Added support for OpenGL.
This commit is contained in:
parent
6f93bb4fea
commit
bedf40b58b
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@ -86,6 +86,7 @@ LINTS = $(C_SRCS:.c=.ln)
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X_DLLS = \
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ddraw \
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opengl32 \
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x11drv
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DLLS = \
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61
configure.in
61
configure.in
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@ -126,6 +126,8 @@ AC_SUBST(X_DLLS)
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X_DLLS=""
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AC_SUBST(XFILES)
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XFILES=""
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AC_SUBST(OPENGLFILES)
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OPENGLFILES=""
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AC_SUBST(DGA_SRCS)
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DGA_SRCS=""
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AC_SUBST(DGA2_SRCS)
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@ -195,64 +197,58 @@ then
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AC_CHECK_LIB(Xxf86vm,XF86VidModeQueryExtension,AC_DEFINE(HAVE_LIBXXF86VM) X_PRE_LIBS="$X_PRE_LIBS -lXxf86vm",,$X_LIBS -lXext -lX11 $X_EXTRA_LIBS)
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fi
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dnl Check for the presence of Mesa
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dnl Check for the presence of OpenGL
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if test $OPENGL = "yes" -o $OPENGL = "normal"
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then
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AC_CHECK_HEADERS(GL/gl.h GL/glx.h)
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if test "$ac_cv_header_GL_gl_h" = "yes" -a "$ac_cv_header_GL_glx_h" = "yes"
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AC_CHECK_HEADERS(GL/gl.h GL/glx.h GL/glext.h)
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if test "$ac_cv_header_GL_gl_h" = "yes" -a "$ac_cv_header_GL_glx_h" = "yes" -a "$ac_cv_header_GL_glext_h" = "yes"
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then
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dnl Check for some problems due to old Mesa versions
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AC_CACHE_CHECK("for up-to-date OpenGL version", wine_cv_mesa_version_OK,
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AC_CACHE_CHECK("for up-to-date OpenGL version", wine_cv_opengl_version_OK,
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AC_TRY_COMPILE(
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[#include <GL/gl.h>],
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[GLenum test = GL_UNSIGNED_SHORT_5_6_5;],
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[wine_cv_mesa_version_OK="yes"],
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[wine_cv_mesa_version_OK="no"]
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[wine_cv_opengl_version_OK="yes"],
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[wine_cv_opengl_version_OK="no"]
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)
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)
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dnl Check for the thread-safety of the OpenGL library
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AC_CACHE_CHECK("for thread-safe OpenGL version",
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wine_cv_mesa_version_threadsafe,
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wine_cv_opengl_version_threadsafe,
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[saved_libs=$LIBS
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LIBS="$X_LIBS -lGL"
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AC_TRY_LINK([],[pthread_getspecific();],
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[wine_cv_mesa_version_threadsafe="yes"],
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[wine_cv_mesa_version_threadsafe="no"])
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[wine_cv_opengl_version_threadsafe="yes"],
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[wine_cv_opengl_version_threadsafe="no"])
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LIBS=$saved_libs]
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)
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if test "$wine_cv_mesa_version_OK" = "yes" -a \( "$wine_cv_mesa_version_threadsafe" = "no" -o $OPENGL = "yes" \)
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if test "$wine_cv_opengl_version_OK" = "yes" -a \( "$wine_cv_opengl_version_threadsafe" = "no" -o $OPENGL = "yes" \)
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then
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dnl Check for the presense of the library
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AC_CHECK_LIB(GL,glXCreateContext,
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AC_DEFINE(HAVE_LIBMESAGL)
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X_PRE_LIBS="$X_PRE_LIBS -lGL"
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MESA_SRCS='$(MESA_SRCS)'
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,,
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$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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if test "$ac_cv_lib_GL_glXCreateContext" = "no"
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if test $ac_cv_lib_GL_glXCreateContext = "yes"
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then
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AC_CHECK_LIB(MesaGL,glXCreateContext,
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AC_DEFINE(HAVE_LIBMESAGL)
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X_PRE_LIBS="$X_PRE_LIBS -lMesaGL"
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MESA_SRCS='$(MESA_SRCS)'
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,,
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$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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fi
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dnl Check for the Color Table and Paletted Texture extensions
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AC_CACHE_CHECK("for the OpenGL Color Index extension",dummy,
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AC_TRY_COMPILE([#include <GL/gl.h>],
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[GLenum test = GL_COLOR_INDEX8_EXT;],
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[AC_DEFINE(HAVE_GL_COLOR_TABLE)],))
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dnl Check for the Color Table and Paletted Texture extensions
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AC_CACHE_CHECK("for the OpenGL Color Index extension",dummy,
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AC_TRY_COMPILE([#include <GL/gl.h>],
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[GLenum test = GL_COLOR_INDEX8_EXT;],
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[AC_DEFINE(HAVE_GL_COLOR_TABLE)],))
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AC_CHECK_LIB(GL,glColorTableEXT,AC_DEFINE(HAVE_GL_PALETTED_TEXTURE),,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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AC_CHECK_LIB(GL,glXGetProcAddressARB,AC_DEFINE(HAVE_GLX_GETPROCADDRESS),,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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if test "$ac_cv_lib_GL_glXCreateContext" = "no"
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then
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AC_CHECK_LIB(MesaGL,glColorTableEXT,AC_DEFINE(HAVE_GL_PALETTED_TEXTURE),,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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else
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AC_CHECK_LIB(GL,glColorTableEXT,AC_DEFINE(HAVE_GL_PALETTED_TEXTURE),,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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if test $ac_cv_lib_GL_glXGetProcAddressARB = "yes"
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then
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AC_DEFINE(HAVE_OPENGL)
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OPENGLFILES='$(OPENGLFILES)'
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fi
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fi
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fi
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fi
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@ -994,6 +990,7 @@ dlls/olecli/Makefile
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dlls/oledlg/Makefile
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dlls/olepro32/Makefile
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dlls/olesvr/Makefile
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dlls/opengl32/Makefile
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dlls/psapi/Makefile
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dlls/rasapi32/Makefile
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dlls/richedit/Makefile
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@ -1108,14 +1105,14 @@ then
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echo "*** reentrant version of libc."
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fi
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if test "$wine_cv_mesa_version_OK" = "no"
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if test "$wine_cv_opengl_version_OK" = "no"
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then
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echo
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echo "*** Warning: old Mesa headers detected. Wine will be built without Direct3D"
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echo "*** support. Consider upgrading your Mesa libraries (http://www.mesa3d.org/)."
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fi
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if test "$wine_cv_mesa_version_threadsafe" = "yes" -a $OPENGL = "normal"
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if test "$wine_cv_opengl_version_threadsafe" = "yes" -a $OPENGL = "normal"
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then
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echo
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echo "*** Warning: the OpenGL version you have installed relies on libpthread for"
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@ -1124,7 +1121,7 @@ then
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echo "*** start configure with '--enable-opengl' to force OpenGL support."
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fi
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if test "$wine_cv_mesa_version_threadsafe" = "yes" -a $OPENGL = "yes"
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if test "$wine_cv_opengl_version_threadsafe" = "yes" -a $OPENGL = "yes"
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then
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echo
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echo "*** Warning: you explicitely linked in a thread-safe OpenGL version. If you"
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@ -3,8 +3,12 @@ TOPOBJDIR = ..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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OPENGLFILES= \
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opengl32/libopengl32.@LIBEXT@
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XFILES = \
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ddraw/libddraw.@LIBEXT@ \
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@OPENGLFILES@ \
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x11drv/libx11drv.@LIBEXT@
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DLLFILES = \
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@ -118,6 +122,7 @@ SUBDIRS = \
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oledlg \
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olepro32 \
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olesvr \
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opengl32 \
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psapi \
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rasapi32 \
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richedit \
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@ -246,6 +251,9 @@ libolepro32.@LIBEXT@: olepro32/libolepro32.@LIBEXT@
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libolesvr32.@LIBEXT@ libolesvr.@LIBEXT@: olesvr/libolesvr32.@LIBEXT@
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$(RM) $@ && $(LN_S) olesvr/libolesvr32.@LIBEXT@ $@
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libopengl32.@LIBEXT@: opengl32/libopengl32.@LIBEXT@
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$(RM) $@ && $(LN_S) opengl32/libopengl32.@LIBEXT@ $@
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libpsapi.@LIBEXT@: psapi/libpsapi.@LIBEXT@
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$(RM) $@ && $(LN_S) psapi/libpsapi.@LIBEXT@ $@
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@ -325,6 +333,7 @@ msvideo/libmsvfw32.so: libwinmm.so
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oleaut32/liboleaut32.so: libole32.so libcomctl32.so
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olecli/libolecli32.so: libolesvr32.so libole32.so
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olepro32/libolepro32.so: liboleaut32.so libole32.so
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opengl32/libopengl32.so: libx11drv.so libgdi32.so
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shell32/libshell32.so: libole32.so
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urlmon/liburlmon.so: libole32.so
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version/libversion.so: liblz32.so
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@ -14,10 +14,14 @@
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#include "x11drv.h"
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#include "d3d_private.h"
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#include "mesa_private.h"
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DEFAULT_DEBUG_CHANNEL(ddraw)
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#ifdef HAVE_MESAGL
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#ifdef HAVE_OPENGL
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#define D3DVPRIVATE(x) mesa_d3dv_private*dvpriv=((mesa_d3dv_private*)x->private)
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#define D3DLPRIVATE(x) mesa_d3dl_private*dlpriv=((mesa_d3dl_private*)x->private)
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static ICOM_VTABLE(IDirect3DViewport2) viewport2_vtable;
