Commit Graph

90894 Commits

Author SHA1 Message Date
Frédéric Delanoy c5a4878f5f cmd: Reuse common string constants. 2012-09-28 17:14:38 +02:00
Frédéric Delanoy 8b3d494247 cmd: Spelling fixes. 2012-09-28 17:14:34 +02:00
Christian Costa 58f34f509b dmusic: Check returned value of GetPortCaps. 2012-09-28 11:29:39 +02:00
Qian Hong b3e7f71091 iphlpapi: Set DhcpEnabled to TRUE for all interfaces. 2012-09-28 11:29:28 +02:00
Nikolay Sivov f49d360ffd dwrite: Added IDWriteTextLayout stub. 2012-09-28 11:29:02 +02:00
Nikolay Sivov 810ceb86c6 mlang: Mode CodePagesToCodePage() code to IMLangFontLink2 and forward to it. 2012-09-28 11:28:15 +02:00
Nikolay Sivov b7eb9c234e mlang: Move GetFontCodePages() code to IMLangFontLink2 and forward to it. 2012-09-28 11:28:08 +02:00
Nikolay Sivov d442f5fffa mlang: Use proper interface call instead of implementation function. 2012-09-28 11:28:02 +02:00
Nikolay Sivov 8e7006025c mlang: Forward ConvertStringFromUnicode() to IMultiLanguage3 implementation. 2012-09-28 11:27:56 +02:00
Nikolay Sivov 7fe26a9515 mlang: Forward GetLcidFromRfc1766() to IMultiLanguage3 implementation. 2012-09-28 11:27:51 +02:00
Rico Schüller effdcf98d6 d3dx9: Improve traces for D3DXSHMultiply2/3(). 2012-09-28 11:27:40 +02:00
Rico Schüller 3e24dc642b d3dx9: Use float functions in D3DXMatrixRotationAxis(). 2012-09-28 11:27:34 +02:00
Rico Schüller 945e81b341 d3dx9: Improve D3DXMatrixAffineTransformation(). 2012-09-28 11:27:21 +02:00
Rico Schüller c131bee4fc d3dx9: Improve D3DXMatrixAffineTransformation2D(). 2012-09-28 11:27:13 +02:00
Rico Schüller aa344fc88d d3dx9: Use float function in D3DXFresnelTerm(). 2012-09-28 11:27:08 +02:00
Rico Schüller e420409b8d d3dx9: Use float function in D3DXPlaneNormalize(). 2012-09-28 11:27:01 +02:00
Henri Verbeet e13a589bfc wined3d: Set more accurate limits for SM4 shaders. 2012-09-28 11:26:44 +02:00
Henri Verbeet aa9daa285e wined3d: Unify GLSL input / output variable naming. 2012-09-28 11:26:40 +02:00
Henri Verbeet 3ac14606ae winex11: Use the first active CRTC as primary if no primary is explicitly set. 2012-09-28 11:26:36 +02:00
Henri Verbeet 73d68c5a31 winex11: Handle a NULL cursor clipping rect the same as a fullscreen rect.
We want to avoid ungrabbing the clipping window if "fullscreen clipping" is
enabled.
2012-09-28 11:26:33 +02:00
Henri Verbeet 47c54c4ae7 winex11: Fullscreen windows are never maximized.
Some window managers incorrectly set maximized state on fullscreen windows.
