Commit Graph

10472 Commits

Author SHA1 Message Date
Henri Verbeet 525696fe6c wined3d: Properly cleanup samplers on wined3d_device_reset() / wined3d_device_uninit_3d(). 2015-01-19 14:31:53 +01:00
Henri Verbeet ca06f960ed wined3d: Use the same flags for wined3d_texture_set_color_key() and the "color_key_flags" field it sets.
This fixes a regression introduced by commit a8ab569415.
2015-01-19 14:31:51 +01:00
Matteo Bruni d6450cfad5 opengl32: Update to GL 4.5. 2015-01-15 22:12:57 +01:00
Henri Verbeet c6232e1d11 wined3d: Create GL sampler objects for wined3d sampler objects. 2015-01-15 17:24:43 +01:00
Henri Verbeet 4b480f5519 wined3d: Introduce struct wined3d_sampler_desc. 2015-01-15 17:24:32 +01:00
Jacek Caban 50608908eb activscp.idl: Added SCRIPT_E_* error codes. 2015-01-13 19:54:00 +01:00
André Hentschel 25f24f2b00 Update copyright info for 2015. 2015-01-06 19:30:13 +01:00
Mark Harmstone db75d7bf26 include: Add xaudio2.h. 2015-01-06 13:09:07 +01:00
Seán de Búrca 6cd0eb2027 kernel32: Implement Get{Time,Date}FormatEx. 2015-01-06 12:59:07 +01:00
Henri Verbeet ea534c9ab4 wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
Bruno Jesus 1c21aeeebc include: Add support for WS_ prefixed IPX names in wsnwlink.h. 2015-01-05 20:14:02 +01:00
Bruno Jesus 6b4dcb3f35 iphlpapi: Add a stub for CreateSortedAddressPairs(). 2015-01-05 20:13:02 +01:00
Stefan Leichter f592eea591 ntoskrnl.exe: Add stub for KeSetSystemAffinityThread. 2015-01-05 20:09:02 +01:00
Jacek Caban d4afbf5bd8 include: Added d3d11_1.idl. 2014-12-30 15:57:42 +01:00
Austin English 0db8da7075 include/ddk: Add csq.h. 2014-12-23 22:14:32 +01:00
Jacek Caban f28c441673 d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration. 2014-12-22 13:30:45 +01:00
Sergey Kalinichev 7eed378f5d ntdll: Add stub for RtlSetHeapInformation. 2014-12-19 22:36:17 +01:00
Hans Leidekker e11f91ed8d mlang: Add a stub implementation of IMultiLanguage3::DetectOutboundCodePageInIStream. 2014-12-18 18:59:38 +01:00
Sebastian Lackner cacc9ae888 psapi: Implement semi-stub for K32EnumProcessModulesEx. 2014-12-16 17:25:36 +01:00
Austin English d3a3595e91 include: Flesh out IEnumWIA_DEV_INFO. 2014-12-16 16:14:10 +01:00
Sebastian Lackner d64bb04764 include: Add mferror.h header. 2014-12-16 11:41:01 +01:00
Austin English 42c4c870af comctl32: Add a stub for LoadIconWithScaleDown. 2014-12-15 14:18:56 +01:00
Nikolay Sivov 099146a6f9 dwrite_2.idl: Protect from D3DCOLORVALUE redefinition. 2014-12-12 13:46:21 +01:00
Jacek Caban ae1f015dab dxgi1_2.idl: Added IDXGISwapChain1 declaration. 2014-12-11 20:46:12 +01:00
Henri Verbeet af9ccb490a ddraw: Use wined3d_log2i() to calculate the level count in ddraw_surface_create(). 2014-12-10 19:32:08 +01:00
Henri Verbeet f5939399f0 wined3d: Use __builtin_clz() in wined3d_log2i() when available. 2014-12-10 13:40:47 +01:00
Martin Storsjo 42b8a7674a include: Add hstring.idl and winstring.h. 2014-12-10 13:39:08 +01:00
Bruno Jesus 1c4cb63036 ws2_32: Implement getsockopt(SO_BSP_STATE). 2014-12-09 20:05:58 +01:00
Martin Storsjo f185af6e82 include: Add a roapi.h header. 2014-12-09 18:55:14 +01:00
Martin Storsjo 547ba7a10b msvcr120: Implement more C99 math functions. 2014-12-08 17:25:26 +01:00
Martin Storsjo 589f58d806 msvcr120: Implement the _vacopy function. 2014-12-08 17:08:51 +01:00
Stefan Dösinger 19c860499a wined3d: Filter messages generated by focus handling. 2014-12-08 14:18:43 +01:00
Stefan Leichter 9668dddfc9 kernel32: Add stubs for CreateSymbolicLinkA/W. 2014-12-05 11:24:51 +01:00
Henri Verbeet 0e8f2786e9 wined3d: Keep a reference to the resource in shader resource views. 2014-12-01 11:00:23 +01:00
Stefan Dösinger 06010471c2 includes: Remove some double defines in d3d11.idl. 2014-11-28 17:05:07 +01:00
Stefan Dösinger 832aa40ae6 Revert "d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.".