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@ -44,6 +48,7 @@ LPDIRECT3DVIEWPORT2 d3dviewport2_create(IDirect3D2Impl* d3d2)
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IDirect3DViewport2Impl* vp;
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vp = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DViewport2Impl));
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vp->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(mesa_d3dv_private));
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vp->ref = 1;
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ICOM_VTBL(vp) = &viewport2_vtable;
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vp->d3d.d3d2 = d3d2;
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@ -54,7 +59,7 @@ LPDIRECT3DVIEWPORT2 d3dviewport2_create(IDirect3D2Impl* d3d2)
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vp->lights = NULL;
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vp->nextlight = GL_LIGHT0;
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((mesa_d3dv_private *) vp->private)->nextlight = GL_LIGHT0;
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return (LPDIRECT3DVIEWPORT2)vp;
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}
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@ -64,6 +69,7 @@ LPDIRECT3DVIEWPORT d3dviewport_create(IDirect3DImpl* d3d1)
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IDirect3DViewport2Impl* vp;
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vp = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DViewport2Impl));
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vp->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(mesa_d3dv_private));
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vp->ref = 1;
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ICOM_VTBL(vp) = &viewport2_vtable;
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vp->d3d.d3d1 = d3d1;
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@ -74,7 +80,7 @@ LPDIRECT3DVIEWPORT d3dviewport_create(IDirect3DImpl* d3d1)
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vp->lights = NULL;
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vp->nextlight = GL_LIGHT0;
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((mesa_d3dv_private *) vp->private)->nextlight = GL_LIGHT0;
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return (LPDIRECT3DVIEWPORT) vp;
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}
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@ -83,7 +89,7 @@ LPDIRECT3DVIEWPORT d3dviewport_create(IDirect3DImpl* d3d1)
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* IDirect3DViewport2 methods
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*/
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static HRESULT WINAPI IDirect3DViewport2Impl_QueryInterface(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_QueryInterface(LPDIRECT3DVIEWPORT2 iface,
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REFIID riid,
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LPVOID* ppvObj)
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{
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@ -96,7 +102,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_QueryInterface(LPDIRECT3DVIEWPORT2
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static ULONG WINAPI IDirect3DViewport2Impl_AddRef(LPDIRECT3DVIEWPORT2 iface)
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ULONG WINAPI IDirect3DViewport2Impl_AddRef(LPDIRECT3DVIEWPORT2 iface)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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TRACE("(%p)->()incrementing from %lu.\n", This, This->ref );
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@ -106,7 +112,7 @@ static ULONG WINAPI IDirect3DViewport2Impl_AddRef(LPDIRECT3DVIEWPORT2 iface)
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static ULONG WINAPI IDirect3DViewport2Impl_Release(LPDIRECT3DVIEWPORT2 iface)
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ULONG WINAPI IDirect3DViewport2Impl_Release(LPDIRECT3DVIEWPORT2 iface)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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FIXME("(%p)->() decrementing from %lu.\n", This, This->ref );
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@ -120,7 +126,7 @@ static ULONG WINAPI IDirect3DViewport2Impl_Release(LPDIRECT3DVIEWPORT2 iface)
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}
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/*** IDirect3DViewport methods ***/
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static HRESULT WINAPI IDirect3DViewport2Impl_Initialize(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_Initialize(LPDIRECT3DVIEWPORT2 iface,
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LPDIRECT3D d3d)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -129,7 +135,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_Initialize(LPDIRECT3DVIEWPORT2 ifac
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_GetViewport(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_GetViewport(LPDIRECT3DVIEWPORT2 iface,
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LPD3DVIEWPORT lpvp)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -143,7 +149,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_GetViewport(LPDIRECT3DVIEWPORT2 ifa
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_SetViewport(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_SetViewport(LPDIRECT3DVIEWPORT2 iface,
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LPD3DVIEWPORT lpvp)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -167,7 +173,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_SetViewport(LPDIRECT3DVIEWPORT2 ifa
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_TransformVertices(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_TransformVertices(LPDIRECT3DVIEWPORT2 iface,
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DWORD dwVertexCount,
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LPD3DTRANSFORMDATA lpData,
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DWORD dwFlags,
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@ -180,7 +186,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_TransformVertices(LPDIRECT3DVIEWPOR
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_LightElements(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_LightElements(LPDIRECT3DVIEWPORT2 iface,
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DWORD dwElementCount,
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LPD3DLIGHTDATA lpData)
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{
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@ -190,7 +196,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_LightElements(LPDIRECT3DVIEWPORT2 i
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_SetBackground(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_SetBackground(LPDIRECT3DVIEWPORT2 iface,
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D3DMATERIALHANDLE hMat)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -199,7 +205,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_SetBackground(LPDIRECT3DVIEWPORT2 i
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_GetBackground(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_GetBackground(LPDIRECT3DVIEWPORT2 iface,
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LPD3DMATERIALHANDLE lphMat,
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LPBOOL lpValid)
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{
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@ -209,7 +215,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_GetBackground(LPDIRECT3DVIEWPORT2 i
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_SetBackgroundDepth(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_SetBackgroundDepth(LPDIRECT3DVIEWPORT2 iface,
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LPDIRECTDRAWSURFACE lpDDSurface)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -218,7 +224,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_SetBackgroundDepth(LPDIRECT3DVIEWPO
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_GetBackgroundDepth(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_GetBackgroundDepth(LPDIRECT3DVIEWPORT2 iface,
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LPDIRECTDRAWSURFACE* lplpDDSurface,
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LPBOOL lpValid)
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{
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@ -228,7 +234,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_GetBackgroundDepth(LPDIRECT3DVIEWPO
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_Clear(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_Clear(LPDIRECT3DVIEWPORT2 iface,
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DWORD dwCount,
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LPD3DRECT lpRects,
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DWORD dwFlags)
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@ -257,7 +263,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_Clear(LPDIRECT3DVIEWPORT2 iface,
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return DD_OK;
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}
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static HRESULT WINAPI IDirect3DViewport2Impl_AddLight(LPDIRECT3DVIEWPORT2 iface,
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HRESULT WINAPI IDirect3DViewport2Impl_AddLight(LPDIRECT3DVIEWPORT2 iface,
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LPDIRECT3DLIGHT lpLight)
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{
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ICOM_THIS(IDirect3DViewport2Impl,iface);
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@ -270,6 +276,9 @@ static HRESULT WINAPI IDirect3DViewport2Impl_AddLight(LPDIRECT3DVIEWPORT2 iface,
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/* If active, activate the light */
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if (This->device.active_device1 != NULL) {
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D3DVPRIVATE(This);
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D3DLPRIVATE(ilpLight);
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/* Get the rendering context */
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if (This->use_d3d2)
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This->device.active_device2->set_context(This->device.active_device2);
|
||||
|
@ -277,14 +286,14 @@ static HRESULT WINAPI IDirect3DViewport2Impl_AddLight(LPDIRECT3DVIEWPORT2 iface,
|
|||
This->device.active_device1->set_context(This->device.active_device1);
|
||||
|
||||
/* Activate the light */
|
||||
ilpLight->light_num = This->nextlight++;
|
||||
dlpriv->light_num = dvpriv->nextlight++;
|
||||
ilpLight->activate(ilpLight);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DViewport2Impl_DeleteLight(LPDIRECT3DVIEWPORT2 iface,
|
||||
HRESULT WINAPI IDirect3DViewport2Impl_DeleteLight(LPDIRECT3DVIEWPORT2 iface,
|
||||
LPDIRECT3DLIGHT lpLight)
|
||||
{
|
||||
ICOM_THIS(IDirect3DViewport2Impl,iface);
|
||||
|
@ -293,7 +302,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_DeleteLight(LPDIRECT3DVIEWPORT2 ifa
|
|||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DViewport2Impl_NextLight(LPDIRECT3DVIEWPORT2 iface,
|
||||
HRESULT WINAPI IDirect3DViewport2Impl_NextLight(LPDIRECT3DVIEWPORT2 iface,
|
||||
LPDIRECT3DLIGHT lpLight,
|
||||
LPDIRECT3DLIGHT* lplpLight,
|
||||
DWORD dwFlags)
|
||||
|
@ -305,7 +314,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_NextLight(LPDIRECT3DVIEWPORT2 iface
|
|||
}
|
||||
|
||||
/*** IDirect3DViewport2 methods ***/
|
||||
static HRESULT WINAPI IDirect3DViewport2Impl_GetViewport2(LPDIRECT3DVIEWPORT2 iface,
|
||||
HRESULT WINAPI IDirect3DViewport2Impl_GetViewport2(LPDIRECT3DVIEWPORT2 iface,
|
||||
LPD3DVIEWPORT2 lpViewport2)
|
||||
{
|
||||
ICOM_THIS(IDirect3DViewport2Impl,iface);
|
||||
|
@ -319,7 +328,7 @@ static HRESULT WINAPI IDirect3DViewport2Impl_GetViewport2(LPDIRECT3DVIEWPORT2 if
|
|||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DViewport2Impl_SetViewport2(LPDIRECT3DVIEWPORT2 iface,
|
||||
HRESULT WINAPI IDirect3DViewport2Impl_SetViewport2(LPDIRECT3DVIEWPORT2 iface,
|
||||
LPD3DVIEWPORT2 lpViewport2)
|
||||
{
|
||||
ICOM_THIS(IDirect3DViewport2Impl,iface);
|
||||
|
@ -372,7 +381,7 @@ static ICOM_VTABLE(IDirect3DViewport2) viewport2_vtable =
|
|||
IDirect3DViewport2Impl_SetViewport2
|
||||
};
|
||||
|
||||
#else /* HAVE_MESAGL */
|
||||
#else /* HAVE_OPENGL */
|
||||
|
||||
LPDIRECT3DVIEWPORT d3dviewport_create(IDirect3DImpl* d3d1) {
|
||||
ERR("Should not be called...\n");
|
||||
|
@ -384,4 +393,4 @@ LPDIRECT3DVIEWPORT2 d3dviewport2_create(IDirect3D2Impl* d3d2) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
#endif /* HAVE_OPENGL */
|
||||
|
|
|
@ -345,7 +345,7 @@ static void fill_caps(LPDDCAPS caps) {
|
|||
DDSCAPS_FRONTBUFFER | DDSCAPS_LOCALVIDMEM | DDSCAPS_NONLOCALVIDMEM | DDSCAPS_OFFSCREENPLAIN |
|
||||
/*DDSCAPS_OVERLAY |*/ DDSCAPS_PALETTE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
|
||||
DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
|
||||
#ifdef HAVE_MESAGL
|
||||
#ifdef HAVE_OPENGL
|
||||
caps->dwCaps |= DDCAPS_3D | DDCAPS_ZBLTS;
|
||||
caps->dwCaps2 |= DDCAPS2_NO2DDURING3DSCENE;
|
||||
caps->ddsCaps.dwCaps |= DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER;
|
||||
|
|
|
@ -553,7 +553,7 @@ static void fill_caps(LPDDCAPS caps) {
|
|||
DDSCAPS_FRONTBUFFER | DDSCAPS_LOCALVIDMEM | DDSCAPS_NONLOCALVIDMEM | DDSCAPS_OFFSCREENPLAIN |
|
||||
/*DDSCAPS_OVERLAY |*/ DDSCAPS_PALETTE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
|
||||
DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
|
||||
#ifdef HAVE_MESAGL
|
||||
#ifdef HAVE_OPENGL
|
||||
caps->dwCaps |= DDCAPS_3D | DDCAPS_ZBLTS;
|
||||
caps->dwCaps2 |= DDCAPS2_NO2DDURING3DSCENE;
|
||||
caps->ddsCaps.dwCaps |= DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER;
|
||||
|
@ -650,7 +650,7 @@ static HRESULT WINAPI Xlib_IDirectDraw2Impl_QueryInterface(
|
|||
|
||||
return S_OK;
|
||||
}
|
||||
#ifdef HAVE_MESAGL
|
||||
#ifdef HAVE_OPENGL
|
||||
if ( IsEqualGUID( &IID_IDirect3D, refiid ) )
|
||||
return create_direct3d(obj,This);
|
||||
if ( IsEqualGUID( &IID_IDirect3D2, refiid ) )
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "debugtools.h"
|
||||
#include "x11_private.h"
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
#ifdef HAVE_OPENGL
|
||||
/* for d3d texture stuff */
|
||||
# include "mesa_private.h"
|
||||
#endif
|
||||
|
@ -59,7 +59,7 @@ HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_QueryInterface(
|
|||
TRACE(" Creating IDirectDrawSurface interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
#ifdef HAVE_MESAGL
|
||||
#ifdef HAVE_OPENGL
|
||||
if ( IsEqualGUID( &IID_IDirect3DTexture2, refiid ) ) {
|
||||
/* Texture interface */
|
||||
*obj = d3dtexture2_create(This);
|
||||
|
@ -74,7 +74,7 @@ HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_QueryInterface(
|
|||
TRACE(" Creating IDirect3DTexture interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
#endif /* HAVE_MESAGL */
|
||||
