Alexandre Julliard
3f31a10d01
Avoid a crash in find_hardware_message_window when there's no
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foreground input.
2005-08-16 19:58:12 +00:00
Alexandre Julliard
b6c7677778
Removed a no longer used variable.
2005-07-29 14:41:40 +00:00
Alexandre Julliard
5ad90c0f37
Tie windows and thread input structures to a specific desktop.
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Support multiple desktop windows (one per desktop object).
Use the window desktop to find the window station to use for property
atoms.
2005-07-11 13:30:23 +00:00
Alexandre Julliard
b9b1ea9c9f
Added a close_handle method to the object operations, and use it to
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implement registry notifications and the strange behavior of
CloseHandle on winstation/desktop handles.
2005-06-09 15:39:52 +00:00
Robert Shearman
c516571481
- Use NULL instead of 0 for all non-handle pointers.
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- Fix non-ANSI function declarations.
- Make a function static.
2005-05-25 18:41:09 +00:00
Alexandre Julliard
55d449e476
Fixed another case where a mouse message could get assigned to a
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different thread input.
2005-05-14 11:08:05 +00:00
Alexandre Julliard
90b48e93a3
Only set the new window of a hardware message if the window belongs to
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the same thread input, otherwise just drop the message.
2005-05-13 14:00:19 +00:00
Alexandre Julliard
63342353bc
Store a bitmap of active hooks on the client side to try to avoid
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server calls for hooks that are not set.
2005-05-11 13:03:15 +00:00
Mike McCormack
abe70f7648
Implemented GetLastInputInfo.
2005-04-28 12:04:14 +00:00
Alexandre Julliard
d70a253f40
Make sure a thread has a queue as soon as it creates a window.
2005-04-26 14:31:33 +00:00
Mike McCormack
f92fff66a2
Implemented NtSignalAndWaitForSingleObject.
2005-04-24 17:35:52 +00:00
Alexandre Julliard
3e2f2a5265
Allow nested hardware message processing by storing a unique id in
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every message and using it to manage the current queue position.
Better filtering of hardware messages to avoid returning messages that
have no chance to match the filter.
2005-04-20 13:03:59 +00:00
Alexandre Julliard
cb7aa8753c
Added support for xbuttons.
2005-03-24 19:16:54 +00:00
Alexandre Julliard
0bc8377bc2
Create a new server request for accepting hardware messages instead of
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abusing reply_message.
Allow passing the determined window for a hardware message back to the
server to have it redispatch the message to the correct thread.
2005-03-23 10:33:17 +00:00
Alexandre Julliard
e3fe68926c
Revert the previous change, this is not working right yet.
2005-03-17 20:51:53 +00:00
Alexandre Julliard
073d5f2b79
Queue hardware messages even if we don't find a window for them the
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first time around.
2005-03-16 20:06:45 +00:00
Alexandre Julliard
cf2f14212a
Avoid returning hardware messages if they have no chance to match the
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filter.
2005-03-14 17:17:09 +00:00
Alexandre Julliard
99615021fb
Properly cope with get_message being called recursively while
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processing a hardware message.
2005-03-10 11:52:25 +00:00
Alexandre Julliard
d6885fe7d4
Avoid potential crash when freeing a message queue.
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Properly initialize newly allocated messages.
2005-03-05 10:51:35 +00:00
Alexandre Julliard
aa34768677
Convert the object wait queue to a standard list.
2005-03-01 11:49:58 +00:00
Alexandre Julliard
8e3b072249
Replaced the message_list structure by a standard list.
2005-02-25 21:05:11 +00:00
Krzysztof Foltman
b85017223f
Ensure that caret position is not reset to (0, 0) when CreateCaret is
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called second time with the same window.
2005-02-18 20:02:55 +00:00
Dmitry Timoshkov
6dba0a7718
Add support for winevent hooks.
2005-02-03 16:40:20 +00:00
Alexandre Julliard
ff986a5a93
Converted the timer list to use standard list functions.
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Allocate a timer id when the window is 0 instead of relying on the
client to do it.
Allow setting timers on windows belonging to other threads (found by
Mike McCormack).