This reverts commit 044d7e82bf.

These were added later by 9e942d29 in the _D3D10_1_CONSTANTS ifdef block.
The double define causes a compile error with midl.
2014-11-28 17:05:03 +01:00
Hans Leidekker 9023a95e5b user32: Add a stub implementation of IsTouchWindow. 2014-11-27 13:27:06 +01:00
Hans Leidekker a4a48d3fc8 vssapi: Add stub implementations for a couple of functions. 2014-11-27 13:26:42 +01:00
Stefan Leichter 791d4f9f8c difxapi: Add stubs for SetDifxLogCallbackA/W. 2014-11-26 17:26:09 +01:00
Sebastian Lackner f7f2167fe8 ole32/tests: Add tests for CoWaitForMultipleHandles. 2014-11-21 20:09:58 +09:00
Nikolay Sivov 5ff44e5aef include: Added SHAssocEnumHandlers() and related interfaces definition. 2014-11-20 22:30:34 +09:00
Stefan Dösinger f6dde70624 wined3d: Restore the display mode on focus change. 2014-11-19 17:56:44 +09:00
Bruno Jesus b82bb85760 include: Add SO_BSP_STATE definition. 2014-11-18 14:10:45 +09:00
Henri Verbeet 82f70e25c1 d3d9: Remove some incorrect constants from d3d9types.h.
D3DPRESENT_BACK_BUFFER_MAX doesn't exist at all and
D3DPRESENT_BACK_BUFFERS_MAX is in d3d9.h.
2014-11-17 19:30:31 +09:00
Jacek Caban 949ecc5123 wpcapi.idl: Added WPCFLAG_RESTRICTION declaration. 2014-11-13 21:04:36 +09:00
Stefan Dösinger 06328e91f7 wined3d: Add new D3DCREATE flags. 2014-11-13 20:35:46 +09:00
Hans Leidekker b31ed58b96 server: Set the security descriptor of named pipe objects. 2014-11-12 21:09:50 +09:00
Sebastian Lackner 0cde50d223 d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Iván Matellanes bcbd83d154 msvcrt: Added _fread_nolock_s implementation. 2014-11-10 19:25:15 +09:00
Iván Matellanes e4f9f53719 msvcrt: Add missing declarations in wchar.h. 2014-11-10 19:24:14 +09:00
Nikolay Sivov d0ad33c219 include: Add a couple more defines for D3DPRESENT_* flags. 2014-11-10 19:23:57 +09:00
Nikolay Sivov 6ce8cc149e dwrite: Implement GetMetrics() for DWRITE_FONT_METRICS1. 2014-11-07 20:57:02 +09:00
Iván Matellanes 0ad3537d68 msvcrt: Added _putwc_nolock implementation. 2014-11-06 13:41:27 +09:00
Iván Matellanes 755a54b2a7 msvcrt: Added _putc_nolock implementation. 2014-11-06 13:41:23 +09:00
Iván Matellanes fb4248315f msvcrt: Added _getwc_nolock implementation. 2014-11-06 13:41:19 +09:00
Iván Matellanes caedfc8954 msvcrt: Added _getc_nolock implementation. 2014-11-06 13:41:13 +09:00
Iván Matellanes 4f807d9ae9 msvcrt: Added _ungetwc_nolock implementation. 2014-11-05 13:15:44 +09:00
Iván Matellanes 6f24dd9677 msvcrt: Added _ungetc_nolock implementation. 2014-11-05 13:15:20 +09:00
Iván Matellanes b536ff62ef msvcrt: Added _fputwc_nolock implementation. 2014-11-05 13:14:35 +09:00
Iván Matellanes 975a95a25b msvcrt: Added _fputc_nolock implementation. 2014-11-05 13:14:03 +09:00
Matteo Bruni ea85db2a3f wined3d: Add ATI1N texture format support. 2014-11-04 21:15:56 +09:00
Henri Verbeet 875a7c5426 wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
Henri Verbeet a21784b116 d3d10core: Free the output signature after creating the wined3d shader. 2014-11-04 16:54:32 +09:00
Austin English 825673210f ntoskrnl.exe: Add a stub for IoRegisterPlugPlayNotification. 2014-11-04 13:26:28 +09:00
Iván Matellanes 156684ba91 msvcrt: Added _fgetwc_nolock implementation. 2014-10-31 15:35:36 +09:00
Iván Matellanes 878b4a9280 msvcrt: Added _fgetc_nolock implementation. 2014-10-31 15:35:24 +09:00
Austin English 9c5f23121a ntoskrnl.exe: Add ObQueryNameString stub. 2014-10-30 12:33:54 +09:00
Iván Matellanes 4bb80afedc msvcrt: Added _fflush_nolock implementation.
