Commit Graph

105479 Commits

Author SHA1 Message Date
Matteo Bruni 12e59c5278 wined3d: Use string_buffer_sprintf() in handle_ps3_input(). 2015-04-29 17:02:27 +09:00
Matteo Bruni 287093e26e ddraw/tests: Add a ddraw7 specular lighting test. 2015-04-29 17:02:22 +09:00
Matteo Bruni 67bdfd3d8e d3d8/tests: Add a specular lighting test. 2015-04-29 17:02:20 +09:00
Matteo Bruni 40ce3d16e8 d3d9/tests: Add spotlight and light range tests. 2015-04-29 17:02:16 +09:00
Alex Henrie e4e78b0a83 comdlg32: Remove unused string resource "Borders". 2015-04-29 15:46:13 +09:00
YongHao Hu 085d74e69b msvcp120/tests: Free msvcp120 library. 2015-04-29 13:08:56 +09:00
YongHao Hu 4810f44cf9 msvcp90/tests: Fix a spelling error. 2015-04-29 13:08:53 +09:00
Alexandre Julliard f54a9f4db4 secur32: Add a loop around gnutls_record_send since it may send a partial record. 2015-04-29 13:07:54 +09:00
Nikolay Sivov 9a11e52480 include: Fixed method arguments attributes for oleacc.idl. 2015-04-29 12:27:10 +09:00
Nikolay Sivov b4769495bc explorer: Added a stub IShellWindows implementation.
Most of it was done by Andrew Eikum.
2015-04-29 12:26:32 +09:00
Nikolay Sivov fae0f6785a shell32/tests: Some tests for IShellWindows. 2015-04-29 12:25:00 +09:00
Nikolay Sivov ef585842d6 dmime: Remove separate IUnknown vtable from IDirectMusicAudioPath impl. 2015-04-29 12:24:51 +09:00
Henri Verbeet 39fc855316 d3d10core: Release the wined3d query in d3d10_query_Release() (Valgrind). 2015-04-29 12:24:43 +09:00
Henri Verbeet 0a12107604 d3d10core: Don't use potentially uninitialized data in the depth/stencil state key (Valgrind). 2015-04-29 12:24:40 +09:00
Henri Verbeet da24b51139 wined3d: Don't try to apply format fixups for SM4+ shaders. 2015-04-29 12:24:36 +09:00
Henri Verbeet d3cc27f1d8 d2d1/tests: Add some extend mode tests to test_bitmap_brush(). 2015-04-29 12:24:32 +09:00
Henri Verbeet c92d7aff63 d2d1: Do not flip/mirror the rectangle in d2d_d3d_render_target_FillRectangle(). 2015-04-29 12:24:28 +09:00
Sebastian Lackner 2501ec7cf2 wine.inf: Add dynamic DST information for Asia/Amman. 2015-04-29 12:24:20 +09:00
Sebastian Lackner 624957b39c wine.inf: Add dynamic DST information for Asia/Jerusalem. 2015-04-29 12:24:17 +09:00
Sebastian Lackner 14be416dc2 wine.inf: Add dynamic DST information for America/Godthab. 2015-04-29 12:24:13 +09:00
Sebastian Lackner d6137739ba wine.inf: Add dynamic DST information for Pacific/Fiji. 2015-04-29 12:24:08 +09:00
Sebastian Lackner 8dfcc39708 wine.inf: Add dynamic DST information for America/Sao_Paulo. 2015-04-29 12:23:54 +09:00
Andrew Eikum 2edb4bf320 dsound: Apply rolloff factor to distance attenuation. 2015-04-29 12:23:46 +09:00
Michael Müller 9961961901 wbemprox: Allow connecting to localhost. 2015-04-29 12:23:40 +09:00
Alexandre Julliard 12a2b849a6 msi: Inherit state for radio buttons from the parent group dynamically. 2015-04-29 12:22:57 +09:00
Huw Davies abd673bde9 comctl32: A change in TBSTYLE_WRAPABLE should produce a recalc. 2015-04-28 20:23:59 +09:00
Huw Davies e82b9dc32e comctl32: Move the style change code to the TB_SETSTYLE handler. 2015-04-28 20:23:59 +09:00
Nikolay Sivov d6802318aa include: Added IShellFolderViewDual definition. 2015-04-28 20:23:59 +09:00
Nikolay Sivov 4f228378db include: Use wellknown DISPID_* values. 2015-04-28 20:02:46 +09:00
Matteo Bruni 28343db208 wined3d: Don't use the builtin FFP uniforms for the lights.
While at it, use D3D-like uniforms for the light parameters and
(consequently) implement range and proper D3D spotlights support.
2015-04-28 20:02:23 +09:00
Matteo Bruni e226e7593a wined3d: Use struct wined3d_vec4 to store the light position and direction. 2015-04-28 20:02:21 +09:00
Matteo Bruni 540130bfa9 wined3d: Store the directional light direction in the lightDirn field.
It's only an implementation detail that the direction needs to be passed
to the fixed function GL pipeline as GL_POSITION.
2015-04-28 20:02:18 +09:00
Matteo Bruni b5affa6d3c wined3d: Set spotlight direction .w component to 0.0f.
It's a direction so we don't want to get translations applied to it.
The variable is only used internally.
2015-04-28 20:02:12 +09:00
Alexandre Julliard 50009c4a95 riched20: Update rectangle on WM_WINDOWPOSCHANGED instead of WM_SIZE.
Some applications don't forward WM_SIZE to the window proc.
2015-04-28 19:57:37 +09:00
Nikolay Sivov b3d1b1f239 dmime: Don't expose IDirectMusicAudioPath impl details. 2015-04-28 19:07:35 +09:00
Michael Müller 7567db85be ntdll: Add support for Dynamic DST (daylight saving time) information in registry. 2015-04-28 15:37:54 +09:00
Sebastian Lackner 78e7eac8f6 wine.inf: Fix timezone for America/Tijuana.
The dates were changed some time ago. DST starts now on the second
Sunday in March and ends on the first Sunday in November.
2015-04-28 15:37:47 +09:00
Sebastian Lackner 39431ecedf wine.inf: Fix timezone for America/St_Johns.
Clocks are changed at 02:00 and not 00:01.
2015-04-28 15:37:44 +09:00
Sebastian Lackner ca0ad57f34 wine.inf: Fix timezone for Africa/Windhoek.
According to the publicly available information, DST should
start on the first Sunday in September, not the second.
2015-04-28 15:37:42 +09:00
Sebastian Lackner 5184155dfa wine.inf: Remove deprecated daylight saving time information for various timezones.
The following timezones do not have daylight saving time anymore.

