dinput: Clip the mouse to the entire window instead of a 1x1 rectangle in exclusive mode.
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@ -65,7 +65,6 @@ struct SysMouseImpl
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/* SysMouseAImpl */
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/* These are used in case of relative -> absolute transitions */
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POINT org_coords;
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POINT mapped_center;
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BOOL clipped;
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/* warping: whether we need to move mouse back to middle once we
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* reach window borders (for e.g. shooters, "surface movement" games) */
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@ -320,20 +319,18 @@ static int dinput_mouse_hook( LPDIRECTINPUTDEVICE8A iface, WPARAM wparam, LPARAM
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{
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MSLLHOOKSTRUCT *hook = (MSLLHOOKSTRUCT *)lparam;
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SysMouseImpl* This = impl_from_IDirectInputDevice8A(iface);
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int wdata = 0, inst_id = -1, ret;
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int wdata = 0, inst_id = -1;
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TRACE("msg %lx @ (%d %d)\n", wparam, hook->pt.x, hook->pt.y);
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EnterCriticalSection(&This->base.crit);
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ret = This->clipped;
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switch(wparam) {
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case WM_MOUSEMOVE:
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{
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POINT pt, pt1;
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if (This->clipped) pt = This->mapped_center;
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else GetCursorPos(&pt);
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GetCursorPos(&pt);
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This->m_state.lX += pt.x = hook->pt.x - pt.x;
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This->m_state.lY += pt.y = hook->pt.y - pt.y;
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@ -403,8 +400,6 @@ static int dinput_mouse_hook( LPDIRECTINPUTDEVICE8A iface, WPARAM wparam, LPARAM
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inst_id = DIDFT_MAKEINSTANCE(WINE_MOUSE_BUTTONS_INSTANCE + 2 + HIWORD(hook->mouseData)) | DIDFT_PSHBUTTON;
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This->m_state.rgbButtons[2 + HIWORD(hook->mouseData)] = wdata = 0x00;
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break;
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default:
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ret = 0;
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}
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@ -416,7 +411,7 @@ static int dinput_mouse_hook( LPDIRECTINPUTDEVICE8A iface, WPARAM wparam, LPARAM
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}
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LeaveCriticalSection(&This->base.crit);
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return ret;
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return 0;
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}
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static void warp_check( SysMouseImpl* This, BOOL force )
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@ -426,25 +421,28 @@ static void warp_check( SysMouseImpl* This, BOOL force )
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if (force || (This->need_warp && (now - This->last_warped > interval)))
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{
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RECT rect, new_rect;
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RECT rect;
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POINT mapped_center;
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This->last_warped = now;
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This->need_warp = FALSE;
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if (!GetWindowRect(This->base.win, &rect)) return;
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This->mapped_center.x = (rect.left + rect.right) / 2;
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This->mapped_center.y = (rect.top + rect.bottom) / 2;
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if (!This->clipped)
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{
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TRACE("Warping mouse to %d - %d\n", This->mapped_center.x, This->mapped_center.y);
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SetCursorPos( This->mapped_center.x, This->mapped_center.y );
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mapped_center.x = (rect.left + rect.right) / 2;
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mapped_center.y = (rect.top + rect.bottom) / 2;
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TRACE("Warping mouse to %d - %d\n", mapped_center.x, mapped_center.y);
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SetCursorPos( mapped_center.x, mapped_center.y );
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}
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if (This->base.dwCoopLevel & DISCL_EXCLUSIVE)
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{
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SetRect( &rect, This->mapped_center.x, This->mapped_center.y,
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This->mapped_center.x + 1, This->mapped_center.y + 1 );
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/* make sure we clip even if the window covers the whole screen */
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rect.left = max( rect.left, GetSystemMetrics( SM_XVIRTUALSCREEN ) + 1 );
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rect.top = max( rect.top, GetSystemMetrics( SM_YVIRTUALSCREEN ) + 1 );
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rect.right = min( rect.right, rect.left + GetSystemMetrics( SM_CXVIRTUALSCREEN ) - 2 );
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rect.bottom = min( rect.bottom, rect.top + GetSystemMetrics( SM_CYVIRTUALSCREEN ) - 2 );
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TRACE("Clipping mouse to %s\n", wine_dbgstr_rect( &rect ));
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ClipCursor( &rect );
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This->clipped = GetClipCursor( &new_rect ) && EqualRect( &rect, &new_rect );
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This->clipped = ClipCursor( &rect );
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}
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}
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}
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