Commit Graph

67717 Commits

Author SHA1 Message Date
Alexandre Julliard 3bc0a1099d winex11: Fix the calling convention of X11DRV_wglCreateContextAttribsARB. 2010-04-07 23:44:14 +02:00
Alexandre Julliard 87416f5a3b crypt32: Fix computation of structure sizes in CRYPT_AsnDecodeSequence. 2010-04-07 23:07:43 +02:00
Alexandre Julliard fbc8ac470f configure: Don't disable includes for the Wow64 build. 2010-04-07 22:54:51 +02:00
Roderick Colenbrander 2c5eee25ca wined3d: Only apply float R16G16F/R32G32F fixup when ARB_texture_rg isn't around and remove redundant code. 2010-04-07 18:14:05 +02:00
Roderick Colenbrander edcdbc2a76 wined3d: Remove redundant gl format/type code from d3dfmt_get_conv since it is already in the table. 2010-04-07 18:13:49 +02:00
Roderick Colenbrander e7a71e15b5 wined3d: Turn blit_shader color_fixup_supported into blit_supported. 2010-04-07 18:13:35 +02:00
Johan Gill 15b959fba7 ddraw/tests: Added todo_wine test to verify resizing of fullscreen windows. 2010-04-07 18:13:05 +02:00
Christian Costa 83680cd094 d3dx9_36: Fix indentation. 2010-04-07 18:12:25 +02:00
Christian Costa 5046858528 d3dx9_36: Add stub for D3DXCreateTextureFromFileA. 2010-04-07 18:12:20 +02:00
Christian Costa 36ef502e2f d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx. 2010-04-07 18:12:05 +02:00
Alexandre Julliard b141e6e33b winapi: Add a few more types to the ntdll generated tests. 2010-04-07 18:04:00 +02:00
Alexandre Julliard a8e86e35dd winapi: Generate the 64-bit variant of structure size/alignment tests. 2010-04-07 18:03:00 +02:00
Alexandre Julliard 6b11a3c3f8 winapi: Add some support for handling ifdefs, particularly ifdef _WIN64. 2010-04-07 17:27:14 +02:00
Alexandre Julliard 701dd23911 msvcr90/tests: Fix the calling convention of the initterm callbacks. 2010-04-07 14:25:32 +02:00
Alexandre Julliard da840f57e5 msvcrt: Fix an unused variable warning. 2010-04-07 14:25:19 +02:00
Alexandre Julliard 2083aa3d68 shlwapi/tests: Fix some pointer conversion warnings on 64-bit. 2010-04-07 14:25:09 +02:00
Alexandre Julliard e851556f6b oleaut32: Fix some pointer conversion warnings on 64-bit. 2010-04-07 14:25:02 +02:00
Dmitry Timoshkov 93437fc963 comctl32: Do not use width of the passed to ImageList_Add bitmap as an icon width. 2010-04-07 13:51:45 +02:00
Dmitry Timoshkov e35e75b4bf winex11.drv: Do not allow WM actions for windows with WS_DISABLED style set.
Some applications do not expect and could have undefined behaviour (or even
crash) when a not active (and disabled) main window under a dialog popup is
being closed or minimized/maximazed. Most of Window Managers allow that, but
Windows doesn't.
