Patrik Stridvall
b6077c6632
Added --include-quotes option that fixes #include to use the correct
...
of <> and "".
2003-01-03 03:05:41 +00:00
Stefan Leichter
facaee4fd0
Moved implementation of GetPrinterDriverDirectory from ascii to unicode.
2003-01-03 03:04:46 +00:00
Chris Morgan
fa93b446d0
Listview should scroll by at least one column, fixes bug where item
...
being wider than listview prevents any scrolling from occuring. Added
printing of the scroll code text during tracing of scroll functions.
2003-01-03 03:04:22 +00:00
Dan Kegel
adf55c25db
ShellExecute(NULL, "wordpad.exe",) now correctly finds wordpad.exe in
...
App Paths.
2003-01-03 03:03:36 +00:00
Dominik Strasser
ab8247ae5f
Implement VerSetConditionMask by forwarding to ntdll.
2003-01-03 03:03:07 +00:00
Francois Gouget
e0af6d0218
Call lstrcmpW rather than wcscmp.
2003-01-03 03:02:15 +00:00
Marcus Meissner
8ff278d25e
Implemented SafeArray{SetIID,GetIID,SetRecordInfo,GetRecordInfo}.
...
Added support for FADF_HAVEIID, FADF_RECORD, FADF_HAVEVARTYPE.
Implemented SafeArrayAllocDescriptorEx and SafeArrayGetVarType
correctly.
Fixed second argument of SafeArrayCopyData (it is just SAFEARRAY*).
Changed allocation to include 16 bytes before the SAFEARRAY (to store
IID/VARTYPE/IRecordInfo*).
VARTYPE -> size array was not indexed correctly.
Added lots of testcases for most functionality.
Added IRecordInfo interface definition.
2003-01-02 23:13:56 +00:00
Marcus Meissner
48e583db52
Handle VT_ERROR->VT_I4/VT_R4 coercion.
...
VariantCopy does not need to check the return of VariantClear.
VariantCopyInd now copies VT_UNKNOWN and VT_DISPATCH too.
VarCmp handles VT_BOOL.
VarFormat handles VT_BSTR.
coerce_array fixed for VT_ARRAY|VT_UI1 -> VT_BSTR and VT_ARRAY|x ->
VT_SAFEARRAY cases.
VarCat tries to coerce types into VT_BSTR to do cat.
2003-01-02 23:11:56 +00:00
Marcus Meissner
4beaa06e9d
Process TKIND_ALIAS in SLTG typelibs, 0x14 in the tail is the
...
tdescAlias.vt entry.
Added a small handler for TKIND_DISPATCH in SLTG.
ITypeLib_Release can have a NULL pointer as ITypeInfo*.
Split out _copy_arg function for both DispCall and ITypeInfo_fnInvoke,
added some more functionality.
ITypeInfo_fnInvoke can handle VT_USERDEFINED variants.
2003-01-02 23:11:19 +00:00
Francois Gouget
3b761a6b39
Add the ability of playing a test tone when in interactive mode.
...
Test both primary and secondary buffers.
2003-01-02 23:08:57 +00:00
Alberto Massari
4ab2eac2cd
- Implemented InternetCrackUrlW and re-implemented InternetCrackUrlA
...
by using the Unicode version.
- InternetCrackUrlW now parses URL having the "about" and "res"
schemes.
2003-01-02 23:08:22 +00:00
Dimitrie O. Paun
f1efde303b
Added C++ support & small cleanups.
2003-01-02 23:07:52 +00:00
Dimitrie O. Paun
1cd0ea87ee
Support C++ linking with a new -C switch.
...
Modify the app launcher to pass all options but --debugmsg and --dll
to the app.
Link the wrapper against all of the app's libs.
Drop support for passing the dll names to the launcher.
2003-01-02 23:07:40 +00:00
Lionel Ulmer
442b235e63
Fix for stupid applications reading some bytes after the end of the
...
surface memory.
2003-01-02 20:14:24 +00:00
Lionel Ulmer
00a3d5f3f8
- added enumeration of the Reference device (some games seems to need
...
it to work and they want it enumerated first..)
- some comments about potential problems with Z masking
2003-01-02 20:13:47 +00:00
Lionel Ulmer
4dac4a5580
Added support for per-vertex material properties.
2003-01-02 20:12:16 +00:00
Christian Costa
bc2cf94d2f
Reimplemented SwapTextureHandles.
2003-01-02 20:07:05 +00:00
Lionel Ulmer
ae10e9c5aa
- removed some useless WARNs
...
- fixed backface culling and material settings
2003-01-02 20:05:48 +00:00
Christian Costa
f78cf542dc
Fix IDirect3DVertexBuffer interface.
...
Implements GetVertexBufferDesc.
Remove some useless FIXME.
2003-01-02 20:02:49 +00:00
Lionel Ulmer
d70a2c0322
- beginning of Material and Light support for D3D7
...
