Henri Verbeet
94ae743ea6
ddraw: Make the OpenGL renderer the default one.
2011-08-31 12:08:02 +02:00
Ričardas Barkauskas
68f3d21f02
ddraw: Print IDirectDrawGammaControl interface reference count for easier debugging.
2011-08-22 17:16:04 +02:00
Alexandre Julliard
b56dc9a6f7
winecrt0: Remove the clsid parameter in __wine_(un)register_resources.
2011-08-02 20:47:49 +02:00
Ričardas Barkauskas
5f6d7021aa
ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
9190d349d2
ddraw: Separate IDirectDrawSurface4 reference count.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
c7e5e6d2b5
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
f0634f7a4b
ddraw: Separate IDirectDrawSurface3 reference count.
2011-06-21 17:11:53 +02:00
Ričardas Barkauskas
167ffc7b4b
ddraw: Separate IDirectDrawSurface2 reference count.
2011-06-21 17:10:55 +02:00
Ričardas Barkauskas
93dfe5afc3
ddraw: Use impl_from_IDirectDrawSurface7() instead of casts.
2011-06-06 21:49:23 +02:00
Henri Verbeet
8872239088
ddraw: Link directly to wined3d.
2011-01-28 11:59:02 +01:00
Michael Stefaniuc
68d5d33e5e
ddraw: COM cleanup for the IClassFactory iface.
2011-01-24 14:43:23 +01:00
Michael Stefaniuc
9745108096
ddraw: COM cleanup for the IDirectDraw7 iface.
2011-01-19 12:32:06 +01:00
Michael Stefaniuc
cd8c18e83c
ddraw: COM cleanup for the IDirectDraw4 iface.
2011-01-19 12:32:00 +01:00
Michael Stefaniuc
30a07d8371
ddraw: COM cleanup for the IDirectDraw3 iface.
2011-01-19 12:31:54 +01:00
Michael Stefaniuc
4202f09100
ddraw: COM cleanup for the IDirectDraw2 iface.
2011-01-19 12:31:45 +01:00
Michael Stefaniuc
a59347fcd2
ddraw: COM cleanup for the IDirectDraw iface.
2011-01-19 12:31:12 +01:00
Alexandre Julliard
4da54d93e1
ddraw: Convert dll registration to the IRegistrar mechanism.
2010-12-07 12:54:12 +01:00
Henri Verbeet
b1a385db11
ddraw: Remove some stray tabs.
2010-09-08 13:32:00 +02:00
Henri Verbeet
20a42b4c98
ddraw: Add / improve TRACEs.
2010-08-20 13:21:24 +02:00
Henri Verbeet
c87fd4a65c
ddraw: Add a separate function for ddraw initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
c5a14085d4
ddraw: Remove unused / redundant includes.
2010-08-19 11:17:41 +02:00
Henri Verbeet
0cb4de4542
ddraw: Use a less offensive handle table implementation for materials.
2010-07-29 17:33:35 +02:00
Henri Verbeet
e4a4065bbd
ddraw: Register / unregister the ddraw window class from DllMain().
...
This avoids failing in DDRAW_Create() if a previous IDirectDrawImpl object
with the same pointer value was imporperly cleaned up. The improper cleanup is
of course the larger problem, but I don't believe that can be fixed without
making more invasive changes to ddraw.
2010-06-18 15:22:22 +02:00
Michael Stefaniuc
989e98202f
ddraw: Remove redundant "not NULL" check of This (coccicheck).
2010-05-18 18:42:07 +02:00
Michael Stefaniuc
a0789f611d
ddraw: Simplify DllCanUnloadNow().
2010-01-14 09:03:58 -06:00
Stefan Dösinger
64367542d0
ddraw: Make directdraw create functions hookable.
2009-10-14 12:21:06 +02:00
Andrew Nguyen
7211f7ce18
ddraw: Implement and test DirectDrawEnumerateExW.
2009-10-09 11:50:28 +02:00
Andrew Nguyen
3496fe5f43
ddraw: More fully implement and test DirectDrawEnumerateExA.
2009-10-09 11:50:28 +02:00
Andrew Nguyen
bab8f7e557
ddraw: Implement and test DirectDrawEnumerateW.
2009-10-09 11:50:14 +02:00
Andrew Nguyen
4c61c2ff63
ddraw: Simplify and test DirectDrawEnumerateA.
2009-10-09 11:40:16 +02:00
Henri Verbeet
a5214c306f
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
...
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Henri Verbeet
9b5f3ed8f3
ddraw: Rename the main vtables to lpVtbl.
