wined3d: Dump the FBO's attachments when its status is GL_FRAMEBUFFER_UNSUPPORTED_EXT.

This commit is contained in:
H. Verbeet 2007-04-16 21:19:20 +02:00 committed by Alexandre Julliard
parent c4cc10a595
commit 3777ef3a71
1 changed files with 23 additions and 3 deletions

View File

@ -5191,9 +5191,29 @@ static void check_fbo_status(IWineD3DDevice *iface) {
GLenum status;
status = GL_EXTCALL(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT));
switch(status) {
case GL_FRAMEBUFFER_COMPLETE_EXT: TRACE("FBO complete.\n"); break;
default: FIXME("FBO status %s (%#x)\n", debug_fbostatus(status), status); break;
if (status == GL_FRAMEBUFFER_COMPLETE_EXT) {
TRACE("FBO complete\n");
} else {
FIXME("FBO status %s (%#x)\n", debug_fbostatus(status), status);
/* Dump the FBO attachments */
if (status == GL_FRAMEBUFFER_UNSUPPORTED_EXT) {
IWineD3DSurfaceImpl *attachment;
int i;
for (i = 0; i < GL_LIMITS(buffers); ++i) {
attachment = (IWineD3DSurfaceImpl *)This->fbo_color_attachments[i];
if (attachment) {
FIXME("\tColor attachment %d: (%p) %s %ux%u\n", i, attachment, debug_d3dformat(attachment->resource.format),
attachment->pow2Width, attachment->pow2Height);
}
}
attachment = (IWineD3DSurfaceImpl *)This->fbo_depth_attachment;
if (attachment) {
FIXME("\tDepth attachment: (%p) %s %ux%u\n", attachment, debug_d3dformat(attachment->resource.format),
attachment->pow2Width, attachment->pow2Height);
}
}
}
}