Thanks to Piotr Caban for the test.
2014-10-27 19:03:57 +09:00
André Hentschel 574b30b685 bcrypt: Add stub for BCryptGetProperty. 2014-10-22 21:00:27 +09:00
Sebastian Lackner 19927ee517 kernel32/tests: Add test for GetProcessDEPPolicy. 2014-10-21 18:51:17 +09:00
Iván Matellanes c53e0384a5 msvcrt: Added _fseek_nolock implementation. 2014-10-16 13:02:24 +09:00
Iván Matellanes 5077d8c137 msvcrt: Added _fseeki64_nolock implementation. 2014-10-16 13:02:16 +09:00
Iván Matellanes 50574ccffa msvcrt: Added _ftell_nolock implementation. 2014-10-16 13:02:08 +09:00
Iván Matellanes 7cf0c877b3 msvcrt: Added _ftelli64_nolock implementation. 2014-10-16 13:01:59 +09:00
Sebastian Lackner 9a806d0f1c kernel32/tests: Add tests for DEP combined with guard pages and write watches. 2014-10-13 18:30:57 +09:00
Francois Gouget 8127fd9599 dwrite: Avoid redefining the DWRITE_GLYPH_RUN typedef. 2014-10-13 18:09:20 +09:00
Iván Matellanes 25d7a1bbbf msvcrt: Added _fwrite_nolock() implementation. 2014-10-13 18:09:06 +09:00
Iván Matellanes 206ea48f20 msvcrt: Added _fread_nolock() implementation. 2014-10-13 18:08:54 +09:00
André Hentschel e97746a538 slc: Add stub for SLGetWindowsInformation. 2014-10-08 17:45:35 +02:00
Austin English 80c3a8f8bc wsnmp32: Add stub for SnmpOpen. 2014-10-08 17:43:48 +02:00
Iván Matellanes 9fda14a9d6 msvcrt: Added _fclose_nolock() implementation. 2014-10-08 14:47:46 +02:00
Nikolay Sivov 3b1e8bf824 dwrite: Use public macro to define OpenType tags. 2014-10-07 20:22:02 +02:00
Nikolay Sivov 52e4c5a802 include: Added GetLocaleInfoEx() definition. 2014-10-06 17:33:48 +02:00
Nikolay Sivov 7c035744f6 dwrite: Implement CreateNumberSubstitution(). 2014-10-02 22:55:02 +02:00
Sebastian Lackner 20b5c99f11 kernel32/tests: Add tests for FindFirstFileExA with FIND_FIRST_EX_LARGE_FETCH flag. 2014-10-02 20:30:58 +02:00
Henri Verbeet 97856bcfee wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc(). 2014-09-29 10:37:35 +02:00
Nikolay Sivov 59d9a2e16b include: Update dwrite headers to match SDK 8.1. 2014-09-25 13:44:07 +02:00
Henri Verbeet a3daed9604 d3d10core: Implement d3d10_device_GetPredication(). 2014-09-19 10:49:24 +02:00
Henri Verbeet fdf60e51fc d3d10core: Implement d3d10_device_SetPredication(). 2014-09-19 10:49:11 +02:00
Henri Verbeet 686546b6d3 d3d10core: Create wined3d queries for queries. 2014-09-19 10:49:02 +02:00
Henri Verbeet f06a57f678 d3d10core: Implement d3d10_device_PSGetShaderResources(). 2014-09-17 11:05:08 +02:00
Henri Verbeet 8080212f43 d3d10core: Implement d3d10_device_PSSetShaderResources(). 2014-09-17 11:05:05 +02:00
Henri Verbeet 354a6d4e2c d3d10core: Implement d3d10_device_GSGetShaderResources(). 2014-09-17 11:05:01 +02:00
Henri Verbeet 9c3266fe1d d3d10core: Implement d3d10_device_GSSetShaderResources(). 2014-09-17 11:04:58 +02:00
Henri Verbeet 482e5f589b d3d10core: Implement d3d10_device_VSGetShaderResources(). 2014-09-17 11:04:54 +02:00
Henri Verbeet 1e434b52d0 d3d10core: Implement d3d10_device_VSSetShaderResources(). 2014-09-16 12:24:59 +02:00
Henri Verbeet e01d207699 d3d10core: Create wined3d views for shader resource views. 2014-09-16 12:24:50 +02:00
Henri Verbeet c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet 810977446a dxgi: Call wined3d_device_init_3d() on device creation. 2014-09-15 12:12:51 +02:00
Henri Verbeet 72aaaac486 dxgi: Get rid of IWineDXGIFactory. 2014-09-15 12:12:43 +02:00