2012-09-28 11:26:22 +02:00
Christian Costa 5087cb192c ntoskrnl.exe: Add partial stub for IoFreeMdl. 2012-09-28 11:24:16 +02:00
Christian Costa 2a278ef5e4 ntoskrnl.exe: Improve IoAllocateMdl stub. 2012-09-28 11:24:10 +02:00
André Hentschel fb383cd5a6 ole32/tests: Use IUnknown_Release instead of deprecated WdtpInterfacePointer_UserFree. 2012-09-27 22:21:55 +02:00
Dmitry Timoshkov 691be74f17 gdiplus: Take into account font substitution in GdipCreateFontFromLogfont. 2012-09-27 20:49:37 +02:00
Dmitry Timoshkov 65a966de76 gdiplus: Take into account font substitution in GdipCreateFontFamilyFromName. 2012-09-27 20:49:29 +02:00
Dmitry Timoshkov 25ee85fe84 gdiplus: Move font substitution test into a separate function. 2012-09-27 20:49:23 +02:00
Alexandre Julliard 53e4e504b9 user32: Add tests for UpdateLayeredWindowIndirect and fix the behavior of the ULW_EX_NORESIZE flag. 2012-09-27 17:45:43 +02:00
Jacek Caban 564d551a89 vbscript: Added MonthName implementation. 2012-09-27 16:49:38 +02:00
Jacek Caban a42f3cb45e vbscript: Added WeekDayName implementation. 2012-09-27 16:49:34 +02:00
Aric Stewart 5f5f20d6cf imm32: Properly separate the IME UI window and the thread default IME window. 2012-09-27 16:49:18 +02:00
Alexandre Julliard 7eb49ae703 gdi32: Enumerate a default charset if no other valid charset was found. 2012-09-27 14:39:24 +02:00
Alexandre Julliard f0e4062773 gdi32: Allow GetCharABCWidths on all scalable fonts, not just TrueType ones. 2012-09-27 13:13:43 +02:00
Rico Schüller 7fa8b9cc32 include/d3dx9math.inl: Use float functions. 2012-09-27 13:13:01 +02:00
Rico Schüller ef65fddaf9 d3dx9: Use float functions in D3DXQuaternionExp(). 2012-09-27 13:12:57 +02:00
Rico Schüller 9a281e5dd2 d3dx9: Use float functions in D3DXQuaternionRotationMatrix(). 2012-09-27 13:12:48 +02:00
Rico Schüller e921953374 d3dx9: Use float functions in D3DXQuaternionLn(). 2012-09-27 13:12:44 +02:00
Ričardas Barkauskas 2c05f0044c msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded. 2012-09-27 13:12:33 +02:00
Ričardas Barkauskas a2534f9b6d dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit. 2012-09-27 13:12:27 +02:00
Jacek Caban ff17a4ea86 include: Added uiautomationcoreapi.h. 2012-09-27 13:11:34 +02:00
Henri Verbeet 49f9d39493 wined3d: Introduce a separate function to retrieve the GLSL variable prefix. 2012-09-27 13:10:54 +02:00
Henri Verbeet c0f52fbf1c wined3d: wined3d_device_set_software_vertex_processing() never fails. 2012-09-27 13:10:48 +02:00
Henri Verbeet f9d494294a wined3d: Just return the texture from wined3d_device_get_texture(). 2012-09-27 13:10:43 +02:00
Henri Verbeet fb2dac9621 d3d10: Implement d3d10_effect_blend_variable_GetBlendState(). 2012-09-27 13:10:35 +02:00
Henri Verbeet 13c00a9d2e d3d10: Use a union to store effect variable data instead of a void pointer. 2012-09-27 13:10:24 +02:00
Matteo Bruni 16360a4f18 d3dcompiler: Handle simple struct initializers. 2012-09-27 13:09:05 +02:00
Matteo Bruni 9cbd80bda1 d3dcompiler: Store the pointer to the struct field in the dereference node. 2012-09-27 13:08:58 +02:00
Matteo Bruni f2d2755eef d3dcompiler: Also free the list itself in free_instr_list(). 2012-09-27 13:08:54 +02:00
Matteo Bruni 97a170d2d1 d3dcompiler: Parse structure declarations. 2012-09-27 13:08:45 +02:00
Matteo Bruni 4019a3deb6 d3dcompiler: Move variables declaration to a separate function. 2012-09-27 13:08:38 +02:00