Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include files. Reindented the code. Started the same for Direct3D. Driver inclusion now done by using configure/Makefile/ELF constructor tricks.
This commit is contained in:
parent
227a0894d4
commit
10ad97c838
34
configure.in
34
configure.in
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@ -110,6 +110,12 @@ AC_CHECK_HEADERS(dlfcn.h,
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)
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)
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AC_SUBST(XLIB)
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AC_SUBST(X_SRCS)
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X_SRCS=""
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AC_SUBST(DGA_SRCS)
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DGA_SRCS=""
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AC_SUBST(MESA_SRCS)
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MESA_SRCS=""
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if test "$have_x" = "yes"
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then
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XLIB="-lXext -lX11"
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@ -149,10 +155,19 @@ then
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then
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AC_CHECK_LIB(Xxf86dga,
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XDGAQueryExtension,
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AC_DEFINE(HAVE_LIBXXF86DGA2) AC_DEFINE(HAVE_LIBXXF86DGA) X_PRE_LIBS="$X_PRE_LIBS -lXxf86dga",,$X_LIBS -lXext -lX11 $X_EXTRA_LIBS)
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AC_DEFINE(HAVE_LIBXXF86DGA2)
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AC_DEFINE(HAVE_LIBXXF86DGA)
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X_PRE_LIBS="$X_PRE_LIBS -lXxf86dga"
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DGA_SRCS='$(DGA_SRCS)'
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,,$X_LIBS -lXext -lX11 $X_EXTRA_LIBS
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)
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if test "$ac_cv_lib_Xxf86dga_XDGAQueryExtension" = "no"
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then
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AC_CHECK_LIB(Xxf86dga,XF86DGAQueryExtension,AC_DEFINE(HAVE_LIBXXF86DGA) X_PRE_LIBS="$X_PRE_LIBS -lXxf86dga",,$X_LIBS -lXext -lX11 $X_EXTRA_LIBS)
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AC_CHECK_LIB(Xxf86dga,XF86DGAQueryExtension,
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AC_DEFINE(HAVE_LIBXXF86DGA)
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X_PRE_LIBS="$X_PRE_LIBS -lXxf86dga"
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DGA_SRCS='$(DGA_SRCS)'
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,,$X_LIBS -lXext -lX11 $X_EXTRA_LIBS)
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fi
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fi
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@ -191,10 +206,20 @@ then
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if test "$wine_cv_mesa_version_OK" = "yes" -a "$wine_cv_mesa_version_threadsafe" = "no"
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then
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dnl Check for the presense of the library
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AC_CHECK_LIB(GL,glXCreateContext,AC_DEFINE(HAVE_LIBMESAGL) X_PRE_LIBS="$X_PRE_LIBS -lGL",,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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AC_CHECK_LIB(GL,glXCreateContext,
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AC_DEFINE(HAVE_LIBMESAGL)
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X_PRE_LIBS="$X_PRE_LIBS -lGL"
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MESA_SRCS='$(MESA_SRCS)'
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,,
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$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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if test "$ac_cv_lib_GL_glXCreateContext" = "no"
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then
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AC_CHECK_LIB(MesaGL,glXCreateContext,AC_DEFINE(HAVE_LIBMESAGL) X_PRE_LIBS="$X_PRE_LIBS -lMesaGL",,$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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AC_CHECK_LIB(MesaGL,glXCreateContext,
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AC_DEFINE(HAVE_LIBMESAGL)
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X_PRE_LIBS="$X_PRE_LIBS -lMesaGL"
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MESA_SRCS='$(MESA_SRCS)'
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,,
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$X_LIBS -lXext -lX11 -lm $X_EXTRA_LIBS)
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fi
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dnl Check for the Color Table and Paletted Texture extensions
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@ -215,6 +240,7 @@ then
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fi
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CPPFLAGS="$ac_save_CPPFLAGS"
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X_SRCS='$(X_SRCS)'
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else
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XLIB=""
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X_CFLAGS=""
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@ -1,3 +1,4 @@
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Makefile
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ddraw.spec.c
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*.spec.c
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*.spec.s
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libddraw.so.1.0
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@ -8,17 +8,55 @@ IMPORTS = x11drv
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SPEC_SRCS = ddraw.spec
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C_SRCS = \
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MESA_SRCS = \
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d3dcommon.c \
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d3ddevices.c \
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d3ddevice/mesa.c \
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d3dexecutebuffer.c \
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d3dlight.c \
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d3dmaterial.c \
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d3dtexture.c \
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d3dviewport.c \
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ddraw_main.c
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direct3d/mesa.c \
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mesa.c
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DGA_SRCS = \
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ddraw/dga.c \
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dpalette/dga.c \
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dsurface/dga.c \
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dga.c
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X_SRCS = \
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@DGA_SRCS@ \
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@MESA_SRCS@ \
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ddraw/x11.c \
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dpalette/x11.c \
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dsurface/x11.c \
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x11.c
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C_SRCS = \
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@X_SRCS@ \
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convert.c \
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d3ddevice/main.c \
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dclipper/main.c \
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ddraw/main.c \
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direct3d/main.c \
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dpalette/main.c \
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dsurface/main.c \
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helper.c \
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main.c
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SUBDIRS = \
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d3ddevice \
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dclipper \
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ddraw \
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direct3d \
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dpalette \
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dsurface
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@MAKE_DLL_RULES@
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### Dependencies:
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clean::
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for i in $(SUBDIRS); do (cd $$i && $(RM) $(CLEAN_FILES)); done
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### Dependencies:
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@ -0,0 +1,189 @@
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#include "ddraw_private.h"
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#include "debugtools.h"
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DEFAULT_DEBUG_CHANNEL(ddraw);
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/* *************************************
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16 / 15 bpp to palettized 8 bpp
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************************************* */
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static void pixel_convert_16_to_8(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette) {
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unsigned char *c_src = (unsigned char *) src;
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unsigned short *c_dst = (unsigned short *) dst;
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int y;
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if (palette != NULL) {
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const unsigned short * pal = (unsigned short *) palette->screen_palents;
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for (y = height; y--; ) {
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#if defined(__i386__) && defined(__GNUC__)
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/* gcc generates slightly inefficient code for the the copy/lookup,
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* it generates one excess memory access (to pal) per pixel. Since
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* we know that pal is not modified by the memory write we can
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* put it into a register and reduce the number of memory accesses
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* from 4 to 3 pp. There are two xor eax,eax to avoid pipeline
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* stalls. (This is not guaranteed to be the fastest method.)
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*/
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__asm__ __volatile__(
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"xor %%eax,%%eax\n"
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"1:\n"
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" lodsb\n"
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" movw (%%edx,%%eax,2),%%ax\n"
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" stosw\n"
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" xor %%eax,%%eax\n"
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" loop 1b\n"
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: "=S" (c_src), "=D" (c_dst)
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: "S" (c_src), "D" (c_dst) , "c" (width), "d" (pal)
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: "eax", "cc", "memory"
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);
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c_src+=(pitch-width);
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#else
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unsigned char * srclineend = c_src+width;
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while (c_src < srclineend)
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*c_dst++ = pal[*c_src++];
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c_src+=(pitch-width);
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#endif
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}
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} else {
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WARN("No palette set...\n");
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memset(dst, 0, width * height * 2);
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}
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}
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static void palette_convert_16_to_8(
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LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
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) {
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int i;
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unsigned short *pal = (unsigned short *) screen_palette;
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for (i = 0; i < count; i++)
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pal[start + i] = (((((unsigned short) palent[i].peRed) & 0xF8) << 8) |
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((((unsigned short) palent[i].peBlue) & 0xF8) >> 3) |
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((((unsigned short) palent[i].peGreen) & 0xFC) << 3));
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}
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static void palette_convert_15_to_8(
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LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
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) {
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int i;
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unsigned short *pal = (unsigned short *) screen_palette;
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for (i = 0; i < count; i++)
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pal[start + i] = (((((unsigned short) palent[i].peRed) & 0xF8) << 7) |
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((((unsigned short) palent[i].peBlue) & 0xF8) >> 3) |
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((((unsigned short) palent[i].peGreen) & 0xF8) << 2));
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}
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/* *************************************
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24 to palettized 8 bpp
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************************************* */
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static void pixel_convert_24_to_8(
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void *src, void *dst, DWORD width, DWORD height, LONG pitch,
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IDirectDrawPaletteImpl* palette
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) {
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unsigned char *c_src = (unsigned char *) src;
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unsigned char *c_dst = (unsigned char *) dst;
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int y;
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if (palette != NULL) {
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const unsigned int *pal = (unsigned int *) palette->screen_palents;
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for (y = height; y--; ) {
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unsigned char * srclineend = c_src+width;
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while (c_src < srclineend ) {
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register long pixel = pal[*c_src++];
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*c_dst++ = pixel;
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*c_dst++ = pixel>>8;
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*c_dst++ = pixel>>16;
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}
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c_src+=(pitch-width);
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}
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} else {
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WARN("No palette set...\n");
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memset(dst, 0, width * height * 4);
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}
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}
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/* *************************************
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32 bpp to palettized 8 bpp
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************************************* */
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static void pixel_convert_32_to_8(
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void *src, void *dst, DWORD width, DWORD height, LONG pitch,
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IDirectDrawPaletteImpl* palette
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) {
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unsigned char *c_src = (unsigned char *) src;
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unsigned int *c_dst = (unsigned int *) dst;
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int y;
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if (palette != NULL) {
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const unsigned int *pal = (unsigned int *) palette->screen_palents;
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for (y = height; y--; ) {
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#if defined(__i386__) && defined(__GNUC__)
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/* See comment in pixel_convert_16_to_8 */
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__asm__ __volatile__(
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"xor %%eax,%%eax\n"
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"1:\n"
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" lodsb\n"
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" movl (%%edx,%%eax,4),%%eax\n"
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" stosl\n"
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" xor %%eax,%%eax\n"
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" loop 1b\n"
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: "=S" (c_src), "=D" (c_dst)
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: "S" (c_src), "D" (c_dst) , "c" (width), "d" (pal)
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: "eax", "cc", "memory"
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);
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c_src+=(pitch-width);
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#else
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unsigned char * srclineend = c_src+width;
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while (c_src < srclineend )
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*c_dst++ = pal[*c_src++];
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c_src+=(pitch-width);
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#endif
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}
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} else {
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WARN("No palette set...\n");
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memset(dst, 0, width * height * 4);
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}
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}
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static void palette_convert_24_to_8(
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LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
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) {
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int i;
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unsigned int *pal = (unsigned int *) screen_palette;
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for (i = 0; i < count; i++)
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pal[start + i] = ((((unsigned int) palent[i].peRed) << 16) |
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(((unsigned int) palent[i].peGreen) << 8) |
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((unsigned int) palent[i].peBlue));
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}
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/* *************************************
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32 bpp to 16 bpp
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************************************* */
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static void pixel_convert_32_to_16(
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void *src, void *dst, DWORD width, DWORD height, LONG pitch,
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IDirectDrawPaletteImpl* palette
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) {
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unsigned short *c_src = (unsigned short *) src;
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unsigned int *c_dst = (unsigned int *) dst;
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int y;
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for (y = height; y--; ) {
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unsigned short * srclineend = c_src+width;
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while (c_src < srclineend ) {
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*c_dst++ = (((*c_src & 0xF800) << 8) |
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((*c_src & 0x07E0) << 5) |
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((*c_src & 0x001F) << 3));
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c_src++;
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}
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c_src+=((pitch/2)-width);
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}
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}
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Convert ModeEmulations[5] = {
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_32_to_8, palette_convert_24_to_8 } },
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 16, 16, 0xF800, 0x07E0, 0x001F }, { pixel_convert_32_to_16, NULL } },
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{ { 24, 24, 0xFF0000, 0x00FF00, 0x0000FF }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_24_to_8, palette_convert_24_to_8 } },
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{ { 16, 16, 0xF800, 0x07E0, 0x001F }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_16_to_8, palette_convert_16_to_8 } },
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{ { 16, 15, 0x7C00, 0x03E0, 0x001F }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_16_to_8, palette_convert_15_to_8 } },
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};
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@ -7,13 +7,10 @@
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#ifndef __GRAPHICS_WINE_D3D_PRIVATE_H
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#define __GRAPHICS_WINE_D3D_PRIVATE_H
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#include "wine_gl.h"
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/* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
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#include "d3d.h"
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#include "x11drv.h"
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#undef USE_OSMESA
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/*****************************************************************************
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* Predeclare the interface implementation structures
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*/
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@ -29,6 +26,9 @@ typedef struct IDirect3DDevice2Impl IDirect3DDevice2Impl;
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#include "ddraw_private.h"
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extern ICOM_VTABLE(IDirect3D) mesa_d3dvt;
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extern ICOM_VTABLE(IDirect3D2) mesa_d3d2vt;
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/*****************************************************************************
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* IDirect3D implementation structure
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*/
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@ -38,7 +38,8 @@ struct IDirect3DImpl
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ICOM_VFIELD(IDirect3D);
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DWORD ref;
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/* IDirect3D fields */
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IDirectDrawImpl* ddraw;
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IDirectDrawImpl* ddraw;
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LPVOID private;
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};
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/*****************************************************************************
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@ -50,9 +51,55 @@ struct IDirect3D2Impl
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ICOM_VFIELD(IDirect3D2);
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DWORD ref;
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/* IDirect3D2 fields */
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IDirectDrawImpl* ddraw;
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IDirectDrawImpl* ddraw;
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LPVOID private;
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};
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extern HRESULT WINAPI IDirect3DImpl_QueryInterface(
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LPDIRECT3D iface,REFIID refiid,LPVOID *obj
|
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);
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extern ULONG WINAPI IDirect3DImpl_AddRef(LPDIRECT3D iface);
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extern ULONG WINAPI IDirect3DImpl_Release(LPDIRECT3D iface)
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;
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extern HRESULT WINAPI IDirect3DImpl_Initialize(LPDIRECT3D iface,REFIID refiid);
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extern HRESULT WINAPI IDirect3DImpl_EnumDevices(
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LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
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);
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extern HRESULT WINAPI IDirect3DImpl_CreateLight(
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LPDIRECT3D iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
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);
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extern HRESULT WINAPI IDirect3DImpl_CreateMaterial(
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LPDIRECT3D iface, LPDIRECT3DMATERIAL *lpmaterial, IUnknown *lpunk
|
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);
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extern HRESULT WINAPI IDirect3DImpl_CreateViewport(
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LPDIRECT3D iface, LPDIRECT3DVIEWPORT *lpviewport, IUnknown *lpunk
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);
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extern HRESULT WINAPI IDirect3DImpl_FindDevice(
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LPDIRECT3D iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
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LPD3DFINDDEVICERESULT lpfinddevrst)
|
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;
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extern HRESULT WINAPI IDirect3D2Impl_QueryInterface(LPDIRECT3D2 iface,REFIID refiid,LPVOID *obj);
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extern ULONG WINAPI IDirect3D2Impl_AddRef(LPDIRECT3D2 iface);
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extern ULONG WINAPI IDirect3D2Impl_Release(LPDIRECT3D2 iface);
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extern HRESULT WINAPI IDirect3D2Impl_EnumDevices(
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LPDIRECT3D2 iface,LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
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);
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extern HRESULT WINAPI IDirect3D2Impl_CreateLight(
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LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
|
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);
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extern HRESULT WINAPI IDirect3D2Impl_CreateMaterial(
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LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lpmaterial, IUnknown *lpunk
|
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);
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extern HRESULT WINAPI IDirect3D2Impl_CreateViewport(
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LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lpviewport, IUnknown *lpunk
|
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);
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extern HRESULT WINAPI IDirect3D2Impl_FindDevice(
|
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LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
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LPD3DFINDDEVICERESULT lpfinddevrst);
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extern HRESULT WINAPI IDirect3D2Impl_CreateDevice(
|
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LPDIRECT3D2 iface, REFCLSID rguid, LPDIRECTDRAWSURFACE surface,
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LPDIRECT3DDEVICE2 *device);
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|
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/*****************************************************************************
|
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* IDirect3DLight implementation structure
|
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*/
|
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|
@ -77,10 +124,7 @@ struct IDirect3DLightImpl
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void (*activate)(IDirect3DLightImpl*);
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int is_active;
|
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|
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/* Awful OpenGL code !!! */
|
||||
#ifdef HAVE_MESAGL
|
||||
GLenum light_num;
|
||||
#endif
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -105,6 +149,7 @@ struct IDirect3DMaterial2Impl
|
|||
D3DMATERIAL mat;
|
||||
|
||||
void (*activate)(IDirect3DMaterial2Impl* this);
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -116,14 +161,37 @@ struct IDirect3DTexture2Impl
|
|||
ICOM_VFIELD(IDirect3DTexture2);
|
||||
DWORD ref;
|
||||
/* IDirect3DTexture2 fields */
|
||||
void* D3Ddevice; /* I put (void *) to use the same pointer for both
|
||||
Direct3D and Direct3D2 */
|
||||
#ifdef HAVE_MESAGL
|
||||
GLuint tex_name;
|
||||
#endif
|
||||
IDirectDrawSurface4Impl* surface;
|
||||
void* D3Ddevice; /* (void *) to use the same pointer
|
||||
* for both Direct3D and Direct3D2 */
|
||||
IDirectDrawSurface4Impl* surface;
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
extern HRESULT WINAPI IDirect3DTexture2Impl_QueryInterface(
|
||||
LPDIRECT3DTEXTURE2 iface, REFIID riid, LPVOID* ppvObj
|
||||
);
|
||||
extern ULONG WINAPI IDirect3DTexture2Impl_AddRef(LPDIRECT3DTEXTURE2 iface);
|
||||
extern ULONG WINAPI IDirect3DTexture2Impl_Release(LPDIRECT3DTEXTURE2 iface);
|
||||
extern HRESULT WINAPI IDirect3DTextureImpl_GetHandle(LPDIRECT3DTEXTURE iface,
|
||||
LPDIRECT3DDEVICE lpD3DDevice,
|
||||
LPD3DTEXTUREHANDLE lpHandle)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DTextureImpl_Initialize(LPDIRECT3DTEXTURE iface,
|
||||
LPDIRECT3DDEVICE lpD3DDevice,
|
||||
LPDIRECTDRAWSURFACE lpSurface)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DTextureImpl_Unload(LPDIRECT3DTEXTURE iface);
|
||||
extern HRESULT WINAPI IDirect3DTexture2Impl_GetHandle(
|
||||
LPDIRECT3DTEXTURE2 iface, LPDIRECT3DDEVICE2 lpD3DDevice2,
|
||||
LPD3DTEXTUREHANDLE lpHandle
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DTexture2Impl_PaletteChanged(
|
||||
LPDIRECT3DTEXTURE2 iface, DWORD dwStart, DWORD dwCount
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DTexture2Impl_Load(
|
||||
LPDIRECT3DTEXTURE2 iface, LPDIRECT3DTEXTURE2 lpD3DTexture2
|
||||
);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DViewport2 implementation structure
|
||||
*/
|
||||
|
@ -139,32 +207,84 @@ struct IDirect3DViewport2Impl
|
|||
} d3d;
|
||||
/* If this viewport is active for one device, put the device here */
|
||||
union {
|
||||
IDirect3DDeviceImpl* active_device1;
|
||||
IDirect3DDevice2Impl* active_device2;
|
||||
IDirect3DDeviceImpl* active_device1;
|
||||
IDirect3DDevice2Impl* active_device2;
|
||||
} device;
|
||||
int use_d3d2;
|
||||
int use_d3d2;
|
||||
|
||||
union {
|
||||
D3DVIEWPORT vp1;
|
||||
D3DVIEWPORT2 vp2;
|
||||
D3DVIEWPORT vp1;
|
||||
D3DVIEWPORT2 vp2;
|
||||
} viewport;
|
||||
int use_vp2;
|
||||
int use_vp2;
|
||||
|
||||
/* Activation function */
|
||||
void (*activate)(IDirect3DViewport2Impl*);
|
||||
|
||||
/* Field used to chain viewports together */
|
||||
IDirect3DViewport2Impl* next;
|
||||
IDirect3DViewport2Impl* next;
|
||||
|
||||
/* Lights list */
|
||||
IDirect3DLightImpl* lights;
|
||||
|
||||
/* OpenGL code */
|
||||
#ifdef HAVE_MESAGL
|
||||
GLenum nextlight;
|
||||
#endif
|
||||
IDirect3DLightImpl* lights;
|
||||
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_QueryInterface(
|
||||
LPDIRECT3DVIEWPORT2 iface, REFIID riid, LPVOID* ppvObj