#endif /* HAVE_OPENGL */
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
|
|
@ -40,14 +40,6 @@ typedef struct mesa_d3dv_private
|
|||
GLenum nextlight;
|
||||
} mesa_d3dv_private;
|
||||
|
||||
#ifdef USE_OSMESA
|
||||
# define LEAVE_GL() ;
|
||||
# define ENTER_GL() ;
|
||||
#else
|
||||
# define LEAVE_GL() LeaveCriticalSection( &X11DRV_CritSection )
|
||||
# define ENTER_GL() EnterCriticalSection( &X11DRV_CritSection )
|
||||
#endif
|
||||
|
||||
/* Matrix copy WITH transposition */
|
||||
#define conv_mat2(mat,gl_mat) \
|
||||
{ \
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
*.spec.c
|
||||
Makefile
|
||||
libopengl32.so.1.0
|
|
@ -0,0 +1,20 @@
|
|||
TOPSRCDIR = @top_srcdir@
|
||||
TOPOBJDIR = ../..
|
||||
SRCDIR = @srcdir@
|
||||
VPATH = @srcdir@
|
||||
MODULE = opengl32
|
||||
SOVERSION = 1.0
|
||||
IMPORTS = \
|
||||
x11drv \
|
||||
gdi32
|
||||
|
||||
SPEC_SRCS = opengl32.spec
|
||||
|
||||
C_SRCS = \
|
||||
wgl.c \
|
||||
opengl_norm.c \
|
||||
opengl_ext.c
|
||||
|
||||
@MAKE_DLL_RULES@
|
||||
|
||||
### Dependencies:
|
|
@ -0,0 +1,145 @@
|
|||
#!/usr/bin/perl -w
|
||||
|
||||
print "
|
||||
/* Auto-generated file... Do not edit ! */
|
||||
|
||||
#include \"config.h\"
|
||||
#include \"wine_gl.h\"
|
||||
|
||||
#include \"opengl_ext.h\"
|
||||
|
||||
";
|
||||
|
||||
#
|
||||
# First, create a hash-table with all function defined in opengl32.spec
|
||||
#
|
||||
%opengl_std = ();
|
||||
open(SPEC, "dlls/opengl32/opengl32.spec") || die "Could not open spec file";
|
||||
foreach (<SPEC>) {
|
||||
if (($_ =~ /@/) && ($_ !~ /wgl/)) {
|
||||
($name) = ($_ =~ /stdcall (\w*)\(/);
|
||||
$opengl_std{$name} = 1;
|
||||
}
|
||||
}
|
||||
close(SPEC);
|
||||
|
||||
#
|
||||
# Now, the functions from the include file
|
||||
#
|
||||
%opengl_ext = ();
|
||||
open(INC, "/home/ulmer/OpenGL/glext_proto.h") || die "Could not open GL/glext.h";
|
||||
while ($line = <INC>) {
|
||||
if ($line =~ /extern.*APIENTRY/) {
|
||||
# Start of a function declaration
|
||||
($ret, $name, $args) = ($line =~ /extern (\w*) APIENTRY *(\w*) *\((.*)\)/);
|
||||
|
||||
# Now, remove all function already defined in opengl32.spec
|
||||
if ($opengl_std{$name}) {
|
||||
# Do nothing as we already have these functions
|
||||
} else {
|
||||
# Now, get the typedef name (the line after)
|
||||
($typedef_name) = (<INC> =~ /\(APIENTRY *\* *(\w*) *\)/);
|
||||
|
||||
# After that, parse the arguments
|
||||
@args = split /,/, $args;
|
||||
$args_ref = [];
|
||||
foreach (@args) {
|
||||
push @$args_ref, $_;
|
||||
}
|
||||
$opengl_ext{$name} = [ $ret, $typedef_name, $args_ref ];
|
||||
}
|
||||
}
|
||||
}
|
||||
close(INC);
|
||||
|
||||
#
|
||||
# After that, generate the file itself....
|
||||
#
|
||||
print "/* These will be filled during a wglGetProcAddress call */\n";
|
||||
$num = 0;
|
||||
foreach $name (sort keys(%opengl_ext)) {
|
||||
$ref = $opengl_ext{$name};
|
||||
$arg_ref = $$ref[2];
|
||||
@larg = @$arg_ref;
|
||||
|
||||
print "$$ref[0] (*func_$name)(";
|
||||
$farg = shift @larg;
|
||||
print "$farg";
|
||||
foreach (@larg) {
|
||||
print ", $_";
|
||||
}
|
||||
print ") = (void *) 0xdeadbeef;\n";
|
||||
$num++;
|
||||
}
|
||||
print "\n";
|
||||
|
||||
print "/* The function prototypes */\n";
|
||||
foreach $name (sort keys(%opengl_ext)) {
|
||||
$ref = $opengl_ext{$name};
|
||||
$arg_ref = $$ref[2];
|
||||
@larg = @$arg_ref;
|
||||
print "$$ref[0] WINAPI wine_$name(";
|
||||
|
||||
$farg = shift @larg;
|
||||
print "$farg";
|
||||
foreach (@larg) {
|
||||
print ", $_";
|
||||
}
|
||||
print ") ;\n";
|
||||
}
|
||||
print "\n";
|
||||
|
||||
|
||||
print "/* The table giving the correspondance between names and functions */\n";
|
||||
print "int extension_registry_size = $num;\n";
|
||||
print "OpenGL_extension extension_registry[] = {\n";
|
||||
foreach $name (sort keys(%opengl_ext)) {
|
||||
$num--;
|
||||
print " { \"$name\", (void *) wine_$name, (void **) (&func_$name) }";
|
||||
if ($num) {
|
||||
print ",";
|
||||
}
|
||||
print "\n";
|
||||
}
|
||||
print "};\n";
|
||||
print "\n";
|
||||
|
||||
print "/* Now, the function declarations */\n";
|
||||
foreach $name (sort keys(%opengl_ext)) {
|
||||
$ref = $opengl_ext{$name};
|
||||
$arg_ref = $$ref[2];
|
||||
print "$$ref[0] WINAPI wine_$name(";
|
||||
|
||||
$farg = shift @$arg_ref;
|
||||
$num = 0;
|
||||
if ($farg !~ /void/) {
|
||||
print "$farg arg_0";
|
||||
$num++;
|
||||
foreach (@$arg_ref) {
|
||||
print ", $_ arg_$num";
|
||||
$num++;
|
||||
}
|
||||
}
|
||||
print ") {\n";
|
||||
if ($$ref[0] !~ /void/) {
|
||||
print " $$ref[0] ret;\n"
|
||||
}
|
||||
print " ENTER_GL();\n";
|
||||
print " ";
|
||||
if ($$ref[0] !~ /void/) {
|
||||
print " ret = ";
|
||||
}
|
||||
print "func_$name(";
|
||||
if ($num > 0) {
|
||||
print "arg_0";
|
||||
for ($i = 1; $i < $num; $i++) {
|
||||
print ", arg_$i";
|
||||
}
|
||||
}
|
||||
print ");\n";
|
||||
print " LEAVE_GL();\n";
|
||||
if ($$ref[0] !~ /void/) {
|
||||
print " return ret;\n"
|
||||
}
|
||||
print "}\n\n";
|
||||
}
|
|
@ -0,0 +1,91 @@
|
|||
#!/usr/bin/perl -w
|
||||
|
||||
print "
|
||||
/* Auto-generated file... Do not edit ! */
|
||||
|
||||
#include \"config.h\"
|
||||
#include \"wine_gl.h\"
|
||||
|
||||
|
||||
";
|
||||
|
||||
#
|
||||
# Now, the functions from the include file
|
||||
#
|
||||
open(INC, "/usr/X11R6/include/GL/gl.h") || die "Could not open GL/gl.h";
|
||||
while ($line = <INC>) {
|
||||
if ($line =~ /GLAPI.*GLAPIENTRY/) {
|
||||
# Start of a function declaration
|
||||
($ret, $name, $args) = ($line =~ /GLAPI (.*) GLAPIENTRY *(.*)\((.*)/);
|
||||
|
||||
# Remove all extensions except the multitexture one (see OpenGL ABI)
|
||||
if (($name !~ /(MESA|PGI|ARB|EXT)/) ||
|
||||
($name =~ /MultiTexCoord/) ||
|
||||
($name =~ /ActiveTextureARB/)) {
|
||||
print "$ret WINAPI wine_$name(";
|
||||
@rargs = ();
|
||||
@names = ();
|
||||
|
||||
# Now, get the parameters
|
||||
while (1) {
|
||||
@args = split /,|\)/, $args;
|
||||
|
||||
foreach (@args) {
|
||||
if ($_ =~ /[a-z,A-Z]/) {
|
||||
($a) = ($_ =~ /^\s*(.*)\s*$/);
|
||||
if ($a =~ /\*\*/) {
|
||||
($var) = ($a =~ /\*\*(\w*)/);
|
||||
} elsif ($a =~ /\*/) {
|
||||
($var) = ($a =~ /\*(\w*)/);
|
||||
} else {
|
||||
($var) = ($a =~ /\s(\w*)/);
|
||||
}
|
||||
@rargs = (@rargs, $a);
|
||||
if ($var !~ /void/) {
|
||||
@names = (@names, $var);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($args !~ /\)/) {
|
||||
$args = <INC>;
|
||||
} else {
|
||||
last;
|
||||
}
|
||||
}
|
||||
|
||||
print shift @rargs;
|
||||
foreach (@rargs) {
|
||||
print ", $_";
|
||||
}
|
||||
print ") {\n";
|
||||
if ($ret !~ /void/) {
|
||||
print " $ret ret;\n";
|
||||
}
|
||||
print " ENTER_GL();\n";
|
||||
if ($ret !~ /void/) {
|
||||
print " ret = ";
|
||||
} else {
|
||||
print " ";
|
||||
}
|
||||
print "$name(";
|
||||
|
||||
$farg = shift @names;
|
||||
if ($farg) {
|
||||
print "$farg";
|
||||
|
||||
foreach (@names) {
|
||||
print ", $_";
|
||||
}
|
||||
}
|
||||
print ");\n";
|
||||
print " LEAVE_GL();\n";
|
||||
if ($ret !~ /void/) {
|
||||
print " return ret;\n";
|
||||
}
|
||||
print "}\n\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
close(INC);
|
|
@ -0,0 +1,86 @@
|
|||
#!/usr/bin/perl -w
|
||||
|
||||
#
|
||||
# First, the basics and the wgl functions
|
||||
#
|
||||
print "
|
||||
name opengl32
|
||||
type win32
|
||||
|
||||
@ stdcall wglCreateContext(long) wglCreateContext
|
||||
@ stdcall wglCreateLayerContext(long long) wglCreateLayerContext
|
||||
@ stdcall wglCopyContext(long long long) wglCopyContext
|
||||
@ stdcall wglDeleteContext(long) wglDeleteContext
|
||||
@ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane
|
||||
@ stdcall wglGetCurrentContext() wglGetCurrentContext
|
||||
@ stdcall wglGetCurrentDC() wglGetCurrentDC
|
||||
@ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries
|
||||
@ stdcall wglGetProcAddress(str) wglGetProcAddress
|
||||
@ stdcall wglMakeCurrent(long long) wglMakeCurrent
|
||||
@ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette
|
||||
@ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries
|
||||
@ stdcall wglShareLists(long long) wglShareLists
|
||||
@ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers
|
||||
@ stdcall wglUseFontBitmaps(long long long long) wglUseFontBitmaps
|
||||
@ stdcall wglUseFontOutlines(long long long long long long long) wglUseFontOutlines
|
||||
@ stub glGetLevelParameterfv
|
||||
@ stub glGetLevelParameteriv
|
||||
@ stub wglUseFontBitmapsA
|
||||
@ stub wglUseFontOutlinesA
|
||||
@ forward wglChoosePixelFormat GDI32.ChoosePixelFormat
|
||||
@ forward wglDescribePixelFormat GDI32.DescribePixelFormat
|
||||
@ forward wglGetPixelFormat GDI32.GetPixelFormat
|
||||
@ forward wglSetPixelFormat GDI32.SetPixelFormat
|
||||
@ forward wglSwapBuffers GDI32.SwapBuffers
|
||||
";
|
||||
|
||||
#
|
||||
# Now, the functions from the include file
|
||||
#
|
||||
open(INC, "/usr/X11R6/include/GL/gl.h") || die "Could not open GL/gl.h";
|
||||
|
||||
while ($line = <INC>) {
|
||||
if ($line =~ /GLAPI.*GLAPIENTRY/) {
|
||||
# Start of a function declaration
|
||||
($name, $args) = ($line =~ /GLAPIENTRY *(.*)\((.*)/);
|
||||
|
||||
# Remove all extensions except the multitexture one (see OpenGL ABI)
|
||||
if (($name !~ /(MESA|PGI|ARB|EXT)/) ||
|
||||
($name =~ /MultiTexCoord/) ||
|
||||
($name =~ /ActiveTextureARB/)) {
|
||||
print "@ stdcall $name(";
|
||||
|
||||
# Now, get the parameters
|
||||
while (1) {
|
||||
@args = split /,/, $args;
|
||||
|
||||
foreach (@args) {
|
||||
if ($_ =~ /\)/) {
|
||||
($_) = ($_ =~ /(.*)\)/);
|
||||
}
|
||||
|
||||
if ($_ =~ /\*/) {
|
||||
print "ptr ";
|
||||
} elsif ($_ =~ /[a-zA-Z]/) {
|
||||
($type) = ($_ =~ /^ *(.*) +.*/);
|
||||
if ($type =~ /double/) {
|
||||
print "double ";
|
||||
} elsif ($type !~ /void/) {
|
||||
print "long ";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($args !~ /\)/) {
|
||||
$args = <INC>;
|
||||
} else {
|
||||
last;
|
||||
}
|
||||
}
|
||||
|
||||
print ") wine_$name\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
close(INC);
|
|
@ -0,0 +1,437 @@
|
|||
|
||||
name opengl32
|
||||
type win32
|
||||
|
||||
@ stdcall wglCreateContext(long) wglCreateContext
|
||||
@ stdcall wglCreateLayerContext(long long) wglCreateLayerContext
|
||||
@ stdcall wglCopyContext(long long long) wglCopyContext
|
||||
@ stdcall wglDeleteContext(long) wglDeleteContext
|
||||
@ stdcall wglDescribeLayerPlane(long long long long ptr) wglDescribeLayerPlane
|
||||
@ stdcall wglGetCurrentContext() wglGetCurrentContext
|
||||
@ stdcall wglGetCurrentDC() wglGetCurrentDC
|
||||
@ stdcall wglGetLayerPaletteEntries(long long long long ptr) wglGetLayerPaletteEntries
|
||||
@ stdcall wglGetProcAddress(str) wglGetProcAddress
|
||||
@ stdcall wglMakeCurrent(long long) wglMakeCurrent
|
||||
@ stdcall wglRealizeLayerPalette(long long long) wglRealizeLayerPalette
|
||||
@ stdcall wglSetLayerPaletteEntries(long long long long ptr) wglSetLayerPaletteEntries
|
||||
@ stdcall wglShareLists(long long) wglShareLists
|
||||
@ stdcall wglSwapLayerBuffers(long long) wglSwapLayerBuffers
|
||||
@ stdcall wglUseFontBitmaps(long long long long) wglUseFontBitmaps
|
||||
@ stdcall wglUseFontOutlines(long long long long long long long) wglUseFontOutlines
|
||||
@ stub glGetLevelParameterfv
|
||||
@ stub glGetLevelParameteriv
|
||||
@ stub wglUseFontBitmapsA
|
||||
@ stub wglUseFontOutlinesA
|
||||
@ forward wglChoosePixelFormat GDI32.ChoosePixelFormat
|
||||
@ forward wglDescribePixelFormat GDI32.DescribePixelFormat
|
||||
@ forward wglGetPixelFormat GDI32.GetPixelFormat
|
||||
@ forward wglSetPixelFormat GDI32.SetPixelFormat
|
||||
@ forward wglSwapBuffers GDI32.SwapBuffers
|
||||
@ stdcall glClearIndex(long ) wine_glClearIndex
|
||||
@ stdcall glClearColor(long long long long ) wine_glClearColor
|
||||
@ stdcall glClear(long ) wine_glClear
|
||||
@ stdcall glIndexMask(long ) wine_glIndexMask
|
||||
@ stdcall glColorMask(long long long long ) wine_glColorMask
|
||||
@ stdcall glAlphaFunc(long long ) wine_glAlphaFunc
|
||||
@ stdcall glBlendFunc(long long ) wine_glBlendFunc
|
||||
@ stdcall glLogicOp(long ) wine_glLogicOp
|
||||
@ stdcall glCullFace(long ) wine_glCullFace
|
||||
@ stdcall glFrontFace(long ) wine_glFrontFace
|
||||
@ stdcall glPointSize(long ) wine_glPointSize
|
||||
@ stdcall glLineWidth(long ) wine_glLineWidth
|
||||
@ stdcall glLineStipple(long long ) wine_glLineStipple
|
||||
@ stdcall glPolygonMode(long long ) wine_glPolygonMode
|
||||
@ stdcall glPolygonOffset(long long ) wine_glPolygonOffset
|
||||
@ stdcall glPolygonStipple(ptr ) wine_glPolygonStipple
|
||||
@ stdcall glGetPolygonStipple(ptr ) wine_glGetPolygonStipple
|
||||
@ stdcall glEdgeFlag(long ) wine_glEdgeFlag
|
||||
@ stdcall glEdgeFlagv(ptr ) wine_glEdgeFlagv
|
||||
@ stdcall glScissor(long long long long ) wine_glScissor
|
||||
@ stdcall glClipPlane(long ptr ) wine_glClipPlane
|
||||
@ stdcall glGetClipPlane(long ptr ) wine_glGetClipPlane
|
||||
@ stdcall glDrawBuffer(long ) wine_glDrawBuffer
|
||||
@ stdcall glReadBuffer(long ) wine_glReadBuffer
|
||||
@ stdcall glEnable(long ) wine_glEnable
|
||||
@ stdcall glDisable(long ) wine_glDisable
|
||||
@ stdcall glIsEnabled(long ) wine_glIsEnabled
|
||||
@ stdcall glEnableClientState(long ) wine_glEnableClientState
|
||||
@ stdcall glDisableClientState(long ) wine_glDisableClientState
|
||||
@ stdcall glGetBooleanv(long ptr ) wine_glGetBooleanv
|
||||
@ stdcall glGetDoublev(long ptr ) wine_glGetDoublev
|
||||
@ stdcall glGetFloatv(long ptr ) wine_glGetFloatv
|
||||
@ stdcall glGetIntegerv(long ptr ) wine_glGetIntegerv
|
||||
@ stdcall glPushAttrib(long ) wine_glPushAttrib
|
||||
@ stdcall glPopAttrib() wine_glPopAttrib
|
||||
@ stdcall glPushClientAttrib(long ) wine_glPushClientAttrib
|
||||
@ stdcall glPopClientAttrib() wine_glPopClientAttrib
|
||||
@ stdcall glRenderMode(long ) wine_glRenderMode
|
||||
@ stdcall glGetError() wine_glGetError
|
||||
@ stdcall glGetString(long ) wine_glGetString
|
||||
@ stdcall glFinish() wine_glFinish
|
||||
@ stdcall glFlush() wine_glFlush
|
||||
@ stdcall glHint(long long ) wine_glHint
|
||||
@ stdcall glClearDepth(long ) wine_glClearDepth
|
||||
@ stdcall glDepthFunc(long ) wine_glDepthFunc
|
||||
@ stdcall glDepthMask(long ) wine_glDepthMask
|
||||
@ stdcall glDepthRange(long long ) wine_glDepthRange
|
||||
@ stdcall glClearAccum(long long long long ) wine_glClearAccum
|
||||
@ stdcall glAccum(long long ) wine_glAccum
|
||||
@ stdcall glMatrixMode(long ) wine_glMatrixMode
|
||||
@ stdcall glOrtho(double double double double double double ) wine_glOrtho
|
||||
@ stdcall glFrustum(double double double double double double ) wine_glFrustum
|
||||
@ stdcall glViewport(long long long long ) wine_glViewport
|
||||
@ stdcall glPushMatrix() wine_glPushMatrix
|
||||
@ stdcall glPopMatrix() wine_glPopMatrix
|
||||
@ stdcall glLoadIdentity() wine_glLoadIdentity
|
||||
@ stdcall glLoadMatrixd(ptr ) wine_glLoadMatrixd
|
||||
@ stdcall glLoadMatrixf(ptr ) wine_glLoadMatrixf
|
||||
@ stdcall glMultMatrixd(ptr ) wine_glMultMatrixd
|
||||
@ stdcall glMultMatrixf(ptr ) wine_glMultMatrixf
|
||||
@ stdcall glRotated(double double double double ) wine_glRotated
|
||||
@ stdcall glRotatef(long long long long ) wine_glRotatef
|
||||
@ stdcall glScaled(double double double ) wine_glScaled
