Commit Graph

23891 Commits

Author SHA1 Message Date
Yuval Fledel ec16e6323e userenv: Make GetProfileType report a normal (non-roaming) profile. 2007-04-23 13:56:08 +02:00
Fabian Bieler e28630bc32 wined3d: Remove usesFog flag from IWineD3DVertexShaderImpl. 2007-04-23 13:55:45 +02:00
Fabian Bieler 71fe9ae7da d3d9/tests: Fix fog with shader test. 2007-04-23 13:55:35 +02:00
Maarten Lankhorst 0c6a63a062 winmm: Pass the right message to hwnd from mixer callback. 2007-04-23 13:55:06 +02:00
Rolf Kalbermatter 6c33eb4410 advapi32: Make QueryServiceStatus use QueryServiceStatusEx. 2007-04-20 13:20:15 +02:00
Rolf Kalbermatter af5f6325e5 advapi32: Implement QueryServiceStatusEx.
Based on a patch by Anastasius Focht.
2007-04-20 13:18:59 +02:00
Stefan Dösinger c42a1dc226 wined3d: The cursor texture doesn't have GL_APPLE_client_storage backing. 2007-04-20 13:09:09 +02:00
Huw Davies 6a94516cc4 user32: Cache the text buffer length to avoid excessive calls to strlenW. 2007-04-20 13:05:05 +02:00
Huw Davies a0dbcb2595 user32: Add a function to return the length of the text buffer. 2007-04-20 13:04:57 +02:00
Huw Davies c79ce3cdbe user32: Keep track of whether the app has asked for the text buffer handle. 2007-04-20 13:04:53 +02:00
Aric Stewart 1e4e99a295 gdi32: Make the comparison for system link font replacement not case sensitive. 2007-04-20 13:04:46 +02:00
Stefan Dösinger fe3ebb3c42 wined3d: Do not upload to the vbo if there's nothing to do. 2007-04-20 13:04:25 +02:00
Andrew Talbot a224fdb14e dbghelp: Constify some variables. 2007-04-20 13:04:11 +02:00
Detlef Riekenberg d5b2a0c37e localspl: ConfigurePort is now in localui.dll. 2007-04-20 13:04:05 +02:00
Detlef Riekenberg 3fc87ef626 localui: Implement ConfigurePortUI. 2007-04-20 13:03:57 +02:00
Detlef Riekenberg 55a18d7af2 localspl: DeletePort is now in localui.dll. 2007-04-19 11:56:36 +02:00
Andrew Talbot 645d76f889 dbghelp: Constify some variables. 2007-04-19 11:56:30 +02:00
H. Verbeet a7638ac5a2 wined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT from debug_fbostatus(). 2007-04-19 11:56:23 +02:00
Hans Leidekker 395ba3b945 shell32: Add a stub implementation for OpenAs_RunDLL. 2007-04-19 11:56:16 +02:00
Hans Leidekker 480faefe61 msvcrt: Correct the spec file entry for _makepath. 2007-04-19 11:56:10 +02:00
Hans Leidekker dfebf1b91d iphlpapi: Only call res_init() once per process. 2007-04-19 11:56:03 +02:00
Aric Stewart dac19db358 shell32: SHGFI_EXETYPE flag should have the files returning 0 if they are DLL images. 2007-04-19 11:55:49 +02:00
Alexandre Julliard 6105a93be6 server: Moved the FSCTL_PIPE_LISTEN implementation to the server. 2007-04-18 16:26:37 +02:00
Ken Thomases 42cd970ee0 shell32/tests: Test that quoting file path prevents masking at space. 2007-04-18 13:47:33 +02:00
Ken Thomases 49c8388a98 shell32: Don't break file path at spaces in ShellExecuteEx if quoted. 2007-04-18 13:47:29 +02:00
Ken Thomases 1e5a03eca4 shell32/tests: Added to-do test showing a bug with file paths with spaces.
If ShellExecuteEx is asked to execute a file which has a space in its path,
and if there exists a "masking" file whose name matches the path truncated
at a space, then ShellExecuteEx launches the masking file instead.