|
||||
);
|
||||
extern ULONG WINAPI IDirect3DViewport2Impl_AddRef(LPDIRECT3DVIEWPORT2 iface)
|
||||
;
|
||||
extern ULONG WINAPI IDirect3DViewport2Impl_Release(LPDIRECT3DVIEWPORT2 iface)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_Initialize(
|
||||
LPDIRECT3DVIEWPORT2 iface, LPDIRECT3D d3d
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_GetViewport(
|
||||
LPDIRECT3DVIEWPORT2 iface, LPD3DVIEWPORT lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_SetViewport(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPD3DVIEWPORT lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_TransformVertices(
|
||||
LPDIRECT3DVIEWPORT2 iface,DWORD dwVertexCount,LPD3DTRANSFORMDATA lpData,
|
||||
DWORD dwFlags,LPDWORD lpOffScreen
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_LightElements(
|
||||
LPDIRECT3DVIEWPORT2 iface,DWORD dwElementCount,LPD3DLIGHTDATA lpData
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_SetBackground(
|
||||
LPDIRECT3DVIEWPORT2 iface, D3DMATERIALHANDLE hMat
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_GetBackground(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPD3DMATERIALHANDLE lphMat,LPBOOL lpValid
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_SetBackgroundDepth(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPDIRECTDRAWSURFACE lpDDSurface
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_GetBackgroundDepth(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPDIRECTDRAWSURFACE* lplpDDSurface,LPBOOL lpValid
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_Clear(
|
||||
LPDIRECT3DVIEWPORT2 iface, DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_AddLight(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPDIRECT3DLIGHT lpLight
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_DeleteLight(
|
||||
LPDIRECT3DVIEWPORT2 iface,LPDIRECT3DLIGHT lpLight
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_NextLight(
|
||||
LPDIRECT3DVIEWPORT2 iface, LPDIRECT3DLIGHT lpLight,
|
||||
LPDIRECT3DLIGHT* lplpLight, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_GetViewport2(
|
||||
LPDIRECT3DVIEWPORT2 iface, LPD3DVIEWPORT2 lpViewport2
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DViewport2Impl_SetViewport2(
|
||||
LPDIRECT3DVIEWPORT2 iface, LPD3DVIEWPORT2 lpViewport2
|
||||
);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DExecuteBuffer implementation structure
|
||||
*/
|
||||
|
@ -190,7 +310,9 @@ struct IDirect3DExecuteBufferImpl
|
|||
void (*execute)(IDirect3DExecuteBuffer* this,
|
||||
IDirect3DDevice* dev,
|
||||
IDirect3DViewport2* vp);
|
||||
LPVOID private;
|
||||
};
|
||||
extern LPDIRECT3DEXECUTEBUFFER d3dexecutebuffer_create(IDirect3DDeviceImpl* d3ddev, LPD3DEXECUTEBUFFERDESC lpDesc);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DDevice implementation structure
|
||||
|
@ -208,6 +330,7 @@ struct IDirect3DDeviceImpl
|
|||
IDirect3DViewport2Impl* current_viewport;
|
||||
|
||||
void (*set_context)(IDirect3DDeviceImpl*);
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -226,118 +349,175 @@ struct IDirect3DDevice2Impl
|
|||
IDirect3DViewport2Impl* current_viewport;
|
||||
|
||||
void (*set_context)(IDirect3DDevice2Impl*);
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
#ifdef USE_OSMESA
|
||||
#define LEAVE_GL() ;
|
||||
#define ENTER_GL() ;
|
||||
#else
|
||||
#define LEAVE_GL() LeaveCriticalSection( &X11DRV_CritSection )
|
||||
#define ENTER_GL() EnterCriticalSection( &X11DRV_CritSection )
|
||||
#endif
|
||||
|
||||
/* Matrix copy WITH transposition */
|
||||
#define conv_mat2(mat,gl_mat) \
|
||||
{ \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44); \
|
||||
(gl_mat)[ 0] = (mat)->_11; \
|
||||
(gl_mat)[ 1] = (mat)->_21; \
|
||||
(gl_mat)[ 2] = (mat)->_31; \
|
||||
(gl_mat)[ 3] = (mat)->_41; \
|
||||
(gl_mat)[ 4] = (mat)->_12; \
|
||||
(gl_mat)[ 5] = (mat)->_22; \
|
||||
(gl_mat)[ 6] = (mat)->_32; \
|
||||
(gl_mat)[ 7] = (mat)->_42; \
|
||||
(gl_mat)[ 8] = (mat)->_13; \
|
||||
(gl_mat)[ 9] = (mat)->_23; \
|
||||
(gl_mat)[10] = (mat)->_33; \
|
||||
(gl_mat)[11] = (mat)->_43; \
|
||||
(gl_mat)[12] = (mat)->_14; \
|
||||
(gl_mat)[13] = (mat)->_24; \
|
||||
(gl_mat)[14] = (mat)->_34; \
|
||||
(gl_mat)[15] = (mat)->_44; \
|
||||
};
|
||||
|
||||
/* Matrix copy WITHOUT transposition */
|
||||
#define conv_mat(mat,gl_mat) \
|
||||
{ \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44); \
|
||||
memcpy(gl_mat, (mat), 16 * sizeof(float)); \
|
||||
};
|
||||
|
||||
#define dump_mat(mat) \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44);
|
||||
|
||||
typedef struct render_state {
|
||||
/* This is used for the device mode */
|
||||
GLenum src, dst;
|
||||
/* This is used for textures */
|
||||
GLenum mag, min;
|
||||
} RenderState;
|
||||
|
||||
typedef struct OpenGL_IDirect3DDevice2 {
|
||||
IDirect3DDevice2Impl common;
|
||||
|
||||
/* These are the OpenGL-specific variables */
|
||||
#ifdef USE_OSMESA
|
||||
OSMesaContext ctx;
|
||||
unsigned char *buffer;
|
||||
#else
|
||||
GLXContext ctx;
|
||||
#endif
|
||||
|
||||
/* The current render state */
|
||||
RenderState rs;
|
||||
|
||||
/* The last type of vertex drawn */
|
||||
D3DVERTEXTYPE vt;
|
||||
|
||||
float world_mat[16];
|
||||
float view_mat[16];
|
||||
float proj_mat[16];
|
||||
} OpenGL_IDirect3DDevice2;
|
||||
|
||||
typedef struct OpenGL_IDirect3DDevice {
|
||||
IDirect3DDeviceImpl common;
|
||||
|
||||
/* These are the OpenGL-specific variables */
|
||||
#ifdef USE_OSMESA
|
||||
OSMesaContext ctx;
|
||||
unsigned char *buffer;
|
||||
#else
|
||||
GLXContext ctx;
|
||||
#endif
|
||||
|
||||
/* The current render state */
|
||||
RenderState rs;
|
||||
|
||||
D3DMATRIX *world_mat;
|
||||
D3DMATRIX *view_mat;
|
||||
D3DMATRIX *proj_mat;
|
||||
} OpenGL_IDirect3DDevice;
|
||||
|
||||
#define _dump_colorvalue(s,v) \
|
||||
TRACE(" " s " : %f %f %f %f\n", \
|
||||
(v).r.r, (v).g.g, (v).b.b, (v).a.a);
|
||||
|
||||
/* Common functions defined in d3dcommon.c */
|
||||
void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState, RenderState *rs) ;
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_QueryInterface(
|
||||
LPDIRECT3DDEVICE2 iface, REFIID riid, LPVOID* ppvObj
|
||||
);
|
||||
extern ULONG WINAPI IDirect3DDevice2Impl_AddRef(LPDIRECT3DDEVICE2 iface);
|
||||
extern ULONG WINAPI IDirect3DDevice2Impl_Release(LPDIRECT3DDEVICE2 iface)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetCaps(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DDEVICEDESC lpdescsoft,
|
||||
LPD3DDEVICEDESC lpdeschard
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SwapTextureHandles(
|
||||
LPDIRECT3DDEVICE2 iface,LPDIRECT3DTEXTURE2 lptex1,LPDIRECT3DTEXTURE2 lptex2
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetStats(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DSTATS lpstats)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_AddViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_DeleteViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_NextViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp,
|
||||
LPDIRECT3DVIEWPORT2* lplpvp, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_EnumTextureFormats(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DENUMTEXTUREFORMATSCALLBACK cb, LPVOID context
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_BeginScene(LPDIRECT3DDEVICE2 iface);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_EndScene(LPDIRECT3DDEVICE2 iface);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetDirect3D(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3D2 *lpd3d2
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetCurrentViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetCurrentViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 *lplpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetRenderTarget(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECTDRAWSURFACE lpdds, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetRenderTarget(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECTDRAWSURFACE *lplpdds
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_Begin(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_BeginIndexed(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvert, DWORD numvert, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_Vertex(
|
||||
LPDIRECT3DDEVICE2 iface,LPVOID lpvert
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_Index(LPDIRECT3DDEVICE2 iface, WORD index);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_End(LPDIRECT3DDEVICE2 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetRenderState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DRENDERSTATETYPE d3drs, LPDWORD lprstate
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetRenderState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetLightState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DLIGHTSTATETYPE d3dls, LPDWORD lplstate
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetLightState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_MultiplyTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_DrawPrimitive(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvertex, DWORD vertcount, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_DrawIndexedPrimitive(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvertex, DWORD vertcount, LPWORD lpindexes, DWORD indexcount,
|
||||
DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_SetClipStatus(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DCLIPSTATUS lpcs
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDevice2Impl_GetClipStatus(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DCLIPSTATUS lpcs
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_QueryInterface(
|
||||
LPDIRECT3DDEVICE iface, REFIID riid, LPVOID* ppvObj
|
||||
);
|
||||
extern ULONG WINAPI IDirect3DDeviceImpl_AddRef(LPDIRECT3DDEVICE iface);
|
||||
extern ULONG WINAPI IDirect3DDeviceImpl_Release(LPDIRECT3DDEVICE iface);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_Initialize(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3D lpd3d, LPGUID lpGUID,
|
||||
LPD3DDEVICEDESC lpd3ddvdesc
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_GetCaps(
|
||||
LPDIRECT3DDEVICE iface, LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DSWDevDesc
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_SwapTextureHandles(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DTEXTURE lpD3DTex1,
|
||||
LPDIRECT3DTEXTURE lpD3DTex2
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_CreateExecuteBuffer(
|
||||
LPDIRECT3DDEVICE iface, LPD3DEXECUTEBUFFERDESC lpDesc,
|
||||
LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_GetStats(
|
||||
LPDIRECT3DDEVICE iface, LPD3DSTATS lpD3DStats
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_Execute(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_AddViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_DeleteViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_NextViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp,
|
||||
LPDIRECT3DVIEWPORT* lplpvp, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_Pick(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_GetPickRecords(
|
||||
LPDIRECT3DDEVICE iface, LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_EnumTextureFormats(
|
||||
LPDIRECT3DDEVICE iface,LPD3DENUMTEXTUREFORMATSCALLBACK lpd3dEnumTextureProc,
|
||||
LPVOID lpArg
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_CreateMatrix(
|
||||
LPDIRECT3DDEVICE iface, LPD3DMATRIXHANDLE lpD3DMatHandle
|
||||
)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_SetMatrix(
|
||||
LPDIRECT3DDEVICE iface, D3DMATRIXHANDLE d3dMatHandle,
|
||||
const LPD3DMATRIX lpD3DMatrix)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_GetMatrix(
|
||||
LPDIRECT3DDEVICE iface,D3DMATRIXHANDLE D3DMatHandle,LPD3DMATRIX lpD3DMatrix
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_DeleteMatrix(
|
||||
LPDIRECT3DDEVICE iface, D3DMATRIXHANDLE d3dMatHandle
|
||||
);
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_BeginScene(LPDIRECT3DDEVICE iface)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_EndScene(LPDIRECT3DDEVICE iface)
|
||||
;
|
||||
extern HRESULT WINAPI IDirect3DDeviceImpl_GetDirect3D(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3D *lpDirect3D
|
||||
);
|
||||
|
||||
/* All non-static functions 'exported' by various sub-objects */
|
||||
extern LPDIRECT3DTEXTURE2 d3dtexture2_create(IDirectDrawSurface4Impl* surf);
|
||||
|
@ -360,4 +540,12 @@ extern int d3d_OpenGL(LPD3DENUMDEVICESCALLBACK cb, LPVOID context) ;
|
|||
extern int is_OpenGL(REFCLSID rguid, IDirectDrawSurfaceImpl* surface, IDirect3DDevice2Impl** device, IDirect3D2Impl* d3d);
|
||||
|
||||
|
||||
extern void _dump_renderstate(D3DRENDERSTATETYPE type, DWORD value);
|
||||
|
||||
#define dump_mat(mat) \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44);
|
||||
|
||||
#endif /* __GRAPHICS_WINE_D3D_PRIVATE_H */
|
||||
|
|
|
@ -14,10 +14,7 @@
|
|||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
static void _dump_renderstate(D3DRENDERSTATETYPE type,
|
||||
DWORD value) {
|
||||
void _dump_renderstate(D3DRENDERSTATETYPE type, DWORD value) {
|
||||
char *states[] = {
|
||||
NULL,
|
||||
"D3DRENDERSTATE_TEXTUREHANDLE",
|
||||
|
@ -105,245 +102,5 @@ static void _dump_renderstate(D3DRENDERSTATETYPE type,
|
|||
"D3DRENDERSTATE_STIPPLEPATTERN30",
|
||||
"D3DRENDERSTATE_STIPPLEPATTERN31"
|
||||
};
|
||||
|
||||
DPRINTF(" %s = 0x%08lx\n", states[type], value);
|
||||
}
|
||||
|
||||
|
||||
void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState, RenderState *rs)
|
||||
{
|
||||
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_renderstate(dwRenderStateType, dwRenderState);
|
||||
|
||||
/* First, all the stipple patterns */
|
||||
if ((dwRenderStateType >= D3DRENDERSTATE_STIPPLEPATTERN00) &&
|
||||
(dwRenderStateType <= D3DRENDERSTATE_STIPPLEPATTERN31)) {
|
||||
ERR("Unhandled stipple !\n");
|
||||
} else {
|
||||
ENTER_GL();
|
||||
|
||||
/* All others state variables */
|
||||
switch (dwRenderStateType) {
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREHANDLE: { /* 1 */
|
||||
IDirect3DTexture2Impl* tex = (IDirect3DTexture2Impl*) dwRenderState;
|
||||
|
||||
if (tex == NULL) {
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
} else {
|
||||
TRACE("setting OpenGL texture handle : %d\n", tex->tex_name);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
/* Default parameters */
|
||||
glBindTexture(GL_TEXTURE_2D, tex->tex_name);
|
||||
/* To prevent state change, we could test here what are the parameters
|
||||
stored in the texture */
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, rs->mag);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, rs->min);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREPERSPECTIVE: /* 4 */
|
||||
if (dwRenderState)
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
|
||||
else
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZENABLE: /* 7 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
else
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_FILLMODE: /* 8 */
|
||||
switch ((D3DFILLMODE) dwRenderState) {
|
||||
case D3DFILL_SOLID:
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled fill mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_SHADEMODE: /* 9 */
|
||||
switch ((D3DSHADEMODE) dwRenderState) {
|
||||
case D3DSHADE_FLAT:
|
||||
glShadeModel(GL_FLAT);
|
||||
break;
|
||||
|
||||
case D3DSHADE_GOURAUD:
|
||||
glShadeModel(GL_SMOOTH);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled shade mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZWRITEENABLE: /* 14 */
|
||||
if (dwRenderState)
|
||||
glDepthMask(GL_TRUE);
|
||||
else
|
||||
glDepthMask(GL_FALSE);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMAG: /* 17 */
|
||||
switch ((D3DTEXTUREFILTER) dwRenderState) {
|
||||
case D3DFILTER_NEAREST:
|
||||
rs->mag = GL_NEAREST;
|
||||
break;
|
||||
|
||||
case D3DFILTER_LINEAR:
|
||||
rs->mag = GL_LINEAR;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture mag !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMIN: /* 18 */
|
||||
switch ((D3DTEXTUREFILTER) dwRenderState) {
|
||||
case D3DFILTER_NEAREST:
|
||||
rs->min = GL_NEAREST;
|
||||
break;
|
||||
|
||||
case D3DFILTER_LINEAR:
|
||||
rs->mag = GL_LINEAR;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture min !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_SRCBLEND: /* 19 */
|
||||
switch ((D3DBLEND) dwRenderState) {
|
||||
case D3DBLEND_SRCALPHA:
|
||||
rs->src = GL_SRC_ALPHA;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled blend mode !\n");
|
||||
}
|
||||
|
||||
glBlendFunc(rs->src, rs->dst);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_DESTBLEND: /* 20 */
|
||||
switch ((D3DBLEND) dwRenderState) {
|
||||
case D3DBLEND_INVSRCALPHA:
|
||||
rs->dst = GL_ONE_MINUS_SRC_ALPHA;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled blend mode !\n");
|
||||
}
|
||||
|
||||
glBlendFunc(rs->src, rs->dst);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMAPBLEND: /* 21 */
|
||||
switch ((D3DTEXTUREBLEND) dwRenderState) {
|
||||
case D3DTBLEND_MODULATE:
|
||||
case D3DTBLEND_MODULATEALPHA:
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture environment !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_CULLMODE: /* 22 */
|
||||
switch ((D3DCULL) dwRenderState) {
|
||||
case D3DCULL_NONE:
|
||||
glDisable(GL_CULL_FACE);
|
||||
break;
|
||||
|
||||
case D3DCULL_CW:
|
||||
glEnable(GL_CULL_FACE);
|
||||
glFrontFace(GL_CW);
|
||||
break;
|
||||
|
||||
case D3DCULL_CCW:
|
||||
glEnable(GL_CULL_FACE);
|
||||
glFrontFace(GL_CCW);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled cull mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZFUNC: /* 23 */
|
||||
switch ((D3DCMPFUNC) dwRenderState) {
|
||||
case D3DCMP_NEVER:
|
||||
glDepthFunc(GL_NEVER);
|
||||
break;
|
||||
case D3DCMP_LESS:
|
||||
glDepthFunc(GL_LESS);
|
||||
break;
|
||||
case D3DCMP_EQUAL:
|
||||
glDepthFunc(GL_EQUAL);
|
||||
break;
|
||||
case D3DCMP_LESSEQUAL:
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
break;
|
||||
case D3DCMP_GREATER:
|
||||
glDepthFunc(GL_GREATER);
|
||||
break;
|
||||
case D3DCMP_NOTEQUAL:
|
||||
glDepthFunc(GL_NOTEQUAL);
|
||||
break;
|
||||
case D3DCMP_GREATEREQUAL:
|
||||
glDepthFunc(GL_GEQUAL);
|
||||
break;
|
||||
case D3DCMP_ALWAYS:
|
||||
glDepthFunc(GL_ALWAYS);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unexpected value\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_DITHERENABLE: /* 26 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_DITHER);
|
||||
else
|
||||
glDisable(GL_DITHER);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ALPHABLENDENABLE: /* 27 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_BLEND);
|
||||
else
|
||||
glDisable(GL_BLEND);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_COLORKEYENABLE: /* 41 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_BLEND);
|
||||
else
|
||||
glDisable(GL_BLEND);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_FLUSHBATCH: /* 50 */
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled Render State\n");
|
||||
break;
|
||||
}
|
||||
|
||||
LEAVE_GL();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
|
|
|
@ -0,0 +1,699 @@
|
|||
/* Direct3D Device
|
||||
(c) 1998 Lionel ULMER
|
||||
|
||||
This files contains all the common stuff for D3D devices.
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include "config.h"
|
||||
#include "windef.h"
|
||||
#include "winerror.h"
|
||||
#include "wine/obj_base.h"
|
||||
#include "heap.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirect3DDevice2
|
||||
*/
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_QueryInterface(
|
||||
LPDIRECT3DDEVICE2 iface, REFIID riid, LPVOID* ppvObj
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%s,%p): stub\n", This, debugstr_guid(riid),ppvObj);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3DDevice2Impl_AddRef(LPDIRECT3DDEVICE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
TRACE("(%p)->()incrementing from %lu.\n", This, This->ref );
|
||||
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
|
||||
|
||||
ULONG WINAPI IDirect3DDevice2Impl_Release(LPDIRECT3DDEVICE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return 0;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
|
||||
/*** IDirect3DDevice2 methods ***/
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetCaps(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DDEVICEDESC lpdescsoft,
|
||||
LPD3DDEVICEDESC lpdeschard
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p), stub!\n", This, lpdescsoft, lpdeschard);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SwapTextureHandles(
|
||||
LPDIRECT3DDEVICE2 iface,LPDIRECT3DTEXTURE2 lptex1,LPDIRECT3DTEXTURE2 lptex2
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lptex1, lptex2);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetStats(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DSTATS lpstats)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lpstats);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_AddViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
FIXME("(%p)->(%p): stub\n", This, ilpvp);
|
||||
|
||||
/* Adds this viewport to the viewport list */
|
||||
ilpvp->next = This->viewport_list;
|
||||
This->viewport_list = ilpvp;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_DeleteViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
IDirect3DViewport2Impl *cur, *prev;
|
||||
FIXME("(%p)->(%p): stub\n", This, lpvp);
|
||||
|
||||
/* Finds this viewport in the list */
|
||||
prev = NULL;
|
||||
cur = This->viewport_list;
|
||||
while ((cur != NULL) && (cur != ilpvp)) {
|
||||
prev = cur;
|
||||
cur = cur->next;
|
||||
}
|
||||
if (cur == NULL)
|
||||
return DDERR_INVALIDOBJECT;
|
||||
|
||||
/* And remove it */
|
||||
if (prev == NULL)
|
||||
This->viewport_list = cur->next;
|
||||
else
|
||||
prev->next = cur->next;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_NextViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp,
|
||||
LPDIRECT3DVIEWPORT2* lplpvp, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
IDirect3DViewport2Impl** ilplpvp=(IDirect3DViewport2Impl**)lplpvp;
|
||||
FIXME("(%p)->(%p,%p,%08lx): stub\n", This, lpvp, lpvp, dwFlags);
|
||||
|
||||
switch (dwFlags) {
|
||||
case D3DNEXT_NEXT:
|
||||
*ilplpvp = ilpvp->next;
|
||||
break;
|
||||
case D3DNEXT_HEAD:
|
||||
*ilplpvp = This->viewport_list;
|
||||
break;
|
||||
case D3DNEXT_TAIL:
|
||||
ilpvp = This->viewport_list;
|
||||
while (ilpvp->next != NULL)
|
||||
ilpvp = ilpvp->next;
|
||||
*ilplpvp = ilpvp;
|
||||
break;
|
||||
default:
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_EnumTextureFormats(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DENUMTEXTUREFORMATSCALLBACK cb, LPVOID context
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p), stub!\n", This, cb, context);
|
||||
|
||||
return DD_OK; /* no texture formats in stub implementation */
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_BeginScene(LPDIRECT3DDEVICE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
|
||||
FIXME("(%p)->(), stub!\n", This);
|
||||
|
||||
/* Here, we should get the DDraw surface and 'copy it' to the
|
||||
OpenGL surface.... */
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_EndScene(LPDIRECT3DDEVICE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(): stub\n", This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetDirect3D(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3D2 *lpd3d2
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
TRACE("(%p)->(%p): stub\n", This, lpd3d2);
|
||||
*lpd3d2 = (LPDIRECT3D2)This->d3d;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*** DrawPrimitive API ***/
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetCurrentViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 lpvp
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
FIXME("(%p)->(%p): stub\n", This, ilpvp);
|
||||
|
||||
/* Should check if the viewport was added or not */
|
||||
|
||||
/* Set this viewport as the current viewport */
|
||||
This->current_viewport = ilpvp;
|
||||
|
||||
/* Activate this viewport */
|
||||
ilpvp->device.active_device2 = This;
|
||||
ilpvp->activate(ilpvp);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetCurrentViewport(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECT3DVIEWPORT2 *lplpvp
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lplpvp);
|
||||
|
||||
/* Returns the current viewport */
|
||||
*lplpvp = (LPDIRECT3DVIEWPORT2)This->current_viewport;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetRenderTarget(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECTDRAWSURFACE lpdds, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p,%08lx): stub\n", This, lpdds, dwFlags);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetRenderTarget(
|
||||
LPDIRECT3DDEVICE2 iface, LPDIRECTDRAWSURFACE *lplpdds
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lplpdds);
|
||||
|
||||
/* Returns the current rendering target (the surface on wich we render) */
|
||||
*lplpdds = (LPDIRECTDRAWSURFACE)This->surface;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_Begin(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%d,%08lx): stub\n", This, d3dp, d3dv, dwFlags);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_BeginIndexed(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvert, DWORD numvert, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%d,%p,%ld,%08lx): stub\n", This, d3dp, d3dv, lpvert, numvert, dwFlags);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_Vertex(
|
||||
LPDIRECT3DDEVICE2 iface,LPVOID lpvert
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lpvert);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_Index(LPDIRECT3DDEVICE2 iface, WORD index) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d): stub\n", This, index);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_End(LPDIRECT3DDEVICE2 iface,DWORD dwFlags) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%08lx): stub\n", This, dwFlags);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetRenderState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DRENDERSTATETYPE d3drs, LPDWORD lprstate
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%p): stub\n", This, d3drs, lprstate);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetRenderState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
|
||||
FIXME("(%p)->(%d,%ld)\n", This, dwRenderStateType, dwRenderState);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetLightState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DLIGHTSTATETYPE d3dls, LPDWORD lplstate
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%p): stub\n", This, d3dls, lplstate);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetLightState(
|
||||
LPDIRECT3DDEVICE2 iface, D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%08lx): stub\n", This, dwLightStateType, dwLightState);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%p),stub!\n",This,d3dts,lpmatrix);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%p): stub\n", This, d3dts, lpmatrix);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_MultiplyTransform(
|
||||
LPDIRECT3DDEVICE2 iface, D3DTRANSFORMSTATETYPE d3dts, LPD3DMATRIX lpmatrix
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%d,%p): stub\n", This, d3dts, lpmatrix);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_DrawPrimitive(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvertex, DWORD vertcount, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
|
||||
TRACE("(%p)->(%d,%d,%p,%ld,%08lx): stub\n", This, d3dp, d3dv, lpvertex, vertcount, dwFlags);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_DrawIndexedPrimitive(
|
||||
LPDIRECT3DDEVICE2 iface, D3DPRIMITIVETYPE d3dp, D3DVERTEXTYPE d3dv,
|
||||
LPVOID lpvertex, DWORD vertcount, LPWORD lpindexes, DWORD indexcount,
|
||||
DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
TRACE("(%p)->(%d,%d,%p,%ld,%p,%ld,%08lx): stub\n", This, d3dp, d3dv, lpvertex, vertcount, lpindexes, indexcount, dwFlags);
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_SetClipStatus(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DCLIPSTATUS lpcs
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lpcs);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDevice2Impl_GetClipStatus(
|
||||
LPDIRECT3DDEVICE2 iface, LPD3DCLIPSTATUS lpcs
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDevice2Impl,iface);
|
||||
FIXME("(%p)->(%p): stub\n", This, lpcs);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* Direct3DDevice
|
||||
*/
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_QueryInterface(
|
||||
LPDIRECT3DDEVICE iface, REFIID riid, LPVOID* ppvObj
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
FIXME("(%p)->(%s,%p): stub\n", This, debugstr_guid(riid),ppvObj);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3DDeviceImpl_AddRef(LPDIRECT3DDEVICE iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->()incrementing from %lu.\n", This, This->ref );
|
||||
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3DDeviceImpl_Release(LPDIRECT3DDEVICE iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
FIXME("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return 0;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_Initialize(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3D lpd3d, LPGUID lpGUID,
|
||||
LPD3DDEVICEDESC lpd3ddvdesc
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p,%p): stub\n", This, lpd3d,lpGUID, lpd3ddvdesc);
|
||||
|
||||
return DDERR_ALREADYINITIALIZED;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_GetCaps(
|
||||
LPDIRECT3DDEVICE iface, LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DSWDevDesc
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpD3DHWDevDesc, lpD3DSWDevDesc);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_SwapTextureHandles(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DTEXTURE lpD3DTex1,
|
||||
LPDIRECT3DTEXTURE lpD3DTex2
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpD3DTex1, lpD3DTex2);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_CreateExecuteBuffer(
|
||||
LPDIRECT3DDEVICE iface, LPD3DEXECUTEBUFFERDESC lpDesc,
|
||||
LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p,%p)\n", This, lpDesc, lplpDirect3DExecuteBuffer, pUnkOuter);
|
||||
*lplpDirect3DExecuteBuffer = d3dexecutebuffer_create(This, lpDesc);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_GetStats(
|
||||
LPDIRECT3DDEVICE iface, LPD3DSTATS lpD3DStats
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p): stub\n", This, lpD3DStats);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_Execute(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p,%08ld): stub\n", This, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags);
|
||||
|
||||
/* Put this as the default context */
|
||||
|
||||
/* Execute... */
|
||||
((IDirect3DExecuteBufferImpl*)lpDirect3DExecuteBuffer)->execute(lpDirect3DExecuteBuffer, iface, lpDirect3DViewport);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_AddViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
FIXME("(%p)->(%p): stub\n", This, ilpvp);
|
||||
|
||||
/* Adds this viewport to the viewport list */
|
||||
ilpvp->next = This->viewport_list;
|
||||
This->viewport_list = ilpvp;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_DeleteViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
IDirect3DViewport2Impl *cur, *prev;
|
||||
FIXME("(%p)->(%p): stub\n", This, lpvp);
|
||||
|
||||
/* Finds this viewport in the list */
|
||||
prev = NULL;
|
||||
cur = This->viewport_list;
|
||||
while ((cur != NULL) && (cur != ilpvp)) {
|
||||
prev = cur;
|
||||
cur = cur->next;
|
||||
}
|
||||
if (cur == NULL)
|
||||
return DDERR_INVALIDOBJECT;
|
||||
|
||||
/* And remove it */
|
||||
if (prev == NULL)
|
||||
This->viewport_list = cur->next;
|
||||
else
|
||||
prev->next = cur->next;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_NextViewport(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DVIEWPORT lpvp,
|
||||
LPDIRECT3DVIEWPORT* lplpvp, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
IDirect3DViewport2Impl* ilpvp=(IDirect3DViewport2Impl*)lpvp;
|
||||
IDirect3DViewport2Impl** ilplpvp=(IDirect3DViewport2Impl**)lplpvp;
|
||||
FIXME("(%p)->(%p,%p,%08lx): stub\n", This, ilpvp, ilplpvp, dwFlags);
|
||||
|
||||
switch (dwFlags) {
|
||||
case D3DNEXT_NEXT:
|
||||
*ilplpvp = ilpvp->next;
|
||||
break;
|
||||
case D3DNEXT_HEAD:
|
||||
*ilplpvp = This->viewport_list;
|
||||
break;
|
||||
case D3DNEXT_TAIL:
|
||||
ilpvp = This->viewport_list;
|
||||
while (ilpvp->next != NULL)
|
||||
ilpvp = ilpvp->next;
|
||||
*ilplpvp = ilpvp;
|
||||
break;
|
||||
default:
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_Pick(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p,%08lx,%p): stub\n", This, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags, lpRect);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_GetPickRecords(
|
||||
LPDIRECT3DDEVICE iface, LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpCount, lpD3DPickRec);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_EnumTextureFormats(
|
||||
LPDIRECT3DDEVICE iface,LPD3DENUMTEXTUREFORMATSCALLBACK lpd3dEnumTextureProc,
|
||||
LPVOID lpArg
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpd3dEnumTextureProc, lpArg);
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_CreateMatrix(
|
||||
LPDIRECT3DDEVICE iface, LPD3DMATRIXHANDLE lpD3DMatHandle
|
||||
)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p)\n", This, lpD3DMatHandle);
|
||||
|
||||
*lpD3DMatHandle = (D3DMATRIXHANDLE) HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(D3DMATRIX));
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_SetMatrix(
|
||||
LPDIRECT3DDEVICE iface, D3DMATRIXHANDLE d3dMatHandle,
|
||||
const LPD3DMATRIX lpD3DMatrix)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%08lx,%p)\n", This, d3dMatHandle, lpD3DMatrix);
|
||||
|
||||
dump_mat(lpD3DMatrix);
|
||||
*((D3DMATRIX *) d3dMatHandle) = *lpD3DMatrix;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_GetMatrix(
|
||||
LPDIRECT3DDEVICE iface,D3DMATRIXHANDLE D3DMatHandle,LPD3DMATRIX lpD3DMatrix
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%08lx,%p)\n", This, D3DMatHandle, lpD3DMatrix);
|
||||
|
||||
*lpD3DMatrix = *((D3DMATRIX *) D3DMatHandle);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_DeleteMatrix(
|
||||
LPDIRECT3DDEVICE iface, D3DMATRIXHANDLE d3dMatHandle
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%08lx)\n", This, d3dMatHandle);
|
||||
HeapFree(GetProcessHeap(),0, (void *) d3dMatHandle);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_BeginScene(LPDIRECT3DDEVICE iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
FIXME("(%p)->(): stub\n", This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* This is for the moment copy-pasted from IDirect3DDevice2...
