Vincent Povirk
e21adbf45a
ole32: Fix return code of DeleteStorage for read only storage.
2009-06-01 16:16:02 +02:00
Vincent Povirk
93a155381f
ole32: Fix crash when calling CreateStorage on read only storage.
2009-06-01 16:16:02 +02:00
Vincent Povirk
4a0901fb87
ole32: Fix crash when calling CreateStream on read only storage.
2009-06-01 16:16:02 +02:00
Vincent Povirk
5aab52c977
ole32: Add some tests for read only storage objects.
2009-06-01 16:16:02 +02:00
Alexandre Julliard
7d5e565b5a
configure: Add checks for fnmatch support.
2009-06-01 16:16:02 +02:00
Vitaliy Margolen
1e4b401a98
winecfg: Update WinXP version to SP3.
2009-06-01 16:16:02 +02:00
Yuriy Kaminskiy
cb93f15e32
dsound: Fix segv on use-after-free in IDirectSoundNotifyImpl_Release.
2009-06-01 16:16:02 +02:00
Paul Vriens
1aa71ea39e
winmm/tests: Remove an unreliable test.
2009-06-01 16:16:02 +02:00
Paul Vriens
37bba53eb7
user32: Fix Dutch translations.
2009-06-01 16:16:01 +02:00
Paul Vriens
c579ebdff6
shell32: Fix Dutch translations.
2009-06-01 16:16:01 +02:00
Paul Vriens
dd9ef12068
appwiz.cpl: Fix Dutch translations.
2009-06-01 16:16:01 +02:00
Paul Vriens
f5c00f7ff3
oleacc: Fix Dutch translations.
2009-06-01 16:16:01 +02:00
Eric Pouech
277d64bef0
winedbg: Pass NULL for some optionals parameters to MinidumpReadDumpStream.
2009-06-01 16:16:01 +02:00
Jacek Caban
ac57ea14f5
wininet: Test gzip encoded read.
2009-06-01 16:16:01 +02:00
Jacek Caban
11ca05f6ae
wininet: Added support for decompressing gzip encoded content.
2009-06-01 16:16:01 +02:00
Jacek Caban
26bbf072aa
wininet: Change read_buf type to BYTE.
2009-06-01 16:16:01 +02:00
Jacek Caban
d1d1da35ca
wininet: Always set path in HttpOpenRequest.
2009-06-01 16:16:01 +02:00
Jacek Caban
83170893ae
wininet: Move strings to avoid duplications.
2009-06-01 16:16:01 +02:00
Aurimas Fišeras
9ada7fb966
kernel32/nls: Add missing translations for lth.nls.
2009-06-01 16:16:00 +02:00
Stefan Dösinger
38076e08ca
wined3d: Add a comment about texbem and X2D.
2009-06-01 16:16:00 +02:00
Stefan Dösinger
de12f880ce
wined3d: Don't enable the NV frag extensions if we don't need them.
...
Enabling the NV extensions occupies a temp register for some reason. Avoid
needlessly enabling it.
2009-06-01 16:16:00 +02:00
Stefan Dösinger
5a07bacd36
wined3d: Write result.color in one mov.
...
Otherwise the Nvidia assembler needs one temp reg.
2009-06-01 16:16:00 +02:00
Stefan Dösinger
050735be79
wined3d: Revert "WineD3D: use CMP instead of SLT and SGE in sRGB correction".
...
This reverts patch ba35760f9f
.
The original patch did not achive its goal, because CMP is a macro that is
expanded to SLT, SGE, MUL, MAD, at least on nvidia hardware. To make matters
worse, it uses a temporary register, and the assembler usually is not clever
enough to find a free temporary from the shader code. If we generate the code
outselves we can pick one of our temps for this job.
2009-06-01 16:16:00 +02:00
Stefan Dösinger
8665ee5906
wined3d: Use Rx registers for sRGB correction if possible.
...
This removes another reason to declare TA, TB and TC.
2009-06-01 16:16:00 +02:00
Alexandre Julliard
6f74b45a81
winegcc: Add support for building PE executables using Mingw.
2009-06-01 16:15:53 +02:00
Alexandre Julliard
bcc1379bda
winegcc: Add support for the --sysroot option to allow out-of-tree cross-compiling.