Asia/Baghdad       - last DST in 2007
Asia/Yerevan       - last DST in 2011
Europe/Minsk       - last DST in 2011
Asia/Yekaterinburg - last DST in 2011
Asia/Novosibirsk   - last DST in 2011
Asia/Irkutsk       - last DST in 2011
Asia/Krasnoyarsk   - last DST in 2011
Europe/Moscow      - last DST in 2011, changed in 2014
Asia/Vladivostok   - last DST in 2011
Australia/Perth    - last DST in 2009
Asia/Yakutsk       - last DST in 2011
2015-04-28 15:37:33 +09:00
Sebastian Lackner cf9c3fed18 d3d9/tests: Fix compile error with gcc 4.9. 2015-04-28 15:36:21 +09:00
Michael Stefaniuc 26623d30f4 dmscript: Get rid of the extra pointer to a DMUS_OBJECTDESC. 2015-04-28 15:35:54 +09:00
Michael Stefaniuc 71b28e2e1c dmscript: Use the generic DirectMusicObject implementation for DMScript. 2015-04-28 15:35:49 +09:00
Michael Stefaniuc 149859b002 dmloader: Remove superfluous "IDirectMusicContainer" from method names. 2015-04-28 15:35:38 +09:00
Michael Stefaniuc 8c6c7f6b49 dmloader: Add and use a generic IPersistStream_GetClassID. 2015-04-28 15:35:23 +09:00
Michael Stefaniuc d9e0c9fb82 dmloader/tests: Add more DirectMusicCollection tests. 2015-04-28 15:35:16 +09:00
Michael Stefaniuc ade8d0c158 dmloader: Use the generic DirectMusicObject implementation for DMContainer. 2015-04-28 15:35:06 +09:00
Mark Harmstone f9fe32939f uxtheme: Stub out buffered painting functions. 2015-04-28 15:34:38 +09:00
Henri Verbeet f09288cfc4 wined3d: Cleanup the sampler map in shader_cleanup() (Valgrind). 2015-04-28 15:34:12 +09:00
Henri Verbeet abc84588d2 d2d1: Implement d2d_bitmap_brush_GetExtendModeY(). 2015-04-28 15:34:10 +09:00