|
||||
@ stdcall glScalef(long long long ) wine_glScalef
|
||||
@ stdcall glTranslated(double double double ) wine_glTranslated
|
||||
@ stdcall glTranslatef(long long long ) wine_glTranslatef
|
||||
@ stdcall glIsList(long ) wine_glIsList
|
||||
@ stdcall glDeleteLists(long long ) wine_glDeleteLists
|
||||
@ stdcall glGenLists(long ) wine_glGenLists
|
||||
@ stdcall glNewList(long long ) wine_glNewList
|
||||
@ stdcall glEndList() wine_glEndList
|
||||
@ stdcall glCallList(long ) wine_glCallList
|
||||
@ stdcall glCallLists(long long ptr ) wine_glCallLists
|
||||
@ stdcall glListBase(long ) wine_glListBase
|
||||
@ stdcall glBegin(long ) wine_glBegin
|
||||
@ stdcall glEnd() wine_glEnd
|
||||
@ stdcall glVertex2d(double double ) wine_glVertex2d
|
||||
@ stdcall glVertex2f(long long ) wine_glVertex2f
|
||||
@ stdcall glVertex2i(long long ) wine_glVertex2i
|
||||
@ stdcall glVertex2s(long long ) wine_glVertex2s
|
||||
@ stdcall glVertex3d(double double double ) wine_glVertex3d
|
||||
@ stdcall glVertex3f(long long long ) wine_glVertex3f
|
||||
@ stdcall glVertex3i(long long long ) wine_glVertex3i
|
||||
@ stdcall glVertex3s(long long long ) wine_glVertex3s
|
||||
@ stdcall glVertex4d(double double double double ) wine_glVertex4d
|
||||
@ stdcall glVertex4f(long long long long ) wine_glVertex4f
|
||||
@ stdcall glVertex4i(long long long long ) wine_glVertex4i
|
||||
@ stdcall glVertex4s(long long long long ) wine_glVertex4s
|
||||
@ stdcall glVertex2dv(ptr ) wine_glVertex2dv
|
||||
@ stdcall glVertex2fv(ptr ) wine_glVertex2fv
|
||||
@ stdcall glVertex2iv(ptr ) wine_glVertex2iv
|
||||
@ stdcall glVertex2sv(ptr ) wine_glVertex2sv
|
||||
@ stdcall glVertex3dv(ptr ) wine_glVertex3dv
|
||||
@ stdcall glVertex3fv(ptr ) wine_glVertex3fv
|
||||
@ stdcall glVertex3iv(ptr ) wine_glVertex3iv
|
||||
@ stdcall glVertex3sv(ptr ) wine_glVertex3sv
|
||||
@ stdcall glVertex4dv(ptr ) wine_glVertex4dv
|
||||
@ stdcall glVertex4fv(ptr ) wine_glVertex4fv
|
||||
@ stdcall glVertex4iv(ptr ) wine_glVertex4iv
|
||||
@ stdcall glVertex4sv(ptr ) wine_glVertex4sv
|
||||
@ stdcall glNormal3b(long long long ) wine_glNormal3b
|
||||
@ stdcall glNormal3d(double double double ) wine_glNormal3d
|
||||
@ stdcall glNormal3f(long long long ) wine_glNormal3f
|
||||
@ stdcall glNormal3i(long long long ) wine_glNormal3i
|
||||
@ stdcall glNormal3s(long long long ) wine_glNormal3s
|
||||
@ stdcall glNormal3bv(ptr ) wine_glNormal3bv
|
||||
@ stdcall glNormal3dv(ptr ) wine_glNormal3dv
|
||||
@ stdcall glNormal3fv(ptr ) wine_glNormal3fv
|
||||
@ stdcall glNormal3iv(ptr ) wine_glNormal3iv
|
||||
@ stdcall glNormal3sv(ptr ) wine_glNormal3sv
|
||||
@ stdcall glIndexd(double ) wine_glIndexd
|
||||
@ stdcall glIndexf(long ) wine_glIndexf
|
||||
@ stdcall glIndexi(long ) wine_glIndexi
|
||||
@ stdcall glIndexs(long ) wine_glIndexs
|
||||
@ stdcall glIndexub(long ) wine_glIndexub
|
||||
@ stdcall glIndexdv(ptr ) wine_glIndexdv
|
||||
@ stdcall glIndexfv(ptr ) wine_glIndexfv
|
||||
@ stdcall glIndexiv(ptr ) wine_glIndexiv
|
||||
@ stdcall glIndexsv(ptr ) wine_glIndexsv
|
||||
@ stdcall glIndexubv(ptr ) wine_glIndexubv
|
||||
@ stdcall glColor3b(long long long ) wine_glColor3b
|
||||
@ stdcall glColor3d(double double double ) wine_glColor3d
|
||||
@ stdcall glColor3f(long long long ) wine_glColor3f
|
||||
@ stdcall glColor3i(long long long ) wine_glColor3i
|
||||
@ stdcall glColor3s(long long long ) wine_glColor3s
|
||||
@ stdcall glColor3ub(long long long ) wine_glColor3ub
|
||||
@ stdcall glColor3ui(long long long ) wine_glColor3ui
|
||||
@ stdcall glColor3us(long long long ) wine_glColor3us
|
||||
@ stdcall glColor4b(long long long long ) wine_glColor4b
|
||||
@ stdcall glColor4d(double double double double ) wine_glColor4d
|
||||
@ stdcall glColor4f(long long long long ) wine_glColor4f
|
||||
@ stdcall glColor4i(long long long long ) wine_glColor4i
|
||||
@ stdcall glColor4s(long long long long ) wine_glColor4s
|
||||
@ stdcall glColor4ub(long long long long ) wine_glColor4ub
|
||||
@ stdcall glColor4ui(long long long long ) wine_glColor4ui
|
||||
@ stdcall glColor4us(long long long long ) wine_glColor4us
|
||||
@ stdcall glColor3bv(ptr ) wine_glColor3bv
|
||||
@ stdcall glColor3dv(ptr ) wine_glColor3dv
|
||||
@ stdcall glColor3fv(ptr ) wine_glColor3fv
|
||||
@ stdcall glColor3iv(ptr ) wine_glColor3iv
|
||||
@ stdcall glColor3sv(ptr ) wine_glColor3sv
|
||||
@ stdcall glColor3ubv(ptr ) wine_glColor3ubv
|
||||
@ stdcall glColor3uiv(ptr ) wine_glColor3uiv
|
||||
@ stdcall glColor3usv(ptr ) wine_glColor3usv
|
||||
@ stdcall glColor4bv(ptr ) wine_glColor4bv
|
||||
@ stdcall glColor4dv(ptr ) wine_glColor4dv
|
||||
@ stdcall glColor4fv(ptr ) wine_glColor4fv
|
||||
@ stdcall glColor4iv(ptr ) wine_glColor4iv
|
||||
@ stdcall glColor4sv(ptr ) wine_glColor4sv
|
||||
@ stdcall glColor4ubv(ptr ) wine_glColor4ubv
|
||||
@ stdcall glColor4uiv(ptr ) wine_glColor4uiv
|
||||
@ stdcall glColor4usv(ptr ) wine_glColor4usv
|
||||
@ stdcall glTexCoord1d(double ) wine_glTexCoord1d
|
||||
@ stdcall glTexCoord1f(long ) wine_glTexCoord1f
|
||||
@ stdcall glTexCoord1i(long ) wine_glTexCoord1i
|
||||
@ stdcall glTexCoord1s(long ) wine_glTexCoord1s
|
||||
@ stdcall glTexCoord2d(double double ) wine_glTexCoord2d
|
||||
@ stdcall glTexCoord2f(long long ) wine_glTexCoord2f
|
||||
@ stdcall glTexCoord2i(long long ) wine_glTexCoord2i
|
||||
@ stdcall glTexCoord2s(long long ) wine_glTexCoord2s
|
||||
@ stdcall glTexCoord3d(double double double ) wine_glTexCoord3d
|
||||
@ stdcall glTexCoord3f(long long long ) wine_glTexCoord3f
|
||||
@ stdcall glTexCoord3i(long long long ) wine_glTexCoord3i
|
||||
@ stdcall glTexCoord3s(long long long ) wine_glTexCoord3s
|
||||
@ stdcall glTexCoord4d(double double double double ) wine_glTexCoord4d
|
||||
@ stdcall glTexCoord4f(long long long long ) wine_glTexCoord4f
|
||||
@ stdcall glTexCoord4i(long long long long ) wine_glTexCoord4i
|
||||
@ stdcall glTexCoord4s(long long long long ) wine_glTexCoord4s
|
||||
@ stdcall glTexCoord1dv(ptr ) wine_glTexCoord1dv
|
||||
@ stdcall glTexCoord1fv(ptr ) wine_glTexCoord1fv
|
||||
@ stdcall glTexCoord1iv(ptr ) wine_glTexCoord1iv
|
||||
@ stdcall glTexCoord1sv(ptr ) wine_glTexCoord1sv
|
||||
@ stdcall glTexCoord2dv(ptr ) wine_glTexCoord2dv
|
||||
@ stdcall glTexCoord2fv(ptr ) wine_glTexCoord2fv
|
||||
@ stdcall glTexCoord2iv(ptr ) wine_glTexCoord2iv
|
||||
@ stdcall glTexCoord2sv(ptr ) wine_glTexCoord2sv
|
||||
@ stdcall glTexCoord3dv(ptr ) wine_glTexCoord3dv
|
||||
@ stdcall glTexCoord3fv(ptr ) wine_glTexCoord3fv
|
||||
@ stdcall glTexCoord3iv(ptr ) wine_glTexCoord3iv
|
||||
@ stdcall glTexCoord3sv(ptr ) wine_glTexCoord3sv
|
||||
@ stdcall glTexCoord4dv(ptr ) wine_glTexCoord4dv
|
||||
@ stdcall glTexCoord4fv(ptr ) wine_glTexCoord4fv
|
||||
@ stdcall glTexCoord4iv(ptr ) wine_glTexCoord4iv
|
||||
@ stdcall glTexCoord4sv(ptr ) wine_glTexCoord4sv
|
||||
@ stdcall glRasterPos2d(double double ) wine_glRasterPos2d
|
||||
@ stdcall glRasterPos2f(long long ) wine_glRasterPos2f
|
||||
@ stdcall glRasterPos2i(long long ) wine_glRasterPos2i
|
||||
@ stdcall glRasterPos2s(long long ) wine_glRasterPos2s
|
||||
@ stdcall glRasterPos3d(double double double ) wine_glRasterPos3d
|
||||
@ stdcall glRasterPos3f(long long long ) wine_glRasterPos3f
|
||||
@ stdcall glRasterPos3i(long long long ) wine_glRasterPos3i
|
||||
@ stdcall glRasterPos3s(long long long ) wine_glRasterPos3s
|
||||
@ stdcall glRasterPos4d(double double double double ) wine_glRasterPos4d
|
||||
@ stdcall glRasterPos4f(long long long long ) wine_glRasterPos4f
|
||||
@ stdcall glRasterPos4i(long long long long ) wine_glRasterPos4i
|
||||
@ stdcall glRasterPos4s(long long long long ) wine_glRasterPos4s
|
||||
@ stdcall glRasterPos2dv(ptr ) wine_glRasterPos2dv
|
||||
@ stdcall glRasterPos2fv(ptr ) wine_glRasterPos2fv
|
||||
@ stdcall glRasterPos2iv(ptr ) wine_glRasterPos2iv
|
||||
@ stdcall glRasterPos2sv(ptr ) wine_glRasterPos2sv
|
||||
@ stdcall glRasterPos3dv(ptr ) wine_glRasterPos3dv
|
||||
@ stdcall glRasterPos3fv(ptr ) wine_glRasterPos3fv
|
||||
@ stdcall glRasterPos3iv(ptr ) wine_glRasterPos3iv
|
||||
@ stdcall glRasterPos3sv(ptr ) wine_glRasterPos3sv
|
||||
@ stdcall glRasterPos4dv(ptr ) wine_glRasterPos4dv
|
||||
@ stdcall glRasterPos4fv(ptr ) wine_glRasterPos4fv
|
||||
@ stdcall glRasterPos4iv(ptr ) wine_glRasterPos4iv
|
||||
@ stdcall glRasterPos4sv(ptr ) wine_glRasterPos4sv
|
||||
@ stdcall glRectd(double double double double ) wine_glRectd
|
||||
@ stdcall glRectf(long long long long ) wine_glRectf
|
||||
@ stdcall glRecti(long long long long ) wine_glRecti
|
||||
@ stdcall glRects(long long long long ) wine_glRects
|
||||
@ stdcall glRectdv(ptr ptr ) wine_glRectdv
|
||||
@ stdcall glRectfv(ptr ptr ) wine_glRectfv
|
||||
@ stdcall glRectiv(ptr ptr ) wine_glRectiv
|
||||
@ stdcall glRectsv(ptr ptr ) wine_glRectsv
|
||||
@ stdcall glVertexPointer(long long long ptr ) wine_glVertexPointer
|
||||
@ stdcall glNormalPointer(long long ptr ) wine_glNormalPointer
|
||||
@ stdcall glColorPointer(long long long ptr ) wine_glColorPointer
|
||||
@ stdcall glIndexPointer(long long ptr ) wine_glIndexPointer
|
||||
@ stdcall glTexCoordPointer(long long long ptr ) wine_glTexCoordPointer
|
||||
@ stdcall glEdgeFlagPointer(long ptr ) wine_glEdgeFlagPointer
|
||||
@ stdcall glGetPointerv(long ptr ) wine_glGetPointerv
|
||||
@ stdcall glArrayElement(long ) wine_glArrayElement
|
||||
@ stdcall glDrawArrays(long long long ) wine_glDrawArrays
|
||||
@ stdcall glDrawElements(long long long ptr ) wine_glDrawElements
|
||||
@ stdcall glInterleavedArrays(long long ptr ) wine_glInterleavedArrays
|
||||
@ stdcall glShadeModel(long ) wine_glShadeModel
|
||||
@ stdcall glLightf(long long long ) wine_glLightf
|
||||
@ stdcall glLighti(long long long ) wine_glLighti
|
||||
@ stdcall glLightfv(long long ptr ) wine_glLightfv
|
||||
@ stdcall glLightiv(long long ptr ) wine_glLightiv
|
||||
@ stdcall glGetLightfv(long long ptr ) wine_glGetLightfv
|
||||
@ stdcall glGetLightiv(long long ptr ) wine_glGetLightiv
|
||||
@ stdcall glLightModelf(long long ) wine_glLightModelf
|
||||
@ stdcall glLightModeli(long long ) wine_glLightModeli
|
||||
@ stdcall glLightModelfv(long ptr ) wine_glLightModelfv
|
||||
@ stdcall glLightModeliv(long ptr ) wine_glLightModeliv
|
||||
@ stdcall glMaterialf(long long long ) wine_glMaterialf
|
||||
@ stdcall glMateriali(long long long ) wine_glMateriali
|
||||
@ stdcall glMaterialfv(long long ptr ) wine_glMaterialfv
|
||||
@ stdcall glMaterialiv(long long ptr ) wine_glMaterialiv
|
||||
@ stdcall glGetMaterialfv(long long ptr ) wine_glGetMaterialfv
|
||||
@ stdcall glGetMaterialiv(long long ptr ) wine_glGetMaterialiv
|
||||
@ stdcall glColorMaterial(long long ) wine_glColorMaterial
|
||||
@ stdcall glPixelZoom(long long ) wine_glPixelZoom
|
||||
@ stdcall glPixelStoref(long long ) wine_glPixelStoref
|
||||
@ stdcall glPixelStorei(long long ) wine_glPixelStorei
|
||||
@ stdcall glPixelTransferf(long long ) wine_glPixelTransferf
|
||||
@ stdcall glPixelTransferi(long long ) wine_glPixelTransferi
|
||||
@ stdcall glPixelMapfv(long long ptr ) wine_glPixelMapfv
|
||||
@ stdcall glPixelMapuiv(long long ptr ) wine_glPixelMapuiv
|
||||
@ stdcall glPixelMapusv(long long ptr ) wine_glPixelMapusv
|
||||
@ stdcall glGetPixelMapfv(long ptr ) wine_glGetPixelMapfv
|
||||
@ stdcall glGetPixelMapuiv(long ptr ) wine_glGetPixelMapuiv
|
||||
@ stdcall glGetPixelMapusv(long ptr ) wine_glGetPixelMapusv
|
||||
@ stdcall glBitmap(long long long long long long ptr ) wine_glBitmap
|
||||
@ stdcall glReadPixels(long long long long long long ptr ) wine_glReadPixels
|
||||
@ stdcall glDrawPixels(long long long long ptr ) wine_glDrawPixels
|
||||
@ stdcall glCopyPixels(long long long long long ) wine_glCopyPixels
|
||||
@ stdcall glStencilFunc(long long long ) wine_glStencilFunc
|
||||
@ stdcall glStencilMask(long ) wine_glStencilMask
|
||||
@ stdcall glStencilOp(long long long ) wine_glStencilOp
|
||||
@ stdcall glClearStencil(long ) wine_glClearStencil
|
||||
@ stdcall glTexGend(long long double ) wine_glTexGend
|
||||
@ stdcall glTexGenf(long long long ) wine_glTexGenf
|
||||
@ stdcall glTexGeni(long long long ) wine_glTexGeni
|
||||
@ stdcall glTexGendv(long long ptr ) wine_glTexGendv
|
||||
@ stdcall glTexGenfv(long long ptr ) wine_glTexGenfv
|
||||
@ stdcall glTexGeniv(long long ptr ) wine_glTexGeniv
|
||||
@ stdcall glGetTexGendv(long long ptr ) wine_glGetTexGendv
|
||||
@ stdcall glGetTexGenfv(long long ptr ) wine_glGetTexGenfv
|
||||
@ stdcall glGetTexGeniv(long long ptr ) wine_glGetTexGeniv
|
||||
@ stdcall glTexEnvf(long long long ) wine_glTexEnvf
|
||||
@ stdcall glTexEnvi(long long long ) wine_glTexEnvi
|
||||
@ stdcall glTexEnvfv(long long ptr ) wine_glTexEnvfv
|
||||
@ stdcall glTexEnviv(long long ptr ) wine_glTexEnviv
|
||||
@ stdcall glGetTexEnvfv(long long ptr ) wine_glGetTexEnvfv
|
||||
@ stdcall glGetTexEnviv(long long ptr ) wine_glGetTexEnviv
|
||||
@ stdcall glTexParameterf(long long long ) wine_glTexParameterf
|
||||
@ stdcall glTexParameteri(long long long ) wine_glTexParameteri
|
||||
@ stdcall glTexParameterfv(long long ptr ) wine_glTexParameterfv
|
||||
@ stdcall glTexParameteriv(long long ptr ) wine_glTexParameteriv
|
||||
@ stdcall glGetTexParameterfv(long long ptr ) wine_glGetTexParameterfv
|
||||
@ stdcall glGetTexParameteriv(long long ptr ) wine_glGetTexParameteriv
|
||||
@ stdcall glGetTexLevelParameterfv(long long long ptr ) wine_glGetTexLevelParameterfv
|
||||
@ stdcall glGetTexLevelParameteriv(long long long ptr ) wine_glGetTexLevelParameteriv
|
||||
@ stdcall glTexImage1D(long long long long long long long ptr ) wine_glTexImage1D
|
||||
@ stdcall glTexImage2D(long long long long long long long long ptr ) wine_glTexImage2D
|
||||
@ stdcall glGetTexImage(long long long long ptr ) wine_glGetTexImage
|
||||
@ stdcall glGenTextures(long ptr ) wine_glGenTextures
|
||||
@ stdcall glDeleteTextures(long ptr ) wine_glDeleteTextures
|
||||
@ stdcall glBindTexture(long long ) wine_glBindTexture
|
||||
@ stdcall glPrioritizeTextures(long ptr ptr ) wine_glPrioritizeTextures
|
||||
@ stdcall glAreTexturesResident(long ptr ptr ) wine_glAreTexturesResident
|
||||
@ stdcall glIsTexture(long ) wine_glIsTexture
|
||||
@ stdcall glTexSubImage1D(long long long long long long ptr ) wine_glTexSubImage1D
|
||||
@ stdcall glTexSubImage2D(long long long long long long long long ptr ) wine_glTexSubImage2D
|
||||
@ stdcall glCopyTexImage1D(long long long long long long long ) wine_glCopyTexImage1D
|
||||
@ stdcall glCopyTexImage2D(long long long long long long long long ) wine_glCopyTexImage2D
|
||||
@ stdcall glCopyTexSubImage1D(long long long long long long ) wine_glCopyTexSubImage1D
|
||||
@ stdcall glCopyTexSubImage2D(long long long long long long long long ) wine_glCopyTexSubImage2D
|
||||
@ stdcall glMap1d(long double double long long ptr ) wine_glMap1d
|
||||
@ stdcall glMap1f(long long long long long ptr ) wine_glMap1f
|
||||
@ stdcall glMap2d(long double double long long double double long long ptr ) wine_glMap2d
|
||||
@ stdcall glMap2f(long long long long long long long long long ptr ) wine_glMap2f
|
||||
@ stdcall glGetMapdv(long long ptr ) wine_glGetMapdv
|
||||
@ stdcall glGetMapfv(long long ptr ) wine_glGetMapfv
|
||||