|
||||
Will make a common function ... */
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_EndScene(LPDIRECT3DDEVICE iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
FIXME("(%p)->(): stub\n", This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DDeviceImpl_GetDirect3D(
|
||||
LPDIRECT3DDEVICE iface, LPDIRECT3D *lpDirect3D
|
||||
) {
|
||||
ICOM_THIS(IDirect3DDeviceImpl,iface);
|
||||
TRACE("(%p)->(%p): stub\n", This, lpDirect3D);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* Direct3DDevice VTable
|
||||
*/
|
||||
static WINE_UNUSED ICOM_VTABLE(IDirect3DDevice) d3d_d3ddevice_vtbl =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirect3DDeviceImpl_QueryInterface,
|
||||
IDirect3DDeviceImpl_AddRef,
|
||||
IDirect3DDeviceImpl_Release,
|
||||
IDirect3DDeviceImpl_Initialize,
|
||||
IDirect3DDeviceImpl_GetCaps,
|
||||
IDirect3DDeviceImpl_SwapTextureHandles,
|
||||
IDirect3DDeviceImpl_CreateExecuteBuffer,
|
||||
IDirect3DDeviceImpl_GetStats,
|
||||
IDirect3DDeviceImpl_Execute,
|
||||
IDirect3DDeviceImpl_AddViewport,
|
||||
IDirect3DDeviceImpl_DeleteViewport,
|
||||
IDirect3DDeviceImpl_NextViewport,
|
||||
IDirect3DDeviceImpl_Pick,
|
||||
IDirect3DDeviceImpl_GetPickRecords,
|
||||
IDirect3DDeviceImpl_EnumTextureFormats,
|
||||
IDirect3DDeviceImpl_CreateMatrix,
|
||||
IDirect3DDeviceImpl_SetMatrix,
|
||||
IDirect3DDeviceImpl_GetMatrix,
|
||||
IDirect3DDeviceImpl_DeleteMatrix,
|
||||
IDirect3DDeviceImpl_BeginScene,
|
||||
IDirect3DDeviceImpl_EndScene,
|
||||
IDirect3DDeviceImpl_GetDirect3D,
|
||||
};
|
File diff suppressed because it is too large
Load Diff
|
@ -14,12 +14,12 @@
|
|||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
|
||||
#define D3DDPRIVATE(x) mesa_d3dd_private *odev=((mesa_d3dd_private*)(x)->private)
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
/* Structure to store the 'semi transformed' vertices */
|
||||
typedef struct {
|
||||
D3DVALUE x;
|
||||
|
@ -180,7 +180,7 @@ static void execute(LPDIRECT3DEXECUTEBUFFER lpBuff,
|
|||
/* DWORD il = ilpBuff->data.dwInstructionLength; */
|
||||
|
||||
void *instr = ilpBuff->desc.lpData + is;
|
||||
OpenGL_IDirect3DDevice *odev = (OpenGL_IDirect3DDevice *) dev;
|
||||
D3DDPRIVATE((IDirect3DDeviceImpl*)dev);
|
||||
|
||||
TRACE("ExecuteData : \n");
|
||||
if (TRACE_ON(ddraw))
|
||||
|
@ -857,5 +857,3 @@ static ICOM_VTABLE(IDirect3DExecuteBuffer) executebuffer_vtable =
|
|||
IDirect3DExecuteBufferImpl_Validate,
|
||||
IDirect3DExecuteBufferImpl_Optimize
|
||||
};
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
|
|
|
@ -13,11 +13,11 @@
|
|||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
#define D3DLPRIVATE(x) mesa_d3dl_private*dlpriv=((mesa_d3dl_private*)x->private)
|
||||
|
||||
static ICOM_VTABLE(IDirect3DLight) light_vtable;
|
||||
|
||||
|
@ -34,6 +34,7 @@ static const float zero_value[] = {
|
|||
};
|
||||
|
||||
static void update(IDirect3DLightImpl* This) {
|
||||
D3DLPRIVATE(This);
|
||||
switch (This->light.dltType) {
|
||||
case D3DLIGHT_POINT: /* 1 */
|
||||
TRACE("Activating POINT\n");
|
||||
|
@ -53,21 +54,15 @@ static void update(IDirect3DLightImpl* This) {
|
|||
This->light.dvDirection.z.z);
|
||||
_dump_colorvalue(" color ", This->light.dcvColor);
|
||||
|
||||
glLightfv(This->light_num,
|
||||
GL_AMBIENT,
|
||||
(float *) zero_value);
|
||||
|
||||
glLightfv(This->light_num,
|
||||
GL_DIFFUSE,
|
||||
(float *) &(This->light.dcvColor));
|
||||
glLightfv(dlpriv->light_num, GL_AMBIENT, (float *) zero_value);
|
||||
glLightfv(dlpriv->light_num, GL_DIFFUSE, (float *) &(This->light.dcvColor));
|
||||
|
||||
direction[0] = -This->light.dvDirection.x.x;
|
||||
direction[1] = -This->light.dvDirection.y.y;
|
||||
direction[2] = -This->light.dvDirection.z.z;
|
||||
direction[3] = 0.0; /* This is a directional light */
|
||||
glLightfv(This->light_num,
|
||||
GL_POSITION,
|
||||
(float *) direction);
|
||||
|
||||
glLightfv(dlpriv->light_num, GL_POSITION, (float *) direction);
|
||||
} break;
|
||||
|
||||
case D3DLIGHT_PARALLELPOINT: /* 4 */
|
||||
|
@ -75,19 +70,19 @@ static void update(IDirect3DLightImpl* This) {
|
|||
break;
|
||||
|
||||
default:
|
||||
TRACE("Not a know Light Type\n");
|
||||
TRACE("Not a known Light Type: %d\n",This->light.dltType);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void activate(IDirect3DLightImpl* This) {
|
||||
D3DLPRIVATE(This);
|
||||
|
||||
ENTER_GL();
|
||||
update(This);
|
||||
|
||||
/* If was not active, activate it */
|
||||
if (This->is_active == 0) {
|
||||
glEnable(This->light_num);
|
||||
|
||||
glEnable(dlpriv->light_num);
|
||||
This->is_active = 1;
|
||||
}
|
||||
LEAVE_GL();
|
||||
|
@ -254,18 +249,3 @@ static ICOM_VTABLE(IDirect3DLight) light_vtable =
|
|||
IDirect3DLightImpl_SetLight,
|
||||
IDirect3DLightImpl_GetLight
|
||||
};
|
||||
|
||||
#else /* HAVE_MESAGL */
|
||||
|
||||
/* These function should never be called if MesaGL is not present */
|
||||
LPDIRECT3DLIGHT d3dlight_create_dx3(IDirect3DImpl* d3d1) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
LPDIRECT3DLIGHT d3dlight_create(IDirect3D2Impl* d3d2) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
|
|
|
@ -12,12 +12,10 @@
|
|||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
static ICOM_VTABLE(IDirect3DMaterial2) material2_vtable;
|
||||
static ICOM_VTABLE(IDirect3DMaterial) material_vtable;
|
||||
|
||||
|
@ -250,18 +248,3 @@ static ICOM_VTABLE(IDirect3DMaterial2) material2_vtable =
|
|||
IDirect3DMaterial2Impl_GetMaterial,
|
||||
IDirect3DMaterial2Impl_GetHandle
|
||||
};
|
||||
|
||||
#else /* HAVE_MESAGL */
|
||||
|
||||
LPDIRECT3DMATERIAL d3dmaterial_create(IDirect3DImpl* d3d1) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
LPDIRECT3DMATERIAL2 d3dmaterial2_create(IDirect3D2Impl* d3d2) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
|
|
|
@ -14,12 +14,13 @@
|
|||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
|
||||
#define D3DDPRIVATE(x) mesa_d3dd_private*odev=(mesa_d3dd_private*)(x)->private
|
||||
#define D3DTPRIVATE(x) mesa_d3dt_private*dtpriv=(mesa_d3dt_private*)(x)->private
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
|
||||
/* Define this if you want to save to a file all the textures used by a game
|
||||
(can be funny to see how they managed to cram all the pictures in
|
||||
texture memory) */
|
||||
|
@ -34,7 +35,7 @@ DEFAULT_DEBUG_CHANNEL(ddraw)
|
|||
char buf[32]; \
|
||||
int x, y; \
|
||||
\
|
||||
sprintf(buf, "%ld.pnm", This->tex_name); \
|
||||
sprintf(buf, "%ld.pnm", dtpriv->tex_name); \
|
||||
f = fopen(buf, "wb"); \
|
||||
fprintf(f, "P6\n%ld %ld\n255\n", src_d->dwWidth, src_d->dwHeight); \
|
||||
for (y = 0; y < src_d->dwHeight; y++) { \
|
||||
|
@ -54,7 +55,7 @@ DEFAULT_DEBUG_CHANNEL(ddraw)
|
|||
char buf[32]; \
|
||||
int x, y; \
|
||||
\
|
||||
sprintf(buf, "%ld.pnm", This->tex_name); \
|
||||
sprintf(buf, "%ld.pnm", dtpriv->tex_name); \
|
||||
f = fopen(buf, "wb"); \
|
||||
fprintf(f, "P6\n%ld %ld\n255\n", src_d->dwWidth, src_d->dwHeight); \
|
||||
for (y = 0; y < src_d->dwHeight; y++) { \
|
||||
|
@ -74,7 +75,7 @@ DEFAULT_DEBUG_CHANNEL(ddraw)
|
|||
char buf[32]; \
|
||||
int x, y; \
|
||||
\
|
||||
sprintf(buf, "%ld.pnm", This->tex_name); \
|
||||
sprintf(buf, "%ld.pnm", dtpriv->tex_name); \
|
||||
f = fopen(buf, "wb"); \
|
||||
fprintf(f, "P6\n%ld %ld\n255\n", src_d->dwWidth, src_d->dwHeight); \
|
||||
for (y = 0; y < src_d->dwHeight; y++) { \
|
||||
|
@ -132,6 +133,7 @@ LPDIRECT3DTEXTURE d3dtexture_create(IDirectDrawSurface4Impl* surf)
|
|||
HRESULT WINAPI SetColorKey_cb(IDirect3DTexture2Impl *texture, DWORD dwFlags, LPDDCOLORKEY ckey )
|
||||
{
|
||||
DDSURFACEDESC *tex_d;
|
||||
D3DTPRIVATE(texture);
|
||||
int bpp;
|
||||
GLuint current_texture;
|
||||
|
||||
|
@ -148,12 +150,12 @@ HRESULT WINAPI SetColorKey_cb(IDirect3DTexture2Impl *texture, DWORD dwFlags, LP
|
|||
glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
|
||||
|
||||
/* If the GetHandle was not done yet, it's an error */
|
||||
if (texture->tex_name == 0) {
|
||||
if (dtpriv->tex_name == 0) {
|
||||
ERR("Unloaded texture !\n");
|
||||
LEAVE_GL();
|
||||
return DD_OK;
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, texture->tex_name);
|
||||
glBindTexture(GL_TEXTURE_2D, dtpriv->tex_name);
|
||||
|
||||
if (tex_d->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
|
||||
FIXME("Todo Paletted\n");
|
||||
|
@ -219,7 +221,7 @@ HRESULT WINAPI SetColorKey_cb(IDirect3DTexture2Impl *texture, DWORD dwFlags, LP
|
|||
* IDirect3DTexture2 methods
|
||||
*/
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture2Impl_QueryInterface(LPDIRECT3DTEXTURE2 iface,
|
||||
HRESULT WINAPI IDirect3DTexture2Impl_QueryInterface(LPDIRECT3DTEXTURE2 iface,
|
||||
REFIID riid,
|
||||
LPVOID* ppvObj)
|
||||
{
|
||||
|
@ -232,7 +234,7 @@ static HRESULT WINAPI IDirect3DTexture2Impl_QueryInterface(LPDIRECT3DTEXTURE2 if
|
|||
|
||||
|
||||
|
||||
static ULONG WINAPI IDirect3DTexture2Impl_AddRef(LPDIRECT3DTEXTURE2 iface)
|
||||
ULONG WINAPI IDirect3DTexture2Impl_AddRef(LPDIRECT3DTEXTURE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
TRACE("(%p)->()incrementing from %lu.\n", This, This->ref );
|
||||
|
@ -242,15 +244,16 @@ static ULONG WINAPI IDirect3DTexture2Impl_AddRef(LPDIRECT3DTEXTURE2 iface)
|
|||
|
||||
|
||||
|
||||
static ULONG WINAPI IDirect3DTexture2Impl_Release(LPDIRECT3DTEXTURE2 iface)
|
||||
ULONG WINAPI IDirect3DTexture2Impl_Release(LPDIRECT3DTEXTURE2 iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
D3DTPRIVATE(This);
|
||||
FIXME("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
/* Delete texture from OpenGL */
|
||||
ENTER_GL();
|
||||
glDeleteTextures(1, &(This->tex_name));
|
||||
glDeleteTextures(1, &(dtpriv->tex_name));
|
||||
LEAVE_GL();
|
||||
|
||||
/* Release surface */
|
||||
|
@ -264,30 +267,31 @@ static ULONG WINAPI IDirect3DTexture2Impl_Release(LPDIRECT3DTEXTURE2 iface)
|
|||
}
|
||||
|
||||
/*** IDirect3DTexture methods ***/
|
||||
static HRESULT WINAPI IDirect3DTextureImpl_GetHandle(LPDIRECT3DTEXTURE iface,
|
||||
HRESULT WINAPI IDirect3DTextureImpl_GetHandle(LPDIRECT3DTEXTURE iface,
|
||||
LPDIRECT3DDEVICE lpD3DDevice,
|
||||
LPD3DTEXTUREHANDLE lpHandle)
|
||||
{
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
IDirect3DDeviceImpl* ilpD3DDevice=(IDirect3DDeviceImpl*)lpD3DDevice;
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, ilpD3DDevice, lpHandle);
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
D3DTPRIVATE(This);
|
||||
IDirect3DDeviceImpl* ilpD3DDevice=(IDirect3DDeviceImpl*)lpD3DDevice;
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, ilpD3DDevice, lpHandle);
|
||||
|
||||
*lpHandle = (D3DTEXTUREHANDLE) This;
|
||||
|
||||
/* Now, bind a new texture */
|
||||
ENTER_GL();
|
||||
ilpD3DDevice->set_context(ilpD3DDevice);
|
||||
This->D3Ddevice = (void *) ilpD3DDevice;
|
||||
if (This->tex_name == 0)
|
||||
glGenTextures(1, &(This->tex_name));
|
||||
LEAVE_GL();
|
||||
*lpHandle = (D3DTEXTUREHANDLE) This;
|
||||
|
||||
TRACE("OpenGL texture handle is : %ld\n", This->tex_name);
|
||||
|
||||
return D3D_OK;
|
||||
/* Now, bind a new texture */
|
||||
ENTER_GL();
|
||||
ilpD3DDevice->set_context(ilpD3DDevice);
|
||||
This->D3Ddevice = (void *) ilpD3DDevice;
|
||||
if (dtpriv->tex_name == 0)
|
||||
glGenTextures(1, &(dtpriv->tex_name));
|
||||
LEAVE_GL();
|
||||
|
||||
TRACE("OpenGL texture handle is : %d\n", dtpriv->tex_name);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTextureImpl_Initialize(LPDIRECT3DTEXTURE iface,
|
||||
HRESULT WINAPI IDirect3DTextureImpl_Initialize(LPDIRECT3DTEXTURE iface,
|
||||
LPDIRECT3DDEVICE lpD3DDevice,
|
||||
LPDIRECTDRAWSURFACE lpSurface)
|
||||
{
|
||||
|
@ -297,7 +301,7 @@ static HRESULT WINAPI IDirect3DTextureImpl_Initialize(LPDIRECT3DTEXTURE iface,
|
|||
return DDERR_ALREADYINITIALIZED;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTextureImpl_Unload(LPDIRECT3DTEXTURE iface)
|
||||
HRESULT WINAPI IDirect3DTextureImpl_Unload(LPDIRECT3DTEXTURE iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
FIXME("(%p)->(): stub\n", This);
|
||||
|
@ -306,35 +310,35 @@ static HRESULT WINAPI IDirect3DTextureImpl_Unload(LPDIRECT3DTEXTURE iface)
|
|||
}
|
||||
|
||||
/*** IDirect3DTexture2 methods ***/
|
||||
static HRESULT WINAPI IDirect3DTexture2Impl_GetHandle(LPDIRECT3DTEXTURE2 iface,
|
||||
HRESULT WINAPI IDirect3DTexture2Impl_GetHandle(LPDIRECT3DTEXTURE2 iface,
|
||||
LPDIRECT3DDEVICE2 lpD3DDevice2,
|
||||
LPD3DTEXTUREHANDLE lpHandle)
|
||||
{
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
IDirect3DDevice2Impl* ilpD3DDevice2=(IDirect3DDevice2Impl*)lpD3DDevice2;
|
||||
TRACE("(%p)->(%p,%p)\n", This, ilpD3DDevice2, lpHandle);
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
D3DTPRIVATE(This);
|
||||
IDirect3DDevice2Impl* ilpD3DDevice2=(IDirect3DDevice2Impl*)lpD3DDevice2;
|
||||
TRACE("(%p)->(%p,%p)\n", This, ilpD3DDevice2, lpHandle);
|
||||
|
||||
/* For 32 bits OSes, handles = pointers */
|
||||
*lpHandle = (D3DTEXTUREHANDLE) This;
|
||||
|
||||
/* Now, bind a new texture */
|
||||
ENTER_GL();
|
||||
ilpD3DDevice2->set_context(ilpD3DDevice2);
|
||||
This->D3Ddevice = (void *) ilpD3DDevice2;
|
||||
if (This->tex_name == 0)
|
||||
glGenTextures(1, &(This->tex_name));
|
||||
LEAVE_GL();
|
||||
/* For 32 bits OSes, handles = pointers */
|
||||
*lpHandle = (D3DTEXTUREHANDLE) This;
|
||||
|
||||
TRACE("OpenGL texture handle is : %ld\n", This->tex_name);
|
||||
|
||||
return D3D_OK;
|
||||
/* Now, bind a new texture */
|
||||
ENTER_GL();
|
||||
ilpD3DDevice2->set_context(ilpD3DDevice2);
|
||||
This->D3Ddevice = (void *) ilpD3DDevice2;
|
||||
if (dtpriv->tex_name == 0)
|
||||
glGenTextures(1, &(dtpriv->tex_name));
|
||||
LEAVE_GL();
|
||||
|
||||
TRACE("OpenGL texture handle is : %d\n", dtpriv->tex_name);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
/* Common methods */
|
||||
static HRESULT WINAPI IDirect3DTexture2Impl_PaletteChanged(LPDIRECT3DTEXTURE2 iface,
|
||||
DWORD dwStart,
|
||||
DWORD dwCount)
|
||||
{
|
||||
HRESULT WINAPI IDirect3DTexture2Impl_PaletteChanged(
|
||||
LPDIRECT3DTEXTURE2 iface, DWORD dwStart, DWORD dwCount
|
||||
) {
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
FIXME("(%p)->(%8ld,%8ld): stub\n", This, dwStart, dwCount);
|
||||
|
||||
|
@ -343,10 +347,11 @@ static HRESULT WINAPI IDirect3DTexture2Impl_PaletteChanged(LPDIRECT3DTEXTURE2 if
|
|||
|
||||
/* NOTE : if you experience crashes in this function, you must have a buggy
|
||||
version of Mesa. See the file d3dtexture.c for a cure */
|
||||
static HRESULT WINAPI IDirect3DTexture2Impl_Load(LPDIRECT3DTEXTURE2 iface,
|
||||
LPDIRECT3DTEXTURE2 lpD3DTexture2)
|
||||
{
|
||||
HRESULT WINAPI IDirect3DTexture2Impl_Load(
|
||||
LPDIRECT3DTEXTURE2 iface, LPDIRECT3DTEXTURE2 lpD3DTexture2
|
||||
) {
|
||||
ICOM_THIS(IDirect3DTexture2Impl,iface);
|
||||
D3DTPRIVATE(This);
|
||||
IDirect3DTexture2Impl* ilpD3DTexture2=(IDirect3DTexture2Impl*)lpD3DTexture2;
|
||||
DDSURFACEDESC *src_d, *dst_d;
|
||||
TRACE("(%p)->(%p)\n", This, ilpD3DTexture2);
|
||||
|
@ -387,9 +392,9 @@ static HRESULT WINAPI IDirect3DTexture2Impl_Load(LPDIRECT3DTEXTURE2 iface,
|
|||
glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
|
||||
|
||||
/* If the GetHandle was not done, get the texture name here */
|
||||
if (This->tex_name == 0)
|
||||
glGenTextures(1, &(This->tex_name));
|
||||
glBindTexture(GL_TEXTURE_2D, This->tex_name);
|
||||
if (dtpriv->tex_name == 0)
|
||||
glGenTextures(1, &(dtpriv->tex_name));
|
||||
glBindTexture(GL_TEXTURE_2D, dtpriv->tex_name);
|
||||
|
||||
if (src_d->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
|
||||
/* ****************
|
||||
|
@ -530,7 +535,7 @@ static HRESULT WINAPI IDirect3DTexture2Impl_Load(LPDIRECT3DTEXTURE2 iface,
|
|||
/*******************************************************************************
|
||||
* IDirect3DTexture2 VTable
|
||||
*/
|
||||
static ICOM_VTABLE(IDirect3DTexture2) texture2_vtable =
|
||||
ICOM_VTABLE(IDirect3DTexture2) mesa_texture2_vtable =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
/*** IUnknown methods ***/
|
||||
|
@ -546,7 +551,7 @@ static ICOM_VTABLE(IDirect3DTexture2) texture2_vtable =
|
|||
/*******************************************************************************
|
||||
* IDirect3DTexture VTable
|
||||
*/
|
||||
static ICOM_VTABLE(IDirect3DTexture) texture_vtable =
|
||||
ICOM_VTABLE(IDirect3DTexture) mesa_texture_vtable =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
/*** IUnknown methods ***/
|
||||
|
@ -560,18 +565,3 @@ static ICOM_VTABLE(IDirect3DTexture) texture_vtable =
|
|||
IDirect3DTexture2Impl_Load,
|
||||
IDirect3DTextureImpl_Unload
|
||||
};
|
||||
|
||||
#else /* HAVE_MESAGL */
|
||||
|
||||
/* These function should never be called if MesaGL is not present */
|
||||
LPDIRECT3DTEXTURE2 d3dtexture2_create(IDirectDrawSurface4Impl* surf) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
LPDIRECT3DTEXTURE d3dtexture_create(IDirectDrawSurface4Impl* surf) {
|
||||
ERR("Should not be called...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif /* HAVE_MESAGL */
|
||||
|
|
|
@ -0,0 +1,137 @@
|
|||
/* DirectDrawClipper implementation
|
||||
*
|
||||
* Copyright 2000 Marcus Meissner
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debugtools.h"
|
||||
#include "ddraw_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
/******************************************************************************
|
||||
* DirectDrawCreateClipper (DDRAW.7)
|
||||
*/
|
||||
HRESULT WINAPI DirectDrawCreateClipper(
|
||||
DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, LPUNKNOWN pUnkOuter
|
||||
) {
|
||||
IDirectDrawClipperImpl** ilplpDDClipper=(IDirectDrawClipperImpl**)lplpDDClipper;
