Alexandre Julliard
127127fd3b
Timeout 0 means infinite wait for SendMessageTimeout.
...
Remove the message from the receiver queue if it times out before
being received.
2005-09-13 14:46:46 +00:00
Alexandre Julliard
3f31a10d01
Avoid a crash in find_hardware_message_window when there's no
...
foreground input.
2005-08-16 19:58:12 +00:00
Alexandre Julliard
b6c7677778
Removed a no longer used variable.
2005-07-29 14:41:40 +00:00
Alexandre Julliard
5ad90c0f37
Tie windows and thread input structures to a specific desktop.
...
Support multiple desktop windows (one per desktop object).
Use the window desktop to find the window station to use for property
atoms.
2005-07-11 13:30:23 +00:00
Alexandre Julliard
b9b1ea9c9f
Added a close_handle method to the object operations, and use it to
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implement registry notifications and the strange behavior of
CloseHandle on winstation/desktop handles.
2005-06-09 15:39:52 +00:00
Robert Shearman
c516571481
- Use NULL instead of 0 for all non-handle pointers.
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- Fix non-ANSI function declarations.
- Make a function static.
2005-05-25 18:41:09 +00:00
Alexandre Julliard
55d449e476
Fixed another case where a mouse message could get assigned to a
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different thread input.
2005-05-14 11:08:05 +00:00
Alexandre Julliard
90b48e93a3
Only set the new window of a hardware message if the window belongs to
...
the same thread input, otherwise just drop the message.
2005-05-13 14:00:19 +00:00
Alexandre Julliard
63342353bc
Store a bitmap of active hooks on the client side to try to avoid
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server calls for hooks that are not set.
2005-05-11 13:03:15 +00:00
Mike McCormack
abe70f7648
Implemented GetLastInputInfo.
2005-04-28 12:04:14 +00:00
Alexandre Julliard
d70a253f40
Make sure a thread has a queue as soon as it creates a window.
2005-04-26 14:31:33 +00:00
Mike McCormack
f92fff66a2
Implemented NtSignalAndWaitForSingleObject.
2005-04-24 17:35:52 +00:00
Alexandre Julliard
3e2f2a5265
Allow nested hardware message processing by storing a unique id in
...
every message and using it to manage the current queue position.
Better filtering of hardware messages to avoid returning messages that
have no chance to match the filter.
2005-04-20 13:03:59 +00:00
Alexandre Julliard
cb7aa8753c
Added support for xbuttons.
2005-03-24 19:16:54 +00:00
Alexandre Julliard
0bc8377bc2
Create a new server request for accepting hardware messages instead of
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abusing reply_message.
Allow passing the determined window for a hardware message back to the
server to have it redispatch the message to the correct thread.
2005-03-23 10:33:17 +00:00
Alexandre Julliard
e3fe68926c
Revert the previous change, this is not working right yet.
2005-03-17 20:51:53 +00:00
Alexandre Julliard
073d5f2b79
Queue hardware messages even if we don't find a window for them the
...
first time around.
2005-03-16 20:06:45 +00:00
Alexandre Julliard
cf2f14212a
Avoid returning hardware messages if they have no chance to match the
...
filter.
2005-03-14 17:17:09 +00:00
Alexandre Julliard
99615021fb
Properly cope with get_message being called recursively while
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processing a hardware message.
2005-03-10 11:52:25 +00:00
Alexandre Julliard
d6885fe7d4
Avoid potential crash when freeing a message queue.
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Properly initialize newly allocated messages.
2005-03-05 10:51:35 +00:00
Alexandre Julliard
aa34768677
Convert the object wait queue to a standard list.
2005-03-01 11:49:58 +00:00
Alexandre Julliard
8e3b072249
Replaced the message_list structure by a standard list.
2005-02-25 21:05:11 +00:00
Krzysztof Foltman
b85017223f
Ensure that caret position is not reset to (0, 0) when CreateCaret is
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called second time with the same window.
2005-02-18 20:02:55 +00:00
Dmitry Timoshkov
6dba0a7718
Add support for winevent hooks.
2005-02-03 16:40:20 +00:00
Alexandre Julliard
ff986a5a93
Converted the timer list to use standard list functions.
