wined3d: D3DDEVTYPE: Consistently use in WINED3D namespace.
This commit is contained in:
parent
fb0c932f21
commit
19c5534c35
|
@ -216,15 +216,15 @@ const char* debug_d3dformat(WINED3DFORMAT fmt) {
|
|||
}
|
||||
}
|
||||
|
||||
const char* debug_d3ddevicetype(D3DDEVTYPE devtype) {
|
||||
const char* debug_d3ddevicetype(WINED3DDEVTYPE devtype) {
|
||||
switch (devtype) {
|
||||
#define DEVTYPE_TO_STR(dev) case dev: return #dev
|
||||
DEVTYPE_TO_STR(D3DDEVTYPE_HAL);
|
||||
DEVTYPE_TO_STR(D3DDEVTYPE_REF);
|
||||
DEVTYPE_TO_STR(D3DDEVTYPE_SW);
|
||||
DEVTYPE_TO_STR(WINED3DDEVTYPE_HAL);
|
||||
DEVTYPE_TO_STR(WINED3DDEVTYPE_REF);
|
||||
DEVTYPE_TO_STR(WINED3DDEVTYPE_SW);
|
||||
#undef DEVTYPE_TO_STR
|
||||
default:
|
||||
FIXME("Unrecognized %u D3DDEVTYPE!\n", devtype);
|
||||
FIXME("Unrecognized %u WINED3DDEVTYPE!\n", devtype);
|
||||
return "unrecognized";
|
||||
}
|
||||
}
|
||||
|
|
|
@ -529,7 +529,7 @@ typedef struct IWineD3DDeviceImpl
|
|||
/* Internal use fields */
|
||||
WINED3DDEVICE_CREATION_PARAMETERS createParms;
|
||||
UINT adapterNo;
|
||||
D3DDEVTYPE devType;
|
||||
WINED3DDEVTYPE devType;
|
||||
|
||||
IWineD3DSwapChain **swapchains;
|
||||
uint NumberOfSwapChains;
|
||||
|
@ -1245,7 +1245,7 @@ extern IWineD3DSwapChainVtbl IWineD3DSwapChain_Vtbl;
|
|||
|
||||
/* Trace routines */
|
||||
const char* debug_d3dformat(WINED3DFORMAT fmt);
|
||||
const char* debug_d3ddevicetype(D3DDEVTYPE devtype);
|
||||
const char* debug_d3ddevicetype(WINED3DDEVTYPE devtype);
|
||||
const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res);
|
||||
const char* debug_d3dusage(DWORD usage);
|
||||
const char* debug_d3dusagequery(DWORD usagequery);
|
||||
|
|
Loading…
Reference in New Issue