|
||||
TRACE("(%08lx,%p,%p)\n", dwFlags, ilplpDDClipper, pUnkOuter);
|
||||
|
||||
*ilplpDDClipper = (IDirectDrawClipperImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectDrawClipperImpl));
|
||||
ICOM_VTBL(*ilplpDDClipper) = &ddclipvt;
|
||||
(*ilplpDDClipper)->ref = 1;
|
||||
(*ilplpDDClipper)->hWnd = 0;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
* IDirectDrawClipper
|
||||
*/
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_SetHwnd(
|
||||
LPDIRECTDRAWCLIPPER iface, DWORD dwFlags, HWND hWnd
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
|
||||
TRACE("(%p)->SetHwnd(0x%08lx,0x%08lx)\n",This,dwFlags,(DWORD)hWnd);
|
||||
if( dwFlags ) {
|
||||
FIXME("dwFlags = 0x%08lx, not supported.\n",dwFlags);
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
This->hWnd = hWnd;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirectDrawClipperImpl_Release(LPDIRECTDRAWCLIPPER iface) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
This->ref--;
|
||||
if (This->ref)
|
||||
return This->ref;
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_GetClipList(
|
||||
LPDIRECTDRAWCLIPPER iface,LPRECT rects,LPRGNDATA lprgn,LPDWORD hmm
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p,%p,%p,%p),stub!\n",This,rects,lprgn,hmm);
|
||||
if (hmm) *hmm=0;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_SetClipList(
|
||||
LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,DWORD hmm
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p,%p,%ld),stub!\n",This,lprgn,hmm);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_QueryInterface(
|
||||
LPDIRECTDRAWCLIPPER iface, REFIID riid, LPVOID* ppvObj
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p)->(%p,%p),stub!\n",This,riid,ppvObj);
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirectDrawClipperImpl_AddRef( LPDIRECTDRAWCLIPPER iface )
|
||||
{
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_GetHWnd(
|
||||
LPDIRECTDRAWCLIPPER iface, HWND* hWndPtr
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p)->(%p),stub!\n",This,hWndPtr);
|
||||
|
||||
*hWndPtr = This->hWnd;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_Initialize(
|
||||
LPDIRECTDRAWCLIPPER iface, LPDIRECTDRAW lpDD, DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p)->(%p,0x%08lx),stub!\n",This,lpDD,dwFlags);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirectDrawClipperImpl_IsClipListChanged(
|
||||
LPDIRECTDRAWCLIPPER iface, BOOL* lpbChanged
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawClipperImpl,iface);
|
||||
FIXME("(%p)->(%p),stub!\n",This,lpbChanged);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDrawClipper) ddclipvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawClipperImpl_QueryInterface,
|
||||
IDirectDrawClipperImpl_AddRef,
|
||||
IDirectDrawClipperImpl_Release,
|
||||
IDirectDrawClipperImpl_GetClipList,
|
||||
IDirectDrawClipperImpl_GetHWnd,
|
||||
IDirectDrawClipperImpl_Initialize,
|
||||
IDirectDrawClipperImpl_IsClipListChanged,
|
||||
IDirectDrawClipperImpl_SetClipList,
|
||||
IDirectDrawClipperImpl_SetHwnd
|
||||
};
|
|
@ -1,11 +1,15 @@
|
|||
name ddraw
|
||||
type win32
|
||||
|
||||
import kernel32.dll
|
||||
import user32.dll
|
||||
import ole32.dll
|
||||
|
||||
@ stub DDHAL32_VidMemAlloc
|
||||
@ stub DDHAL32_VidMemFree
|
||||
@ stub DDInternalLock
|
||||
@ stub DDInternalUnlock
|
||||
@ stdcall DSoundHelp(long long long) DSoundHelp
|
||||
@ stub DSoundHelp
|
||||
@ stdcall DirectDrawCreate(ptr ptr ptr) DirectDrawCreate
|
||||
@ stdcall DirectDrawCreateClipper(long ptr ptr) DirectDrawCreateClipper
|
||||
@ stdcall DirectDrawEnumerateA(ptr ptr) DirectDrawEnumerateA
|
||||
|
|
|
@ -0,0 +1,894 @@
|
|||
/* DirectDraw IDirectDraw XF86DGA interface
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
/* XF86DGA:
|
||||
* When DirectVideo mode is enabled you can no longer use 'normal' X
|
||||
* applications nor can you switch to a virtual console. Also, enabling
|
||||
* only works, if you have switched to the screen where the application
|
||||
* is running.
|
||||
* Some ways to debug this stuff are:
|
||||
* - A terminal connected to the serial port. Can be bought used for cheap.
|
||||
* (This is the method I am using.)
|
||||
* - Another machine connected over some kind of network.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file contains the XF86 DGA specific interface functions.
|
||||
* We are 'allowed' to call X11 specific IDirectDraw functions.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "wine/exception.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
|
||||
#define RESTORE_SIGNALS
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#include "dga_private.h"
|
||||
|
||||
struct ICOM_VTABLE(IDirectDraw) dga_ddvt;
|
||||
struct ICOM_VTABLE(IDirectDraw2) dga_dd2vt;
|
||||
struct ICOM_VTABLE(IDirectDraw4) dga_dd4vt;
|
||||
|
||||
#ifdef HAVE_LIBXXF86VM
|
||||
static XF86VidModeModeInfo *orig_mode = NULL;
|
||||
#endif
|
||||
|
||||
#define DDPRIVATE(x) dga_dd_private *ddpriv = ((dga_dd_private*)(x)->private)
|
||||
#define DPPRIVATE(x) dga_dp_private *dppriv = ((dga_dp_private*)(x)->private)
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirectDraw
|
||||
*/
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_CreateSurface(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsd,LPDIRECTDRAWSURFACE *lpdsf,
|
||||
IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawSurfaceImpl* dsurf;
|
||||
DDPRIVATE(This);
|
||||
dga_ds_private *dspriv;
|
||||
int i, fbheight = ddpriv->fb_height;
|
||||
|
||||
TRACE("(%p)->(%p,%p,%p)\n",This,lpddsd,lpdsf,lpunk);
|
||||
if (TRACE_ON(ddraw)) _dump_surface_desc(lpddsd);
|
||||
|
||||
*lpdsf = (LPDIRECTDRAWSURFACE)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(IDirectDrawSurfaceImpl)
|
||||
);
|
||||
dsurf = *(IDirectDrawSurfaceImpl**)lpdsf;
|
||||
dsurf->private = (dga_ds_private*)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(dga_ds_private)
|
||||
);
|
||||
dspriv = (dga_ds_private*)dsurf->private;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
|
||||
dsurf->ref = 1;
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2)
|
||||
ICOM_VTBL(dsurf) = (ICOM_VTABLE(IDirectDrawSurface)*)&dga2_dds4vt;
|
||||
else
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
ICOM_VTBL(dsurf) = (ICOM_VTABLE(IDirectDrawSurface)*)&dga_dds4vt;
|
||||
dsurf->s.ddraw = This;
|
||||
dsurf->s.palette = NULL;
|
||||
dspriv->fb_height = -1; /* This is to have non-on screen surfaces freed */
|
||||
dsurf->s.lpClipper = NULL;
|
||||
|
||||
/* Copy the surface description */
|
||||
dsurf->s.surface_desc = *lpddsd;
|
||||
|
||||
if (!(lpddsd->dwFlags & DDSD_WIDTH))
|
||||
dsurf->s.surface_desc.dwWidth = This->d.width;
|
||||
if (!(lpddsd->dwFlags & DDSD_HEIGHT))
|
||||
dsurf->s.surface_desc.dwHeight = This->d.height;
|
||||
|
||||
dsurf->s.surface_desc.dwFlags |= DDSD_WIDTH|DDSD_HEIGHT;
|
||||
|
||||
/* Check if this a 'primary surface' or not */
|
||||
if ((lpddsd->dwFlags & DDSD_CAPS) &&
|
||||
(lpddsd->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)) {
|
||||
/* This is THE primary surface => there is DGA-specific code */
|
||||
|
||||
/* Find a viewport */
|
||||
for (i=0;i<32;i++)
|
||||
if (!(ddpriv->vpmask & (1<<i)))
|
||||
break;
|
||||
TRACE("using viewport %d for a primary surface\n",i);
|
||||
/* if i == 32 or maximum ... return error */
|
||||
ddpriv->vpmask|=(1<<i);
|
||||
lpddsd->lPitch = dsurf->s.surface_desc.lPitch =
|
||||
ddpriv->fb_width*PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
|
||||
dsurf->s.surface_desc.u1.lpSurface =
|
||||
ddpriv->fb_addr + i*fbheight*lpddsd->lPitch;
|
||||
|
||||
dspriv->fb_height = i*fbheight;
|
||||
|
||||
/* Add flags if there were not present */
|
||||
dsurf->s.surface_desc.dwFlags |= DDSD_WIDTH|DDSD_HEIGHT|DDSD_PITCH|DDSD_LPSURFACE|DDSD_PIXELFORMAT;
|
||||
dsurf->s.surface_desc.dwWidth = This->d.width;
|
||||
dsurf->s.surface_desc.dwHeight = This->d.height;
|
||||
TRACE("primary surface: dwWidth=%ld, dwHeight=%ld, lPitch=%ld\n",This->d.width,This->d.height,lpddsd->lPitch);
|
||||
/* We put our surface always in video memory */
|
||||
SDDSCAPS(dsurf) |= DDSCAPS_VISIBLE|DDSCAPS_VIDEOMEMORY;
|
||||
dsurf->s.surface_desc.ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
dsurf->s.chain = NULL;
|
||||
|
||||
if (lpddsd->dwFlags & DDSD_BACKBUFFERCOUNT) {
|
||||
IDirectDrawSurface4Impl* back;
|
||||
dga_ds_private *bspriv;
|
||||
int bbc;
|
||||
|
||||
for (bbc=lpddsd->dwBackBufferCount;bbc--;) {
|
||||
int i;
|
||||
|
||||
back = (IDirectDrawSurface4Impl*)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(IDirectDrawSurface4Impl)
|
||||
);
|
||||
IDirectDraw2_AddRef(iface);
|
||||
back->ref = 1;
|
||||
ICOM_VTBL(back) = (ICOM_VTABLE(IDirectDrawSurface4)*)&dga_dds4vt;
|
||||
back->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(dga_ds_private)
|
||||
);
|
||||
bspriv = (dga_ds_private*)back->private;
|
||||
|
||||
for (i=0;i<32;i++)
|
||||
if (!(ddpriv->vpmask & (1<<i)))
|
||||
break;
|
||||
TRACE("using viewport %d for backbuffer %d\n",i, bbc);
|
||||
/* if i == 32 or maximum ... return error */
|
||||
ddpriv->vpmask|=(1<<i);
|
||||
|
||||
bspriv->fb_height = i*fbheight;
|
||||
/* Copy the surface description from the front buffer */
|
||||
back->s.surface_desc = dsurf->s.surface_desc;
|
||||
/* Change the parameters that are not the same */
|
||||
back->s.surface_desc.u1.lpSurface =
|
||||
ddpriv->fb_addr + i*fbheight*lpddsd->lPitch;
|
||||
|
||||
back->s.ddraw = This;
|
||||
/* Add relevant info to front and back buffers */
|
||||
/* FIXME: backbuffer/frontbuffer handling broken here, but
|
||||
* will be fixed up in _Flip().
|
||||
*/
|
||||
SDDSCAPS(dsurf) |= DDSCAPS_FRONTBUFFER;
|
||||
SDDSCAPS(back) |= DDSCAPS_FLIP|DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY;
|
||||
back->s.surface_desc.dwFlags &= ~DDSD_BACKBUFFERCOUNT;
|
||||
SDDSCAPS(back) &= ~DDSCAPS_VISIBLE;
|
||||
IDirectDrawSurface4_AddAttachedSurface((LPDIRECTDRAWSURFACE4)(*lpdsf),(LPDIRECTDRAWSURFACE4)back);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* There is no DGA-specific code here...
|
||||
* Go to the common surface creation function
|
||||
*/
|
||||
return common_off_screen_CreateSurface(This, dsurf);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_SetCooperativeLevel(
|
||||
LPDIRECTDRAW2 iface,HWND hwnd,DWORD cooplevel
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
HRESULT ret;
|
||||
int evbase, erbase;
|
||||
|
||||
ret = IDirectDraw2Impl_SetCooperativeLevel(iface, hwnd, cooplevel);
|
||||
|
||||
if (ddpriv->version != 2) {
|
||||
return ret;
|
||||
} else {
|
||||
if (ret != DD_OK)
|
||||
return ret;
|
||||
|
||||
TSXDGAQueryExtension(display, &evbase, &erbase);
|
||||
|
||||
/* Now, start handling of DGA events giving the handle to the DDraw window
|
||||
as the window for which the event will be reported */
|
||||
TSXDGASelectInput(display, DefaultScreen(display),
|
||||
KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask );
|
||||
X11DRV_EVENT_SetDGAStatus(hwnd, evbase);
|
||||
return DD_OK;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
static void _DGA_Initialize_FrameBuffer(IDirectDrawImpl *This, int mode) {
|
||||
DDPIXELFORMAT *pf = &(This->d.directdraw_pixelformat);
|
||||
|
||||
/* Now, get the device / mode description */
|
||||
ddpriv->dev = TSXDGASetMode(display, DefaultScreen(display), mode);
|
||||
|
||||
ddpriv->fb_width = ddpriv->dev->mode.imageWidth;
|
||||
TSXDGASetViewport(display,DefaultScreen(display),0,0, XDGAFlipImmediate);
|
||||
ddpriv->fb_height = ddpriv->dev->mode.viewportHeight;
|
||||
TRACE("video framebuffer: begin %p, width %d, memsize %d\n",
|
||||
ddpriv->dev->data,
|
||||
ddpriv->dev->mode.imageWidth,
|
||||
(ddpriv->dev->mode.imageWidth *
|
||||
ddpriv->dev->mode.imageHeight *
|
||||
(ddpriv->dev->mode.bitsPerPixel / 8))
|
||||
);
|
||||
TRACE("viewport height: %d\n", ddpriv->dev->mode.viewportHeight);
|
||||
/* Get the screen dimensions as seen by Wine.
|
||||
* In that case, it may be better to ignore the -desktop mode and return the
|
||||
* real screen size => print a warning */
|
||||
This->d.height = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
This->d.width = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
ddpriv->fb_addr = ddpriv->dev->data;
|
||||
ddpriv->fb_memsize = (ddpriv->dev->mode.imageWidth *
|
||||
ddpriv->dev->mode.imageHeight *
|
||||
(ddpriv->dev->mode.bitsPerPixel / 8));
|
||||
ddpriv->vpmask = 0;
|
||||
|
||||
/* Fill the screen pixelformat */
|
||||
pf->dwSize = sizeof(DDPIXELFORMAT);
|
||||
pf->dwFourCC = 0;
|
||||
pf->u.dwRGBBitCount = ddpriv->dev->mode.bitsPerPixel;
|
||||
if (ddpriv->dev->mode.depth == 8) {
|
||||
pf->dwFlags = DDPF_PALETTEINDEXED8|DDPF_RGB;
|
||||
pf->u1.dwRBitMask = 0;
|
||||
pf->u2.dwGBitMask = 0;
|
||||
pf->u3.dwBBitMask = 0;
|
||||
} else {
|
||||
pf->dwFlags = DDPF_RGB;
|
||||
pf->u1.dwRBitMask = ddpriv->dev->mode.redMask;
|
||||
pf->u2.dwGBitMask = ddpriv->dev->mode.greenMask;
|
||||
pf->u3.dwBBitMask = ddpriv->dev->mode.blueMask;
|
||||
}
|
||||
pf->u4.dwRGBAlphaBitMask= 0;
|
||||
This->d.screen_pixelformat = *pf;
|
||||
}
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDrawImpl_SetDisplayMode(
|
||||
LPDIRECTDRAW iface,DWORD width,DWORD height,DWORD depth
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawImpl,iface);
|
||||
DDPRIVATE(This);
|
||||
int i,mode_count;
|
||||
|
||||
TRACE("(%p)->(%ld,%ld,%ld)\n", This, width, height, depth);
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2) {
|
||||
XDGAMode *modes = ddpriv->modes;
|
||||
int mode_to_use = -1;
|
||||
|
||||
/* Search in the list a display mode that corresponds to what is requested */
|
||||
for (i = 0; i < ddpriv->num_modes; i++) {
|
||||
if ((height == modes[i].viewportHeight) &&
|
||||
(width == modes[i].viewportWidth) &&
|
||||
(depth == modes[i].depth)
|
||||
)
|
||||
mode_to_use = modes[i].num;
|
||||
}
|
||||
|
||||
if (mode_to_use < 0) {
|
||||
ERR("Could not find matching mode !!!\n");
|
||||
return DDERR_UNSUPPORTEDMODE;
|
||||
} else {
|
||||
TRACE("Using mode number %d\n", mode_to_use);
|
||||
|
||||
TSXDGACloseFramebuffer(display, DefaultScreen(display));
|
||||
|
||||
if (!TSXDGAOpenFramebuffer(display, DefaultScreen(display))) {
|
||||
ERR("Error opening the frame buffer !!!\n");
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
|
||||
/* Initialize the frame buffer */
|
||||
_DGA_Initialize_FrameBuffer(This, mode_to_use);
|
||||
|
||||
/* Re-get (if necessary) the DGA events */
|
||||
TSXDGASelectInput(display, DefaultScreen(display),
|
||||
KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask );
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
/* We hope getting the asked for depth */
|
||||
if (_common_depth_to_pixelformat(depth, &(This->d.directdraw_pixelformat), &(This->d.screen_pixelformat), NULL) != -1) {
|
||||
/* I.e. no visual found or emulated */
|
||||
ERR("(w=%ld,h=%ld,d=%ld), unsupported depth!\n",width,height,depth);
|
||||
return DDERR_UNSUPPORTEDMODE;
|
||||
}
|
||||
|
||||
if (This->d.width < width) {
|
||||
ERR("SetDisplayMode(w=%ld,h=%ld,d=%ld), width %ld exceeds framebuffer width %ld\n",width,height,depth,width,This->d.width);
|
||||
return DDERR_UNSUPPORTEDMODE;
|
||||
}
|
||||
This->d.width = width;
|
||||
This->d.height = height;
|
||||
|
||||
/* adjust fb_height, so we don't overlap */
|
||||
if (ddpriv->fb_height < height)
|
||||
ddpriv->fb_height = height;
|
||||
_common_IDirectDrawImpl_SetDisplayMode(This);
|
||||
|
||||
#ifdef HAVE_LIBXXF86VM
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 1) /* Only for DGA 1.0, it crashes with DGA 2.0 */
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
{
|
||||
XF86VidModeModeInfo **all_modes, *vidmode = NULL;
|
||||
XF86VidModeModeLine mod_tmp;
|
||||
/* int dotclock_tmp; */
|
||||
|
||||
/* save original video mode and set fullscreen if available*/
|
||||
orig_mode = (XF86VidModeModeInfo *)malloc(sizeof(XF86VidModeModeInfo));
|
||||
TSXF86VidModeGetModeLine(display, DefaultScreen(display), &orig_mode->dotclock, &mod_tmp);
|
||||
orig_mode->hdisplay = mod_tmp.hdisplay;
|
||||
orig_mode->hsyncstart = mod_tmp.hsyncstart;
|
||||
orig_mode->hsyncend = mod_tmp.hsyncend;
|
||||
orig_mode->htotal = mod_tmp.htotal;
|
||||
orig_mode->vdisplay = mod_tmp.vdisplay;
|
||||
orig_mode->vsyncstart = mod_tmp.vsyncstart;
|
||||
orig_mode->vsyncend = mod_tmp.vsyncend;
|
||||
orig_mode->vtotal = mod_tmp.vtotal;
|
||||
orig_mode->flags = mod_tmp.flags;
|
||||
orig_mode->private = mod_tmp.private;
|
||||
|
||||
TSXF86VidModeGetAllModeLines(display,DefaultScreen(display),&mode_count,&all_modes);
|
||||
for (i=0;i<mode_count;i++) {
|
||||
if (all_modes[i]->hdisplay == width &&
|
||||
all_modes[i]->vdisplay == height
|
||||
) {
|
||||
vidmode = (XF86VidModeModeInfo *)malloc(sizeof(XF86VidModeModeInfo));
|
||||
*vidmode = *(all_modes[i]);
|
||||
break;
|
||||
} else
|
||||
TSXFree(all_modes[i]->private);
|
||||
}
|
||||
for (i++;i<mode_count;i++) TSXFree(all_modes[i]->private);
|
||||
TSXFree(all_modes);
|
||||
|
||||
if (!vidmode)
|
||||
WARN("Fullscreen mode not available!\n");
|
||||
|
||||
if (vidmode) {
|
||||
TRACE("SwitchToMode(%dx%d)\n",vidmode->hdisplay,vidmode->vdisplay);
|
||||
TSXF86VidModeSwitchToMode(display, DefaultScreen(display), vidmode);
|
||||
#if 0 /* This messes up my screen (XF86_Mach64, 3.3.2.3a) for some reason, and should now be unnecessary */
|
||||
TSXF86VidModeSetViewPort(display, DefaultScreen(display), 0, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* FIXME: this function OVERWRITES several signal handlers.
