Michael Stefaniuc
c7f5f10aab
dsound: Merge IDirectSoundNotify into the secondary buffer object.
2012-01-20 13:33:33 +01:00
Frédéric Delanoy
ca75c4a84b
rpcrt4: Make some switch fallthroughs explicit (Coverity).
2012-01-20 13:32:47 +01:00
Hans Leidekker
f37b94e69a
winhttp: Download PAC scripts in a separate session.
2012-01-20 13:32:27 +01:00
Nikolay Sivov
7c31988554
msxml3: Move some xdr tests data to a table.
2012-01-20 13:32:11 +01:00
Nikolay Sivov
ae5c984b12
msxml3: Use debugstr_* functions instead of wine_* prefixed for consistency.
2012-01-20 13:32:04 +01:00
Nikolay Sivov
ca046f9eb5
msxml3: IXMLDOMSchemaCollection::get() is a stub for version 6.
2012-01-20 13:31:59 +01:00
Henri Verbeet
1ec21e323b
wined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
2012-01-20 13:31:36 +01:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
d8b00ecf34
wined3d: Get rid of the CONVERT_TYPES typedef.
2012-01-20 13:31:24 +01:00
Henri Verbeet
8692ff48a9
wined3d: Don't load the draw_binding location in surface_unmap() unless the surface is on a swapchain.
...
It really makes no sense to do this just because a surface happens to be the
current render target. In particular, this patch prevents needlessly bouncing
the surface between the CPU and the GPU when the application does e.g.
multiple colorkeyed blits to the current render target to draw a HUD.
2012-01-20 13:31:17 +01:00
Henri Verbeet
d1254eddb5
wined3d: Properly enable / disable register combiners.
2012-01-20 13:31:07 +01:00
Alistair Leslie-Hughes
c5235eeab0
gdi32: Add EnhMetafile PolyBezier, PolyBezierTo support.
2012-01-19 21:08:55 +01:00
Austin English
a4ee9f2d20
ntoskrnl.exe: Add a stub for IoCreateSynchronizationEvent.
2012-01-19 21:08:54 +01:00
Austin English
2bc08d7f35
kernel32: Add stubs for GetConsoleCommandHistoryLengthA/W.
2012-01-19 21:08:54 +01:00
Frédéric Delanoy
edd9066d5b
setupapi: Correctly handle errors in fake_dlls_callback (Coverity).
2012-01-19 21:08:54 +01:00
Jacek Caban
882d126dba
mshtml: Added IOleContainer::EnumObjects tests.
2012-01-19 21:08:53 +01:00
Jacek Caban
3b80784b63
mshtml: Added IOleContainer::EnumObjects implementation.
2012-01-19 21:08:53 +01:00
Jacek Caban
537d05fb4b
mshtml: Added ITargetContainer::GetFramesContainer implementation.
2012-01-19 21:08:52 +01:00
Jacek Caban
97f4b22543
tlogstg.idl: Added new file and ITravelLogClient declaration.
2012-01-19 21:08:52 +01:00
Aric Stewart
676754d11a
wineqtdecoder: Implement QTSplitter_ChangeStart.
2012-01-19 21:08:52 +01:00
Hans Leidekker
d20c69c54d
msi: Don't parse the format string when building the shortcut target path.
...
It's no longer necessary because target paths are always normalized.
2012-01-19 21:08:51 +01:00
Alexandre Julliard
f6368c4202
dinput: Clip the mouse to the entire window instead of a 1x1 rectangle in exclusive mode.
2012-01-19 21:08:51 +01:00
Dmitry Timoshkov
c0cf49d50c
winex11.drv: Use dialog window type also for owned windows with WS_EX_DLGMODALFRAME style set.
2012-01-19 21:08:51 +01:00
Huw Davies
3dc4f259e9
gdi32: The clip region should stop the flooding.
2012-01-19 21:08:50 +01:00
Jörg Höhle
32c23cbc80
winmm/tests: Properly recover from the WAVERR_STILLPLAYING case.
2012-01-19 21:08:50 +01:00
Michael Stefaniuc
e0d81e55e2
dsound: Merge IDirectSound3DBuffer into the secondary buffer object.
2012-01-19 21:08:49 +01:00
Michael Stefaniuc
a5d2120021
dsound: Get rid of some LPDIRECTSOUND3DBUFFER usage.
2012-01-19 21:08:49 +01:00
Matteo Bruni
58a171d1de
d3d8/tests: Add some RESZ tests.
2012-01-19 17:08:11 +01:00
Matteo Bruni
ec0c7a1605
d3d9/tests: Add some RESZ tests.
2012-01-19 17:08:10 +01:00
Matteo Bruni
922f4696cf
d3d8/tests: Test a multisampled -> not multisampled depth buffer copy.
2012-01-19 17:08:10 +01:00
Matteo Bruni
167b2869ff
d3d9/tests: Add a multisampled -> not multisampled depth buffer blit test.
2012-01-19 17:08:09 +01:00
Matteo Bruni
cf5bc7a711
wined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth blit.
2012-01-19 17:08:09 +01:00
Henri Verbeet
bee9adbd05
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
Henri Verbeet
c35c30fa68
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
2012-01-19 11:56:41 +01:00
Henri Verbeet
67d4be0347
ddraw: Just pin all version 1 surfaces.
2012-01-19 11:56:35 +01:00
Henri Verbeet
d0d094dea2
wined3d: Respect SFLAG_PIN_SYSMEM when creating a surface DIB section.
2012-01-19 11:56:30 +01:00
Henri Verbeet
e1cd2453b9
wined3d: Get rid of the mostly unused blockType field in struct wined3d_stateblock.
2012-01-19 11:56:00 +01:00
Akihiro Sagawa
bd97589dba
wined3d: Let GetRasterStatus return D3D_OK, again.
2012-01-19 11:55:48 +01:00
Jacek Caban
b18ff8b3b0
mshtml: Added ITargetContainer stub implementation.
2012-01-18 20:01:43 +01:00
Jacek Caban
3b8c977a74
ieframe: Call appropriate functions in response to toolbar icons.
2012-01-18 19:38:17 +01:00
Jacek Caban
44aa20720d
mshtml: Added a test showing that HTMLDocument does not support ITargetFrame interface.
2012-01-18 19:38:11 +01:00
Jörg Höhle
72f8c64889
msacm32: Add missing acmStreamClose (Valgrind).
2012-01-18 17:53:49 +01:00
Ričardas Barkauskas
01195b2dd7
ws2_32/tests: Test AcceptEx behaviour more.
2012-01-18 17:53:29 +01:00
Francois Gouget
261893f494
comdlg32: Remove the font sample characters string.
2012-01-18 16:44:38 +01:00
Francois Gouget
069f9f8e60
crypt32: Remove some strings that don't need to be translated from the resources.
2012-01-18 16:43:43 +01:00
Huw Davies
b2c3ca090f
gdi32/tests: Add tests for ExtFloodFill.
2012-01-18 16:27:45 +01:00
Huw Davies
d69868e464
gdi32: Implement ExtFloodFill.
2012-01-18 16:27:42 +01:00
Huw Davies
ff4045b110
gdi32: Use separate x and y parameters in the get_pixel primitive.
2012-01-18 16:27:39 +01:00
Aric Stewart
8d25bfd524
wineqtdecoder: Add the framework for SourceSeeking to QTSplitter.
2012-01-18 16:27:22 +01:00
Aric Stewart
91f9c5377c
wineqtdecoder: Lock thing involved in streaming state in a csReceive critical section.
2012-01-18 16:27:17 +01:00