@ stdcall glGetMapiv(long long ptr ) wine_glGetMapiv
|
||||
@ stdcall glEvalCoord1d(double ) wine_glEvalCoord1d
|
||||
@ stdcall glEvalCoord1f(long ) wine_glEvalCoord1f
|
||||
@ stdcall glEvalCoord1dv(ptr ) wine_glEvalCoord1dv
|
||||
@ stdcall glEvalCoord1fv(ptr ) wine_glEvalCoord1fv
|
||||
@ stdcall glEvalCoord2d(double double ) wine_glEvalCoord2d
|
||||
@ stdcall glEvalCoord2f(long long ) wine_glEvalCoord2f
|
||||
@ stdcall glEvalCoord2dv(ptr ) wine_glEvalCoord2dv
|
||||
@ stdcall glEvalCoord2fv(ptr ) wine_glEvalCoord2fv
|
||||
@ stdcall glMapGrid1d(long double double ) wine_glMapGrid1d
|
||||
@ stdcall glMapGrid1f(long long long ) wine_glMapGrid1f
|
||||
@ stdcall glMapGrid2d(long double double long double double ) wine_glMapGrid2d
|
||||
@ stdcall glMapGrid2f(long long long long long long ) wine_glMapGrid2f
|
||||
@ stdcall glEvalPoint1(long ) wine_glEvalPoint1
|
||||
@ stdcall glEvalPoint2(long long ) wine_glEvalPoint2
|
||||
@ stdcall glEvalMesh1(long long long ) wine_glEvalMesh1
|
||||
@ stdcall glEvalMesh2(long long long long long ) wine_glEvalMesh2
|
||||
@ stdcall glFogf(long long ) wine_glFogf
|
||||
@ stdcall glFogi(long long ) wine_glFogi
|
||||
@ stdcall glFogfv(long ptr ) wine_glFogfv
|
||||
@ stdcall glFogiv(long ptr ) wine_glFogiv
|
||||
@ stdcall glFeedbackBuffer(long long ptr ) wine_glFeedbackBuffer
|
||||
@ stdcall glPassThrough(long ) wine_glPassThrough
|
||||
@ stdcall glSelectBuffer(long ptr ) wine_glSelectBuffer
|
||||
@ stdcall glInitNames() wine_glInitNames
|
||||
@ stdcall glLoadName(long ) wine_glLoadName
|
||||
@ stdcall glPushName(long ) wine_glPushName
|
||||
@ stdcall glPopName() wine_glPopName
|
||||
@ stdcall glDrawRangeElements(long long long long long ptr ) wine_glDrawRangeElements
|
||||
@ stdcall glTexImage3D(long long long long long long long long long ptr ) wine_glTexImage3D
|
||||
@ stdcall glTexSubImage3D(long long long long long long long long long long ptr ) wine_glTexSubImage3D
|
||||
@ stdcall glCopyTexSubImage3D(long long long long long long long long long ) wine_glCopyTexSubImage3D
|
||||
@ stdcall glColorTable(long long long long long ptr ) wine_glColorTable
|
||||
@ stdcall glColorSubTable(long long long long long ptr ) wine_glColorSubTable
|
||||
@ stdcall glColorTableParameteriv(long long ptr ) wine_glColorTableParameteriv
|
||||
@ stdcall glColorTableParameterfv(long long ptr ) wine_glColorTableParameterfv
|
||||
@ stdcall glCopyColorSubTable(long long long long long ) wine_glCopyColorSubTable
|
||||
@ stdcall glCopyColorTable(long long long long long ) wine_glCopyColorTable
|
||||
@ stdcall glGetColorTable(long long long ptr ) wine_glGetColorTable
|
||||
@ stdcall glGetColorTableParameterfv(long long ptr ) wine_glGetColorTableParameterfv
|
||||
@ stdcall glGetColorTableParameteriv(long long ptr ) wine_glGetColorTableParameteriv
|
||||
@ stdcall glBlendEquation(long ) wine_glBlendEquation
|
||||
@ stdcall glBlendColor(long long long long ) wine_glBlendColor
|
||||
@ stdcall glHistogram(long long long long ) wine_glHistogram
|
||||
@ stdcall glResetHistogram(long ) wine_glResetHistogram
|
||||
@ stdcall glGetHistogram(long long long long ptr ) wine_glGetHistogram
|
||||
@ stdcall glGetHistogramParameterfv(long long ptr ) wine_glGetHistogramParameterfv
|
||||
@ stdcall glGetHistogramParameteriv(long long ptr ) wine_glGetHistogramParameteriv
|
||||
@ stdcall glMinmax(long long long ) wine_glMinmax
|
||||
@ stdcall glResetMinmax(long ) wine_glResetMinmax
|
||||
@ stdcall glGetMinmax(long long long long ptr ) wine_glGetMinmax
|
||||
@ stdcall glGetMinmaxParameterfv(long long ptr ) wine_glGetMinmaxParameterfv
|
||||
@ stdcall glGetMinmaxParameteriv(long long ptr ) wine_glGetMinmaxParameteriv
|
||||
@ stdcall glConvolutionFilter1D(long long long long long ptr ) wine_glConvolutionFilter1D
|
||||
@ stdcall glConvolutionFilter2D(long long long long long long ptr ) wine_glConvolutionFilter2D
|
||||
@ stdcall glConvolutionParameterf(long long long ) wine_glConvolutionParameterf
|
||||
@ stdcall glConvolutionParameterfv(long long ptr ) wine_glConvolutionParameterfv
|
||||
@ stdcall glConvolutionParameteri(long long long ) wine_glConvolutionParameteri
|
||||
@ stdcall glConvolutionParameteriv(long long ptr ) wine_glConvolutionParameteriv
|
||||
@ stdcall glCopyConvolutionFilter1D(long long long long long ) wine_glCopyConvolutionFilter1D
|
||||
@ stdcall glCopyConvolutionFilter2D(long long long long long long ) wine_glCopyConvolutionFilter2D
|
||||
@ stdcall glGetConvolutionFilter(long long long ptr ) wine_glGetConvolutionFilter
|
||||
@ stdcall glGetConvolutionParameterfv(long long ptr ) wine_glGetConvolutionParameterfv
|
||||
@ stdcall glGetConvolutionParameteriv(long long ptr ) wine_glGetConvolutionParameteriv
|
||||
@ stdcall glSeparableFilter2D(long long long long long long ptr ptr ) wine_glSeparableFilter2D
|
||||
@ stdcall glGetSeparableFilter(long long long ptr ptr ptr ) wine_glGetSeparableFilter
|
||||
@ stdcall glActiveTextureARB(long ) wine_glActiveTextureARB
|
||||
@ stdcall glClientActiveTextureARB(long ) wine_glClientActiveTextureARB
|
||||
@ stdcall glMultiTexCoord1dARB(long double ) wine_glMultiTexCoord1dARB
|
||||
@ stdcall glMultiTexCoord1dvARB(long ptr ) wine_glMultiTexCoord1dvARB
|
||||
@ stdcall glMultiTexCoord1fARB(long long ) wine_glMultiTexCoord1fARB
|
||||
@ stdcall glMultiTexCoord1fvARB(long ptr ) wine_glMultiTexCoord1fvARB
|
||||
@ stdcall glMultiTexCoord1iARB(long long ) wine_glMultiTexCoord1iARB
|
||||
@ stdcall glMultiTexCoord1ivARB(long ptr ) wine_glMultiTexCoord1ivARB
|
||||
@ stdcall glMultiTexCoord1sARB(long long ) wine_glMultiTexCoord1sARB
|
||||
@ stdcall glMultiTexCoord1svARB(long ptr ) wine_glMultiTexCoord1svARB
|
||||
@ stdcall glMultiTexCoord2dARB(long double double ) wine_glMultiTexCoord2dARB
|
||||
@ stdcall glMultiTexCoord2dvARB(long ptr ) wine_glMultiTexCoord2dvARB
|
||||
@ stdcall glMultiTexCoord2fARB(long long long ) wine_glMultiTexCoord2fARB
|
||||
@ stdcall glMultiTexCoord2fvARB(long ptr ) wine_glMultiTexCoord2fvARB
|
||||
@ stdcall glMultiTexCoord2iARB(long long long ) wine_glMultiTexCoord2iARB
|
||||
@ stdcall glMultiTexCoord2ivARB(long ptr ) wine_glMultiTexCoord2ivARB
|
||||
@ stdcall glMultiTexCoord2sARB(long long long ) wine_glMultiTexCoord2sARB
|
||||
@ stdcall glMultiTexCoord2svARB(long ptr ) wine_glMultiTexCoord2svARB
|
||||
@ stdcall glMultiTexCoord3dARB(long double double double ) wine_glMultiTexCoord3dARB
|
||||
@ stdcall glMultiTexCoord3dvARB(long ptr ) wine_glMultiTexCoord3dvARB
|
||||
@ stdcall glMultiTexCoord3fARB(long long long long ) wine_glMultiTexCoord3fARB
|
||||
@ stdcall glMultiTexCoord3fvARB(long ptr ) wine_glMultiTexCoord3fvARB
|
||||
@ stdcall glMultiTexCoord3iARB(long long long long ) wine_glMultiTexCoord3iARB
|
||||
@ stdcall glMultiTexCoord3ivARB(long ptr ) wine_glMultiTexCoord3ivARB
|
||||
@ stdcall glMultiTexCoord3sARB(long long long long ) wine_glMultiTexCoord3sARB
|
||||
@ stdcall glMultiTexCoord3svARB(long ptr ) wine_glMultiTexCoord3svARB
|
||||
@ stdcall glMultiTexCoord4dARB(long double double double double ) wine_glMultiTexCoord4dARB
|
||||
@ stdcall glMultiTexCoord4dvARB(long ptr ) wine_glMultiTexCoord4dvARB
|
||||
@ stdcall glMultiTexCoord4fARB(long long long long long ) wine_glMultiTexCoord4fARB
|
||||
@ stdcall glMultiTexCoord4fvARB(long ptr ) wine_glMultiTexCoord4fvARB
|
||||
@ stdcall glMultiTexCoord4iARB(long long long long long ) wine_glMultiTexCoord4iARB
|
||||
@ stdcall glMultiTexCoord4ivARB(long ptr ) wine_glMultiTexCoord4ivARB
|
||||
@ stdcall glMultiTexCoord4sARB(long long long long long ) wine_glMultiTexCoord4sARB
|
||||
@ stdcall glMultiTexCoord4svARB(long ptr ) wine_glMultiTexCoord4svARB
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,17 @@
|
|||
/* Typedefs for extensions loading
|
||||
|
||||
Copyright (c) 2000 Lionel Ulmer
|
||||
*/
|
||||
#ifndef __DLLS_OPENGL32_OPENGL_EXT_H
|
||||
#define __DLLS_OPENGL32_OPENGL_EXT_H
|
||||
|
||||
typedef struct {
|
||||
char *name; /* name of the extension */
|
||||
void *func; /* pointer to the Wine function for this extension */
|
||||
void **func_ptr; /* where to store the value of glXGetProcAddressARB */
|
||||
} OpenGL_extension;
|
||||
|
||||
extern OpenGL_extension extension_registry[];
|
||||
extern int extension_registry_size;
|
||||
|
||||
#endif /* __DLLS_OPENGL32_OPENGL_EXT_H */
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,276 @@
|
|||
/* Window-specific OpenGL functions implementation.
|
||||
|
||||
Copyright (c) 1999 Lionel Ulmer
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "debugtools.h"
|
||||
#include "gdi.h"
|
||||
#include "dc.h"
|
||||
#include "windef.h"
|
||||
#include "wine_gl.h"
|
||||
#include "x11drv.h"
|
||||
|
||||
#include "wgl.h"
|
||||
#include "opengl_ext.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(opengl)
|
||||
|
||||
HGLRC WINAPI wglCreateContext(HDC hdc) {
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
X11DRV_PDEVICE *physDev;
|
||||
XVisualInfo *vis;
|
||||
GLXContext ret;
|
||||
|
||||
TRACE("(%08x)\n", hdc);
|
||||
|
||||
if (dc == NULL) {
|
||||
ERR("Null DC !!!\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
/* First, get the visual for the choosen pixel format */
|
||||
vis = physDev->visuals[physDev->current_pf - 1];
|
||||
|
||||
if (vis == NULL) {
|
||||
ERR("NULL visual !!!\n");
|
||||
/* Need to set errors here */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ENTER_GL();
|
||||
ret = glXCreateContext(display, vis, NULL, True);
|
||||
LEAVE_GL();
|
||||
|
||||
return (HGLRC) ret;
|
||||
}
|
||||
|
||||
HGLRC WINAPI wglCreateLayerContext(HDC hdc,
|
||||
int iLayerPlane) {
|
||||
FIXME("(%08x,%d): stub !\n", hdc, iLayerPlane);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglCopyContext(HGLRC hglrcSrc,
|
||||
HGLRC hglrcDst,
|
||||
UINT mask) {
|
||||
FIXME("(%p,%p,%d)\n", hglrcSrc, hglrcDst, mask);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglDeleteContext(HGLRC hglrc) {
|
||||
FIXME("(%p): stub !\n", hglrc);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
|
||||
int iPixelFormat,
|
||||
int iLayerPlane,
|
||||
UINT nBytes,
|
||||
LPLAYERPLANEDESCRIPTOR plpd) {
|
||||
FIXME("(%08x,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
HGLRC WINAPI wglGetCurrentContext(void) {
|
||||
GLXContext ret;
|
||||
|
||||
TRACE("()\n");
|
||||
|
||||
ENTER_GL();
|
||||
ret = glXGetCurrentContext();
|
||||
LEAVE_GL();
|
||||
|
||||
TRACE(" returning %p\n", ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
HDC WINAPI wglGetCurrentDC(void) {
|
||||
GLXContext ret;
|
||||
|
||||
ENTER_GL();
|
||||
ret = glXGetCurrentContext();
|
||||
LEAVE_GL();
|
||||
|
||||
if (ret == NULL) {
|
||||
TRACE("() no current context -> returning NULL\n");
|
||||
return 0;
|
||||
} else {
|
||||
FIXME("()\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int WINAPI wglGetLayerPaletteEntries(HDC hdc,
|
||||
int iLayerPlane,
|
||||
int iStart,
|
||||
int cEntries,
|
||||
const COLORREF *pcr) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int compar(const void *elt_a, const void *elt_b) {
|
||||
return strcmp(((OpenGL_extension *) elt_a)->name,
|
||||
((OpenGL_extension *) elt_b)->name);
|
||||
}
|
||||
|
||||
void* WINAPI wglGetProcAddress(LPCSTR lpszProc) {
|
||||
void *local_func;
|
||||
static HMODULE hm = 0;
|
||||
|
||||
TRACE("(%s)\n", lpszProc);
|
||||
|
||||
if (hm == 0)
|
||||
hm = GetModuleHandleA("opengl32");
|
||||
|
||||
/* First, look if it's not already defined in the 'standard' OpenGL functions */
|
||||
if ((local_func = GetProcAddress(hm, lpszProc)) != NULL) {
|
||||
TRACE("Found function in 'standard' OpenGL functions (%p)\n", local_func);
|
||||
return local_func;
|
||||
}
|
||||
|
||||
/* After that, look at the extensions defined in the Linux OpenGL library */
|
||||
if ((local_func = glXGetProcAddressARB(lpszProc)) == NULL) {
|
||||
char buf[256];
|
||||
void *ret = NULL;
|
||||
|
||||
/* Remove the 3 last letters (EXT, ARB, ...).
|
||||
|
||||
I know that some extensions have more than 3 letters (MESA, NV,
|
||||
INTEL, ...), but this is only a stop-gap measure to fix buggy
|
||||
OpenGL drivers (moreover, it is only useful for old 1.0 apps
|
||||
that query the glBindTextureEXT extension).
|
||||
*/
|
||||
strncpy(buf, lpszProc, strlen(lpszProc) - 3);
|
||||
buf[strlen(lpszProc) - 3] = '\0';
|
||||
TRACE("Extension not found in the Linux OpenGL library, checking against libGL bug with %s..\n", buf);
|
||||
|
||||
ret = GetProcAddress(hm, buf);
|
||||
if (ret != NULL) {
|
||||
TRACE("Found function in main OpenGL library (%p) !\n", ret);
|
||||
}
|
||||
|
||||
return ret;
|
||||
} else {
|
||||
OpenGL_extension ext;
|
||||
OpenGL_extension *ret;
|
||||
|
||||
ext.name = (char *) lpszProc;
|
||||
ret = (OpenGL_extension *) bsearch(&ext, extension_registry,
|
||||
extension_registry_size, sizeof(OpenGL_extension), compar);
|
||||
|
||||
if (ret != NULL) {
|
||||
TRACE("Returning function (%p)\n", ret->func);
|
||||
*(ret->func_ptr) = local_func;
|
||||
|
||||
return ret->func;
|
||||
} else {
|
||||
ERR("Extension defined in the OpenGL library but NOT in opengl_ext.c... Please report (lionel.ulmer@free.fr) !\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL WINAPI wglMakeCurrent(HDC hdc,
|
||||
HGLRC hglrc) {
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
X11DRV_PDEVICE *physDev;
|
||||
BOOL ret;
|
||||
|
||||
TRACE("(%08x,%p)\n", hdc, hglrc);
|
||||
|
||||
if (dc == NULL) {
|
||||
ERR("Null DC !!!\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
physDev =(X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
ENTER_GL();
|
||||
ret = glXMakeCurrent(display, physDev->drawable, (GLXContext) hglrc);
|
||||
LEAVE_GL();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
|
||||
int iLayerPlane,
|
||||
BOOL bRealize) {
|
||||
FIXME("()\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int WINAPI wglSetLayerPaletteEntries(HDC hdc,
|
||||
int iLayerPlane,
|
||||
int iStart,
|
||||
int cEntries,
|
||||
const COLORREF *pcr) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglShareLists(HGLRC hglrc1,
|
||||
HGLRC hglrc2) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
|
||||
UINT fuPlanes) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglUseFontBitmaps(HDC hdc,
|
||||
DWORD first,
|
||||
DWORD count,
|
||||
DWORD listBase) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL WINAPI wglUseFontOutlines(HDC hdc,
|
||||
DWORD first,
|
||||
DWORD count,
|
||||
DWORD listBase,
|
||||
FLOAT deviation,
|
||||
FLOAT extrusion,
|
||||
int format,
|
||||
LPGLYPHMETRICSFLOAT lpgmf) {
|
||||
FIXME("(): stub !\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* This is for brain-dead applications that use OpenGL functions before even
|
||||
creating a rendering context.... */
|
||||
DECL_GLOBAL_CONSTRUCTOR(OpenGL_create_default_context) {
|
||||
int num;
|
||||
XVisualInfo template;
|
||||
XVisualInfo *vis;
|
||||
GLXContext cx;
|
||||
|
||||
ENTER_GL();
|
||||
template.visualid = XVisualIDFromVisual(visual);
|
||||
vis = XGetVisualInfo(display, VisualIDMask, &template, &num);
|
||||
cx=glXCreateContext(display, vis, 0, GL_TRUE);
|
||||
glXMakeCurrent(display, X11DRV_GetXRootWindow(), cx);
|
||||
LEAVE_GL();
|
||||
}
|
|
@ -0,0 +1,103 @@
|
|||
/* Window-specific OpenGL functions implementation.