2009-01-22 15:28:22 +01:00
Henri Verbeet
802f9c7e29
ddraw: Get rid of ICOM_OBJECT.
2009-01-22 12:05:07 +01:00
Henri Verbeet
8c4cc2af46
ddraw: Get rid of ICOM_THIS_FROM.
2009-01-22 12:05:03 +01:00
Henri Verbeet
9a0c885e63
ddraw: Get rid of ICOM_INTERFACE.
2009-01-21 11:17:25 +01:00
Henri Verbeet
ad171b143f
ddraw: Get rid of ICOM_INIT_INTERFACE.
2009-01-21 11:16:51 +01:00
Henri Verbeet
a966293f59
wined3d: Add an IWineD3DDeviceParent interface.
...
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for dxgi
to pass the appropriate function pointers.
2009-01-16 13:29:32 +01:00
Michael Stefaniuc
5ee7a104c9
ddraw: Remove superfluous pointer casts.
2009-01-14 12:21:02 +01:00
Michael Stefaniuc
176c8eb333
ddraw: Remove two superfluous casts.
2008-12-05 12:36:34 +01:00
Henri Verbeet
7142754820
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
2008-10-24 14:24:59 +02:00
Henri Verbeet
99a50b5396
ddraw: Make sure pWineDirect3DCreate and pWineDirect3DCreateClipper match the header.
2008-10-24 14:24:59 +02:00
Alexandre Julliard
e1ced22db1
ddraw: Convert source files to utf-8.
2008-10-18 19:19:45 +02:00
Stefan Dösinger
a47e7badb9
ddraw: Set ddraw caps in wined3d.
...
Currently the ddraw capabilities were almost static, except of D3D
support. When overlay support is added, the caps depend on certain
settings in WineD3D or capabilities available from OpenGL and Xv. So
set those caps in wined3d as well.
2008-08-04 13:10:11 +02:00
Michael Karcher
606186d4c5
ddraw: Ensure to load wined3d before attempting to create a clipper.
2008-06-23 14:11:58 +02:00
Austin English
f4c4488df8
Spelling fixes.
2008-04-07 13:36:17 +02:00
Austin English
825baa23a2
ddraw: Spelling fixes.
2008-04-03 11:39:45 +02:00
Denver Gingerich
248ae8f112
ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate.
2008-03-11 15:30:37 +01:00
Francois Gouget
5b375aec71
ddraw: Better match the PSDK types and fix the winapi_check warnings.
2007-08-08 15:32:03 +02:00
Stefan Dösinger
430239b470
ddraw: Some d3d-only code fixes.
...
Vertex declarations are a d3d feature, thus they should be destroyed
before d3d is shut down in wined3d. The surface type should be reset
afterwards to prevent avoid gl surface afterwards and before a new
render target is created.
2007-07-24 13:40:29 +02:00
Stefan Dösinger
bfe631dfb9
ddraw: Hold the lock in creation functions.
2007-05-21 19:11:34 +02:00
Stefan Dösinger
5307dd2029
ddraw: Make the ddraw list lock a global dll lock.
2007-05-21 19:11:22 +02:00
Stefan Dösinger
d93e161b1f
d3d: Move clippers from DDraw to wined3d.
2007-05-08 18:27:44 +02:00
Andrew Talbot
0629946e65
ddraw: Exclude unused headers.
2007-05-01 11:42:24 +02:00
Stefan Dösinger
9e3e799ca3
ddraw: Complex surfaces form a tree.
2007-04-30 12:22:06 +02:00
Stefan Dösinger
0386eed91f
ddraw: Get rid of FVFs.
...
Remove all IWineD3DDevice::SetFVF calls and instead create converted
vertex declarations and use them. The idea is to remove the FVF paths
from wined3d to simplify the code, and optimize the vertex declaration
codepath.
2007-04-26 14:54:17 +02:00
Andrew Talbot
e4253fd8b9
ddraw: Constify some variables.
2007-04-23 14:42:06 +02:00
Andrew Talbot
4eb936db33
ddraw: Replace inline static with static inline.
2007-03-20 13:00:45 +01:00
Alexandre Julliard
656fc93815
Use GetDC instead of CreateDC where possible.
2007-01-02 17:16:36 +01:00
Ulrich Czekalla
325f666fc5
ddraw: IDirectDraw3 should use its own ref count variable.
2006-12-16 17:01:52 +01:00
Ulrich Czekalla
f26cb44c73
ddraw: Initialize the IDirectDraw3 vtable.