...
Allocate a timer id when the window is 0 instead of relying on the
client to do it.
Allow setting timers on windows belonging to other threads (found by
Mike McCormack).
2004-11-29 18:08:18 +00:00
Dmitry Timoshkov
93a4e1eed3
Take into account window visibility when searching for a target for a
...
hardware mouse message.
2004-10-27 21:55:00 +00:00
Alexandre Julliard
15ca8209d6
Properly reset msg_thread when releasing the thread input structure.
2004-06-17 20:00:25 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
...
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard
039e13118e
Implemented inter-thread SendMessageCallback.
2003-07-26 20:36:43 +00:00
Alexandre Julliard
ca3ac8f155
Run WH_KEYBOARD_LL and WH_MOUSE_LL hooks in the context of the thread
...
that set the hook.
2003-07-11 21:55:58 +00:00
Alexandre Julliard
09029b2878
Implemented the SMTO_ABORTIFHUNG flag of SendMessageTimeout.
2003-07-11 04:09:42 +00:00
Alexandre Julliard
d55e7f1e9b
Store the hook table in the thread queue instead of the thread
...
structure, and make sure the queue is allocated when setting a hook.
2003-07-03 18:16:48 +00:00
Alexandre Julliard
b1095da50c
Fixed bug that could cause SendMessage to return too early in certain
...
cases.
2003-03-19 00:12:17 +00:00
Mike McCormack
7034e8be67
Added missing release_object.
2003-02-19 00:38:12 +00:00
Alexandre Julliard
e66207ebfc
Moved all references to file descriptors out of the generic object
...
structure.
Changed the poll()-related routines to deal with file descriptors
instead of objects and integrated poll support into fd.c.
2003-02-19 00:33:32 +00:00
Alexandre Julliard
cf27a7fa3b
Changed fd operations to take a struct fd instead of a struct object.
...
Removed get_file_info function from object operations.
Added get_device_id request to avoid abusing get_file_info.
2003-02-14 20:27:09 +00:00
Alexandre Julliard
863637b158
Started moving functions that deal with Unix file descriptors to a
...
separate fd object. This will be needed for file locking.
2003-01-30 00:26:44 +00:00
Alexandre Julliard
8ba666f3a7
Store the keyboard state in the thread input structure on the server
...
side.
2003-01-08 19:56:31 +00:00
Alexandre Julliard
242e395bbc
Store the hardware messages in the thread input structure, not in the
...
thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Alexandre Julliard
b3332d74b0
Converted the server to -DSTRICT.
2002-10-19 01:00:59 +00:00
Alexandre Julliard
11e3523949
Rewrote caret implementation to store the information in the server.
2002-10-17 01:24:33 +00:00
Alexandre Julliard
a9e8f59c95
Moved mouse capture handling into the server.
2002-10-12 01:24:37 +00:00
Alexandre Julliard
5030bda77c
Reimplemented Get/SetActiveWindow, Get/SetFocus and
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Get/SetForegroundWindow by storing the information in the
server. Implemented correct inter-process window activation.
2002-10-11 23:41:06 +00:00
Alexandre Julliard
ab5063b217
Added server-side infrastructure for the thread input structure.
...
Reimplemented AttachThreadInput() and added GetGUIThreadInfo().
2002-10-11 18:50:15 +00:00
Alexandre Julliard
31022d66ca
Signal and release the idle event when the process main thread exits.
2002-08-16 23:30:41 +00:00
Alexandre Julliard
5769d1de00
Better support for configure detection of missing types, added check
...
for ssize_t.
Removed a couple of no longer used portability functions.
Various portability fixes in port.h.
2002-04-26 19:05:15 +00:00
Alexandre Julliard
81f2a7307b
Send message for WSAAsyncSelect sockets directly from the server,
...
instead of using the service thread. Finished separation of ws2_32.
2002-03-23 20:43:52 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
...
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Eric Pouech
0faceb05fc
Implemented interprocess DDE message posting.
2002-01-18 19:22:55 +00:00
Mike McCormack
6f011c0847
- move async activation into the server
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- implement async queues
2001-12-20 00:07:05 +00:00