|
9f22df26ef
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_rep().
|
2007-01-16 16:12:11 +01:00 |
H. Verbeet
|
2cb49c67db
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_loop().
Fix the comment.
|
2007-01-16 16:12:02 +01:00 |
H. Verbeet
|
cf1a3cc81a
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3vspec().
Use shader_glsl_get_sample_function().
Use the GLSL builtin reflect() function.
|
2007-01-16 16:11:45 +01:00 |
H. Verbeet
|
f0fb61daed
|
wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3spec().
Use shader_glsl_get_sample_function().
|
2007-01-16 16:11:26 +01:00 |