include: Add a couple more defines for D3DPRESENT_* flags.
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@ -62,6 +62,8 @@
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#define D3D_SDK_VERSION 32
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#define D3DADAPTER_DEFAULT 0
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#define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002)
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#define D3DPRESENT_DONOTWAIT __MSABI_LONG(1)
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#define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2)
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#define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
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#define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
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#define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
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