|
||||
|
||||
Copyright (c) 2000 Lionel Ulmer
|
||||
*/
|
||||
|
||||
#ifndef __DLLS_OPENGL32_WGL_H
|
||||
#define __DLLS_OPENGL32_WGL_H
|
||||
|
||||
#include "gdi.h"
|
||||
|
||||
typedef void *HGLRC;
|
||||
|
||||
typedef struct {
|
||||
WORD nSize;
|
||||
WORD nVersion;
|
||||
DWORD dwFlags;
|
||||
BYTE iPixelType;
|
||||
BYTE cColorBits;
|
||||
BYTE cRedBits;
|
||||
BYTE cRedShift;
|
||||
BYTE cGreenBits;
|
||||
BYTE cGreenShift;
|
||||
BYTE cBlueBits;
|
||||
BYTE cBlueShift;
|
||||
BYTE cAlphaBits;
|
||||
BYTE cAlphaShift;
|
||||
BYTE cAccumBits;
|
||||
BYTE cAccumRedBits;
|
||||
BYTE cAccumGreenBits;
|
||||
BYTE cAccumBlueBits;
|
||||
BYTE cAccumAlphaBits;
|
||||
BYTE cDepthBits;
|
||||
BYTE cStencilBits;
|
||||
BYTE cAuxBuffers;
|
||||
BYTE iLayerPlane;
|
||||
BYTE bReserved;
|
||||
COLORREF crTransparent;
|
||||
} LAYERPLANEDESCRIPTOR;
|
||||
typedef LAYERPLANEDESCRIPTOR* LPLAYERPLANEDESCRIPTOR;
|
||||
|
||||
typedef struct {
|
||||
FLOAT x;
|
||||
FLOAT y;
|
||||
} POINTFLOAT;
|
||||
|
||||
typedef struct {
|
||||
FLOAT gmfBlackBoxX;
|
||||
FLOAT gmfBlackBoxY;
|
||||
POINTFLOAT gmfptGlyphOrigin;
|
||||
FLOAT gmfCellIncX;
|
||||
FLOAT gmfCellIncY;
|
||||
} GLYPHMETRICSFLOAT;
|
||||
typedef GLYPHMETRICSFLOAT *LPGLYPHMETRICSFLOAT;
|
||||
|
||||
HGLRC WINAPI wglCreateContext(HDC hdc) ;
|
||||
HGLRC WINAPI wglCreateLayerContext(HDC hdc,
|
||||
int iLayerPlane) ;
|
||||
BOOL WINAPI wglCopyContext(HGLRC hglrcSrc,
|
||||
HGLRC hglrcDst,
|
||||
UINT mask) ;
|
||||
BOOL WINAPI wglDeleteContext(HGLRC hglrc) ;
|
||||
BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
|
||||
int iPixelFormat,
|
||||
int iLayerPlane,
|
||||
UINT nBytes,
|
||||
LPLAYERPLANEDESCRIPTOR plpd) ;
|
||||
HGLRC WINAPI wglGetCurrentContext(void) ;
|
||||
HDC WINAPI wglGetCurrentDC(void) ;
|
||||
int WINAPI wglGetLayerPaletteEntries(HDC hdc,
|
||||
int iLayerPlane,
|
||||
int iStart,
|
||||
int cEntries,
|
||||
const COLORREF *pcr) ;
|
||||
void * WINAPI wglGetProcAddress(LPCSTR lpszProc) ;
|
||||
BOOL WINAPI wglMakeCurrent(HDC hdc,
|
||||
HGLRC hglrc) ;
|
||||
BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
|
||||
int iLayerPlane,
|
||||
BOOL bRealize) ;
|
||||
int WINAPI wglSetLayerPaletteEntries(HDC hdc,
|
||||
int iLayerPlane,
|
||||
int iStart,
|
||||
int cEntries,
|
||||
const COLORREF *pcr) ;
|
||||
BOOL WINAPI wglShareLists(HGLRC hglrc1,
|
||||
HGLRC hglrc2) ;
|
||||
BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
|
||||
UINT fuPlanes);
|
||||
BOOL WINAPI wglUseFontBitmaps(HDC hdc,
|
||||
DWORD first,
|
||||
DWORD count,
|
||||
DWORD listBase) ;
|
||||
BOOL WINAPI wglUseFontOutlines(HDC hdc,
|
||||
DWORD first,
|
||||
DWORD count,
|
||||
DWORD listBase,
|
||||
FLOAT deviation,
|
||||
FLOAT extrusion,
|
||||
int format,
|
||||
LPGLYPHMETRICSFLOAT lpgmf) ;
|
||||
|
||||
#endif /* __DLLS_OPENGL32_WGL_H */
|
||||
|
|
@ -29,6 +29,7 @@ static const DC_FUNCTIONS EMFDRV_Funcs =
|
|||
EMFDRV_BeginPath, /* pBeginPath */
|
||||
NULL, /* pBitBlt */
|
||||
NULL, /* pBitmapBits */
|
||||
NULL, /* pChoosePixelFormat */
|
||||
EMFDRV_Chord, /* pChord */
|
||||
EMFDRV_CloseFigure, /* pCloseFigure */
|
||||
NULL, /* pCreateBitmap */
|
||||
|
@ -37,6 +38,7 @@ static const DC_FUNCTIONS EMFDRV_Funcs =
|
|||
NULL, /* pCreateDIBSection16 */
|
||||
NULL, /* no implementation */ /* pDeleteDC */
|
||||
NULL, /* pDeleteObject */
|
||||
NULL, /* pDescribePixelFormat */
|
||||
NULL, /* pDeviceCapabilities */
|
||||
EMFDRV_Ellipse, /* pEllipse */
|
||||
NULL, /* pEndDoc */
|
||||
|
@ -55,6 +57,7 @@ static const DC_FUNCTIONS EMFDRV_Funcs =
|
|||
NULL, /* pGetCharWidth */
|
||||
NULL, /* pGetDCOrgEx */
|
||||
NULL, /* no implementation */ /* pGetPixel */
|
||||
NULL, /* pGetPixelFormat */
|
||||
NULL, /* pGetTextExtentPoint */
|
||||
NULL, /* pGetTextMetrics */
|
||||
EMFDRV_IntersectClipRect, /* pIntersectClipRect */
|
||||
|
@ -94,6 +97,7 @@ static const DC_FUNCTIONS EMFDRV_Funcs =
|
|||
EMFDRV_SetMapMode, /* pSetMapMode */
|
||||
EMFDRV_SetMapperFlags, /* pSetMapperFlags */
|
||||
NULL, /* pSetPixel */
|
||||
NULL, /* pSetPixelFormat */
|
||||
EMFDRV_SetPolyFillMode, /* pSetPolyFillMode */
|
||||
EMFDRV_SetROP2, /* pSetROP2 */
|
||||
NULL, /* pSetRelAbs */
|
||||
|
@ -112,6 +116,7 @@ static const DC_FUNCTIONS EMFDRV_Funcs =
|
|||
NULL, /* pStretchDIBits */
|
||||
EMFDRV_StrokeAndFillPath, /* pStrokeAndFillPath */
|
||||
EMFDRV_StrokePath, /* pStrokePath */
|
||||
NULL, /* pSwapBuffers */
|
||||
EMFDRV_WidenPath /* pWiddenPath */
|
||||
};
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ static const DC_FUNCTIONS MFDRV_Funcs =
|
|||
MFDRV_BeginPath, /* pBeginPath */
|
||||
MFDRV_BitBlt, /* pBitBlt */
|
||||
NULL, /* pBitmapBits */
|
||||
NULL, /* pChoosePixelFormat */
|
||||
MFDRV_Chord, /* pChord */
|
||||
MFDRV_CloseFigure, /* pCloseFigure */
|
||||
NULL, /* pCreateBitmap */
|
||||
|
@ -35,6 +36,7 @@ static const DC_FUNCTIONS MFDRV_Funcs =
|
|||
NULL, /* pCreateDIBSection16 */
|
||||
NULL, /* no implementation */ /* pDeleteDC */
|
||||
NULL, /* pDeleteObject */
|
||||
NULL, /* pDescribePixelFormat */
|
||||
NULL, /* pDeviceCapabilities */
|
||||
MFDRV_Ellipse, /* pEllipse */
|
||||
NULL, /* pEndDoc */
|
||||
|
@ -53,6 +55,7 @@ static const DC_FUNCTIONS MFDRV_Funcs =
|
|||
NULL, /* pGetCharWidth */
|
||||
NULL, /* pGetDCOrgEx */
|
||||
NULL, /* no implementation */ /* pGetPixel */
|
||||
NULL, /* pGetPixelFormat */
|
||||
NULL, /* pGetTextExtentPoint */
|
||||
NULL, /* pGetTextMetrics */
|
||||
MFDRV_IntersectClipRect, /* pIntersectClipRect */
|
||||
|
@ -92,6 +95,7 @@ static const DC_FUNCTIONS MFDRV_Funcs =
|
|||
MFDRV_SetMapMode, /* pSetMapMode */
|
||||
MFDRV_SetMapperFlags, /* pSetMapperFlags */
|
||||
MFDRV_SetPixel, /* pSetPixel */
|
||||
NULL, /* pSetPixelFormat */
|
||||
MFDRV_SetPolyFillMode, /* pSetPolyFillMode */
|
||||
MFDRV_SetROP2, /* pSetROP2 */
|
||||
MFDRV_SetRelAbs, /* pSetRelAbs */
|
||||
|
@ -110,6 +114,7 @@ static const DC_FUNCTIONS MFDRV_Funcs =
|
|||
MFDRV_StretchDIBits, /* pStretchDIBits */
|
||||
MFDRV_StrokeAndFillPath, /* pStrokeAndFillPath */
|
||||
MFDRV_StrokePath, /* pStrokePath */
|
||||
NULL, /* pSwapBuffers */
|
||||
MFDRV_WidenPath /* pWidenPath */
|
||||
};
|
||||
|
||||
|
|
|
@ -404,8 +404,17 @@ COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
|
|||
*/
|
||||
INT WINAPI ChoosePixelFormat( HDC hdc, const LPPIXELFORMATDESCRIPTOR ppfd )
|
||||
{
|
||||
FIXME("(%d,%p): stub\n",hdc,ppfd);
|
||||
return 1;
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
|
||||
TRACE("(%08x,%p)\n",hdc,ppfd);
|
||||
|
||||
if (dc == NULL) return 0;
|
||||
if (dc->funcs->pChoosePixelFormat == NULL) {
|
||||
FIXME(" :stub\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return dc->funcs->pChoosePixelFormat(dc,ppfd);
|
||||
}
|
||||
|
||||
|
||||
|
@ -423,8 +432,16 @@ INT WINAPI ChoosePixelFormat( HDC hdc, const LPPIXELFORMATDESCRIPTOR ppfd )
|
|||
BOOL WINAPI SetPixelFormat( HDC hdc, INT iPixelFormat,
|
||||
const PIXELFORMATDESCRIPTOR *ppfd)
|
||||
{
|
||||
FIXME("(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd);
|
||||
return TRUE;
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
|
||||
TRACE("(%d,%d,%p)\n",hdc,iPixelFormat,ppfd);
|
||||
|
||||
if (dc == NULL) return 0;
|
||||
if (dc->funcs->pSetPixelFormat == NULL) {
|
||||
FIXME(" :stub\n");
|
||||
return 0;
|
||||
}
|
||||
return dc->funcs->pSetPixelFormat(dc,iPixelFormat,ppfd);
|
||||
}
|
||||
|
||||
|
||||
|
@ -441,8 +458,16 @@ BOOL WINAPI SetPixelFormat( HDC hdc, INT iPixelFormat,
|
|||
*/
|
||||
INT WINAPI GetPixelFormat( HDC hdc )
|
||||
{
|
||||
FIXME("(%d): stub\n",hdc);
|
||||
return 1;
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
|
||||
TRACE("(%08x)\n",hdc);
|
||||
|
||||
if (dc == NULL) return 0;
|
||||
if (dc->funcs->pGetPixelFormat == NULL) {
|
||||
FIXME(" :stub\n");
|
||||
return 0;
|
||||
}
|
||||
return dc->funcs->pGetPixelFormat(dc);
|
||||
}
|
||||
|
||||
|
||||
|
@ -463,10 +488,18 @@ INT WINAPI GetPixelFormat( HDC hdc )
|
|||
INT WINAPI DescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
|
||||
LPPIXELFORMATDESCRIPTOR ppfd )
|
||||
{
|
||||
FIXME("(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd);
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
|
||||
TRACE("(%08x,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd);
|
||||
|
||||
if (dc == NULL) return 0;
|
||||
if (dc->funcs->pDescribePixelFormat == NULL) {
|
||||
FIXME(" :stub\n");
|
||||
ppfd->nSize = nBytes;
|
||||
ppfd->nVersion = 1;
|
||||
return 3;
|
||||
}
|
||||
return dc->funcs->pDescribePixelFormat(dc,iPixelFormat,nBytes,ppfd);
|
||||
}
|
||||
|
||||
|
||||
|
@ -481,8 +514,16 @@ INT WINAPI DescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
|
|||
*/
|
||||
BOOL WINAPI SwapBuffers( HDC hdc )
|
||||
{
|
||||
FIXME("(%d): stub\n",hdc);
|
||||
DC * dc = DC_GetDCPtr( hdc );
|
||||
|
||||
TRACE("(%08x)\n",hdc);
|
||||
|
||||
if (dc == NULL) return 0;
|
||||
if (dc->funcs->pSwapBuffers == NULL) {
|
||||
FIXME(" :stub\n");
|
||||
return TRUE;
|
||||
}
|
||||
return dc->funcs->pSwapBuffers(dc);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ static const DC_FUNCTIONS PSDRV_Funcs =
|
|||
NULL, /* pBeginPath */
|
||||
NULL, /* pBitBlt */
|
||||
NULL, /* pBitmapBits */
|
||||
NULL, /* pChoosePixelFormat */
|
||||
PSDRV_Chord, /* pChord */
|
||||
NULL, /* pCloseFigure */
|
||||
NULL, /* pCreateBitmap */
|
||||
|
@ -39,6 +40,7 @@ static const DC_FUNCTIONS PSDRV_Funcs =
|
|||
NULL, /* pCreateDIBSection16 */
|
||||
PSDRV_DeleteDC, /* pDeleteDC */
|
||||
NULL, /* pDeleteObject */
|
||||
NULL, /* pDescribePixelFormat */
|
||||
PSDRV_DeviceCapabilities, /* pDeviceCapabilities */
|
||||
PSDRV_Ellipse, /* pEllipse */
|
||||
PSDRV_EndDoc, /* pEndDoc */
|
||||
|
@ -57,6 +59,7 @@ static const DC_FUNCTIONS PSDRV_Funcs =
|
|||
PSDRV_GetCharWidth, /* pGetCharWidth */
|
||||
NULL, /* pGetDCOrgEx */
|
||||
NULL, /* pGetPixel */
|
||||
NULL, /* pGetPixelFormat */
|
||||
PSDRV_GetTextExtentPoint, /* pGetTextExtentPoint */
|
||||
PSDRV_GetTextMetrics, /* pGetTextMetrics */
|
||||
NULL, /* pIntersectClipRect */
|
||||
|
@ -96,6 +99,7 @@ static const DC_FUNCTIONS PSDRV_Funcs =
|
|||
NULL, /* pSetMapMode (optional) */
|
||||