2004-11-29 18:08:18 +00:00
Dmitry Timoshkov
93a4e1eed3
Take into account window visibility when searching for a target for a
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hardware mouse message.
2004-10-27 21:55:00 +00:00
Alexandre Julliard
15ca8209d6
Properly reset msg_thread when releasing the thread input structure.
2004-06-17 20:00:25 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard
039e13118e
Implemented inter-thread SendMessageCallback.
2003-07-26 20:36:43 +00:00
Alexandre Julliard
ca3ac8f155
Run WH_KEYBOARD_LL and WH_MOUSE_LL hooks in the context of the thread
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that set the hook.
2003-07-11 21:55:58 +00:00
Alexandre Julliard
09029b2878
Implemented the SMTO_ABORTIFHUNG flag of SendMessageTimeout.
2003-07-11 04:09:42 +00:00
Alexandre Julliard
d55e7f1e9b
Store the hook table in the thread queue instead of the thread
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structure, and make sure the queue is allocated when setting a hook.
2003-07-03 18:16:48 +00:00
Alexandre Julliard
b1095da50c
Fixed bug that could cause SendMessage to return too early in certain
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cases.
2003-03-19 00:12:17 +00:00
Mike McCormack
7034e8be67
Added missing release_object.
2003-02-19 00:38:12 +00:00
Alexandre Julliard
e66207ebfc
Moved all references to file descriptors out of the generic object
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structure.
Changed the poll()-related routines to deal with file descriptors
instead of objects and integrated poll support into fd.c.
2003-02-19 00:33:32 +00:00
Alexandre Julliard
cf27a7fa3b
Changed fd operations to take a struct fd instead of a struct object.
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Removed get_file_info function from object operations.
Added get_device_id request to avoid abusing get_file_info.
2003-02-14 20:27:09 +00:00
Alexandre Julliard
863637b158
Started moving functions that deal with Unix file descriptors to a
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separate fd object. This will be needed for file locking.
2003-01-30 00:26:44 +00:00
Alexandre Julliard
8ba666f3a7
Store the keyboard state in the thread input structure on the server
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side.
2003-01-08 19:56:31 +00:00
Alexandre Julliard
242e395bbc
Store the hardware messages in the thread input structure, not in the
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thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Alexandre Julliard
b3332d74b0
Converted the server to -DSTRICT.
2002-10-19 01:00:59 +00:00
Alexandre Julliard
11e3523949
Rewrote caret implementation to store the information in the server.
2002-10-17 01:24:33 +00:00
Alexandre Julliard
a9e8f59c95
Moved mouse capture handling into the server.
2002-10-12 01:24:37 +00:00
Alexandre Julliard
5030bda77c
Reimplemented Get/SetActiveWindow, Get/SetFocus and
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Get/SetForegroundWindow by storing the information in the
server. Implemented correct inter-process window activation.
2002-10-11 23:41:06 +00:00
Alexandre Julliard
ab5063b217
Added server-side infrastructure for the thread input structure.
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Reimplemented AttachThreadInput() and added GetGUIThreadInfo().
2002-10-11 18:50:15 +00:00
Alexandre Julliard
31022d66ca
Signal and release the idle event when the process main thread exits.
2002-08-16 23:30:41 +00:00
Alexandre Julliard
5769d1de00
Better support for configure detection of missing types, added check
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for ssize_t.
Removed a couple of no longer used portability functions.
Various portability fixes in port.h.
2002-04-26 19:05:15 +00:00
Alexandre Julliard
81f2a7307b
Send message for WSAAsyncSelect sockets directly from the server,
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instead of using the service thread. Finished separation of ws2_32.
2002-03-23 20:43:52 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
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Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Eric Pouech
0faceb05fc
Implemented interprocess DDE message posting.
2002-01-18 19:22:55 +00:00
Mike McCormack
6f011c0847
- move async activation into the server
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- implement async queues
2001-12-20 00:07:05 +00:00
Alexandre Julliard
9caa71eef4
Redesign of the server communication protocol to allow arbitrary sized
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data to be exchanged.
Split request and reply structures to make backwards compatibility
easier.
Moved many console functions to dlls/kernel, added code page support,
changed a few requests to behave properly with the new protocol.
2001-11-30 18:46:42 +00:00