Jacek Caban
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c36045dbcc
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vbscript: Fixed copy&paste typo in invoke_builtin.
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2012-09-28 17:14:56 +02:00 |
Jacek Caban
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46fbe49069
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vbscript: Added StrReverse implementation.
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2012-09-28 17:14:51 +02:00 |
Jacek Caban
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9554e44e47
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vbscript: Added Now() implementation.
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2012-09-28 17:14:45 +02:00 |
Frédéric Delanoy
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c5a4878f5f
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cmd: Reuse common string constants.
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2012-09-28 17:14:38 +02:00 |
Frédéric Delanoy
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8b3d494247
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cmd: Spelling fixes.
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2012-09-28 17:14:34 +02:00 |
Christian Costa
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58f34f509b
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dmusic: Check returned value of GetPortCaps.
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2012-09-28 11:29:39 +02:00 |
Qian Hong
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b3e7f71091
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iphlpapi: Set DhcpEnabled to TRUE for all interfaces.
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2012-09-28 11:29:28 +02:00 |
Nikolay Sivov
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f49d360ffd
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dwrite: Added IDWriteTextLayout stub.
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2012-09-28 11:29:02 +02:00 |
Nikolay Sivov
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810ceb86c6
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mlang: Mode CodePagesToCodePage() code to IMLangFontLink2 and forward to it.
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2012-09-28 11:28:15 +02:00 |
Nikolay Sivov
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b7eb9c234e
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mlang: Move GetFontCodePages() code to IMLangFontLink2 and forward to it.
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2012-09-28 11:28:08 +02:00 |
Nikolay Sivov
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d442f5fffa
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mlang: Use proper interface call instead of implementation function.
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2012-09-28 11:28:02 +02:00 |
Nikolay Sivov
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8e7006025c
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mlang: Forward ConvertStringFromUnicode() to IMultiLanguage3 implementation.
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2012-09-28 11:27:56 +02:00 |
Nikolay Sivov
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7fe26a9515
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mlang: Forward GetLcidFromRfc1766() to IMultiLanguage3 implementation.
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2012-09-28 11:27:51 +02:00 |
Rico Schüller
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effdcf98d6
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d3dx9: Improve traces for D3DXSHMultiply2/3().
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2012-09-28 11:27:40 +02:00 |
Rico Schüller
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3e24dc642b
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d3dx9: Use float functions in D3DXMatrixRotationAxis().
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2012-09-28 11:27:34 +02:00 |
Rico Schüller
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945e81b341
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d3dx9: Improve D3DXMatrixAffineTransformation().
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2012-09-28 11:27:21 +02:00 |
Rico Schüller
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c131bee4fc
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d3dx9: Improve D3DXMatrixAffineTransformation2D().
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2012-09-28 11:27:13 +02:00 |
Rico Schüller
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aa344fc88d
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d3dx9: Use float function in D3DXFresnelTerm().
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2012-09-28 11:27:08 +02:00 |
Rico Schüller
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e420409b8d
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d3dx9: Use float function in D3DXPlaneNormalize().
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2012-09-28 11:27:01 +02:00 |
Henri Verbeet
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e13a589bfc
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wined3d: Set more accurate limits for SM4 shaders.
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2012-09-28 11:26:44 +02:00 |
Henri Verbeet
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aa9daa285e
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wined3d: Unify GLSL input / output variable naming.
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2012-09-28 11:26:40 +02:00 |
Henri Verbeet
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3ac14606ae
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winex11: Use the first active CRTC as primary if no primary is explicitly set.
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2012-09-28 11:26:36 +02:00 |
Henri Verbeet
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73d68c5a31
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winex11: Handle a NULL cursor clipping rect the same as a fullscreen rect.
We want to avoid ungrabbing the clipping window if "fullscreen clipping" is
enabled.
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2012-09-28 11:26:33 +02:00 |
Henri Verbeet
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47c54c4ae7
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winex11: Fullscreen windows are never maximized.
Some window managers incorrectly set maximized state on fullscreen windows.