NULL, /* pSetMapperFlags */
|
||||
PSDRV_SetPixel, /* pSetPixel */
|
||||
NULL, /* pSetPixelFormat */
|
||||
NULL, /* pSetPolyFillMode */
|
||||
NULL, /* pSetROP2 */
|
||||
NULL, /* pSetRelAbs */
|
||||
|
@ -114,6 +118,7 @@ static const DC_FUNCTIONS PSDRV_Funcs =
|
|||
PSDRV_StretchDIBits, /* pStretchDIBits */
|
||||
NULL, /* pStrokeAndFillPath */
|
||||
NULL, /* pStrokePath */
|
||||
NULL, /* pSwapBuffers */
|
||||
NULL /* pWidenPath */
|
||||
};
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ static const DC_FUNCTIONS TTYDRV_DC_Driver =
|
|||
NULL, /* pBeginPath */
|
||||
TTYDRV_DC_BitBlt, /* pBitBlt */
|
||||
TTYDRV_DC_BitmapBits,/* pBitmapBits */
|
||||
NULL, /* pChoosePixelFormat */
|
||||
TTYDRV_DC_Chord, /* pChord */
|
||||
NULL, /* pCloseFigure */
|
||||
TTYDRV_DC_CreateBitmap, /* pCreateBitmap */
|
||||
|
@ -33,6 +34,7 @@ static const DC_FUNCTIONS TTYDRV_DC_Driver =
|
|||
NULL, /* pCreateDIBSection16 */
|
||||
TTYDRV_DC_DeleteDC, /* pDeleteDC */
|
||||
TTYDRV_DC_DeleteObject, /* pDeleteObject */
|
||||
NULL, /* pDescribePixelFormat */
|
||||
NULL, /* pDeviceCapabilities */
|
||||
TTYDRV_DC_Ellipse, /* pEllipse */
|
||||
NULL, /* pEndDoc */
|
||||
|
@ -51,6 +53,7 @@ static const DC_FUNCTIONS TTYDRV_DC_Driver =
|
|||
TTYDRV_DC_GetCharWidth, /* pGetCharWidth */
|
||||
NULL, /* pGetDCOrgEx */
|
||||
TTYDRV_DC_GetPixel, /* pGetPixel */
|
||||
NULL, /* pGetPixelFormat */
|
||||
TTYDRV_DC_GetTextExtentPoint, /* pGetTextExtentPoint */
|
||||
TTYDRV_DC_GetTextMetrics, /* pGetTextMetrics */
|
||||
NULL, /* pIntersectClipRect */
|
||||
|
@ -90,6 +93,7 @@ static const DC_FUNCTIONS TTYDRV_DC_Driver =
|
|||
NULL, /* pSetMapMode (optional) */
|
||||
NULL, /* pSetMapperFlags */
|
||||
TTYDRV_DC_SetPixel, /* pSetPixel */
|
||||
NULL, /* pSetPixelFormat */
|
||||
NULL, /* pSetPolyFillMode */
|
||||
NULL, /* pSetROP2 */
|
||||
NULL, /* pSetRelAbs */
|
||||
|
@ -108,6 +112,7 @@ static const DC_FUNCTIONS TTYDRV_DC_Driver =
|
|||
NULL, /* pStretchDIBits */
|
||||
NULL, /* pStrokeAndFillPath */
|
||||
NULL, /* pStrokePath */
|
||||
NULL, /* pSwapBuffers */
|
||||
NULL /* pWidenPath */
|
||||
};
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ static const DC_FUNCTIONS WIN16DRV_Funcs =
|
|||
NULL, /* pBeginPath */
|
||||
NULL, /* pBitBlt */
|
||||
NULL, /* pBitmapBits */
|
||||
NULL, /* pChoosePixelFormat */
|
||||
NULL, /* pChord */
|
||||
NULL, /* pCloseFigure */
|
||||
NULL, /* pCreateBitmap */
|
||||
|
@ -61,6 +62,7 @@ static const DC_FUNCTIONS WIN16DRV_Funcs =
|
|||
NULL, /* pCreateDIBSection16 */
|
||||
NULL, /* pDeleteDC */
|
||||
NULL, /* pDeleteObject */
|
||||
NULL, /* pDescribePixelFormat */
|
||||
WIN16DRV_DeviceCapabilities, /* pDeviceCapabilities */
|
||||
WIN16DRV_Ellipse, /* pEllipse */
|
||||
NULL, /* pEndDoc */
|
||||
|
@ -79,6 +81,7 @@ static const DC_FUNCTIONS WIN16DRV_Funcs =
|
|||
WIN16DRV_GetCharWidth, /* pGetCharWidth */
|
||||
NULL, /* pGetDCOrgEx */
|
||||
NULL, /* pGetPixel */
|
||||
NULL, /* pGetPixelFormat */
|
||||
WIN16DRV_GetTextExtentPoint, /* pGetTextExtentPoint */
|
||||
WIN16DRV_GetTextMetrics, /* pGetTextMetrics */
|
||||
NULL, /* pIntersectClipRect */
|
||||
|
@ -118,6 +121,7 @@ static const DC_FUNCTIONS WIN16DRV_Funcs =
|
|||
NULL, /* pSetMapMode */
|
||||
NULL, /* pSetMapperFlags */
|
||||
NULL, /* pSetPixel */
|
||||
NULL, /* pSetPixelFormat */
|
||||
NULL, /* pSetPolyFillMode */
|
||||
NULL, /* pSetROP2 */
|
||||
NULL, /* pSetRelAbs */
|
||||
|
@ -136,6 +140,7 @@ static const DC_FUNCTIONS WIN16DRV_Funcs =
|
|||
NULL, /* pStretchDIBits */
|
||||
NULL, /* pStrokeAndFillPath */
|
||||
NULL, /* pStrokePath */
|
||||
NULL, /* pSwapBuffers */
|
||||
NULL /* pWidenPath */
|
||||
};
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@ C_SRCS = \
|
|||
init.c \
|
||||
objects.c \
|
||||
oembitmap.c \
|
||||
opengl.c \
|
||||
palette.c \
|
||||
pen.c \
|
||||
text.c \
|
||||
|
|
|
@ -38,6 +38,7 @@ const DC_FUNCTIONS X11DRV_DC_Funcs =
|
|||
NULL, /* pBeginPath */
|
||||
X11DRV_BitBlt, /* pBitBlt */
|
||||
X11DRV_BitmapBits, /* pBitmapBits */
|
||||
X11DRV_ChoosePixelFormat, /* pChoosePixelFormat */
|
||||
X11DRV_Chord, /* pChord */
|
||||
NULL, /* pCloseFigure */
|
||||
X11DRV_CreateBitmap, /* pCreateBitmap */
|
||||
|
@ -46,6 +47,7 @@ const DC_FUNCTIONS X11DRV_DC_Funcs =
|
|||
X11DRV_DIB_CreateDIBSection16, /* pCreateDIBSection16 */
|
||||
X11DRV_DeleteDC, /* pDeleteDC */
|
||||
X11DRV_DeleteObject, /* pDeleteObject */
|
||||
X11DRV_DescribePixelFormat, /* pDescribePixelFormat */
|
||||
NULL, /* pDeviceCapabilities */
|
||||
X11DRV_Ellipse, /* pEllipse */
|
||||
NULL, /* pEndDoc */
|
||||
|
@ -64,6 +66,7 @@ const DC_FUNCTIONS X11DRV_DC_Funcs =
|
|||
X11DRV_GetCharWidth, /* pGetCharWidth */
|
||||
X11DRV_GetDCOrgEx, /* pGetDCOrgEx */
|
||||
X11DRV_GetPixel, /* pGetPixel */
|
||||
X11DRV_GetPixelFormat, /* pGetPixelFormat */
|
||||
X11DRV_GetTextExtentPoint, /* pGetTextExtentPoint */
|
||||
X11DRV_GetTextMetrics, /* pGetTextMetrics */
|
||||
NULL, /* pIntersectClipRect */
|
||||
|
@ -103,6 +106,7 @@ const DC_FUNCTIONS X11DRV_DC_Funcs =
|
|||
NULL, /* pSetMapMode (optional) */
|
||||
NULL, /* pSetMapperFlags */
|
||||
X11DRV_SetPixel, /* pSetPixel */
|
||||
X11DRV_SetPixelFormat, /* pSetPixelFormat */
|
||||
NULL, /* pSetPolyFillMode */
|
||||
NULL, /* pSetROP2 */
|
||||
NULL, /* pSetRelAbs */
|
||||
|
@ -121,6 +125,7 @@ const DC_FUNCTIONS X11DRV_DC_Funcs =
|
|||
NULL, /* pStretchDIBits */
|
||||
NULL, /* pStrokeAndFillPath */
|
||||
NULL, /* pStrokePath */
|
||||
X11DRV_SwapBuffers, /* pSwapBuffers */
|
||||
NULL /* pWidenPath */
|
||||
};
|
||||
|
||||
|
@ -265,6 +270,9 @@ static BOOL X11DRV_CreateDC( DC *dc, LPCSTR driver, LPCSTR device,
|
|||
dc->w.hVisRgn = CreateRectRgnIndirect( &dc->w.totalExtent );
|
||||
}
|
||||
|
||||
physDev->current_pf = 0;
|
||||
physDev->used_visuals = 0;
|
||||
|
||||
if (!dc->w.hVisRgn)
|
||||
{
|
||||
TSXFreeGC( display, physDev->gc );
|
||||
|
@ -285,6 +293,8 @@ static BOOL X11DRV_DeleteDC( DC *dc )
|
|||
{
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
TSXFreeGC( display, physDev->gc );
|
||||
while (physDev->used_visuals-- > 0)
|
||||
TSXFree(physDev->visuals[physDev->used_visuals]);
|
||||
HeapFree( GetProcessHeap(), 0, physDev );
|
||||
dc->physDev = NULL;
|
||||
return TRUE;
|
||||
|
|
|
@ -0,0 +1,343 @@
|
|||
/*
|
||||
* X11DRV OpenGL functions
|
||||
*
|
||||
* Copyright 2000 Lionel Ulmer
|
||||
*
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include "ts_xlib.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "debugtools.h"
|
||||
#include "gdi.h"
|
||||
#include "x11drv.h"
|
||||
#include "wine_gl.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(opengl)
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
|
||||
static void dump_PIXELFORMATDESCRIPTOR(PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
DPRINTF(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
|
||||
DPRINTF(" - dwFlags : ");
|
||||
#define TEST_AND_DUMP(t,tv) if ((t) & (tv)) DPRINTF(#tv " ")
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
|
||||
TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
|
||||
#undef TEST_AND_DUMP
|
||||
DPRINTF("\n");
|
||||
|
||||
DPRINTF(" - iPixelType : ");
|
||||
switch (ppfd->iPixelType) {
|
||||
case PFD_TYPE_RGBA: DPRINTF("PFD_TYPE_RGBA"); break;
|
||||
case PFD_TYPE_COLORINDEX: DPRINTF("PFD_TYPE_COLORINDEX"); break;
|
||||
}
|
||||
DPRINTF("\n");
|
||||
|
||||
DPRINTF(" - Color : %d\n", ppfd->cColorBits);
|
||||
DPRINTF(" - Alpha : %d\n", ppfd->cAlphaBits);
|
||||
DPRINTF(" - Accum : %d\n", ppfd->cAccumBits);
|
||||
DPRINTF(" - Depth : %d\n", ppfd->cDepthBits);
|
||||
DPRINTF(" - Stencil : %d\n", ppfd->cStencilBits);
|
||||
DPRINTF(" - Aux : %d\n", ppfd->cAuxBuffers);
|
||||
|
||||
DPRINTF(" - iLayerType : ");
|
||||
switch (ppfd->iLayerType) {
|
||||
case PFD_MAIN_PLANE: DPRINTF("PFD_MAIN_PLANE"); break;
|
||||
case PFD_OVERLAY_PLANE: DPRINTF("PFD_OVERLAY_PLANE"); break;
|
||||
case PFD_UNDERLAY_PLANE: DPRINTF("PFD_UNDERLAY_PLANE"); break;
|
||||
}
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
/* X11DRV_ChoosePixelFormat
|
||||
|
||||
Equivalent of glXChooseVisual
|
||||
*/
|
||||
int X11DRV_ChoosePixelFormat(DC *dc,
|
||||
const PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
#define TEST_AND_ADD1(t,a) if (t) att_list[att_pos++] = a
|
||||
#define TEST_AND_ADD2(t,a,b) if (t) { att_list[att_pos++] = a; att_list[att_pos++] = b; }
|
||||
#define NULL_TEST_AND_ADD2(tv,a,b) att_list[att_pos++] = a; att_list[att_pos++] = ((tv) == 0 ? 0 : b)
|
||||
#define ADD2(a,b) att_list[att_pos++] = a; att_list[att_pos++] = b
|
||||
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
int att_list[64];
|
||||
int att_pos = 0;
|
||||
XVisualInfo *vis;
|
||||
|
||||
if (TRACE_ON(opengl)) {
|
||||
TRACE("(%p,%p)\n", dc, ppfd);
|
||||
|
||||
dump_PIXELFORMATDESCRIPTOR((PIXELFORMATDESCRIPTOR *) ppfd);
|
||||
}
|
||||
|
||||
/* For the moment, we are dumb : we always allocate a new XVisualInfo structure,
|
||||
we do not try to find an already found that could match */
|
||||
if (physDev->used_visuals == MAX_PIXELFORMATS) {
|
||||
ERR("Maximum number of visuals reached !\n");
|
||||
/* Should SetError here... */
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) {
|
||||
ERR("Flag not supported !\n");
|
||||
/* Should SetError here... */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Now, build the request to GLX */
|
||||
TEST_AND_ADD1(ppfd->dwFlags & PFD_DOUBLEBUFFER, GLX_DOUBLEBUFFER);
|
||||
TEST_AND_ADD1(ppfd->dwFlags & PFD_STEREO, GLX_STEREO);
|
||||
TEST_AND_ADD1(ppfd->iPixelType == PFD_TYPE_RGBA, GLX_RGBA);
|
||||
TEST_AND_ADD2(ppfd->iPixelType == PFD_TYPE_COLORINDEX, GLX_BUFFER_SIZE, ppfd->cColorBits);
|
||||
|
||||
NULL_TEST_AND_ADD2(ppfd->cDepthBits, GLX_DEPTH_SIZE, 8);
|
||||
/* These flags are not supported yet...
|
||||
|
||||
NULL_TEST_AND_ADD2(ppfd->cAlphaBits, GLX_ALPHA_SIZE, 8);
|
||||
ADD2(GLX_ACCUM_SIZE, ppfd->cAccumBits);
|
||||
ADD2(GLX_STENCIL_SIZE, ppfd->cStencilBits);
|
||||
ADD2(GLX_AUX_BUFFERS, ppfd->cAuxBuffers); */
|
||||
att_list[att_pos] = None;
|
||||
|
||||
ENTER_GL(); {
|
||||
/*
|
||||
This command cannot be used as we need to use the default visual...