|
||||
* can we save them? and restore them later? In a way that
|
||||
* it works for the library too?
|
||||
*/
|
||||
TSXF86DGADirectVideo(display,DefaultScreen(display),XF86DGADirectGraphics);
|
||||
TSXF86DGASetViewPort(display,DefaultScreen(display),0,0);
|
||||
|
||||
#ifdef RESTORE_SIGNALS
|
||||
SIGNAL_Init();
|
||||
#endif
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_GetCaps(
|
||||
LPDIRECTDRAW2 iface,LPDDCAPS caps1,LPDDCAPS caps2
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDPRIVATE(This);
|
||||
|
||||
TRACE("(%p)->GetCaps(%p,%p)\n",This,caps1,caps2);
|
||||
if (!caps1 && !caps2)
|
||||
return DDERR_INVALIDPARAMS;
|
||||
if (caps1) {
|
||||
caps1->dwVidMemTotal = ddpriv->fb_memsize;
|
||||
caps1->dwCaps = 0xffffffff&~(DDCAPS_BANKSWITCHED); /* we can do anything */
|
||||
caps1->ddsCaps.dwCaps = 0xffffffff; /* we can do anything */
|
||||
}
|
||||
if (caps2) {
|
||||
caps2->dwVidMemTotal = ddpriv->fb_memsize;
|
||||
caps2->dwCaps = 0xffffffff&~(DDCAPS_BANKSWITCHED); /* we can do anything */
|
||||
caps2->ddsCaps.dwCaps = 0xffffffff; /* we can do anything */
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static void fill_caps(LPDDCAPS caps) {
|
||||
/* This function tries to fill the capabilities of Wine's DDraw
|
||||
* implementation. Needs to be fixed, though.. */
|
||||
if (caps == NULL)
|
||||
return;
|
||||
|
||||
caps->dwSize = sizeof(*caps);
|
||||
caps->dwCaps = DDCAPS_ALPHA | DDCAPS_BLT | DDCAPS_BLTSTRETCH | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL | DDCAPS_CANBLTSYSMEM | DDCAPS_COLORKEY | DDCAPS_PALETTE /*| DDCAPS_NOHARDWARE*/;
|
||||
caps->dwCaps2 = DDCAPS2_CERTIFIED | DDCAPS2_NOPAGELOCKREQUIRED | DDCAPS2_WIDESURFACES;
|
||||
caps->dwCKeyCaps = 0xFFFFFFFF; /* Should put real caps here one day... */
|
||||
caps->dwFXCaps = 0;
|
||||
caps->dwFXAlphaCaps = 0;
|
||||
caps->dwPalCaps = DDPCAPS_8BIT | DDPCAPS_ALLOW256;
|
||||
caps->dwSVCaps = 0;
|
||||
caps->dwZBufferBitDepths = DDBD_16;
|
||||
/* I put here 8 Mo so that D3D applications will believe they have enough
|
||||
* memory to put textures in video memory.
|
||||
* BTW, is this only frame buffer memory or also texture memory (for Voodoo
|
||||
* boards for example) ?
|
||||
*/
|
||||
caps->dwVidMemTotal = 8192 * 1024;
|
||||
caps->dwVidMemFree = 8192 * 1024;
|
||||
/* These are all the supported capabilities of the surfaces */
|
||||
caps->ddsCaps.dwCaps = DDSCAPS_ALPHA | DDSCAPS_BACKBUFFER | DDSCAPS_COMPLEX | DDSCAPS_FLIP |
|
||||
DDSCAPS_FRONTBUFFER | DDSCAPS_LOCALVIDMEM | DDSCAPS_NONLOCALVIDMEM | DDSCAPS_OFFSCREENPLAIN |
|
||||
/*DDSCAPS_OVERLAY |*/ DDSCAPS_PALETTE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
|
||||
DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
|
||||
#ifdef HAVE_MESAGL
|
||||
caps->dwCaps |= DDCAPS_3D | DDCAPS_ZBLTS;
|
||||
caps->dwCaps2 |= DDCAPS2_NO2DDURING3DSCENE;
|
||||
caps->ddsCaps.dwCaps |= DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER;
|
||||
#endif
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_CreatePalette(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE *lpddpal,LPUNKNOWN lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawPaletteImpl* ddpal;
|
||||
dga_dp_private *dppriv;
|
||||
HRESULT res;
|
||||
int xsize = 0,i;
|
||||
|
||||
TRACE("(%p)->(%08lx,%p,%p,%p)\n",This,dwFlags,palent,lpddpal,lpunk);
|
||||
res = common_IDirectDraw2Impl_CreatePalette(This,dwFlags,palent,(IDirectDrawPaletteImpl**)lpddpal,lpunk,&xsize);
|
||||
if (res != 0)
|
||||
return res;
|
||||
ddpal = *(IDirectDrawPaletteImpl**)lpddpal;
|
||||
ddpal->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(dga_dp_private)
|
||||
);
|
||||
dppriv = (dga_dp_private*)ddpal->private;
|
||||
|
||||
ICOM_VTBL(ddpal)= &dga_ddpalvt;
|
||||
if (This->d.directdraw_pixelformat.u.dwRGBBitCount<=8) {
|
||||
dppriv->cm = TSXCreateColormap(display,DefaultRootWindow(display),DefaultVisualOfScreen(X11DRV_GetXScreen()),AllocAll);
|
||||
} else {
|
||||
ERR("why are we doing CreatePalette in hi/truecolor?\n");
|
||||
dppriv->cm = 0;
|
||||
}
|
||||
if (dppriv->cm && xsize) {
|
||||
for (i=0;i<xsize;i++) {
|
||||
XColor xc;
|
||||
|
||||
xc.red = ddpal->palents[i].peRed<<8;
|
||||
xc.blue = ddpal->palents[i].peBlue<<8;
|
||||
xc.green = ddpal->palents[i].peGreen<<8;
|
||||
xc.flags = DoRed|DoBlue|DoGreen;
|
||||
xc.pixel = i;
|
||||
TSXStoreColor(display,dppriv->cm,&xc);
|
||||
}
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_RestoreDisplayMode(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->()\n",This);
|
||||
Sleep(1000);
|
||||
TSXF86DGADirectVideo(display,DefaultScreen(display),0);
|
||||
#ifdef RESTORE_SIGNALS
|
||||
SIGNAL_Init();
|
||||
#endif
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static ULONG WINAPI DGA_IDirectDraw2Impl_Release(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2) {
|
||||
TRACE("Closing access to the FrameBuffer\n");
|
||||
TSXDGACloseFramebuffer(display, DefaultScreen(display));
|
||||
TRACE("Going back to normal X mode of operation\n");
|
||||
TSXDGASetMode(display, DefaultScreen(display), 0);
|
||||
|
||||
/* Set the input handling back to absolute */
|
||||
X11DRV_EVENT_SetInputMethod(X11DRV_INPUT_ABSOLUTE);
|
||||
|
||||
/* Remove the handling of DGA2 events */
|
||||
X11DRV_EVENT_SetDGAStatus(0, -1);
|
||||
|
||||
/* Free the modes list */
|
||||
TSXFree(ddpriv->modes);
|
||||
} else
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
TSXF86DGADirectVideo(display,DefaultScreen(display),0);
|
||||
if (This->d.window && GetPropA(This->d.window,ddProp))
|
||||
DestroyWindow(This->d.window);
|
||||
#ifdef HAVE_LIBXXF86VM
|
||||
if (orig_mode) {
|
||||
TSXF86VidModeSwitchToMode(
|
||||
display,
|
||||
DefaultScreen(display),
|
||||
orig_mode
|
||||
);
|
||||
if (orig_mode->privsize)
|
||||
TSXFree(orig_mode->private);
|
||||
free(orig_mode);
|
||||
orig_mode = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef RESTORE_SIGNALS
|
||||
SIGNAL_Init();
|
||||
#endif
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_QueryInterface(
|
||||
LPDIRECTDRAW2 iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if ( IsEqualGUID( &IID_IUnknown, refiid ) ) {
|
||||
*obj = This;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IUnknown interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&dga_ddvt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&dga_dd2vt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw2 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&dga_dd4vt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw4 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p):interface for IID %s _NOT_ found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_EnumDisplayModes(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPDDSURFACEDESC lpddsfd,LPVOID context,LPDDENUMMODESCALLBACK modescb
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDSURFACEDESC ddsfd;
|
||||
static struct {
|
||||
int w,h;
|
||||
} modes[5] = { /* some usual modes */
|
||||
{512,384},
|
||||
{640,400},
|
||||
{640,480},
|
||||
{800,600},
|
||||
{1024,768},
|
||||
};
|
||||
static int depths[4] = {8,16,24,32};
|
||||
int i,j;
|
||||
|
||||
TRACE("(%p)->(0x%08lx,%p,%p,%p)\n",This,dwFlags,lpddsfd,context,modescb);
|
||||
ddsfd.dwSize = sizeof(ddsfd);
|
||||
ddsfd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT|DDSD_PIXELFORMAT|DDSD_CAPS;
|
||||
if (dwFlags & DDEDM_REFRESHRATES) {
|
||||
ddsfd.dwFlags |= DDSD_REFRESHRATE;
|
||||
ddsfd.u.dwRefreshRate = 60;
|
||||
}
|
||||
ddsfd.ddsCaps.dwCaps = 0;
|
||||
ddsfd.dwBackBufferCount = 1;
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2) {
|
||||
XDGAMode *modes = ddpriv->modes;
|
||||
|
||||
ddsfd.dwFlags |= DDSD_PITCH;
|
||||
for (i = 0; i < ddpriv->num_modes; i++) {
|
||||
if (TRACE_ON(ddraw)) {
|
||||
DPRINTF(" Enumerating mode %d : %s (FB: %dx%d / VP: %dx%d) - depth %d -",
|
||||
modes[i].num,
|
||||
modes[i].name, modes[i].imageWidth, modes[i].imageHeight,
|
||||
modes[i].viewportWidth, modes[i].viewportHeight,
|
||||
modes[i].depth);
|
||||
if (modes[i].flags & XDGAConcurrentAccess) DPRINTF(" XDGAConcurrentAccess ");
|
||||
if (modes[i].flags & XDGASolidFillRect) DPRINTF(" XDGASolidFillRect ");
|
||||
if (modes[i].flags & XDGABlitRect) DPRINTF(" XDGABlitRect ");
|
||||
if (modes[i].flags & XDGABlitTransRect) DPRINTF(" XDGABlitTransRect ");
|
||||
if (modes[i].flags & XDGAPixmap) DPRINTF(" XDGAPixmap ");
|
||||
DPRINTF("\n");
|
||||
}
|
||||
/* Fill the pixel format */
|
||||
ddsfd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = modes[i].bitsPerPixel;
|
||||
if (modes[i].depth == 8) {
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB|DDPF_PALETTEINDEXED8;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = 0;
|
||||
ddsfd.ddsCaps.dwCaps = DDSCAPS_PALETTE;
|
||||
} else {
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = modes[i].redMask;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = modes[i].greenMask;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = modes[i].blueMask;
|
||||
}
|
||||
|
||||
ddsfd.dwWidth = modes[i].viewportWidth;
|
||||
ddsfd.dwHeight = modes[i].viewportHeight;
|
||||
ddsfd.lPitch = modes[i].imageWidth;
|
||||
|
||||
/* Send mode to the application */
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
}
|
||||
} else {
|
||||
#endif
|
||||
for (i=0;i<sizeof(depths)/sizeof(depths[0]);i++) {
|
||||
ddsfd.dwBackBufferCount = 1;
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = depths[i];
|
||||
/* FIXME: those masks would have to be set in depth > 8 */
|
||||
if (depths[i]==8) {
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
ddsfd.ddsCaps.dwCaps=DDSCAPS_PALETTE;
|
||||
ddsfd.ddpfPixelFormat.dwFlags|=DDPF_PALETTEINDEXED8;
|
||||
} else {
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
/* FIXME: We should query those from X itself */
|
||||
switch (depths[i]) {
|
||||
case 16:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0xF800;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x07E0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x001F;
|
||||
break;
|
||||
case 24:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0x00FF0000;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x0000FF00;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x000000FF;
|
||||
break;
|
||||
case 32:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0x00FF0000;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x0000FF00;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x000000FF;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ddsfd.dwWidth = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
ddsfd.dwHeight = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
TRACE(" enumerating (%ldx%ldx%d)\n",ddsfd.dwWidth,ddsfd.dwHeight,depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
|
||||
for (j=0;j<sizeof(modes)/sizeof(modes[0]);j++) {
|
||||
ddsfd.dwWidth = modes[j].w;
|
||||
ddsfd.dwHeight = modes[j].h;
|
||||
TRACE(" enumerating (%ldx%ldx%d)\n",ddsfd.dwWidth,ddsfd.dwHeight,depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
}
|
||||
|
||||
if (!(dwFlags & DDEDM_STANDARDVGAMODES)) {
|
||||
/* modeX is not standard VGA */
|
||||
|
||||
ddsfd.dwHeight = 200;
|
||||
ddsfd.dwWidth = 320;
|
||||
TRACE(" enumerating (320x200x%d)\n",depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
}
|
||||
}
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
}
|
||||
#endif
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_GetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsfd
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDPRIVATE(This);
|
||||
|
||||
TRACE("(%p)->(%p)\n",This,lpddsfd);
|
||||
lpddsfd->dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PITCH|DDSD_BACKBUFFERCOUNT|DDSD_PIXELFORMAT|DDSD_CAPS;
|
||||
lpddsfd->dwHeight = This->d.height;
|
||||
lpddsfd->dwWidth = This->d.width;
|
||||
lpddsfd->lPitch = ddpriv->fb_width*PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
lpddsfd->dwBackBufferCount = 2;
|
||||
lpddsfd->u.dwRefreshRate = 60;
|
||||
lpddsfd->ddsCaps.dwCaps = DDSCAPS_PALETTE;
|
||||
lpddsfd->ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_surface_desc(lpddsfd);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* Note: Hack so we can reuse the old functions without compiler warnings */
|
||||
#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
|
||||
# define XCAST(fun) (typeof(dga_ddvt.fn##fun))
|
||||
#else
|
||||
# define XCAST(fun) (void *)
|
||||
#endif
|
||||
|
||||
struct ICOM_VTABLE(IDirectDraw) dga_ddvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
XCAST(QueryInterface)DGA_IDirectDraw2Impl_QueryInterface,
|
||||
XCAST(AddRef)IDirectDraw2Impl_AddRef,
|
||||
XCAST(Release)DGA_IDirectDraw2Impl_Release,
|
||||
XCAST(Compact)IDirectDraw2Impl_Compact,
|
||||
XCAST(CreateClipper)IDirectDraw2Impl_CreateClipper,
|
||||
XCAST(CreatePalette)DGA_IDirectDraw2Impl_CreatePalette,
|
||||
XCAST(CreateSurface)DGA_IDirectDraw2Impl_CreateSurface,
|
||||
XCAST(DuplicateSurface)IDirectDraw2Impl_DuplicateSurface,
|
||||
XCAST(EnumDisplayModes)DGA_IDirectDraw2Impl_EnumDisplayModes,
|
||||
XCAST(EnumSurfaces)IDirectDraw2Impl_EnumSurfaces,
|
||||
XCAST(FlipToGDISurface)IDirectDraw2Impl_FlipToGDISurface,
|
||||
XCAST(GetCaps)DGA_IDirectDraw2Impl_GetCaps,
|
||||
XCAST(GetDisplayMode)DGA_IDirectDraw2Impl_GetDisplayMode,
|
||||
XCAST(GetFourCCCodes)IDirectDraw2Impl_GetFourCCCodes,
|
||||
XCAST(GetGDISurface)IDirectDraw2Impl_GetGDISurface,
|
||||
XCAST(GetMonitorFrequency)IDirectDraw2Impl_GetMonitorFrequency,
|
||||
XCAST(GetScanLine)IDirectDraw2Impl_GetScanLine,
|
||||
XCAST(GetVerticalBlankStatus)IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
XCAST(Initialize)IDirectDraw2Impl_Initialize,
|
||||
XCAST(RestoreDisplayMode)DGA_IDirectDraw2Impl_RestoreDisplayMode,
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
XCAST(SetCooperativeLevel)DGA_IDirectDraw2Impl_SetCooperativeLevel,
|
||||
#else
|
||||
XCAST(SetCooperativeLevel)IDirectDraw2Impl_SetCooperativeLevel,
|
||||
#endif
|
||||
DGA_IDirectDrawImpl_SetDisplayMode,
|
||||
XCAST(WaitForVerticalBlank)IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
};
|
||||
#undef XCAST
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw2
|
||||
*
|
||||
*/
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_SetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,DWORD width,DWORD height,DWORD depth,DWORD dwRefreshRate, DWORD dwFlags
|
||||
) {
|
||||
FIXME( "Ignored parameters (0x%08lx,0x%08lx)\n", dwRefreshRate, dwFlags );
|
||||
return DGA_IDirectDrawImpl_SetDisplayMode((LPDIRECTDRAW)iface,width,height,depth);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DGA_IDirectDraw2Impl_GetAvailableVidMem(
|
||||
LPDIRECTDRAW2 iface,LPDDSCAPS ddscaps,LPDWORD total,LPDWORD free
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDPRIVATE(This);
|
||||
|
||||
TRACE("(%p)->(%p,%p,%p)\n",This,ddscaps,total,free);
|
||||
if (total) *total = ddpriv->fb_memsize * 1024;
|
||||
if (free) *free = ddpriv->fb_memsize * 1024;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDraw2) dga_dd2vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
DGA_IDirectDraw2Impl_QueryInterface,
|
||||
IDirectDraw2Impl_AddRef,
|
||||
DGA_IDirectDraw2Impl_Release,
|
||||
IDirectDraw2Impl_Compact,
|
||||
IDirectDraw2Impl_CreateClipper,
|
||||
DGA_IDirectDraw2Impl_CreatePalette,
|
||||
DGA_IDirectDraw2Impl_CreateSurface,
|
||||
IDirectDraw2Impl_DuplicateSurface,
|
||||
DGA_IDirectDraw2Impl_EnumDisplayModes,
|
||||
IDirectDraw2Impl_EnumSurfaces,
|
||||
IDirectDraw2Impl_FlipToGDISurface,
|
||||
DGA_IDirectDraw2Impl_GetCaps,
|
||||
DGA_IDirectDraw2Impl_GetDisplayMode,
|
||||
IDirectDraw2Impl_GetFourCCCodes,
|
||||
IDirectDraw2Impl_GetGDISurface,
|
||||
IDirectDraw2Impl_GetMonitorFrequency,
|
||||
IDirectDraw2Impl_GetScanLine,
|
||||
IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
IDirectDraw2Impl_Initialize,
|
||||
DGA_IDirectDraw2Impl_RestoreDisplayMode,
|
||||
IDirectDraw2Impl_SetCooperativeLevel,
|
||||
DGA_IDirectDraw2Impl_SetDisplayMode,
|
||||
IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
DGA_IDirectDraw2Impl_GetAvailableVidMem
|
||||
};
|
||||
|
||||
#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
|
||||
# define XCAST(fun) (typeof(dga_dd4vt.fn##fun))
|
||||
#else
|
||||
# define XCAST(fun) (void*)
|
||||
#endif
|
||||
|
||||
ICOM_VTABLE(IDirectDraw4) dga_dd4vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
XCAST(QueryInterface)DGA_IDirectDraw2Impl_QueryInterface,
|
||||
XCAST(AddRef)IDirectDraw2Impl_AddRef,
|
||||
XCAST(Release)DGA_IDirectDraw2Impl_Release,
|
||||
XCAST(Compact)IDirectDraw2Impl_Compact,
|
||||
XCAST(CreateClipper)IDirectDraw2Impl_CreateClipper,
|
||||
XCAST(CreatePalette)DGA_IDirectDraw2Impl_CreatePalette,
|
||||
XCAST(CreateSurface)DGA_IDirectDraw2Impl_CreateSurface,
|
||||
XCAST(DuplicateSurface)IDirectDraw2Impl_DuplicateSurface,
|
||||
XCAST(EnumDisplayModes)DGA_IDirectDraw2Impl_EnumDisplayModes,
|
||||
XCAST(EnumSurfaces)IDirectDraw2Impl_EnumSurfaces,
|
||||
XCAST(FlipToGDISurface)IDirectDraw2Impl_FlipToGDISurface,
|
||||
XCAST(GetCaps)DGA_IDirectDraw2Impl_GetCaps,
|
||||
XCAST(GetDisplayMode)DGA_IDirectDraw2Impl_GetDisplayMode,
|
||||
XCAST(GetFourCCCodes)IDirectDraw2Impl_GetFourCCCodes,
|
||||
XCAST(GetGDISurface)IDirectDraw2Impl_GetGDISurface,
|
||||
XCAST(GetMonitorFrequency)IDirectDraw2Impl_GetMonitorFrequency,
|
||||
XCAST(GetScanLine)IDirectDraw2Impl_GetScanLine,
|
||||
XCAST(GetVerticalBlankStatus)IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
XCAST(Initialize)IDirectDraw2Impl_Initialize,
|
||||
XCAST(RestoreDisplayMode)DGA_IDirectDraw2Impl_RestoreDisplayMode,
|
||||
XCAST(SetCooperativeLevel)IDirectDraw2Impl_SetCooperativeLevel,
|
||||
XCAST(SetDisplayMode)DGA_IDirectDrawImpl_SetDisplayMode,
|
||||
XCAST(WaitForVerticalBlank)IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
XCAST(GetAvailableVidMem)DGA_IDirectDraw2Impl_GetAvailableVidMem,
|
||||
IDirectDraw4Impl_GetSurfaceFromDC,
|
||||
IDirectDraw4Impl_RestoreAllSurfaces,
|
||||
IDirectDraw4Impl_TestCooperativeLevel,
|
||||
IDirectDraw4Impl_GetDeviceIdentifier
|
||||
};
|
||||
#undef XCAST
|
|
@ -0,0 +1,557 @@
|
|||
/* DirectDraw IDirectDraw interface (generic)
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file contains all the interface functions that are shared between
|
||||
* all interfaces. Or better, it is a "common stub" library for the IDirectDraw*
|
||||
* objects
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#include "ddraw_private.h"
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_DuplicateSurface(
|
||||
LPDIRECTDRAW2 iface,LPDIRECTDRAWSURFACE src,LPDIRECTDRAWSURFACE *dst
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p) simply copies\n",This,src,dst);
|
||||
*dst = src; /* FIXME */
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_SetCooperativeLevel(
|
||||
LPDIRECTDRAW2 iface,HWND hwnd,DWORD cooplevel
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
|
||||
FIXME("(%p)->(%08lx,%08lx)\n",This,(DWORD)hwnd,cooplevel);
|
||||
_dump_cooperativelevel(cooplevel);
|
||||
This->d.mainWindow = hwnd;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*
|
||||
* Small helper to either use the cooperative window or create a new
|
||||
* one (for mouse and keyboard input) and drawing in the Xlib implementation.
|
||||
*
|
||||
* Note this just uses USER calls, so it is safe in here.