2006-12-16 17:01:46 +01:00
Stefan Dösinger
2e5628df3f
ddraw: Make the surface list a standard wine list.
2006-10-16 12:06:43 +02:00
H. Verbeet
2465fcb368
ddraw: Win64 printf format warning fixes.
2006-10-11 12:08:28 +02:00
Stefan Dösinger
4ff712c938
ddraw: Remove the process counter.
2006-10-09 20:38:37 +02:00
Stefan Dösinger
3543a070ff
ddraw: Protect the ddraw list.
2006-10-09 20:38:27 +02:00
Stefan Dösinger
09e794aff8
ddraw: Make the ddraw list a wine list.
2006-10-09 20:38:15 +02:00
Francois Gouget
82babbee0b
Add missing '\n's to Wine traces.
2006-10-05 17:46:48 +02:00
Mike McCormack
a8ae03f2d8
ddraw: Make tests pass when OpenGL libraries aren't present.
2006-09-07 10:22:02 +02:00
Andrew Talbot
04a0f74b63
ddraw: Write-strings warnings fix.
2006-08-23 16:53:55 +02:00
Dmitry Timoshkov
c7ae07adf4
ddraw: Do not report DDCAPS_OVERLAY and friends since overlays are not supported.
2006-08-15 19:24:19 +02:00
Michael Stefaniuc
757ee19ca1
janitorial: Removed the rest of the redundant NULL checks before HeapFree.
2006-08-10 10:57:33 +02:00
Mike McCormack
d99c7d5939
ddraw: Don't link to wined3d, load it at runtime.
...
This lets ddraw dlls built on a machine with OpenGL present run on other
machines that may not have the OpenGL libraries installed.
2006-08-03 18:20:31 +02:00
Stefan Dösinger
0a81295782
ddraw: Split up the ddraw refcount.
2006-07-11 17:10:17 +02:00
Francois Gouget
9bfbfcbeb4
Assorted spelling, case and grammar fixes.
2006-06-26 13:06:11 +02:00
Alexandre Julliard
7f8c29a407
ddraw: Make some functions static.
2006-06-15 17:14:37 +02:00
Stefan Dösinger
c8901d6f62
ddraw: Rewrite most of ddraw using WineD3D.
2006-06-15 16:51:16 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Alexandre Julliard
8b3e426821
ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH.
2006-03-21 15:06:36 +01:00
Alexandre Julliard
ae964ac801
Take advantage of the __EXCEPT_PAGE_FAULT macro.
2005-12-16 17:17:57 +01:00
Rein Klazes
72caaad6cc
ddraw: Catch access violations when calling DirectDrawEnumerateProc.
2005-12-05 20:40:42 +01:00
Alexandre Julliard
d37f0abf07
Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
...
Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget
65f2082108
Add missing WINAPI to MSXML_DllGetClassObject().
...
Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Mike McCormack
2d7ea23868
Interlocked LONG* gcc warning fixes.
2005-07-11 13:21:17 +00:00
Christian Costa
69c3e6ff11
Moved d3ddevice and direct3d objects files to ddraw root dir.
...
Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Dmitry Timoshkov
4625628e67
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
Alexandre Julliard
c3116c5e61
Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
...
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Paul Vriens
202b340a51
- use Interlocked* functions in AddRef and Release.
...
- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Francois Gouget
486d020c1b
Don't define COBJMACROS in objbase.h.
...
Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies
e8d89cd0f5
Fix a reference leak on failure (spotted by Rob Shearman).
...
Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard
f5f7a1822c
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-08 01:50:37 +00:00
James Hawkins
fae181b099
Added API documentation for DirectDrawEnumerateEx.
2004-08-30 18:37:17 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
...
macro.
2004-08-23 19:39:48 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Christian Costa
eac96b5606
Added native and emulated S3TC support.
2004-07-30 18:54:32 +00:00
Alexandre Julliard
bb133bd596
Fixed a couple of header files ordering issues.
2004-04-07 03:59:41 +00:00
Patrik Stridvall
ede82e3055
Fixed some issues found by winapi_check.
2004-02-20 20:19:23 +00:00
Daniel Marmier
0348649853
Fixed warnings with gcc option "-Wwrite-strings".
2003-10-06 21:03:32 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
...
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard
864ca06832
winnls.h must not include winbase.h.
2003-08-20 18:22:31 +00:00
Lionel Ulmer
4d8d0f03ca
Added support for multi-texturing.
2003-08-18 19:55:11 +00:00
Lionel Ulmer
d1291ba19a
Better caps support (ie more in line with what GL reports).
2003-07-28 19:05:49 +00:00