2009-05-30 15:20:14 +02:00
Alexandre Julliard
b09418b5d2
winegcc: Don't pass the as/ld/nm tool names to winebuild.
2009-05-30 13:03:20 +02:00
Damjan Jovanovic
fbb43c42a7
winemenubuilder: Only add mime types that aren't already in freedesktop.
2009-05-29 15:48:01 +02:00
Hans Leidekker
7d837b9f82
msi: The assembly file version field is optional.
2009-05-29 15:35:59 +02:00
Detlef Riekenberg
1fc61f0838
kernel32/nls: Add missing translations for dec.nls.
2009-05-29 15:34:21 +02:00
Detlef Riekenberg
587d6c4e95
kernel32/nls: Add missing translations for del.nls.
2009-05-29 15:34:18 +02:00
Detlef Riekenberg
a59c55a568
kernel32/nls: Add missing translations for dea.nls.
2009-05-29 15:34:15 +02:00
Detlef Riekenberg
a224ad076e
kernel32/nls: Add missing translations for des.nls.
2009-05-29 15:34:12 +02:00
Detlef Riekenberg
508c95f343
kernel32/nls: Translation-fix for deu.nls.
2009-05-29 15:34:08 +02:00
Nikolay Sivov
3cd15e5db5
comctl32/listview: Don't offset subitem rectangles with item padding returned by LVM_GETSUBITEMRECT.
2009-05-29 13:24:42 +02:00
Nikolay Sivov
6101a48089
comctl32/listview: A bunch of LVM_GETSUBITEMRECT tests.
2009-05-29 13:24:36 +02:00
Nikolay Sivov
dd24e5de8c
comctl32/listview: Fix regression on LVIR_BOUNDS request - y offset still needed.
2009-05-29 13:24:30 +02:00
Nikolay Sivov
4b73240ae4
comctl32/listview: Use NMITEMACTIVATE instead of NMLISTVIEW for NM_*CLICK notifications.
2009-05-29 13:24:22 +02:00
Alexandre Julliard
a4b314f482
tools: Upgrade the config.guess/config.sub scripts.
2009-05-29 12:31:13 +02:00
Alexandre Julliard
bb2d643f49
dbghelp: Try to avoid crashing on unrecognized attributes.
2009-05-29 12:30:28 +02:00
Stefan Dösinger
7168b62323
wined3d: Use NRM from GL_NV_fragment_program2 if available.
2009-05-29 11:27:51 +02:00
Stefan Dösinger
d8e219be75
wined3d: Avoid the TMP_COLOR mov in some cases.
...
Many 2.0 and 3.0 shaders end with a "mov oC0, rx". If sRGB writing is enabled,
the ARB backend writes to a TMP_COLOR temporary, and at the end of the shader
writes the sRGB corrected color to result.color. If oC0 is not partially
rewritten after the mov, we can ignore the mov, not declare TMP_COLOR at all,
and just use the rx register as input for the sRGB correction code. This saves
a temporary and an instruction.
2009-05-29 11:27:44 +02:00
Stefan Dösinger
da7176be2a
wined3d: Use DP2A or X2D for dp2add if available.
2009-05-29 11:27:29 +02:00
Stefan Dösinger
e2be741bc0
wined3d: Remove a MESA hack.
2009-05-29 11:27:23 +02:00
Stefan Dösinger
5f723bc44a
wined3d: Allocate the proper size for the lconst map.
2009-05-29 11:27:14 +02:00
Gerald Pfeifer
bb902d6810
user32/tests: Remove unused SAME macro.
2009-05-29 11:27:05 +02:00
Henri Verbeet
7433eb76b5
wined3d: Use the proper OUT swizzle in handle_ps3_input().
2009-05-29 11:26:54 +02:00
Henri Verbeet
59268f7924
d3d9: Having a NULL rendertarget isn't a failure.
2009-05-29 11:26:50 +02:00
Henri Verbeet
5654544725
wined3d: Add device resources from resource_init().
...
This is consistent with removing them from resource_cleanup().
2009-05-29 11:26:44 +02:00
Henri Verbeet
5e0f541621
wined3d: Remove ResourceReleased() from the public device interface.
2009-05-29 11:26:38 +02:00