|
||||
*/
|
||||
void _common_IDirectDrawImpl_SetDisplayMode(IDirectDrawImpl* This) {
|
||||
RECT rect;
|
||||
|
||||
/* Do destroy only our window */
|
||||
if (This->d.window && GetPropA(This->d.window,ddProp)) {
|
||||
DestroyWindow(This->d.window);
|
||||
This->d.window = 0;
|
||||
}
|
||||
/* Sanity check cooperative window before assigning it to drawing. */
|
||||
if (IsWindow(This->d.mainWindow) &&
|
||||
IsWindowVisible(This->d.mainWindow)
|
||||
) {
|
||||
GetWindowRect(This->d.mainWindow,&rect);
|
||||
if ((((rect.right-rect.left) >= This->d.width) &&
|
||||
((rect.bottom-rect.top) >= This->d.height))
|
||||
) {
|
||||
This->d.window = This->d.mainWindow;
|
||||
/* FIXME: resizing is not windows compatible behaviour, need test */
|
||||
/* SetWindowPos(This->d.mainWindow,HWND_TOPMOST,0,0,This->d.width,This->d.height,SWP_NOMOVE|SWP_NOACTIVATE|SWP_NOOWNERZORDER); */
|
||||
This->d.paintable = 1; /* don't wait for WM_PAINT */
|
||||
}
|
||||
}
|
||||
/* ... failed, create new one. */
|
||||
if (!This->d.window) {
|
||||
This->d.window = CreateWindowExA(
|
||||
0,
|
||||
"WINE_DirectDraw",
|
||||
"WINE_DirectDraw",
|
||||
WS_VISIBLE|WS_SYSMENU|WS_THICKFRAME|WS_BORDER,
|
||||
0,0,
|
||||
This->d.width,
|
||||
This->d.height,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
NULL
|
||||
);
|
||||
/*Store THIS with the window. We'll use it in the window procedure*/
|
||||
SetPropA(This->d.window,ddProp,(LONG)This);
|
||||
ShowWindow(This->d.window,TRUE);
|
||||
UpdateWindow(This->d.window);
|
||||
}
|
||||
SetFocus(This->d.window);
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDrawImpl_SetDisplayMode(
|
||||
LPDIRECTDRAW iface,DWORD width,DWORD height,DWORD depth
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawImpl,iface);
|
||||
|
||||
FIXME("(%p)->SetDisplayMode(%ld,%ld,%ld), needs to be implemented for your display adapter!\n",This,width,height,depth);
|
||||
This->d.width = width;
|
||||
This->d.height = height;
|
||||
_common_IDirectDrawImpl_SetDisplayMode(This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static void fill_caps(LPDDCAPS caps) {
|
||||
/* This function tries to fill the capabilities of Wines DDraw
|
||||
* implementation. Needs to be fixed, though.. */
|
||||
if (caps == NULL)
|
||||
return;
|
||||
|
||||
caps->dwSize = sizeof(*caps);
|
||||
caps->dwCaps = DDCAPS_ALPHA | DDCAPS_BLT | DDCAPS_BLTSTRETCH | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL | DDCAPS_CANBLTSYSMEM | DDCAPS_COLORKEY | DDCAPS_PALETTE /*| DDCAPS_NOHARDWARE*/;
|
||||
caps->dwCaps2 = DDCAPS2_CERTIFIED | DDCAPS2_NOPAGELOCKREQUIRED | DDCAPS2_WIDESURFACES;
|
||||
caps->dwCKeyCaps = 0xFFFFFFFF; /* Should put real caps here one day... */
|
||||
caps->dwFXCaps = 0;
|
||||
caps->dwFXAlphaCaps = 0;
|
||||
caps->dwPalCaps = DDPCAPS_8BIT | DDPCAPS_ALLOW256;
|
||||
caps->dwSVCaps = 0;
|
||||
caps->dwZBufferBitDepths = DDBD_16;
|
||||
/* I put here 8 Mo so that D3D applications will believe they have enough
|
||||
* memory to put textures in video memory. BTW, is this only frame buffer
|
||||
* memory or also texture memory (for Voodoo boards for example) ?
|
||||
*/
|
||||
caps->dwVidMemTotal = 8192 * 1024;
|
||||
caps->dwVidMemFree = 8192 * 1024;
|
||||
/* These are all the supported capabilities of the surfaces */
|
||||
caps->ddsCaps.dwCaps = DDSCAPS_ALPHA | DDSCAPS_BACKBUFFER | DDSCAPS_COMPLEX | DDSCAPS_FLIP |
|
||||
DDSCAPS_FRONTBUFFER | DDSCAPS_LOCALVIDMEM | DDSCAPS_NONLOCALVIDMEM | DDSCAPS_OFFSCREENPLAIN |
|
||||
/*DDSCAPS_OVERLAY |*/ DDSCAPS_PALETTE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
|
||||
DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetCaps(
|
||||
LPDIRECTDRAW2 iface,LPDDCAPS caps1,LPDDCAPS caps2
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->GetCaps(%p,%p)\n",This,caps1,caps2);
|
||||
|
||||
/* Put the same caps for the two capabilities */
|
||||
fill_caps(caps1);
|
||||
fill_caps(caps2);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_CreateClipper(
|
||||
LPDIRECTDRAW2 iface,DWORD x,LPDIRECTDRAWCLIPPER *lpddclip,LPUNKNOWN lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawClipperImpl** ilpddclip=(IDirectDrawClipperImpl**)lpddclip;
|
||||
FIXME("(%p)->(%08lx,%p,%p),stub!\n", This,x,ilpddclip,lpunk);
|
||||
*ilpddclip = (IDirectDrawClipperImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectDrawClipperImpl));
|
||||
(*ilpddclip)->ref = 1;
|
||||
ICOM_VTBL(*ilpddclip) = &ddclipvt;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI common_IDirectDraw2Impl_CreatePalette(
|
||||
IDirectDraw2Impl* This,DWORD dwFlags,LPPALETTEENTRY palent,
|
||||
IDirectDrawPaletteImpl **lpddpal,LPUNKNOWN lpunk,int *psize
|
||||
) {
|
||||
int size = 0;
|
||||
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_paletteformat(dwFlags);
|
||||
|
||||
*lpddpal = (IDirectDrawPaletteImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectDrawPaletteImpl));
|
||||
if (*lpddpal == NULL) return E_OUTOFMEMORY;
|
||||
(*lpddpal)->ref = 1;
|
||||
(*lpddpal)->ddraw = (IDirectDrawImpl*)This;
|
||||
|
||||
if (dwFlags & DDPCAPS_1BIT)
|
||||
size = 2;
|
||||
else if (dwFlags & DDPCAPS_2BIT)
|
||||
size = 4;
|
||||
else if (dwFlags & DDPCAPS_4BIT)
|
||||
size = 16;
|
||||
else if (dwFlags & DDPCAPS_8BIT)
|
||||
size = 256;
|
||||
else
|
||||
ERR("unhandled palette format\n");
|
||||
|
||||
*psize = size;
|
||||
if (palent) {
|
||||
/* Now, if we are in depth conversion mode, create the screen palette */
|
||||
if (This->d.palette_convert != NULL)
|
||||
This->d.palette_convert(palent,(*lpddpal)->screen_palents,0,size);
|
||||
|
||||
memcpy((*lpddpal)->palents, palent, size * sizeof(PALETTEENTRY));
|
||||
} else if (This->d.palette_convert != NULL) {
|
||||
/* In that case, put all 0xFF */
|
||||
memset((*lpddpal)->screen_palents, 0xFF, 256 * sizeof(int));
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_CreatePalette(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE *lpddpal,LPUNKNOWN lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawPaletteImpl** ilpddpal=(IDirectDrawPaletteImpl**)lpddpal;
|
||||
int xsize;
|
||||
HRESULT res;
|
||||
|
||||
TRACE("(%p)->(%08lx,%p,%p,%p)\n",This,dwFlags,palent,ilpddpal,lpunk);
|
||||
res = common_IDirectDraw2Impl_CreatePalette(This,dwFlags,palent,ilpddpal,lpunk,&xsize);
|
||||
if (res != 0) return res;
|
||||
ICOM_VTBL(*ilpddpal) = &ddraw_ddpalvt;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_RestoreDisplayMode(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->RestoreDisplayMode()\n", This);
|
||||
Sleep(1000);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_WaitForVerticalBlank(
|
||||
LPDIRECTDRAW2 iface,DWORD x,HANDLE h
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(flags=0x%08lx,handle=0x%08x)\n",This,x,h);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirectDraw2Impl_AddRef(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
|
||||
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirectDraw2Impl_Release(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
if (This->d.window && GetPropA(This->d.window,ddProp))
|
||||
DestroyWindow(This->d.window);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_QueryInterface(
|
||||
LPDIRECTDRAW2 iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
|
||||
if ( IsEqualGUID( &IID_IUnknown, refiid ) ) {
|
||||
*obj = This;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
TRACE(" Creating IUnknown interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
ERR("(%p)->(%s,%p), must be implemented by display interface!\n",This,debugstr_guid(refiid),obj);
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetVerticalBlankStatus(
|
||||
LPDIRECTDRAW2 iface,BOOL *status
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->(%p)\n",This,status);
|
||||
*status = TRUE;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_EnumDisplayModes(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPDDSURFACEDESC lpddsfd,LPVOID context,
|
||||
LPDDENUMMODESCALLBACK modescb
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDSURFACEDESC ddsfd;
|
||||
static struct {
|
||||
int w,h;
|
||||
} modes[5] = { /* some of the usual modes */
|
||||
{512,384},
|
||||
{640,400},
|
||||
{640,480},
|
||||
{800,600},
|
||||
{1024,768},
|
||||
};
|
||||
static int depths[4] = {8,16,24,32};
|
||||
int i,j;
|
||||
|
||||
TRACE("(%p)->(0x%08lx,%p,%p,%p)\n",This,dwFlags,lpddsfd,context,modescb);
|
||||
ddsfd.dwSize = sizeof(ddsfd);
|
||||
ddsfd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT|DDSD_PIXELFORMAT|DDSD_CAPS;
|
||||
if (dwFlags & DDEDM_REFRESHRATES) {
|
||||
ddsfd.dwFlags |= DDSD_REFRESHRATE;
|
||||
ddsfd.u.dwRefreshRate = 60;
|
||||
}
|
||||
ddsfd.ddsCaps.dwCaps = 0;
|
||||
ddsfd.dwBackBufferCount = 1;
|
||||
|
||||
for (i=0;i<sizeof(depths)/sizeof(depths[0]);i++) {
|
||||
ddsfd.dwBackBufferCount = 1;
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = depths[i];
|
||||
/* FIXME: those masks would have to be set in depth > 8 */
|
||||
if (depths[i]==8) {
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
ddsfd.ddsCaps.dwCaps=DDSCAPS_PALETTE;
|
||||
ddsfd.ddpfPixelFormat.dwFlags|=DDPF_PALETTEINDEXED8;
|
||||
} else {
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
/* FIXME: We should query those from X itself */
|
||||
switch (depths[i]) {
|
||||
case 16:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0xF800;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x07E0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x001F;
|
||||
break;
|
||||
case 24:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0x00FF0000;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x0000FF00;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x000000FF;
|
||||
break;
|
||||
case 32:
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0x00FF0000;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0x0000FF00;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask= 0x000000FF;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ddsfd.dwWidth = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
ddsfd.dwHeight = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
TRACE(" enumerating (%ldx%ldx%d)\n",ddsfd.dwWidth,ddsfd.dwHeight,depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
|
||||
for (j=0;j<sizeof(modes)/sizeof(modes[0]);j++) {
|
||||
ddsfd.dwWidth = modes[j].w;
|
||||
ddsfd.dwHeight = modes[j].h;
|
||||
TRACE(" enumerating (%ldx%ldx%d)\n",ddsfd.dwWidth,ddsfd.dwHeight,depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
}
|
||||
|
||||
if (!(dwFlags & DDEDM_STANDARDVGAMODES)) {
|
||||
/* modeX is not standard VGA */
|
||||
|
||||
ddsfd.dwHeight = 200;
|
||||
ddsfd.dwWidth = 320;
|
||||
TRACE(" enumerating (320x200x%d)\n",depths[i]);
|
||||
if (!modescb(&ddsfd,context)) return DD_OK;
|
||||
}
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsfd
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->GetDisplayMode(%p)\n",This,lpddsfd);
|
||||
lpddsfd->dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PITCH|DDSD_BACKBUFFERCOUNT|DDSD_PIXELFORMAT|DDSD_CAPS;
|
||||
lpddsfd->dwHeight = This->d.height;
|
||||
lpddsfd->dwWidth = This->d.width;
|
||||
lpddsfd->lPitch =lpddsfd->dwWidth*PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
lpddsfd->dwBackBufferCount = 2;
|
||||
lpddsfd->u.dwRefreshRate = 60;
|
||||
lpddsfd->ddsCaps.dwCaps = DDSCAPS_PALETTE;
|
||||
lpddsfd->ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_surface_desc(lpddsfd);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_FlipToGDISurface(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->()\n",This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetMonitorFrequency(
|
||||
LPDIRECTDRAW2 iface,LPDWORD freq
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(%p) returns 60 Hz always\n",This,freq);
|
||||
*freq = 60*100; /* 60 Hz */
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetFourCCCodes(
|
||||
LPDIRECTDRAW2 iface,LPDWORD x,LPDWORD y
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p,%p,%p), stub\n",This,x,y);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_EnumSurfaces(
|
||||
LPDIRECTDRAW2 iface,DWORD x,LPDDSURFACEDESC ddsfd,LPVOID context,
|
||||
LPDDENUMSURFACESCALLBACK ddsfcb
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(0x%08lx,%p,%p,%p),stub!\n",This,x,ddsfd,context,ddsfcb);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_Compact( LPDIRECTDRAW2 iface ) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->()\n", This );
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetGDISurface(
|
||||
LPDIRECTDRAW2 iface, LPDIRECTDRAWSURFACE *lplpGDIDDSSurface
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(%p)\n", This, lplpGDIDDSSurface);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetScanLine(
|
||||
LPDIRECTDRAW2 iface, LPDWORD lpdwScanLine
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(%p)\n", This, lpdwScanLine);
|
||||
|
||||
if (lpdwScanLine)
|
||||
*lpdwScanLine = 0;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_Initialize(LPDIRECTDRAW2 iface, GUID *lpGUID) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
FIXME("(%p)->(%p)\n", This, lpGUID);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw2
|
||||
*
|
||||
* We only need to list the changed/new functions.
|
||||
*/
|
||||
HRESULT WINAPI IDirectDraw2Impl_SetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,DWORD width,DWORD height,DWORD depth,
|
||||
DWORD dwRefreshRate, DWORD dwFlags
|
||||
) {
|
||||
FIXME("Ignoring parameters (0x%08lx,0x%08lx)\n", dwRefreshRate, dwFlags );
|
||||
return IDirectDrawImpl_SetDisplayMode((LPDIRECTDRAW)iface,width,height,depth);
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw2Impl_GetAvailableVidMem(
|
||||
LPDIRECTDRAW2 iface,LPDDSCAPS ddscaps,LPDWORD total,LPDWORD free
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->(%p,%p,%p)\n", This,ddscaps,total,free);
|
||||
|
||||
/* We have 16 MB videomemory */
|
||||
if (total) *total= 16*1024*1024;
|
||||
if (free) *free = 16*1024*1024;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw4
|
||||
*
|
||||
*/
|
||||
|
||||
HRESULT WINAPI IDirectDraw4Impl_GetSurfaceFromDC(
|
||||
LPDIRECTDRAW4 iface, HDC hdc, LPDIRECTDRAWSURFACE *lpDDS
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw4Impl,iface);
|
||||
FIXME("(%p)->(%08ld,%p)\n", This, (DWORD) hdc, lpDDS);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw4Impl_RestoreAllSurfaces(LPDIRECTDRAW4 iface) {
|
||||
ICOM_THIS(IDirectDraw4Impl,iface);
|
||||
FIXME("(%p)->()\n", This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw4Impl_TestCooperativeLevel(LPDIRECTDRAW4 iface) {
|
||||
ICOM_THIS(IDirectDraw4Impl,iface);
|
||||
FIXME("(%p)->()\n", This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDraw4Impl_GetDeviceIdentifier(
|
||||
LPDIRECTDRAW4 iface,LPDDDEVICEIDENTIFIER lpdddi,DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw4Impl,iface);
|
||||
FIXME("(%p)->(%p,%08lx)\n", This, lpdddi, dwFlags);
|
||||
|
||||
/* just guessing values */
|
||||
strcpy(lpdddi->szDriver,"directdraw");
|
||||
strcpy(lpdddi->szDescription,"WINE DirectDraw");
|
||||
lpdddi->liDriverVersion.s.HighPart = 7;
|
||||
lpdddi->liDriverVersion.s.LowPart = 0;
|
||||
/* Do I smell PCI ids here ? -MM */
|
||||
lpdddi->dwVendorId = 0;
|
||||
lpdddi->dwDeviceId = 0;
|
||||
lpdddi->dwSubSysId = 0;
|
||||
lpdddi->dwRevision = 1;
|
||||
memset(&(lpdddi->guidDeviceIdentifier),0,sizeof(lpdddi->guidDeviceIdentifier));
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT common_off_screen_CreateSurface(
|
||||
IDirectDraw2Impl* This,IDirectDrawSurfaceImpl* lpdsf
|
||||
) {
|
||||
int bpp;
|
||||
|
||||
/* The surface was already allocated when entering in this function */
|
||||
TRACE("using system memory for a surface (%p) \n", lpdsf);
|
||||
|
||||
if (lpdsf->s.surface_desc.dwFlags & DDSD_ZBUFFERBITDEPTH) {
|
||||
/* This is a Z Buffer */
|
||||
TRACE("Creating Z-Buffer of %ld bit depth\n", lpdsf->s.surface_desc.u.dwZBufferBitDepth);
|
||||
bpp = lpdsf->s.surface_desc.u.dwZBufferBitDepth / 8;
|
||||
} else {
|
||||
/* This is a standard image */
|
||||
if (!(lpdsf->s.surface_desc.dwFlags & DDSD_PIXELFORMAT)) {
|
||||
/* No pixel format => use DirectDraw's format */
|
||||
lpdsf->s.surface_desc.ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
lpdsf->s.surface_desc.dwFlags |= DDSD_PIXELFORMAT;
|
||||
}
|
||||
bpp = GET_BPP(lpdsf->s.surface_desc);
|
||||
}
|
||||
|
||||
if (lpdsf->s.surface_desc.dwFlags & DDSD_LPSURFACE)
|
||||
ERR("Creates a surface that is already allocated : assuming this is an application bug !\n");
|
||||
|
||||
lpdsf->s.surface_desc.dwFlags |= DDSD_PITCH|DDSD_LPSURFACE;
|
||||
lpdsf->s.surface_desc.u1.lpSurface =(LPBYTE)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
0,
|
||||
lpdsf->s.surface_desc.dwWidth * lpdsf->s.surface_desc.dwHeight * bpp
|
||||
);
|
||||
lpdsf->s.surface_desc.lPitch = lpdsf->s.surface_desc.dwWidth * bpp;
|
||||
return DD_OK;
|
||||
}
|
|
@ -0,0 +1,995 @@
|
|||
/* DirectDraw IDirectDraw Xlib interface
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
/*
|
||||
* This file contains the Xlib specific interface functions.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "win.h"
|
||||
#include "debugtools.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#include "x11_private.h"
|
||||
|
||||
#define DDPRIVATE(x) x11_dd_private *ddpriv = ((x11_dd_private*)(x)->private)
|
||||
#define DPPRIVATE(x) x11_dp_private *dppriv = ((x11_dp_private*)(x)->private)
|
||||
#define DSPRIVATE(x) x11_ds_private *dspriv = ((x11_ds_private*)(x)->private)
|
||||
|
||||
static inline BOOL get_option( const char *name, BOOL def ) {
|
||||
return PROFILE_GetWineIniBool( "x11drv", name, def );
|
||||
}
|
||||
|
||||
int _common_depth_to_pixelformat(
|
||||
DWORD depth, DDPIXELFORMAT *pixelformat,DDPIXELFORMAT *screen_pixelformat,
|
||||
int *pix_depth
|
||||
) {
|
||||
XVisualInfo *vi;
|
||||
XPixmapFormatValues *pf;
|
||||
XVisualInfo vt;
|
||||
int nvisuals, npixmap, i;
|
||||
int match = 0;
|
||||
int index = -2;
|
||||
|
||||
vi = TSXGetVisualInfo(display, VisualNoMask, &vt, &nvisuals);
|
||||
pf = XListPixmapFormats(display, &npixmap);
|
||||
|
||||
for (i = 0; i < npixmap; i++) {
|
||||
if (pf[i].depth == depth) {
|
||||
int j;
|
||||
|
||||
for (j = 0; j < nvisuals; j++) {
|
||||
if (vi[j].depth == pf[i].depth) {
|
||||
pixelformat->dwSize = sizeof(*pixelformat);
|
||||
if (depth == 8) {
|
||||
pixelformat->dwFlags = DDPF_PALETTEINDEXED8|DDPF_RGB;
|
||||
pixelformat->u1.dwRBitMask = 0;
|
||||
pixelformat->u2.dwGBitMask = 0;
|
||||
pixelformat->u3.dwBBitMask = 0;
|
||||
} else {
|
||||
pixelformat->dwFlags = DDPF_RGB;
|
||||
pixelformat->u1.dwRBitMask = vi[j].red_mask;
|
||||
pixelformat->u2.dwGBitMask = vi[j].green_mask;
|
||||
pixelformat->u3.dwBBitMask = vi[j].blue_mask;
|
||||
}
|
||||
pixelformat->dwFourCC = 0;
|
||||
pixelformat->u.dwRGBBitCount = pf[i].bits_per_pixel;
|
||||
pixelformat->u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
*screen_pixelformat = *pixelformat;
|
||||
|
||||
if (pix_depth)
|
||||
*pix_depth = vi[j].depth;
|
||||
|
||||
match = 1;
|
||||
index = -1;
|
||||
goto clean_up_and_exit;
|
||||
}
|
||||
}
|
||||
ERR("No visual corresponding to pixmap format !\n");
|
||||
}
|
||||
}
|
||||
|
||||
if (match == 0) {
|
||||
/* We try now to find an emulated mode */
|
||||
int c;
|
||||
|
||||
for (c = 0; c < sizeof(ModeEmulations) / sizeof(Convert); c++) {
|
||||
if (ModeEmulations[c].dest.depth == depth) {
|
||||
/* Found an emulation function, now tries to find a matching visual / pixel format pair */
|
||||
for (i = 0; i < npixmap; i++) {
|
||||
if ((pf[i].depth == ModeEmulations[c].screen.depth) &&
|
||||
(pf[i].bits_per_pixel == ModeEmulations[c].screen.bpp)) {
|
||||
int j;
|
||||
|
||||
for (j = 0; j < nvisuals; j++) {
|
||||
if (vi[j].depth == pf[i].depth) {
|
||||
screen_pixelformat->dwSize = sizeof(*screen_pixelformat);
|
||||
screen_pixelformat->dwFlags = DDPF_RGB;
|
||||
screen_pixelformat->dwFourCC = 0;
|
||||
screen_pixelformat->u.dwRGBBitCount = pf[i].bits_per_pixel;
|
||||
screen_pixelformat->u1.dwRBitMask = vi[j].red_mask;
|
||||
screen_pixelformat->u2.dwGBitMask = vi[j].green_mask;
|
||||
screen_pixelformat->u3.dwBBitMask = vi[j].blue_mask;
|
||||
screen_pixelformat->u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
pixelformat->dwSize = sizeof(*pixelformat);
|
||||
pixelformat->dwFourCC = 0;
|
||||
if (depth == 8) {
|
||||
pixelformat->dwFlags = DDPF_RGB|DDPF_PALETTEINDEXED8;
|
||||
pixelformat->u.dwRGBBitCount = 8;
|
||||
pixelformat->u1.dwRBitMask = 0;
|
||||
pixelformat->u2.dwGBitMask = 0;
|
||||
pixelformat->u3.dwBBitMask = 0;
|
||||
} else {
|
||||
pixelformat->dwFlags = DDPF_RGB;
|
||||
pixelformat->u.dwRGBBitCount = ModeEmulations[c].dest.bpp;
|
||||
pixelformat->u1.dwRBitMask = ModeEmulations[c].dest.rmask;
|
||||
pixelformat->u2.dwGBitMask = ModeEmulations[c].dest.gmask;
|
||||
pixelformat->u3.dwBBitMask = ModeEmulations[c].dest.bmask;
|
||||
}
|
||||
pixelformat->u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
if (pix_depth)
|
||||
*pix_depth = vi[j].depth;
|
||||
|
||||
match = 2;
|
||||
index = c;
|
||||
goto clean_up_and_exit;
|
||||
}
|
||||
ERR("No visual corresponding to pixmap format !\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
clean_up_and_exit:
|
||||
TSXFree(vi);
|
||||
TSXFree(pf);
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirectDraw
|
||||
*/
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
/* Error handlers for Image creation */
|
||||
static int XShmErrorHandler(Display *dpy, XErrorEvent *event) {
|
||||
XShmErrorFlag = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static XImage *create_xshmimage(
|
||||
IDirectDraw2Impl* This, IDirectDrawSurface4Impl* lpdsf
|
||||
) {
|
||||
DSPRIVATE(lpdsf);
|
||||
DDPRIVATE(This);
|
||||
XImage *img;
|
||||
int (*WineXHandler)(Display *, XErrorEvent *);
|
||||
|
||||
img = TSXShmCreateImage(display,
|
||||
DefaultVisualOfScreen(X11DRV_GetXScreen()),
|
||||
This->d.pixmap_depth,
|
||||
ZPixmap,
|
||||
NULL,
|
||||
&(dspriv->shminfo),
|
||||
lpdsf->s.surface_desc.dwWidth,
|
||||
lpdsf->s.surface_desc.dwHeight
|
||||
);
|
||||
|
||||
if (img == NULL) {
|
||||
FIXME("Couldn't create XShm image (due to X11 remote display or failure).\nReverting to standard X images !\n");
|
||||
ddpriv->xshm_active = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
dspriv->shminfo.shmid = shmget( IPC_PRIVATE, img->bytes_per_line * img->height, IPC_CREAT|0777 );
|
||||
if (dspriv->shminfo.shmid < 0) {
|
||||
FIXME("Couldn't create shared memory segment (due to X11 remote display or failure).\nReverting to standard X images !\n");
|
||||
ddpriv->xshm_active = 0;
|
||||
TSXDestroyImage(img);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
dspriv->shminfo.shmaddr=img->data=(char*)shmat(dspriv->shminfo.shmid,0,0);
|
||||
|
||||
if (img->data == (char *) -1) {
|
||||
FIXME("Couldn't attach shared memory segment (due to X11 remote display or failure).\nReverting to standard X images !\n");
|
||||
ddpriv->xshm_active = 0;
|
||||
TSXDestroyImage(img);
|
||||
shmctl(dspriv->shminfo.shmid, IPC_RMID, 0);
|
||||
return NULL;
|
||||
}
|
||||
dspriv->shminfo.readOnly = False;
|
||||
|
||||
/* This is where things start to get trickier....