2007-04-18 13:47:18 +02:00
Stefan Dösinger 725f4bfeb1 d3d9: Rework the converted vertex declaration management.
Instead of creating a converted declaration each time SetFVF is
called, exactly one declaration is created for each FVF(on demand) and
stored for the lifetime of the device. This avoids memory leaks and
makes keeping track of converted declarations easier. Wether a
declaration is converted from a fvf or not is now a static information
inside the declaration. Those declarations are not destroyed in
VertexDeclaration::Release, they stay for the lifetime of the
device. This keeps us free from tracking the declaration through
stateblocks
2007-04-18 13:13:45 +02:00
Bernd Buschinski aff22d0472 wined3d: Fix drawStridedSlow typo. 2007-04-18 13:13:17 +02:00
Francois Gouget 042a78dd05 advapi32/tests: Use memcmp() instead of strcmp() so that we can check 'intrazeroed' strings. 2007-04-18 13:13:09 +02:00
José Manuel Ferrer Ortiz 730083f219 winspool.drv: Add Spanish resources. 2007-04-18 13:01:14 +02:00
Andrew Talbot 74018333d8 uxtheme: Fix conflicting declarations. 2007-04-18 13:01:05 +02:00
Andrew Talbot 099bb87feb dbghelp: Constify some variables. 2007-04-18 13:00:57 +02:00
Detlef Riekenberg cecaf91d62 localui: Implement DeletePortUI. 2007-04-18 13:00:49 +02:00
Detlef Riekenberg fce002c3b6 localspl: Implement XcvData_AddPort. 2007-04-18 13:00:16 +02:00
Detlef Riekenberg 3775c9c1be spoolss: Build the import library. 2007-04-18 13:00:05 +02:00
Alexandre Julliard 3684dc181c server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server. 2007-04-17 22:07:07 +02:00
Alexandre Julliard aaf477f292 server: Change the timeout handling to use NT-style 64-bit timeouts everywhere. 2007-04-17 20:08:59 +02:00
Dmitry Timoshkov 31368dec93 version: Add a VerQueryValue test, make it mostly pass under Wine. 2007-04-17 12:20:41 +02:00
Stefan Dösinger 7cee0b2ed0 d3d9: Do not allow Direct3D9::GetAdapterModeCount to be called with D3DFMT_UNKNOWN. 2007-04-17 11:21:13 +02:00
Michael Kaufmann f265599f1b gdi32: Add a stub for CancelDC. 2007-04-17 11:21:06 +02:00
H. Verbeet e0a94b906c wined3d: Implement ColorFill using FBOs, if they're being used. 2007-04-17 11:13:14 +02:00
H. Verbeet e49c480820 wined3d: Don't try to clear the depth stencil if there is none. 2007-04-17 11:13:03 +02:00
H. Verbeet deeeda6802 wined3d: Properly handle the difference between GL_BACK and GL_FRONT for onscreen surfaces. 2007-04-17 11:12:52 +02:00
H. Verbeet 5fddfd5bbc wined3d: Use surface_get_gl_buffer where appropriate. 2007-04-17 11:12:43 +02:00
H. Verbeet 1b9a5ba682 wined3d: Add a function to determine if a surface is the front or the backbuffer for a swapchain, and return the corresponding GLenum. 2007-04-17 11:12:34 +02:00
H. Verbeet 74b5c87ebd wined3d: Set the FBO drawbuffer using glDrawBuffer when ARB_DRAW_BUFFERS is not supported. 2007-04-17 11:12:22 +02:00
H. Verbeet 863a0bfe33 wined3d: Ignore SetTextureStageState on unsupported texture stages. 2007-04-17 11:12:09 +02:00
H. Verbeet b154081356 wined3d: Use GL_UNSIGNED_BYTE as data type for WINED3DFMT_A8. 2007-04-17 11:11:55 +02:00
H. Verbeet 3777ef3a71 wined3d: Dump the FBO's attachments when its status is GL_FRAMEBUFFER_UNSUPPORTED_EXT. 2007-04-17 11:11:41 +02:00
H. Verbeet c4cc10a595 wined3d: Add a function for dumping FBO status codes. 2007-04-17 11:11:31 +02:00