Take into account window visibility when searching for a target for a
hardware mouse message.
This commit is contained in:
parent
085ef06bd5
commit
93a4e1eed3
|
@ -1083,7 +1083,8 @@ static user_handle_t find_hardware_message_window( struct thread_input *input, s
|
|||
{
|
||||
if (!input || !(win = input->capture))
|
||||
{
|
||||
if (!(win = msg->win)) win = window_from_point( msg->x, msg->y );
|
||||
if (!(win = msg->win) || !is_window_visible( win ))
|
||||
win = window_from_point( msg->x, msg->y );
|
||||
}
|
||||
}
|
||||
return win;
|
||||
|
|
Loading…
Reference in New Issue