|
||||
* First, we flush the current X connections to be sure to catch all
|
||||
* non-XShm related errors
|
||||
*/
|
||||
TSXSync(display, False);
|
||||
/* Then we enter in the non-thread safe part of the tests */
|
||||
EnterCriticalSection( &X11DRV_CritSection );
|
||||
|
||||
/* Reset the error flag, sets our new error handler and try to attach
|
||||
* the surface
|
||||
*/
|
||||
XShmErrorFlag = 0;
|
||||
WineXHandler = XSetErrorHandler(XShmErrorHandler);
|
||||
XShmAttach(display, &(dspriv->shminfo));
|
||||
XSync(display, False);
|
||||
|
||||
/* Check the error flag */
|
||||
if (XShmErrorFlag) {
|
||||
/* An error occured */
|
||||
XFlush(display);
|
||||
XShmErrorFlag = 0;
|
||||
XDestroyImage(img);
|
||||
shmdt(dspriv->shminfo.shmaddr);
|
||||
shmctl(dspriv->shminfo.shmid, IPC_RMID, 0);
|
||||
XSetErrorHandler(WineXHandler);
|
||||
|
||||
FIXME("Couldn't attach shared memory segment to X server (due to X11 remote display or failure).\nReverting to standard X images !\n");
|
||||
ddpriv->xshm_active = 0;
|
||||
|
||||
/* Leave the critical section */
|
||||
LeaveCriticalSection( &X11DRV_CritSection );
|
||||
return NULL;
|
||||
}
|
||||
/* Here, to be REALLY sure, I should do a XShmPutImage to check if
|
||||
* this works, but it may be a bit overkill....
|
||||
*/
|
||||
XSetErrorHandler(WineXHandler);
|
||||
LeaveCriticalSection( &X11DRV_CritSection );
|
||||
|
||||
shmctl(dspriv->shminfo.shmid, IPC_RMID, 0);
|
||||
|
||||
if (This->d.pixel_convert != NULL) {
|
||||
int bpp = PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
lpdsf->s.surface_desc.u1.lpSurface = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
lpdsf->s.surface_desc.dwWidth *
|
||||
lpdsf->s.surface_desc.dwHeight *
|
||||
bpp
|
||||
);
|
||||
} else
|
||||
lpdsf->s.surface_desc.u1.lpSurface = img->data;
|
||||
return img;
|
||||
}
|
||||
#endif /* HAVE_LIBXXSHM */
|
||||
|
||||
static XImage *create_ximage(IDirectDraw2Impl* This, IDirectDrawSurface4Impl* lpdsf) {
|
||||
XImage *img = NULL;
|
||||
DDPRIVATE(This);
|
||||
void *img_data;
|
||||
int bpp = PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (ddpriv->xshm_active)
|
||||
img = create_xshmimage(This, lpdsf);
|
||||
|
||||
if (img == NULL) {
|
||||
#endif
|
||||
/* Allocate surface memory */
|
||||
lpdsf->s.surface_desc.u1.lpSurface = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
lpdsf->s.surface_desc.dwWidth *
|
||||
lpdsf->s.surface_desc.dwHeight *
|
||||
bpp
|
||||
);
|
||||
|
||||
if (This->d.pixel_convert != NULL)
|
||||
img_data = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
lpdsf->s.surface_desc.dwWidth *
|
||||
lpdsf->s.surface_desc.dwHeight *
|
||||
bpp
|
||||
);
|
||||
else
|
||||
img_data = lpdsf->s.surface_desc.u1.lpSurface;
|
||||
|
||||
/* In this case, create an XImage */
|
||||
img = TSXCreateImage(display,
|
||||
DefaultVisualOfScreen(X11DRV_GetXScreen()),
|
||||
This->d.pixmap_depth,
|
||||
ZPixmap,
|
||||
0,
|
||||
img_data,
|
||||
lpdsf->s.surface_desc.dwWidth,
|
||||
lpdsf->s.surface_desc.dwHeight,
|
||||
32,
|
||||
lpdsf->s.surface_desc.dwWidth*bpp
|
||||
);
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
}
|
||||
#endif
|
||||
/* assert(bpp*lpdsf->s.surface_desc.dwWidth == img->bytes_per_line); */
|
||||
|
||||
if (This->d.pixel_convert != NULL)
|
||||
lpdsf->s.surface_desc.lPitch = bpp*lpdsf->s.surface_desc.dwWidth;
|
||||
else
|
||||
lpdsf->s.surface_desc.lPitch = img->bytes_per_line;
|
||||
return img;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_CreateSurface(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsd,LPDIRECTDRAWSURFACE *lpdsf,
|
||||
IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawSurfaceImpl* dsurf;
|
||||
x11_ds_private *dspriv;
|
||||
|
||||
TRACE("(%p)->CreateSurface(%p,%p,%p)\n", This,lpddsd,lpdsf,lpunk);
|
||||
|
||||
if (TRACE_ON(ddraw)) _dump_surface_desc(lpddsd);
|
||||
|
||||
*lpdsf = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(IDirectDrawSurfaceImpl)
|
||||
);
|
||||
dsurf = (IDirectDrawSurfaceImpl*)*lpdsf;
|
||||
dsurf->ref = 2;
|
||||
dsurf->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(x11_ds_private)
|
||||
);
|
||||
ICOM_VTBL(dsurf) = (ICOM_VTABLE(IDirectDrawSurface)*)&xlib_dds4vt;
|
||||
dspriv = (x11_ds_private*)dsurf->private;
|
||||
|
||||
dsurf->s.ddraw = This;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
|
||||
dsurf->s.palette = NULL;
|
||||
dsurf->s.lpClipper = NULL;
|
||||
dspriv->image = NULL; /* This is for off-screen buffers */
|
||||
|
||||
/* Copy the surface description */
|
||||
dsurf->s.surface_desc = *lpddsd;
|
||||
|
||||
if (!(lpddsd->dwFlags & DDSD_WIDTH))
|
||||
dsurf->s.surface_desc.dwWidth = This->d.width;
|
||||
if (!(lpddsd->dwFlags & DDSD_HEIGHT))
|
||||
dsurf->s.surface_desc.dwHeight = This->d.height;
|
||||
dsurf->s.surface_desc.dwFlags |= DDSD_WIDTH|DDSD_HEIGHT;
|
||||
|
||||
/* Check if this a 'primary surface' or not */
|
||||
if ((lpddsd->dwFlags & DDSD_CAPS) &&
|
||||
(lpddsd->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
|
||||
) {
|
||||
XImage *img;
|
||||
|
||||
TRACE("using standard XImage for a primary surface (%p)\n", dsurf);
|
||||
/* Create the XImage */
|
||||
img = create_ximage(This,(IDirectDrawSurface4Impl*)dsurf);
|
||||
if (img == NULL)
|
||||
return DDERR_OUTOFMEMORY;
|
||||
dspriv->image = img;
|
||||
|
||||
/* Add flags if there were not present */
|
||||
dsurf->s.surface_desc.dwFlags |= DDSD_WIDTH|DDSD_HEIGHT|DDSD_PITCH|DDSD_LPSURFACE|DDSD_PIXELFORMAT;
|
||||
dsurf->s.surface_desc.dwWidth = This->d.width;
|
||||
dsurf->s.surface_desc.dwHeight = This->d.height;
|
||||
dsurf->s.surface_desc.ddsCaps.dwCaps |= DDSCAPS_VISIBLE|DDSCAPS_VIDEOMEMORY;
|
||||
dsurf->s.surface_desc.ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
|
||||
/* Check for backbuffers */
|
||||
if (lpddsd->dwFlags & DDSD_BACKBUFFERCOUNT) {
|
||||
IDirectDrawSurface4Impl* back;
|
||||
XImage *img;
|
||||
int i;
|
||||
|
||||
for (i=lpddsd->dwBackBufferCount;i--;) {
|
||||
x11_ds_private *bspriv;
|
||||
back = (IDirectDrawSurface4Impl*)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(IDirectDrawSurface4Impl)
|
||||
);
|
||||
TRACE("allocated back-buffer (%p)\n", back);
|
||||
|
||||
IDirectDraw2_AddRef(iface);
|
||||
back->s.ddraw = This;
|
||||
|
||||
back->ref = 2;
|
||||
ICOM_VTBL(back)=(ICOM_VTABLE(IDirectDrawSurface4)*)&xlib_dds4vt;
|
||||
/* Copy the surface description from the front buffer */
|
||||
back->s.surface_desc = dsurf->s.surface_desc;
|
||||
back->s.surface_desc.u1.lpSurface = NULL;
|
||||
|
||||
back->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(x11_ds_private)
|
||||
);
|
||||
bspriv = (x11_ds_private*)back->private;
|
||||
|
||||
/* Create the XImage. */
|
||||
img = create_ximage(This, back);
|
||||
if (img == NULL)
|
||||
return DDERR_OUTOFMEMORY;
|
||||
TRACE("bspriv = %p\n",bspriv);
|
||||
bspriv->image = img;
|
||||
|
||||
/* Add relevant info to front and back buffers */
|
||||
/* FIXME: backbuffer/frontbuffer handling broken here, but
|
||||
* will be fixed up in _Flip().
|
||||
*/
|
||||
SDDSCAPS(dsurf) |= DDSCAPS_FRONTBUFFER;
|
||||
SDDSCAPS(back) |= DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_FLIP;
|
||||
back->s.surface_desc.dwFlags &= ~DDSD_BACKBUFFERCOUNT;
|
||||
SDDSCAPS(back) &= ~DDSCAPS_VISIBLE;
|
||||
TRACE("attaching surface %p to %p\n",back,*lpdsf);
|
||||
IDirectDrawSurface4_AddAttachedSurface((LPDIRECTDRAWSURFACE4)(*lpdsf),(LPDIRECTDRAWSURFACE4)back);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* There is no Xlib-specific code here...
|
||||
* Go to the common surface creation function
|
||||
*/
|
||||
return common_off_screen_CreateSurface(This,dsurf);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/*
|
||||
* The Xlib Implementation tries to use the passed hwnd as drawing window,
|
||||
* even when the approbiate bitmasks are not specified.
|
||||
*/
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_SetCooperativeLevel(
|
||||
LPDIRECTDRAW2 iface,HWND hwnd,DWORD cooplevel
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
DDPRIVATE(This);
|
||||
|
||||
FIXME("(%p)->(%08lx,%08lx)\n",This,(DWORD)hwnd,cooplevel);
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_cooperativelevel(cooplevel);
|
||||
This->d.mainWindow = hwnd;
|
||||
|
||||
/* This will be overwritten in the case of Full Screen mode.
|
||||
Windowed games could work with that :-) */
|
||||
if (hwnd) {
|
||||
WND *tmpWnd = WIN_FindWndPtr(hwnd);
|
||||
ddpriv->drawable = X11DRV_WND_GetXWindow(tmpWnd);
|
||||
WIN_ReleaseWndPtr(tmpWnd);
|
||||
|
||||
if( !ddpriv->drawable ) {
|
||||
ddpriv->drawable = ((X11DRV_WND_DATA *) WIN_GetDesktop()->pDriverData)->window;
|
||||
WIN_ReleaseDesktop();
|
||||
}
|
||||
TRACE("Setting drawable to %ld\n", ddpriv->drawable);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDrawImpl_SetDisplayMode(
|
||||
LPDIRECTDRAW iface,DWORD width,DWORD height,DWORD depth
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawImpl,iface);
|
||||
DDPRIVATE(This);
|
||||
char buf[200];
|
||||
WND *tmpWnd;
|
||||
int c;
|
||||
|
||||
TRACE("(%p)->SetDisplayMode(%ld,%ld,%ld)\n",
|
||||
This, width, height, depth);
|
||||
|
||||
switch ((c = _common_depth_to_pixelformat(depth,
|
||||
&(This->d.directdraw_pixelformat),
|
||||
&(This->d.screen_pixelformat),
|
||||
&(This->d.pixmap_depth)))) {
|
||||
case -2:
|
||||
sprintf(buf,"SetDisplayMode(w=%ld,h=%ld,d=%ld), unsupported depth!",width,height,depth);
|
||||
MessageBoxA(0,buf,"WINE DirectDraw",MB_OK|MB_ICONSTOP);
|
||||
return DDERR_UNSUPPORTEDMODE;
|
||||
|
||||
case -1:
|
||||
/* No convertion */
|
||||
This->d.pixel_convert = NULL;
|
||||
This->d.palette_convert = NULL;
|
||||
break;
|
||||
|
||||
default:
|
||||
DPRINTF("DirectDraw warning: running in depth-convertion mode. Should run using a %ld depth for optimal performances.\n", depth);
|
||||
/* Set the depth convertion routines */
|
||||
This->d.pixel_convert = ModeEmulations[c].funcs.pixel_convert;
|
||||
This->d.palette_convert = ModeEmulations[c].funcs.palette_convert;
|
||||
}
|
||||
|
||||
This->d.width = width;
|
||||
This->d.height = height;
|
||||
|
||||
_common_IDirectDrawImpl_SetDisplayMode(This);
|
||||
|
||||
tmpWnd = WIN_FindWndPtr(This->d.window);
|
||||
This->d.paintable = 1;
|
||||
ddpriv->drawable = ((X11DRV_WND_DATA *) tmpWnd->pDriverData)->window;
|
||||
WIN_ReleaseWndPtr(tmpWnd);
|
||||
|
||||
/* We don't have a context for this window. Host off the desktop */
|
||||
if( !ddpriv->drawable )
|
||||
{
|
||||
ddpriv->drawable = ((X11DRV_WND_DATA *) WIN_GetDesktop()->pDriverData)->window;
|
||||
WIN_ReleaseDesktop();
|
||||
}
|
||||
TRACE("Setting drawable to %ld\n", ddpriv->drawable);
|
||||
|
||||
if (get_option( "DXGrab", 0 )) {
|
||||
/* Confine cursor movement (risky, but the user asked for it) */
|
||||
TSXGrabPointer(display, ddpriv->drawable, True, 0, GrabModeAsync, GrabModeAsync, ddpriv->drawable, None, CurrentTime);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static void fill_caps(LPDDCAPS caps) {
|
||||
/* This function tries to fill the capabilities of Wine's DDraw implementation.
|
||||
Need to be fixed, though.. */
|
||||
if (caps == NULL)
|
||||
return;
|
||||
|
||||
caps->dwSize = sizeof(*caps);
|
||||
caps->dwCaps = DDCAPS_ALPHA | DDCAPS_BLT | DDCAPS_BLTSTRETCH | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL | DDCAPS_CANBLTSYSMEM | DDCAPS_COLORKEY | DDCAPS_PALETTE /*| DDCAPS_NOHARDWARE*/;
|
||||
caps->dwCaps2 = DDCAPS2_CERTIFIED | DDCAPS2_NOPAGELOCKREQUIRED | DDCAPS2_WIDESURFACES;
|
||||
caps->dwCKeyCaps = 0xFFFFFFFF; /* Should put real caps here one day... */
|
||||
caps->dwFXCaps = 0;
|
||||
caps->dwFXAlphaCaps = 0;
|
||||
caps->dwPalCaps = DDPCAPS_8BIT | DDPCAPS_ALLOW256;
|
||||
caps->dwSVCaps = 0;
|
||||
caps->dwZBufferBitDepths = DDBD_16;
|
||||
/* I put here 8 Mo so that D3D applications will believe they have enough memory
|
||||
to put textures in video memory.
|
||||
BTW, is this only frame buffer memory or also texture memory (for Voodoo boards
|
||||
for example) ? */
|
||||
caps->dwVidMemTotal = 8192 * 1024;
|
||||
caps->dwVidMemFree = 8192 * 1024;
|
||||
/* These are all the supported capabilities of the surfaces */
|
||||
caps->ddsCaps.dwCaps = DDSCAPS_ALPHA | DDSCAPS_BACKBUFFER | DDSCAPS_COMPLEX | DDSCAPS_FLIP |
|
||||
DDSCAPS_FRONTBUFFER | DDSCAPS_LOCALVIDMEM | DDSCAPS_NONLOCALVIDMEM | DDSCAPS_OFFSCREENPLAIN |
|
||||
/*DDSCAPS_OVERLAY |*/ DDSCAPS_PALETTE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
|
||||
DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
|
||||
#ifdef HAVE_MESAGL
|
||||
caps->dwCaps |= DDCAPS_3D | DDCAPS_ZBLTS;
|
||||
caps->dwCaps2 |= DDCAPS2_NO2DDURING3DSCENE;
|
||||
caps->ddsCaps.dwCaps |= DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER;
|
||||
#endif
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_GetCaps(
|
||||
LPDIRECTDRAW2 iface,LPDDCAPS caps1,LPDDCAPS caps2
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->GetCaps(%p,%p)\n",This,caps1,caps2);
|
||||
|
||||
/* Put the same caps for the two capabilities */
|
||||
fill_caps(caps1);
|
||||
fill_caps(caps2);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_CreatePalette(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPPALETTEENTRY palent,
|
||||
LPDIRECTDRAWPALETTE *lpddpal,LPUNKNOWN lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
IDirectDrawPaletteImpl** ilpddpal=(IDirectDrawPaletteImpl**)lpddpal;
|
||||
int xsize;
|
||||
HRESULT res;
|
||||
|
||||
TRACE("(%p)->(%08lx,%p,%p,%p)\n",This,dwFlags,palent,ilpddpal,lpunk);
|
||||
res = common_IDirectDraw2Impl_CreatePalette(This,dwFlags,palent,ilpddpal,lpunk,&xsize);
|
||||
if (res != 0)
|
||||
return res;
|
||||
(*ilpddpal)->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(x11_dp_private)
|
||||
);
|
||||
ICOM_VTBL(*ilpddpal) = &xlib_ddpalvt;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static ULONG WINAPI Xlib_IDirectDraw2Impl_Release(LPDIRECTDRAW2 iface) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
if (This->d.window && GetPropA(This->d.window,ddProp))
|
||||
DestroyWindow(This->d.window);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
/* FIXME: destroy window ... */
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_QueryInterface(
|
||||
LPDIRECTDRAW2 iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if ( IsEqualGUID( &IID_IUnknown, refiid ) ) {
|
||||
*obj = This;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IUnknown interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&xlib_ddvt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&xlib_dd2vt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw2 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) {
|
||||
ICOM_VTBL(This) = (ICOM_VTABLE(IDirectDraw2)*)&xlib_dd4vt;
|
||||
IDirectDraw2_AddRef(iface);
|
||||
*obj = This;
|
||||
|
||||
TRACE(" Creating IDirectDraw4 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
#ifdef HAVE_MESAGL
|
||||
if ( IsEqualGUID( &IID_IDirect3D, refiid ) )
|
||||
return create_direct3d(obj,This);
|
||||
if ( IsEqualGUID( &IID_IDirect3D2, refiid ) )
|
||||
return create_direct3d2(obj,This);
|
||||
#endif
|
||||
FIXME("(%p):interface for IID %s _NOT_ found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_EnumDisplayModes(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPDDSURFACEDESC lpddsfd,LPVOID context,LPDDENUMMODESCALLBACK modescb
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
XVisualInfo *vi;
|
||||
XPixmapFormatValues *pf;
|
||||
XVisualInfo vt;
|
||||
int xbpp = 1, nvisuals, npixmap, i, emu;
|
||||
int has_mode[] = { 0, 0, 0, 0 };
|
||||
int has_depth[] = { 8, 15, 16, 24 };
|
||||
DDSURFACEDESC ddsfd;
|
||||
static struct {
|
||||
int w,h;
|
||||
} modes[] = { /* some of the usual modes */
|
||||
{512,384},
|
||||
{640,400},
|
||||
{640,480},
|
||||
{800,600},
|
||||
{1024,768},
|
||||
{1280,1024}
|
||||
};
|
||||
DWORD maxWidth, maxHeight;
|
||||
|
||||
TRACE("(%p)->(0x%08lx,%p,%p,%p)\n",This,dwFlags,lpddsfd,context,modescb);
|
||||
ddsfd.dwSize = sizeof(ddsfd);
|
||||
ddsfd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_CAPS|DDSD_PITCH;
|
||||
if (dwFlags & DDEDM_REFRESHRATES) {
|
||||
ddsfd.dwFlags |= DDSD_REFRESHRATE;
|
||||
ddsfd.u.dwRefreshRate = 60;
|
||||
}
|
||||
maxWidth = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
maxHeight = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
|
||||
vi = TSXGetVisualInfo(display, VisualNoMask, &vt, &nvisuals);
|
||||
pf = XListPixmapFormats(display, &npixmap);
|
||||
|
||||
i = 0;
|
||||
emu = 0;
|
||||
while ((i < npixmap) || (emu != 4)) {
|
||||
int mode_index = 0;
|
||||
int send_mode = 0;
|
||||
int j;
|
||||
|
||||
if (i < npixmap) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
if (has_depth[j] == pf[i].depth) {
|
||||
mode_index = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j == 4) {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (has_mode[mode_index] == 0) {
|
||||
if (mode_index == 0) {
|
||||
send_mode = 1;
|
||||
|
||||
ddsfd.ddsCaps.dwCaps = DDSCAPS_PALETTE;
|
||||
ddsfd.ddpfPixelFormat.dwSize = sizeof(ddsfd.ddpfPixelFormat);
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB|DDPF_PALETTEINDEXED8;
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = 8;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
xbpp = 1;
|
||||
|
||||
has_mode[mode_index] = 1;
|
||||
} else {
|
||||
/* All the 'true color' depths (15, 16 and 24)
|
||||
First, find the corresponding visual to extract the bit masks */
|
||||
for (j = 0; j < nvisuals; j++) {
|
||||
if (vi[j].depth == pf[i].depth) {
|
||||
ddsfd.ddsCaps.dwCaps = 0;
|
||||
ddsfd.ddpfPixelFormat.dwSize = sizeof(ddsfd.ddpfPixelFormat);
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = pf[i].bits_per_pixel;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = vi[j].red_mask;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = vi[j].green_mask;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = vi[j].blue_mask;
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
|
||||
xbpp = pf[i].bits_per_pixel/8;
|
||||
|
||||
send_mode = 1;
|
||||
has_mode[mode_index] = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j == nvisuals)
|
||||
ERR("Did not find visual corresponding the the pixmap format !\n");
|
||||
}
|
||||
}
|
||||
i++;
|
||||
} else {
|
||||
/* Now to emulated modes */
|
||||
if (has_mode[emu] == 0) {
|
||||
int c;
|
||||
int l;
|
||||
int depth = has_depth[emu];
|
||||
|
||||
for (c = 0; (c < sizeof(ModeEmulations) / sizeof(Convert)) && (send_mode == 0); c++) {
|
||||
if (ModeEmulations[c].dest.depth == depth) {
|
||||
/* Found an emulation function, now tries to find a matching visual / pixel format pair */
|
||||
for (l = 0; (l < npixmap) && (send_mode == 0); l++) {
|
||||
if ((pf[l].depth == ModeEmulations[c].screen.depth) &&
|
||||
(pf[l].bits_per_pixel == ModeEmulations[c].screen.bpp)) {
|
||||
int j;
|
||||
for (j = 0; (j < nvisuals) && (send_mode == 0); j++) {
|
||||
if ((vi[j].depth == pf[l].depth) &&
|
||||
(vi[j].red_mask == ModeEmulations[c].screen.rmask) &&
|
||||
(vi[j].green_mask == ModeEmulations[c].screen.gmask) &&
|
||||
(vi[j].blue_mask == ModeEmulations[c].screen.bmask)) {
|
||||
ddsfd.ddpfPixelFormat.dwSize = sizeof(ddsfd.ddpfPixelFormat);
|
||||
ddsfd.ddpfPixelFormat.dwFourCC = 0;
|
||||
if (depth == 8) {
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB|DDPF_PALETTEINDEXED8;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = 8;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = 0;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = 0;