- new rendering states supported
2003-01-02 20:01:54 +00:00
Lionel Ulmer
825ad05656
Fixed texturing.
2003-01-02 20:00:25 +00:00
Lionel Ulmer
b07df8a198
- allow application to load palette-less textures
...
- handle palette change of loaded textures
- some changes in the ExecuteBuffer
2003-01-02 19:59:49 +00:00
Lionel Ulmer
bb9837d2a4
- added some tracing in the fake ZBuffer methods
...
- added support for the DEPTH_FILL BLT
- set by defaut perspective correction to nicest.
- decrease the limit where 'w' is ignored
2003-01-02 19:58:21 +00:00
Lionel Ulmer
f0541aa544
Added some blend states.
2003-01-02 19:56:52 +00:00
Christian Costa
eb620386dd
Handle more blend states.
2003-01-02 19:56:08 +00:00
Lionel Ulmer
07bcdf40d1
Prevent memory leak in freeing of the VertexBuffer.
2003-01-02 19:54:09 +00:00
Lionel Ulmer
eb6e830727
Implement GetTransform and rework a bit the matrices storage.
2003-01-02 19:53:43 +00:00
Lionel Ulmer
7a025001d3
- implemented GetTexture
...
- semi-stubbed ValidateTexture
- fixed some errors in logging
2003-01-02 19:52:22 +00:00
Lionel Ulmer
6fb7ed8fa7
Added 'blt' and 'bltfast' override functions.
2003-01-02 19:51:25 +00:00
Lionel Ulmer
ce3d96889f
Added 'emulated' VertexBuffer support.
2003-01-02 19:46:46 +00:00
Lionel Ulmer
c3d89f5566
- do not use the alpha coordinates when ALPHABLEND is disabled
...
- disable fogging in the XYZRHW case
- various other small fixes
2003-01-02 19:45:23 +00:00
Lionel Ulmer
62d4f41ee8
Factorize some code in the texture uploading function.
2003-01-02 19:44:14 +00:00
Lionel Ulmer
da66dad0cc
Handle texture addressing the D3D7 way.
2003-01-02 19:43:08 +00:00
Lionel Ulmer
ffc8344ef2
Prevent lock-up in paletted texture with no palette case.
2003-01-02 19:41:25 +00:00
Lionel Ulmer
8cd2609587
Enable the application to create first textures and then the D3D
...
device.
2003-01-02 19:39:57 +00:00
Dmitry Timoshkov
5a23a0012f
Added ctl3d, ctl3dv2 and ctl3d32 API implementations.
2003-01-02 19:34:14 +00:00
Alexandre Julliard
60d84e8127
Updated for recent options changes.
2003-01-02 19:30:17 +00:00
Patrik Stridvall
46304a7361
Fixed some issues found by winapi_check.
2003-01-02 19:28:09 +00:00
Jeff Smith
caa74b66be
Several improvements and corrections, foremost being correcting wrc
...
flags and shared object file naming.
2003-01-02 19:27:23 +00:00
Patrik Stridvall
4715b802a7
- API files update.
...
- Minor improvement and bug fixes.
2003-01-02 19:26:11 +00:00
Alberto Massari
ca70e84f7f
Moved implementation of strpbrkW from filedlg95.c to wine/unicode.h.
2003-01-02 19:25:44 +00:00
Alberto Massari
c019f53568
Add stub implementation for ReplaceFile.
2003-01-02 19:24:42 +00:00
Dimitrie O. Paun
8aa4e4ed25
Add support for wrapper generation to winewrap.
...
Quite a few micro cleanups, code should be simpler to follow.
2003-01-02 19:24:03 +00:00
Dimitrie O. Paun
f6933ae49f
Compile with WINE_UNICODE_NATIVE defined, essential for C++.
...
New -V option to display the version.
Do not link -lc, screws up linking, just get the default.
2003-01-02 19:23:48 +00:00
Eric Pouech
0fcada9fa7
Removed unused #include of module.h.
2003-01-02 17:59:47 +00:00
Raphael Junqueira
559b10699f
- integration with DrawPrimitive
...
- remove non-esthetic c++ comments into c comments block ;)
- more more debug
- indent, cleanups
- trying to use DIFFUSE and SPECULAR for vertex shader
- many fixes
- integration with Jason's texture patch
2003-01-02 17:59:01 +00:00
Lionel Ulmer
1d97f52fa1
Some clean-ups after the DrawPrimitive rewrite.
2003-01-02 17:57:58 +00:00
Lionel Ulmer
3429c3cffe
Fix crash in GetAvailableVidMem function when TRACE is activated.
2003-01-02 17:57:39 +00:00
Eric Pouech
1d854a10b0
When unmapping a (wave|midi)-header unprepare message, make sure the
...
unpreparation was successful.
2003-01-02 17:56:41 +00:00
Eric Pouech
a2251e285a
Fixed some nasty bugs in drawdib creation/deletion.
2003-01-02 17:56:07 +00:00