Eric Pouech
67247b2b1d
Compilation fixes for OpenGL.
2000-07-23 19:27:21 +00:00
Lionel Ulmer
1434d875ea
Detect broken glext.h headers.
2000-07-23 14:23:31 +00:00
Ove Kaaven
fddc3e15d8
Added a few C++ operators to Direct3D structures, and made some unions
...
'nameless'.
2000-07-23 14:19:19 +00:00
Marcus Meissner
bfae5c8382
IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regard to COM usage.
2000-07-23 13:39:52 +00:00
Lionel Ulmer
a8cc5f543e
- fix Direct3D support and a lot of warnings
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- add support for DDraw in a window (not optimized yet)
- cleans up OpenGL extensions handling for D3D
2000-07-16 14:40:35 +00:00
Marcus Meissner
5d760b1ca8
Check for NULL flipchain and just return the current surface if it
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happens.
2000-07-11 22:05:21 +00:00
Marcus Meissner
14a842761d
Corrected 24->32 conversion. Still only correct for little endian.
2000-07-08 18:28:57 +00:00
Marcus Meissner
62eedafb4a
Removed another bad assert and two no longer needed ones.
2000-07-08 11:43:34 +00:00
Marcus Meissner
cbe749f16a
Fixed two asserts in Blt().
2000-06-25 12:50:54 +00:00
Gerald Pfeifer
67263a3ec8
Properly cast arguments to printf to match the intended output.
2000-06-25 12:50:31 +00:00
Marcus Meissner
05fce2cf62
Create xlib ddsurfaces with correct reference counts.
2000-06-24 12:50:08 +00:00
Peter Ganten
3020d1b0be
_common_depth_to_pixelformat() returns -1 and not zero, if a mode is
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supported.
2000-06-23 16:54:23 +00:00
Marcus Meissner
968580c136
Use correct bpp for the X side of the surface XImages.
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Cleaned up Xlib_Surface_Release so it is a bit more readable.
use VirtualAlloc for conversion-programside buffer to simplify
handling.
2000-06-23 16:52:53 +00:00
Marcus Meissner
653d57a22a
Dump FourCC correctly, print conversion messages, add reference to
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ddraw in DDSurface::GetDDInterface.
2000-06-23 16:50:24 +00:00
Patrik Stridvall
4710be20fe
Fixed some warnings.
2000-06-23 15:47:14 +00:00
Alexandre Julliard
6953d6756c
For dlls, derive SPEC_SRCS from MODULE and ALTNAMES.
2000-06-20 20:24:14 +00:00
Marcus Meissner
9c51c96c6d
Added 24->32 packed pixel mapping support to convert.
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Slightly rewrote the conversion initialisation.
2000-06-13 01:06:53 +00:00
Lionel Ulmer
2babd685a4
replaced a DPRINTF by a TRACE
2000-06-12 21:54:00 +00:00
Lionel Ulmer
ef275bbb99
Removed the Release in case of error as we do not AddRef anymore.
2000-06-12 01:18:35 +00:00
Ove Kaaven
70b699a1a1
Call TSXFlush after setting DGA palette, so it updates immediately.
2000-06-10 04:24:41 +00:00
Andreas Mohr
2e011a5243
Lots of spelling fixes that accumulated in my tree again, made several
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error msgs more verbose, doc updates.
2000-06-01 23:28:25 +00:00
Lionel Ulmer
0761f537ee
Install the colormap only if it was created.
2000-05-30 20:05:05 +00:00
Patrik Stridvall
17d1e9e5e2
Fixed issues found by winapi_check.
2000-05-23 23:38:32 +00:00
Ove Kaaven
76ba037559
Made WINE_DirectDraw a decorationless popup window. Fixes mouse
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coordinates previously offset by the invisible decorations.
2000-05-23 21:13:33 +00:00
Lionel Ulmer
75f98cfc4c
Remove the PRIMARYSURFACE attribute from back buffers.
