d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.

This commit is contained in:
Jacek Caban 2014-12-20 14:06:51 +01:00 committed by Alexandre Julliard
parent 7eed378f5d
commit f28c441673
1 changed files with 2 additions and 0 deletions

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@ -445,6 +445,8 @@ typedef enum D3D11_INPUT_CLASSIFICATION
D3D11_INPUT_PER_INSTANCE_DATA,
} D3D11_INPUT_CLASSIFICATION;
const UINT D3D11_APPEND_ALIGNED_ELEMENT = 0xffffffff;
typedef struct D3D11_INPUT_ELEMENT_DESC
{
LPCSTR SemanticName;