2010-04-07 13:51:21 +02:00
Dmitry Timoshkov fb9bca41e5 gdi32: Fix some DC leaks in gdi32 bitmap tests. 2010-04-07 13:51:13 +02:00
Eric Pouech 5f23b94a27 winedbg: Allow using 8-byte long hardware assisted breakpoints on x86_64 CPUs. 2010-04-07 13:50:57 +02:00
Eric Pouech 2367186805 winedbg: Simplify a bit the find_triggered_watch function. 2010-04-07 13:50:48 +02:00
Eric Pouech 2bebb68a0b ntdll: On x86_64 systems (as on i386 ones), hw breakpoints must generate a EXCEPTION_SINGLE_STEP exception. 2010-04-07 13:50:39 +02:00
Eric Pouech 196f8f070d dbghelp: Added support for DW_CFA_GNU_args_size. 2010-04-07 13:50:35 +02:00
Vincent Povirk d9c01dcc40 oleaut32: Limit the number of arguments traced. 2010-04-07 13:50:28 +02:00
Henri Verbeet 55a96174c8 wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration(). 2010-04-07 13:50:23 +02:00
Henri Verbeet be9e077a4d wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip(). 2010-04-07 13:50:19 +02:00
Henri Verbeet 83443273c1 wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip(). 2010-04-07 13:50:16 +02:00
Henri Verbeet 3b7774b37b wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride(). 2010-04-07 13:50:12 +02:00
Henri Verbeet 56659c3a70 quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData(). 2010-04-07 13:50:07 +02:00
Alexandre Julliard e11f637c57 oleaut32: Fix a couple of typelib test failures on 64-bit. 2010-04-07 13:09:49 +02:00
Alexandre Julliard 9b471fbd14 ole32: Fix the free threaded marshaller data for 64-bit pointers. 2010-04-07 13:09:49 +02:00
Alexandre Julliard afac75ef0f include: Fix a couple of oaidl.idl definitions for 64-bit. 2010-04-07 13:09:49 +02:00
Alexandre Julliard 334f3add29 rpcrt4: Implement proxy/stub delegation for x86_64. 2010-04-07 13:09:46 +02:00
Alexandre Julliard a758a38fae rpcrt4: Add support for marshalling int3264 types. 2010-04-07 13:09:30 +02:00
Alexandre Julliard cf50aa91f6 rpcrt4: Clean up handling of enum16 types. 2010-04-07 13:09:17 +02:00
Alexandre Julliard 4f62b09071 winedbg: Save internal variables as proper DWORD values. 2010-04-07 13:09:14 +02:00
Jörg Höhle 770c9bc873 msacm32: Fix nesting in acmFilter/FormatTagEnum. 2010-04-06 18:08:07 +02:00
Jörg Höhle d0b92c91f8 msvidc32: Fix "Unknown message: 400e". 2010-04-06 18:08:04 +02:00
Alexandre Julliard a8ffa9bace ole32: Don't use in-memory structure layouts to build the wire data, define wire-specific structures instead. 2010-04-06 18:07:59 +02:00
Marcin Baczyński d04c2ccb27 makedep: Silence unused result warnings. 2010-04-06 14:32:28 +02:00
Alexandre Julliard aed8b8cd8d mmdevapi/tests: Mark some failing tests as todo. 2010-04-06 14:27:56 +02:00
Alexandre Julliard 87f1933d86 mmdevapi/tests: Remove some todos that succeed now. 2010-04-06 14:26:23 +02:00
Christian Costa 24b37eaca0 d3dx9_36: Improve FIXMEs and TRACEs for surface. 2010-04-06 14:09:31 +02:00
Christian Costa 7444b682d0 d3dx9_36: Add stub for D3DXCreateBox. 2010-04-06 14:01:06 +02:00
Christian Costa 1db6ce1309 d3dx9_36: Add definitions for ID3DXBaseMesh and ID3DXMesh interfaces. 2010-04-06 14:00:49 +02:00
Christian Costa 01624ea6c2 amstream: Fix AddRef calls. 2010-04-06 13:57:33 +02:00
Qingchuan Wang 33f41d1538 amstream: Expose also IMultiMediaStream which is the base interface of IAMMultiMediaStream. 2010-04-06 13:55:53 +02:00
Roderick Colenbrander e6ae272efe wined3d: Due to code rewrites is_color_fixup_supported is not needed anymore in RealizePalette.
The code in question should be executed in all cases. This also fixes
palette refresh issues when shaders / paletted textures aren't around.
2010-04-06 13:55:14 +02:00
Roderick Colenbrander 1f2976a302 wined3d: Move the arbfp p8 fixup to the format table and get rid of the d3dfmt_get_conv override. 2010-04-06 13:55:02 +02:00