|
||||
Let's hope it at least contains some OpenGL functionnalities
|
||||
|
||||
vis = glXChooseVisual(display, DefaultScreen(display), att_list);
|
||||
*/
|
||||
int num;
|
||||
XVisualInfo template;
|
||||
|
||||
template.visualid = XVisualIDFromVisual(visual);
|
||||
vis = XGetVisualInfo(display, VisualIDMask, &template, &num);
|
||||
|
||||
TRACE("Found visual : %p - returns %d\n", vis, physDev->used_visuals + 1);
|
||||
}
|
||||
LEAVE_GL();
|
||||
|
||||
if (vis == NULL) {
|
||||
ERR("No visual found !\n");
|
||||
/* Should SetError here... */
|
||||
return 0;
|
||||
}
|
||||
physDev->visuals[physDev->used_visuals++] = vis;
|
||||
|
||||
return physDev->used_visuals;
|
||||
}
|
||||
|
||||
/* X11DRV_DescribePixelFormat
|
||||
|
||||
Get the pixel-format descriptor associated to the given id
|
||||
*/
|
||||
int X11DRV_DescribePixelFormat(DC *dc,
|
||||
int iPixelFormat,
|
||||
UINT nBytes,
|
||||
PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
XVisualInfo *vis;
|
||||
int value;
|
||||
int rb,gb,bb,ab;
|
||||
|
||||
TRACE("(%p,%d,%d,%p)\n", dc, iPixelFormat, nBytes, ppfd);
|
||||
|
||||
if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
|
||||
ERR("Wrong structure size !\n");
|
||||
/* Should set error */
|
||||
return 0;
|
||||
}
|
||||
if ((iPixelFormat > MAX_PIXELFORMATS) ||
|
||||
(iPixelFormat > physDev->used_visuals + 1) ||
|
||||
(iPixelFormat <= 0)) {
|
||||
ERR("Wrong pixel format !\n");
|
||||
/* Should set error */
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (iPixelFormat == physDev->used_visuals + 1) {
|
||||
int dblBuf[]={GLX_RGBA,GLX_DEPTH_SIZE,16,GLX_DOUBLEBUFFER,None};
|
||||
|
||||
/* Create a 'standard' X Visual */
|
||||
ENTER_GL();
|
||||
vis = glXChooseVisual(display,
|
||||
DefaultScreen(display),
|
||||
dblBuf);
|
||||
LEAVE_GL();
|
||||
|
||||
WARN("Uninitialized Visual. Creating standard (%p) !\n", vis);
|
||||
|
||||
if (vis == NULL) {
|
||||
ERR("Could not create standard visual !\n");
|
||||
/* Should set error */
|
||||
return 0;
|
||||
}
|
||||
|
||||
physDev->visuals[physDev->used_visuals++] = vis;
|
||||
}
|
||||
vis = physDev->visuals[iPixelFormat - 1];
|
||||
|
||||
memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
||||
ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
ppfd->nVersion = 1;
|
||||
|
||||
/* These flags are always the same... */
|
||||
ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_GENERIC_ACCELERATED;
|
||||
/* Now the flags extraced from the Visual */
|
||||
ENTER_GL();
|
||||
glXGetConfig(display, vis, GLX_DOUBLEBUFFER, &value); if (value) ppfd->dwFlags |= PFD_DOUBLEBUFFER;
|
||||
glXGetConfig(display, vis, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
|
||||
|
||||
/* Pixel type */
|
||||
glXGetConfig(display, vis, GLX_RGBA, &value);
|
||||
if (value)
|
||||
ppfd->iPixelType = PFD_TYPE_RGBA;
|
||||
else
|
||||
ppfd->iPixelType = PFD_TYPE_COLORINDEX;
|
||||
|
||||
/* Color bits */
|
||||
glXGetConfig(display, vis, GLX_BUFFER_SIZE, &value);
|
||||
ppfd->cColorBits = value;
|
||||
|
||||
/* Red, green, blue and alpha bits / shifts */
|
||||
if (ppfd->iPixelType == PFD_TYPE_RGBA) {
|
||||
glXGetConfig(display, vis, GLX_RED_SIZE, &rb);
|
||||
glXGetConfig(display, vis, GLX_GREEN_SIZE, &gb);
|
||||
glXGetConfig(display, vis, GLX_BLUE_SIZE, &bb);
|
||||
glXGetConfig(display, vis, GLX_ALPHA_SIZE, &ab);
|
||||
|
||||
ppfd->cRedBits = rb;
|
||||
ppfd->cRedShift = gb + bb + ab;
|
||||
ppfd->cBlueBits = bb;
|
||||
ppfd->cBlueShift = ab;
|
||||
ppfd->cGreenBits = gb;
|
||||
ppfd->cGreenShift = bb + ab;
|
||||
ppfd->cAlphaBits = ab;
|
||||
ppfd->cAlphaShift = 0;
|
||||
} else {
|
||||
ppfd->cRedBits = 0;
|
||||
ppfd->cRedShift = 0;
|
||||
ppfd->cBlueBits = 0;
|
||||
ppfd->cBlueShift = 0;
|
||||
ppfd->cGreenBits = 0;
|
||||
ppfd->cGreenShift = 0;
|
||||
ppfd->cAlphaBits = 0;
|
||||
ppfd->cAlphaShift = 0;
|
||||
}
|
||||
/* Accums : to do ... */
|
||||
|
||||
/* Depth bits */
|
||||
glXGetConfig(display, vis, GLX_DEPTH_SIZE, &value);
|
||||
ppfd->cDepthBits = value;
|
||||
LEAVE_GL();
|
||||
|
||||
/* Aux, stencil : to do ... */
|
||||
|
||||
ppfd->iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
dump_PIXELFORMATDESCRIPTOR(ppfd);
|
||||
|
||||
return MAX_PIXELFORMATS;
|
||||
}
|
||||
|
||||
/* X11DRV_GetPixelFormat
|
||||
|
||||
Get the pixel-format id used by this DC
|
||||
*/
|
||||
int X11DRV_GetPixelFormat(DC *dc) {
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
TRACE("(%p): returns %d\n", dc, physDev->current_pf);
|
||||
|
||||
return physDev->current_pf;
|
||||
}
|
||||
|
||||
/* X11DRV_SetPixelFormat
|
||||
|
||||
Set the pixel-format id used by this DC
|
||||
*/
|
||||
BOOL X11DRV_SetPixelFormat(DC *dc,
|
||||
int iPixelFormat,
|
||||
const PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
TRACE("(%p,%d,%p)\n", dc, iPixelFormat, ppfd);
|
||||
|
||||
physDev->current_pf = iPixelFormat;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* X11DRV_SwapBuffers
|
||||
|
||||
Swap the buffers of this DC
|
||||
*/
|
||||
BOOL X11DRV_SwapBuffers(DC *dc) {
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
TRACE("(%p)\n", dc);
|
||||
|
||||
ENTER_GL();
|
||||
glXSwapBuffers(display, physDev->drawable);
|
||||
LEAVE_GL();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#else /* defined(HAVE_OPENGL) */
|
||||
|
||||
int X11DRV_ChoosePixelFormat(DC *dc,
|
||||
const PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
ERR("No OpenGL support compiled in.\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int X11DRV_DescribePixelFormat(DC *dc,
|
||||
int iPixelFormat,
|
||||
UINT nBytes,
|
||||
PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
ERR("No OpenGL support compiled in.\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int X11DRV_GetPixelFormat(DC *dc) {
|
||||
ERR("No OpenGL support compiled in.\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOL X11DRV_SetPixelFormat(DC *dc,
|
||||
int iPixelFormat,
|
||||
const PIXELFORMATDESCRIPTOR *ppfd) {
|
||||
ERR("No OpenGL support compiled in.\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL X11DRV_SwapBuffers(DC *dc) {
|
||||
ERR("No OpenGL support compiled in.\n");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#endif /* defined(HAVE_OPENGL) */
|
|
@ -96,8 +96,8 @@
|
|||
/* Define if IPX includes are taken from Linux kernel */
|
||||
#undef HAVE_IPX_LINUX
|
||||
|
||||
/* Define if Mesa is present on the system or not */
|
||||
#undef HAVE_LIBMESAGL
|
||||
/* Define if OpenGL is present on the system or not */
|
||||
#undef HAVE_OPENGL
|
||||
|
||||
/* Define if the system has dynamic link library support with the dl* API */
|
||||
#undef HAVE_DL_API
|
||||
|
@ -110,3 +110,6 @@
|
|||
|
||||
/* Define if the OpenGL implementation supports the GL_EXT_paletted_texture extension */
|
||||
#undef HAVE_GL_PALETTED_TEXTURE
|
||||
|
||||
/* Define if the OpenGL library supports the glXGetProcAddressARB call */
|
||||
#undef HAVE_GLX_GETPROCADDRESS
|
||||
|
|
|
@ -128,8 +128,8 @@
|
|||
/* Define if IPX includes are taken from Linux kernel */
|
||||
#undef HAVE_IPX_LINUX
|
||||
|
||||
/* Define if Mesa is present on the system or not */
|
||||
#undef HAVE_LIBMESAGL
|
||||
/* Define if OpenGL is present on the system or not */
|
||||
#undef HAVE_OPENGL
|
||||
|
||||
/* Define if the system has dynamic link library support with the dl* API */
|
||||
#undef HAVE_DL_API
|
||||
|
@ -143,6 +143,9 @@
|
|||
/* Define if the OpenGL implementation supports the GL_EXT_paletted_texture extension */
|
||||
#undef HAVE_GL_PALETTED_TEXTURE
|
||||
|
||||
/* Define if the OpenGL library supports the glXGetProcAddressARB call */
|
||||
#undef HAVE_GLX_GETPROCADDRESS
|
||||
|
||||
/* The number of bytes in a long long. */
|
||||
#undef SIZEOF_LONG_LONG
|
||||
|
||||
|
@ -242,6 +245,9 @@
|
|||
/* Define if you have the <GL/gl.h> header file. */
|
||||
#undef HAVE_GL_GL_H
|
||||
|
||||
/* Define if you have the <GL/glext.h> header file. */
|
||||
#undef HAVE_GL_GLEXT_H
|
||||
|
||||
/* Define if you have the <GL/glx.h> header file. */
|
||||
#undef HAVE_GL_GLX_H
|
||||
|
||||
|
|
|
@ -104,6 +104,7 @@ char dbch_nonclient[] = "\003nonclient";
|
|||
char dbch_ntdll[] = "\003ntdll";
|
||||
char dbch_odbc[] = "\003odbc";
|
||||
char dbch_ole[] = "\003ole";
|
||||
char dbch_opengl[] = "\003opengl";
|
||||
char dbch_pager[] = "\003pager";
|
||||
char dbch_palette[] = "\003palette";
|
||||
char dbch_pidl[] = "\003pidl";
|
||||
|
@ -171,7 +172,7 @@ char dbch_wnet[] = "\003wnet";
|
|||
char dbch_x11[] = "\003x11";
|
||||
char dbch_x11drv[] = "\003x11drv";
|
||||
|
||||
#define DEBUG_CHANNEL_COUNT 164
|
||||
#define DEBUG_CHANNEL_COUNT 165
|
||||
|
||||
static char * const debug_channels[DEBUG_CHANNEL_COUNT] = {
|
||||
dbch_accel,
|
||||
|
@ -272,6 +273,7 @@ static char * const debug_channels[DEBUG_CHANNEL_COUNT] = {
|
|||
dbch_ntdll,
|
||||
dbch_odbc,
|
||||
dbch_ole,
|
||||
dbch_opengl,
|
||||
dbch_pager,
|
||||
dbch_palette,
|
||||
dbch_pidl,
|
||||
|
|
|
@ -176,6 +176,7 @@ typedef struct tagDC_FUNCS
|
|||
BOOL (*pBeginPath)(DC*);
|
||||
BOOL (*pBitBlt)(DC*,INT,INT,INT,INT,DC*,INT,INT,DWORD);
|
||||
LONG (*pBitmapBits)(HBITMAP,void*,LONG,WORD);
|
||||
INT (*pChoosePixelFormat)(DC*,const PIXELFORMATDESCRIPTOR *);
|
||||
BOOL (*pChord)(DC*,INT,INT,INT,INT,INT,INT,INT,INT);
|
||||
BOOL (*pCloseFigure)(DC*);
|
||||
BOOL (*pCreateBitmap)(HBITMAP);
|
||||
|
@ -186,6 +187,7 @@ typedef struct tagDC_FUNCS
|
|||
DWORD,DWORD);
|
||||
BOOL (*pDeleteDC)(DC*);
|
||||
BOOL (*pDeleteObject)(HGDIOBJ);
|
||||
INT (*pDescribePixelFormat)(DC *,INT,UINT,PIXELFORMATDESCRIPTOR *);
|
||||
DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
|
||||
BOOL (*pEllipse)(DC*,INT,INT,INT,INT);
|
||||
INT (*pEndDoc)(DC*);
|
||||
|
@ -206,6 +208,7 @@ typedef struct tagDC_FUNCS
|
|||
BOOL (*pGetCharWidth)(DC*,UINT,UINT,LPINT);
|
||||
BOOL (*pGetDCOrgEx)(DC*,LPPOINT);
|
||||
COLORREF (*pGetPixel)(DC*,INT,INT);
|
||||
INT (*pGetPixelFormat)(DC*);
|
||||
BOOL (*pGetTextExtentPoint)(DC*,LPCWSTR,INT,LPSIZE);
|
||||
BOOL (*pGetTextMetrics)(DC*,TEXTMETRICA*);
|
||||
INT (*pIntersectClipRect)(DC*,INT,INT,INT,INT);
|
||||
|
@ -246,6 +249,7 @@ typedef struct tagDC_FUNCS
|
|||
INT (*pSetMapMode)(DC*,INT);
|
||||
DWORD (*pSetMapperFlags)(DC*,DWORD);
|
||||
COLORREF (*pSetPixel)(DC*,INT,INT,COLORREF);
|
||||
BOOL (*pSetPixelFormat)(DC*,INT,const PIXELFORMATDESCRIPTOR *);
|
||||
INT (*pSetPolyFillMode)(DC*,INT);
|
||||
INT (*pSetROP2)(DC*,INT);
|
||||
INT (*pSetRelAbs)(DC*,INT);
|
||||
|
@ -265,6 +269,7 @@ typedef struct tagDC_FUNCS
|
|||
const void *,const BITMAPINFO *,UINT,DWORD);
|
||||
BOOL (*pStrokeAndFillPath)(DC*);
|
||||
BOOL (*pStrokePath)(DC*);
|
||||
BOOL (*pSwapBuffers)(DC*);
|
||||
BOOL (*pWidenPath)(DC*);
|
||||
} DC_FUNCTIONS;
|
||||
|
||||
|
|
|
@ -9,9 +9,13 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#if defined(HAVE_LIBMESAGL) && defined(HAVE_GL_GLX_H)
|
||||
#if defined(HAVE_OPENGL)
|
||||
|
||||
#define HAVE_MESAGL
|
||||
#include "x11drv.h"
|
||||
|
||||
/* As GLX relies on X, this is needed */
|
||||
#define ENTER_GL() EnterCriticalSection( &X11DRV_CritSection )
|
||||
#define LEAVE_GL() LeaveCriticalSection( &X11DRV_CritSection )
|
||||
|
||||
#undef APIENTRY
|
||||
#undef CALLBACK
|
||||
|
@ -20,6 +24,7 @@
|
|||
#define XMD_H /* This is to prevent the Xmd.h inclusion bug to happen :-/ */
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
#include <GL/glext.h>
|
||||
#undef XMD_H
|
||||
|
||||
#undef APIENTRY
|
||||
|
@ -31,10 +36,6 @@
|
|||
#define WINAPI __stdcall
|
||||
#define APIENTRY WINAPI
|
||||
|
||||
#else /* HAVE_LIBMESAGL */
|
||||
|
||||
#undef HAVE_MESAGL
|
||||
|
||||
#endif /* HAVE_LIBMESAGL */
|
||||
#endif /* HAVE_OPENGL */
|
||||
|
||||
#endif /* __WINE_WINE_GL_H */
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "winbase.h"
|
||||
#include "windef.h"
|
||||
|
||||
#define MAX_PIXELFORMATS 8
|
||||
|
||||
struct tagBITMAPOBJ;
|
||||
struct tagCLASS;
|
||||
|
@ -67,6 +68,9 @@ typedef struct
|
|||
X_PHYSBRUSH brush;
|
||||
int backgroundPixel;
|
||||
int textPixel;
|
||||
XVisualInfo *visuals[MAX_PIXELFORMATS];
|
||||
int used_visuals;
|
||||
int current_pf;
|
||||
} X11DRV_PDEVICE;
|
||||
|
||||
|
||||
|
@ -153,6 +157,13 @@ extern INT X11DRV_DeviceBitmapBits( struct tagDC *dc, HBITMAP hbitmap,
|
|||
LPBITMAPINFO info, UINT coloruse );
|
||||
extern HANDLE X11DRV_LoadOEMResource( WORD id, WORD type );
|
||||
|
||||
/* OpenGL / X11 driver functions */
|
||||
extern int X11DRV_ChoosePixelFormat(DC *dc, const PIXELFORMATDESCRIPTOR *pppfd) ;
|
||||
extern int X11DRV_DescribePixelFormat(DC *dc, int iPixelFormat, UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd) ;
|
||||
extern int X11DRV_GetPixelFormat(DC *dc) ;
|
||||
extern BOOL X11DRV_SetPixelFormat(DC *dc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) ;
|
||||
extern BOOL X11DRV_SwapBuffers(DC *dc) ;
|
||||
|
||||
/* X11 driver internal functions */
|
||||
|
||||
extern BOOL X11DRV_BITMAP_Init(void);
|
||||
|
|
|
@ -59,6 +59,7 @@ static struct tagDllOverride {
|
|||
/* we have to use libglide2x.so instead of glide2x.dll ... */
|
||||
{"glide2x", "so,native"},
|
||||
{"odbc32", "builtin"},
|
||||
{"opengl32", "builtin,native"},
|
||||
{NULL,NULL},
|
||||
};
|
||||
|
||||
|
@ -482,6 +483,8 @@ module_loadorder_t *MODULE_GetLoadOrder(const char *path)
|
|||
char *name;
|
||||
int len;
|
||||
|
||||
TRACE("looking for %s\n", path);
|
||||
|
||||
assert(path != NULL);
|
||||
|
||||
/* Strip path information */
|
||||
|
|
Loading…
Reference in New Issue