Francois Gouget
|
8e1e62616a
|
wined3d: Remove '\0's in traces.
|
2006-10-16 11:30:53 +02:00 |
Stefan Dösinger
|
1e6a38967c
|
d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Francois Gouget
|
58162f87fd
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
Ivan Gyurdiev
|
ce2e980d1b
|
wined3d: Add shader version/end masks to the WINED3D namespace.
|
2006-10-13 11:15:45 +02:00 |
Ivan Gyurdiev
|
9846602412
|
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D namespace.
|
2006-10-13 11:15:31 +02:00 |
Ivan Gyurdiev
|
4745e602d2
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
b7edf5b008
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |
Ivan Gyurdiev
|
29aa316d67
|
wined3d: Add D3DSI and other opcode masks to the WINED3D namespace.
|
2006-10-13 11:14:47 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
|
532fe7a1cf
|
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
|
2006-10-12 12:38:02 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
Ivan Gyurdiev
|
fea4495a61
|
wined3d: TEXTUREFILTERTYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:20:34 +02:00 |
Ivan Gyurdiev
|
a07a8f793b
|
wined3d: D3DDECLTYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:20:21 +02:00 |
Ivan Gyurdiev
|
f0d5b35c97
|
wined3d: D3DQUERYTYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:19:15 +02:00 |
Ivan Gyurdiev
|
837027fcb7
|
wined3d: D3DTEXTURESTAGESTATETYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:18:53 +02:00 |
Ivan Gyurdiev
|
19c5534c35
|
wined3d: D3DDEVTYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:17:52 +02:00 |
Ivan Gyurdiev
|
fb0c932f21
|
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
|
2006-10-11 12:17:21 +02:00 |
H. Verbeet
|
94a86c1224
|
wined3d: Improve shader_dump_decl_usage() TRACEs.
|
2006-10-10 19:58:39 +02:00 |
Karsten Elfenbein
|
f2d77d103f
|
wined3d: Corrected names in checkGLcall text.
|
2006-10-10 19:58:29 +02:00 |
Ivan Gyurdiev
|
82379f22a7
|
wined3d: Move D3DSP dest modifier related items into the WINED3D namespace.
|
2006-10-10 13:38:45 +02:00 |
Ivan Gyurdiev
|
76b571cb48
|
wined3d: Move D3DSP source modifier-related items into the WINED3D namespace.
|
2006-10-10 13:38:36 +02:00 |
Ivan Gyurdiev
|
17c9d9588a
|
wined3d: Move D3DSP_REG structures into the WINED3D namespace.
|
2006-10-10 13:37:49 +02:00 |
Ivan Gyurdiev
|
e8137632c7
|
wined3d: Move D3DSP DCL-related structures into WINED3D namespace.
|
2006-10-10 13:37:35 +02:00 |
Ivan Gyurdiev
|
7259b9d8b6
|
wined3d: Move D3DSPR structure into the WINED3D namespace.
|
2006-10-10 13:37:12 +02:00 |
Ivan Gyurdiev
|
062541c026
|
wined3d: Move D3DSIO structure into WINED3D namespace.
|
2006-10-10 13:37:03 +02:00 |
Markus Amsler
|
8192555dff
|
wined3d: Fix DEBUG_SINGLE_MODE.
|
2006-10-10 11:57:58 +02:00 |
Ivan Gyurdiev
|
e020eceddf
|
wined3d: Make the shader mode selections per device.
|
2006-10-09 20:27:55 +02:00 |
Francois Gouget
|
4b248447c0
|
wined3d: Fix '\n' typo.
|
2006-10-06 17:29:22 +02:00 |
Christopher GAUTIER
|
331679bcc9
|
wined3d: Disable GL_REGISTER_COMBINERS_NV (if supported) in IWineD3DSurfaceImpl_BltOverride.
|
2006-10-06 15:24:08 +02:00 |
Stefan Dösinger
|
6bcc5ae9f7
|
wined3d: Pitch alignment for the pow2Size.
|
2006-10-06 12:53:25 +02:00 |
Stefan Dösinger
|
d45c16ba98
|
wined3d: Define the surface alignment in the header.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
90f097f835
|
wined3d: Honor the pitch in a few more places.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
49deec6139
|
wined3d: No color keying on surfaces with an alpha channel.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
3529560cd7
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
2bcacf22d3
|
wined3d: Add IWineD3DSurface::UpdateOverlay.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
080e4f56cf
|
wined3d: Add UpdatOverlayZOrder.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
f6647486cf
|
wined3d: Add IWineD3DSurface::GetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
0f3995d21a
|
wined3d: Add IWineD3DSurface::SetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
67436f9dbd
|
wined3d: Correctly name a variable.
|
2006-10-06 12:32:29 +02:00 |
Francois Gouget
|
82babbee0b
|
Add missing '\n's to Wine traces.
|
2006-10-05 17:46:48 +02:00 |
H. Verbeet
|
80afd74933
|
wined3d: Report the correct number of available 4-component float vectors for GLSL.
|
2006-10-02 21:38:22 +02:00 |