2000-05-23 04:03:48 +00:00
Lionel Ulmer
79457d818c
Initialize the back-buffer with the correct VTable.
2000-05-23 01:21:47 +00:00
Ove Kaaven
561895a937
Made IDirectDrawSurface::SetPalette set the surface's DIBSection color
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map to point to the IDirectDrawPalette's own depth conversion color map.
2000-05-18 00:04:10 +00:00
Ove Kaaven
9d0abdbcca
Initialize an identity mapping in CreatePalette if no depth conversion
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is necessary. Also fixed a warning.
2000-05-18 00:03:36 +00:00
Ove Kaaven
d8ba1268b4
Use unsigned int instead of unsigned short in DirectDraw
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depth-conversion color map.
2000-05-15 02:34:41 +00:00
Ove Kaaven
270c9fb109
Improved DIBSection support for IDirectDrawSurface::GetDC.
2000-05-14 22:53:51 +00:00
Peter Hunnisett
8c735b9bdb
- Added ability to create 3D3 interfaces for Xlib
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- Changed DD_OK to D3D_OK in some places for consistency
- Cleaned up some compiler warnings present without DGA2
- Changed order for DirectDrawEnumerateExA to enumerate at least
what abilities are known rather than bailing on unsupported flags
- Added DirectDrawCreateEx stub
2000-05-13 01:28:49 +00:00
Lionel Ulmer
bedf40b58b
Added support for OpenGL.
2000-05-12 20:18:14 +00:00
Marcus Meissner
b7ed6df279
Number of surface Lock/Unlocks must NOT match, so do NOT use it for
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reference counting.
2000-05-09 22:33:12 +00:00
Lionel Ulmer
25b05b1a2f
Remove the assertion when there is no source surface.
2000-05-03 17:43:07 +00:00
Alexandre Julliard
1ca9be85f6
Added DECL_GLOBAL_CONSTRUCTOR macro.
2000-05-01 20:25:13 +00:00
Lionel Ulmer
51177f96ba
Added DGA2 driver to DirectDraw.
2000-05-01 14:25:49 +00:00
Lionel Ulmer
00d5d77ddc
- added thread-safety protection to XListPixmapFormats
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- moved pixmap / image format matching ERRs to WARNs
2000-04-29 17:16:53 +00:00
Patrik Stridvall
2941a2126c
Compile fix for --without-x.
2000-04-25 20:34:22 +00:00
Marcus Meissner
dfee49e3ed
Also check for empty GUID in DirectDrawCreate.
2000-04-23 19:53:46 +00:00
Alexandre Julliard
84eb8334da
Added some missing import directives.
2000-04-19 16:54:02 +00:00
Patrik Stridvall
f0deb8a17e
Fixed some issues reported by winapi_check.
2000-04-15 20:44:21 +00:00
Marcus Meissner
35870f95a0
Detypoed X11DRV_EVENT_SetInputMethod.
2000-04-14 14:09:50 +00:00
Francois Gouget
aef6b47917
Changed the placement of WINE_UNUSED to make gcc 2.7.2 happy.
2000-04-14 14:06:49 +00:00
Marcus Meissner
8903137cd6
Make DirectDraw compile with DGA2 present.
2000-04-13 15:59:22 +00:00
Marcus Meissner
81a84bb387
Free private structure in Xlib_DDS_Release.
2000-04-11 19:37:50 +00:00
Marcus Meissner
3873f44505
Use d3dexecutebuffer_create only when compiling with MESA.
2000-04-10 13:45:17 +00:00
Marcus Meissner
01cfbaf46e
Two left over HeapValidate assertions removed.
2000-04-09 18:39:52 +00:00
Alexandre Julliard
c53ceba478
Improved support for Makefiles that need to recurse in subdirectories.
2000-04-09 18:19:59 +00:00
Marcus Meissner
10ad97c838
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
...
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00
Alexandre Julliard
9383eb94a7
A few simplifications and optimizations in the x11 driver.
2000-03-25 14:05:06 +00:00