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2012-09-28 11:26:22 +02:00 |
Christian Costa
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5087cb192c
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ntoskrnl.exe: Add partial stub for IoFreeMdl.
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2012-09-28 11:24:16 +02:00 |
Christian Costa
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2a278ef5e4
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ntoskrnl.exe: Improve IoAllocateMdl stub.
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2012-09-28 11:24:10 +02:00 |
André Hentschel
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fb383cd5a6
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ole32/tests: Use IUnknown_Release instead of deprecated WdtpInterfacePointer_UserFree.
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2012-09-27 22:21:55 +02:00 |
Dmitry Timoshkov
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691be74f17
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gdiplus: Take into account font substitution in GdipCreateFontFromLogfont.
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2012-09-27 20:49:37 +02:00 |
Dmitry Timoshkov
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65a966de76
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gdiplus: Take into account font substitution in GdipCreateFontFamilyFromName.
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2012-09-27 20:49:29 +02:00 |
Dmitry Timoshkov
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25ee85fe84
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gdiplus: Move font substitution test into a separate function.
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2012-09-27 20:49:23 +02:00 |
Alexandre Julliard
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53e4e504b9
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user32: Add tests for UpdateLayeredWindowIndirect and fix the behavior of the ULW_EX_NORESIZE flag.
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2012-09-27 17:45:43 +02:00 |
Jacek Caban
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564d551a89
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vbscript: Added MonthName implementation.
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2012-09-27 16:49:38 +02:00 |
Jacek Caban
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a42f3cb45e
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vbscript: Added WeekDayName implementation.
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2012-09-27 16:49:34 +02:00 |
Aric Stewart
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5f5f20d6cf
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imm32: Properly separate the IME UI window and the thread default IME window.
|
2012-09-27 16:49:18 +02:00 |
Alexandre Julliard
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7eb49ae703
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gdi32: Enumerate a default charset if no other valid charset was found.
|
2012-09-27 14:39:24 +02:00 |
Alexandre Julliard
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f0e4062773
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gdi32: Allow GetCharABCWidths on all scalable fonts, not just TrueType ones.
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2012-09-27 13:13:43 +02:00 |
Rico Schüller
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7fa8b9cc32
|
include/d3dx9math.inl: Use float functions.
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2012-09-27 13:13:01 +02:00 |
Rico Schüller
|
ef65fddaf9
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d3dx9: Use float functions in D3DXQuaternionExp().
|
2012-09-27 13:12:57 +02:00 |
Rico Schüller
|
9a281e5dd2
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d3dx9: Use float functions in D3DXQuaternionRotationMatrix().
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2012-09-27 13:12:48 +02:00 |
Rico Schüller
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e921953374
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d3dx9: Use float functions in D3DXQuaternionLn().
|
2012-09-27 13:12:44 +02:00 |
Ričardas Barkauskas
|
2c05f0044c
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msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded.
|
2012-09-27 13:12:33 +02:00 |
Ričardas Barkauskas
|
a2534f9b6d
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dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit.
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2012-09-27 13:12:27 +02:00 |
Jacek Caban
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ff17a4ea86
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include: Added uiautomationcoreapi.h.
|
2012-09-27 13:11:34 +02:00 |
Henri Verbeet
|
49f9d39493
|
wined3d: Introduce a separate function to retrieve the GLSL variable prefix.
|
2012-09-27 13:10:54 +02:00 |
Henri Verbeet
|
c0f52fbf1c
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wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
2012-09-27 13:10:48 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
fb2dac9621
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d3d10: Implement d3d10_effect_blend_variable_GetBlendState().
|
2012-09-27 13:10:35 +02:00 |
Henri Verbeet
|
13c00a9d2e
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d3d10: Use a union to store effect variable data instead of a void pointer.
|
2012-09-27 13:10:24 +02:00 |
Matteo Bruni
|
16360a4f18
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d3dcompiler: Handle simple struct initializers.
|
2012-09-27 13:09:05 +02:00 |
Matteo Bruni
|
9cbd80bda1
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d3dcompiler: Store the pointer to the struct field in the dereference node.
|
2012-09-27 13:08:58 +02:00 |