|
||||
} else {
|
||||
ddsfd.ddpfPixelFormat.dwFlags = DDPF_RGB;
|
||||
ddsfd.ddpfPixelFormat.u.dwRGBBitCount = ModeEmulations[c].dest.bpp;
|
||||
ddsfd.ddpfPixelFormat.u1.dwRBitMask = ModeEmulations[c].dest.rmask;
|
||||
ddsfd.ddpfPixelFormat.u2.dwGBitMask = ModeEmulations[c].dest.gmask;
|
||||
ddsfd.ddpfPixelFormat.u3.dwBBitMask = ModeEmulations[c].dest.bmask;
|
||||
}
|
||||
ddsfd.ddpfPixelFormat.u4.dwRGBAlphaBitMask= 0;
|
||||
send_mode = 1;
|
||||
}
|
||||
|
||||
if (send_mode == 0)
|
||||
ERR("No visual corresponding to pixmap format !\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
emu++;
|
||||
}
|
||||
|
||||
if (send_mode) {
|
||||
int mode;
|
||||
|
||||
if (TRACE_ON(ddraw)) {
|
||||
TRACE("Enumerating with pixel format : \n");
|
||||
_dump_pixelformat(&(ddsfd.ddpfPixelFormat));
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
for (mode = 0; mode < sizeof(modes)/sizeof(modes[0]); mode++) {
|
||||
/* Do not enumerate modes we cannot handle anyway */
|
||||
if ((modes[mode].w > maxWidth) || (modes[mode].h > maxHeight))
|
||||
break;
|
||||
|
||||
ddsfd.dwWidth = modes[mode].w;
|
||||
ddsfd.dwHeight= modes[mode].h;
|
||||
ddsfd.lPitch = ddsfd.dwWidth * xbpp;
|
||||
|
||||
/* Now, send the mode description to the application */
|
||||
TRACE(" - mode %4ld - %4ld\n", ddsfd.dwWidth, ddsfd.dwHeight);
|
||||
if (!modescb(&ddsfd, context))
|
||||
goto exit_enum;
|
||||
}
|
||||
|
||||
if (!(dwFlags & DDEDM_STANDARDVGAMODES)) {
|
||||
/* modeX is not standard VGA */
|
||||
ddsfd.dwWidth = 320;
|
||||
ddsfd.dwHeight = 200;
|
||||
ddsfd.lPitch = 320 * xbpp;
|
||||
if (!modescb(&ddsfd, context))
|
||||
goto exit_enum;
|
||||
}
|
||||
}
|
||||
}
|
||||
exit_enum:
|
||||
TSXFree(vi);
|
||||
TSXFree(pf);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_GetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsfd
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->GetDisplayMode(%p)\n",This,lpddsfd);
|
||||
lpddsfd->dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PITCH|DDSD_BACKBUFFERCOUNT|DDSD_PIXELFORMAT|DDSD_CAPS;
|
||||
lpddsfd->dwHeight = This->d.height;
|
||||
lpddsfd->dwWidth = This->d.width;
|
||||
lpddsfd->lPitch = lpddsfd->dwWidth * PFGET_BPP(This->d.directdraw_pixelformat);
|
||||
lpddsfd->dwBackBufferCount = 2;
|
||||
lpddsfd->u.dwRefreshRate = 60;
|
||||
lpddsfd->ddsCaps.dwCaps = DDSCAPS_PALETTE;
|
||||
lpddsfd->ddpfPixelFormat = This->d.directdraw_pixelformat;
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_surface_desc(lpddsfd);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* Note: Hack so we can reuse the old functions without compiler warnings */
|
||||
#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
|
||||
# define XCAST(fun) (typeof(xlib_ddvt.fn##fun))
|
||||
#else
|
||||
# define XCAST(fun) (void *)
|
||||
#endif
|
||||
|
||||
ICOM_VTABLE(IDirectDraw) xlib_ddvt = {
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
XCAST(QueryInterface)Xlib_IDirectDraw2Impl_QueryInterface,
|
||||
XCAST(AddRef)IDirectDraw2Impl_AddRef,
|
||||
XCAST(Release)Xlib_IDirectDraw2Impl_Release,
|
||||
XCAST(Compact)IDirectDraw2Impl_Compact,
|
||||
XCAST(CreateClipper)IDirectDraw2Impl_CreateClipper,
|
||||
XCAST(CreatePalette)Xlib_IDirectDraw2Impl_CreatePalette,
|
||||
XCAST(CreateSurface)Xlib_IDirectDraw2Impl_CreateSurface,
|
||||
XCAST(DuplicateSurface)IDirectDraw2Impl_DuplicateSurface,
|
||||
XCAST(EnumDisplayModes)Xlib_IDirectDraw2Impl_EnumDisplayModes,
|
||||
XCAST(EnumSurfaces)IDirectDraw2Impl_EnumSurfaces,
|
||||
XCAST(FlipToGDISurface)IDirectDraw2Impl_FlipToGDISurface,
|
||||
XCAST(GetCaps)Xlib_IDirectDraw2Impl_GetCaps,
|
||||
XCAST(GetDisplayMode)Xlib_IDirectDraw2Impl_GetDisplayMode,
|
||||
XCAST(GetFourCCCodes)IDirectDraw2Impl_GetFourCCCodes,
|
||||
XCAST(GetGDISurface)IDirectDraw2Impl_GetGDISurface,
|
||||
XCAST(GetMonitorFrequency)IDirectDraw2Impl_GetMonitorFrequency,
|
||||
XCAST(GetScanLine)IDirectDraw2Impl_GetScanLine,
|
||||
XCAST(GetVerticalBlankStatus)IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
XCAST(Initialize)IDirectDraw2Impl_Initialize,
|
||||
XCAST(RestoreDisplayMode)IDirectDraw2Impl_RestoreDisplayMode,
|
||||
XCAST(SetCooperativeLevel)Xlib_IDirectDraw2Impl_SetCooperativeLevel,
|
||||
Xlib_IDirectDrawImpl_SetDisplayMode,
|
||||
XCAST(WaitForVerticalBlank)IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
};
|
||||
|
||||
#undef XCAST
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw2
|
||||
*
|
||||
*/
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_SetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,DWORD width,DWORD height,DWORD depth,DWORD dwRefreshRate,DWORD dwFlags
|
||||
) {
|
||||
FIXME( "Ignored parameters (0x%08lx,0x%08lx)\n", dwRefreshRate, dwFlags );
|
||||
return Xlib_IDirectDrawImpl_SetDisplayMode((LPDIRECTDRAW)iface,width,height,depth);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI Xlib_IDirectDraw2Impl_GetAvailableVidMem(
|
||||
LPDIRECTDRAW2 iface,LPDDSCAPS ddscaps,LPDWORD total,LPDWORD free
|
||||
) {
|
||||
ICOM_THIS(IDirectDraw2Impl,iface);
|
||||
TRACE("(%p)->(%p,%p,%p)\n",This,ddscaps,total,free);
|
||||
if (total) *total = 16* 1024 * 1024;
|
||||
if (free) *free = 16* 1024 * 1024;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDraw2) xlib_dd2vt = {
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
Xlib_IDirectDraw2Impl_QueryInterface,
|
||||
IDirectDraw2Impl_AddRef,
|
||||
Xlib_IDirectDraw2Impl_Release,
|
||||
IDirectDraw2Impl_Compact,
|
||||
IDirectDraw2Impl_CreateClipper,
|
||||
Xlib_IDirectDraw2Impl_CreatePalette,
|
||||
Xlib_IDirectDraw2Impl_CreateSurface,
|
||||
IDirectDraw2Impl_DuplicateSurface,
|
||||
Xlib_IDirectDraw2Impl_EnumDisplayModes,
|
||||
IDirectDraw2Impl_EnumSurfaces,
|
||||
IDirectDraw2Impl_FlipToGDISurface,
|
||||
Xlib_IDirectDraw2Impl_GetCaps,
|
||||
Xlib_IDirectDraw2Impl_GetDisplayMode,
|
||||
IDirectDraw2Impl_GetFourCCCodes,
|
||||
IDirectDraw2Impl_GetGDISurface,
|
||||
IDirectDraw2Impl_GetMonitorFrequency,
|
||||
IDirectDraw2Impl_GetScanLine,
|
||||
IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
IDirectDraw2Impl_Initialize,
|
||||
IDirectDraw2Impl_RestoreDisplayMode,
|
||||
Xlib_IDirectDraw2Impl_SetCooperativeLevel,
|
||||
Xlib_IDirectDraw2Impl_SetDisplayMode,
|
||||
IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
Xlib_IDirectDraw2Impl_GetAvailableVidMem
|
||||
};
|
||||
|
||||
#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
|
||||
# define XCAST(fun) (typeof(xlib_dd4vt.fn##fun))
|
||||
#else
|
||||
# define XCAST(fun) (void*)
|
||||
#endif
|
||||
|
||||
ICOM_VTABLE(IDirectDraw4) xlib_dd4vt = {
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
XCAST(QueryInterface)Xlib_IDirectDraw2Impl_QueryInterface,
|
||||
XCAST(AddRef)IDirectDraw2Impl_AddRef,
|
||||
XCAST(Release)Xlib_IDirectDraw2Impl_Release,
|
||||
XCAST(Compact)IDirectDraw2Impl_Compact,
|
||||
XCAST(CreateClipper)IDirectDraw2Impl_CreateClipper,
|
||||
XCAST(CreatePalette)Xlib_IDirectDraw2Impl_CreatePalette,
|
||||
XCAST(CreateSurface)Xlib_IDirectDraw2Impl_CreateSurface,
|
||||
XCAST(DuplicateSurface)IDirectDraw2Impl_DuplicateSurface,
|
||||
XCAST(EnumDisplayModes)Xlib_IDirectDraw2Impl_EnumDisplayModes,
|
||||
XCAST(EnumSurfaces)IDirectDraw2Impl_EnumSurfaces,
|
||||
XCAST(FlipToGDISurface)IDirectDraw2Impl_FlipToGDISurface,
|
||||
XCAST(GetCaps)Xlib_IDirectDraw2Impl_GetCaps,
|
||||
XCAST(GetDisplayMode)Xlib_IDirectDraw2Impl_GetDisplayMode,
|
||||
XCAST(GetFourCCCodes)IDirectDraw2Impl_GetFourCCCodes,
|
||||
XCAST(GetGDISurface)IDirectDraw2Impl_GetGDISurface,
|
||||
XCAST(GetMonitorFrequency)IDirectDraw2Impl_GetMonitorFrequency,
|
||||
XCAST(GetScanLine)IDirectDraw2Impl_GetScanLine,
|
||||
XCAST(GetVerticalBlankStatus)IDirectDraw2Impl_GetVerticalBlankStatus,
|
||||
XCAST(Initialize)IDirectDraw2Impl_Initialize,
|
||||
XCAST(RestoreDisplayMode)IDirectDraw2Impl_RestoreDisplayMode,
|
||||
XCAST(SetCooperativeLevel)Xlib_IDirectDraw2Impl_SetCooperativeLevel,
|
||||
XCAST(SetDisplayMode)Xlib_IDirectDrawImpl_SetDisplayMode,
|
||||
XCAST(WaitForVerticalBlank)IDirectDraw2Impl_WaitForVerticalBlank,
|
||||
XCAST(GetAvailableVidMem)Xlib_IDirectDraw2Impl_GetAvailableVidMem,
|
||||
IDirectDraw4Impl_GetSurfaceFromDC,
|
||||
IDirectDraw4Impl_RestoreAllSurfaces,
|
||||
IDirectDraw4Impl_TestCooperativeLevel,
|
||||
IDirectDraw4Impl_GetDeviceIdentifier
|
||||
};
|
||||
#undef XCAST
|
File diff suppressed because it is too large
Load Diff
|
@ -1,30 +1,192 @@
|
|||
#ifndef __GRAPHICS_WINE_DDRAW_PRIVATE_H
|
||||
#define __GRAPHICS_WINE_DDRAW_PRIVATE_H
|
||||
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
||||
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
||||
|
||||
#include "config.h"
|
||||
/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
#include "ts_xf86dga2.h"
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
#include "ddraw.h"
|
||||
#include "wtypes.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "ddraw.h"
|
||||
|
||||
static WINE_UNUSED const char *ddProp = "WINE_DDRAW_Property";
|
||||
|
||||
/****************************************************************************
|
||||
* This is the main DirectDraw driver interface. It is supposed to be called
|
||||
* only from the base functions and only used by those. It should neither be
|
||||
* be called nor used within the interfaces.
|
||||
*/
|
||||
typedef struct ddraw_driver {
|
||||
LPGUID guid; /*under which we are referenced and enumerated*/
|
||||
CHAR type[20]; /* type, usually "display" */
|
||||
CHAR name[40]; /* name, like "WINE Foobar DirectDraw Driver" */
|
||||
int preference; /* how good we are. dga might get 100, xlib 50*/
|
||||
HRESULT (*createDDRAW)(LPDIRECTDRAW*); /* also check if arg is NULL */
|
||||
} ddraw_driver;
|
||||
|
||||
extern void ddraw_register_driver(ddraw_driver*);
|
||||
|
||||
/*****************************************************************************
|
||||
* Predeclare the interface implementation structures
|
||||
* The implementation structures. They must not contain driver specific stuff.
|
||||
*
|
||||
* For private data the "LPVOID private" pointer should be used.
|
||||
*/
|
||||
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
|
||||
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
|
||||
typedef struct IDirectDrawImpl IDirectDrawImpl;
|
||||
typedef struct IDirectDraw2Impl IDirectDraw2Impl;
|
||||
typedef struct IDirectDraw4Impl IDirectDraw4Impl;
|
||||
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
|
||||
typedef struct IDirectDrawSurface3Impl IDirectDrawSurface2Impl;
|
||||
typedef struct IDirectDrawSurface4Impl IDirectDrawSurface3Impl;
|
||||
typedef struct IDirectDrawSurface4Impl IDirectDrawSurface4Impl;
|
||||
typedef struct IDirectDrawColorControlImpl IDirectDrawColorControlImpl;
|
||||
|
||||
#include "d3d_private.h"
|
||||
typedef struct IDirectDrawImpl IDirectDrawImpl;
|
||||
typedef struct IDirectDraw2Impl IDirectDraw2Impl;
|
||||
typedef struct IDirectDraw3Impl IDirectDraw3Impl;
|
||||
typedef struct IDirectDraw4Impl IDirectDraw4Impl;
|
||||
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
|
||||
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
|
||||
|
||||
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
|
||||
typedef struct IDirectDrawSurface2Impl IDirectDrawSurface2Impl;
|
||||
typedef struct IDirectDrawSurface4Impl IDirectDrawSurface4Impl;
|
||||
|
||||
|
||||
extern struct ICOM_VTABLE(IDirectDrawClipper) ddclipvt;
|
||||
extern struct ICOM_VTABLE(IDirectDrawPalette) ddraw_ddpalvt;
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw implementation structure
|
||||
*/
|
||||
struct _common_directdrawdata
|
||||
{
|
||||
DDPIXELFORMAT directdraw_pixelformat;
|
||||
DDPIXELFORMAT screen_pixelformat;
|
||||
|
||||
int pixmap_depth;
|
||||
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl *palette);
|
||||
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
|
||||
DWORD height,width; /* set by SetDisplayMode */
|
||||
HWND mainWindow; /* set by SetCooperativeLevel */
|
||||
|
||||
/* This is for the fake mainWindow */
|
||||
ATOM winclass;
|
||||
HWND window;
|
||||
PAINTSTRUCT ps;
|
||||
int paintable;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw implementation structure
|
||||
*
|
||||
* Note: All the IDirectDraw*Impl structures _MUST_ have IDENTICAL layout,
|
||||
* since we reuse functions across interface versions.
|
||||
*/
|
||||
struct IDirectDrawImpl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw);
|
||||
DWORD ref;
|
||||
/* IDirectDraw fields */
|
||||
struct _common_directdrawdata d;
|
||||
LPVOID private;
|
||||
};
|
||||
extern HRESULT WINAPI IDirectDrawImpl_SetDisplayMode(
|
||||
LPDIRECTDRAW iface,DWORD width,DWORD height,DWORD depth
|
||||
);
|
||||
/*
|
||||
* IDirectDraw2 implementation structure
|
||||
*/
|
||||
struct IDirectDraw2Impl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw2);
|
||||
DWORD ref;
|
||||
|
||||
/* IDirectDraw2 fields */
|
||||
struct _common_directdrawdata d;
|
||||
LPVOID private;
|
||||
};
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_DuplicateSurface(
|
||||
LPDIRECTDRAW2 iface,LPDIRECTDRAWSURFACE src,LPDIRECTDRAWSURFACE *dst
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_SetCooperativeLevel(
|
||||
LPDIRECTDRAW2 iface,HWND hwnd,DWORD cooplevel
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetCaps(
|
||||
LPDIRECTDRAW2 iface,LPDDCAPS caps1,LPDDCAPS caps2
|
||||
) ;
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_CreateClipper(
|
||||
LPDIRECTDRAW2 iface,DWORD x,LPDIRECTDRAWCLIPPER *lpddclip,LPUNKNOWN lpunk
|
||||
);
|
||||
extern HRESULT WINAPI common_IDirectDraw2Impl_CreatePalette(
|
||||
IDirectDraw2Impl* This,DWORD dwFlags,LPPALETTEENTRY palent,
|
||||
IDirectDrawPaletteImpl **lpddpal,LPUNKNOWN lpunk,int *psize
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_CreatePalette(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE *lpddpal,LPUNKNOWN lpunk
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_RestoreDisplayMode(LPDIRECTDRAW2 iface);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_WaitForVerticalBlank(
|
||||
LPDIRECTDRAW2 iface,DWORD x,HANDLE h
|
||||
);
|
||||
extern ULONG WINAPI IDirectDraw2Impl_AddRef(LPDIRECTDRAW2 iface);
|
||||
extern ULONG WINAPI IDirectDraw2Impl_Release(LPDIRECTDRAW2 iface);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_QueryInterface(
|
||||
LPDIRECTDRAW2 iface,REFIID refiid,LPVOID *obj
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetVerticalBlankStatus(
|
||||
LPDIRECTDRAW2 iface,BOOL *status
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_EnumDisplayModes(
|
||||
LPDIRECTDRAW2 iface,DWORD dwFlags,LPDDSURFACEDESC lpddsfd,LPVOID context,LPDDENUMMODESCALLBACK modescb
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,LPDDSURFACEDESC lpddsfd
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_FlipToGDISurface(LPDIRECTDRAW2 iface);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetMonitorFrequency(
|
||||
LPDIRECTDRAW2 iface,LPDWORD freq
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetFourCCCodes(
|
||||
LPDIRECTDRAW2 iface,LPDWORD x,LPDWORD y
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_EnumSurfaces(
|
||||
LPDIRECTDRAW2 iface,DWORD x,LPDDSURFACEDESC ddsfd,LPVOID context,
|
||||
LPDDENUMSURFACESCALLBACK ddsfcb
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_Compact( LPDIRECTDRAW2 iface );
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetGDISurface(
|
||||
LPDIRECTDRAW2 iface, LPDIRECTDRAWSURFACE *lplpGDIDDSSurface
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetScanLine(
|
||||
LPDIRECTDRAW2 iface, LPDWORD lpdwScanLine
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_Initialize(LPDIRECTDRAW2 iface, GUID *lpGUID);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_SetDisplayMode(
|
||||
LPDIRECTDRAW2 iface,DWORD width,DWORD height,DWORD depth,
|
||||
DWORD dwRefreshRate, DWORD dwFlags
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw2Impl_GetAvailableVidMem(
|
||||
LPDIRECTDRAW2 iface,LPDDSCAPS ddscaps,LPDWORD total,LPDWORD free
|
||||
);
|
||||
extern HRESULT common_off_screen_CreateSurface(
|
||||
IDirectDraw2Impl* This,IDirectDrawSurfaceImpl* lpdsf
|
||||
);
|
||||
|
||||
/*
|
||||
* IDirectDraw4 implementation structure
|
||||
*/
|
||||
struct IDirectDraw4Impl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw4);
|
||||
DWORD ref;
|
||||
/* IDirectDraw4 fields */
|
||||
struct _common_directdrawdata d;
|
||||
LPVOID private;
|
||||
};
|
||||
extern HRESULT WINAPI IDirectDraw4Impl_GetSurfaceFromDC(
|
||||
LPDIRECTDRAW4 iface, HDC hdc, LPDIRECTDRAWSURFACE *lpDDS
|
||||
);
|
||||
extern HRESULT WINAPI IDirectDraw4Impl_RestoreAllSurfaces(LPDIRECTDRAW4 iface);
|
||||
extern HRESULT WINAPI IDirectDraw4Impl_TestCooperativeLevel(LPDIRECTDRAW4 iface);
|
||||
extern HRESULT WINAPI IDirectDraw4Impl_GetDeviceIdentifier(LPDIRECTDRAW4 iface,
|
||||
LPDDDEVICEIDENTIFIER lpdddi,
|
||||
DWORD dwFlags
|
||||
);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDrawPalette implementation structure
|
||||
|
@ -33,15 +195,28 @@ struct IDirectDrawPaletteImpl
|
|||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDrawPalette);
|
||||
DWORD ref;
|
||||
DWORD ref;
|
||||
|
||||
/* IDirectDrawPalette fields */
|
||||
IDirectDrawImpl* ddraw;
|
||||
Colormap cm;
|
||||
PALETTEENTRY palents[256];
|
||||
int installed;
|
||||
IDirectDrawImpl* ddraw; /* direct draw, no referencecount */
|
||||
PALETTEENTRY palents[256];
|
||||
|
||||
/* This is to store the palette in 'screen format' */
|
||||
int screen_palents[256];
|
||||
int screen_palents[256];
|
||||
LPVOID private;
|
||||
};
|
||||
extern HRESULT WINAPI IDirectDrawPaletteImpl_GetEntries(LPDIRECTDRAWPALETTE,DWORD,DWORD,DWORD,LPPALETTEENTRY);
|
||||
extern HRESULT WINAPI IDirectDrawPaletteImpl_SetEntries(LPDIRECTDRAWPALETTE,DWORD,DWORD,DWORD,LPPALETTEENTRY);
|
||||
extern ULONG WINAPI IDirectDrawPaletteImpl_Release(LPDIRECTDRAWPALETTE);
|
||||
extern ULONG WINAPI IDirectDrawPaletteImpl_AddRef(LPDIRECTDRAWPALETTE);
|
||||
extern HRESULT WINAPI IDirectDrawPaletteImpl_Initialize(LPDIRECTDRAWPALETTE,LPDIRECTDRAW,DWORD,LPPALETTEENTRY);
|
||||
extern HRESULT WINAPI IDirectDrawPaletteImpl_GetCaps(LPDIRECTDRAWPALETTE,LPDWORD);
|
||||
extern HRESULT WINAPI IDirectDrawPaletteImpl_QueryInterface(LPDIRECTDRAWPALETTE,REFIID,LPVOID *);
|
||||
|
||||
extern HRESULT WINAPI common_IDirectDraw2Impl_CreatePalette(
|
||||
IDirectDraw2Impl* This,DWORD dwFlags,LPPALETTEENTRY palent,
|
||||
IDirectDrawPaletteImpl **lpddpal,LPUNKNOWN lpunk,int *psize
|
||||
);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDrawClipper implementation structure
|
||||
|
@ -56,100 +231,10 @@ struct IDirectDrawClipperImpl
|
|||
HWND hWnd;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw implementation structure
|
||||
*/
|
||||
struct _common_directdrawdata
|
||||
{
|
||||
DDPIXELFORMAT directdraw_pixelformat;
|
||||
DDPIXELFORMAT screen_pixelformat;
|
||||
int pixmap_depth;
|
||||
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
|
||||
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
|
||||
DWORD height,width; /* SetDisplayMode */
|
||||
HWND mainWindow; /* SetCooperativeLevel */
|
||||
|
||||
/* This is for Wine's fake mainWindow.
|
||||
We need it also in DGA mode to make some games (for example Monkey Island III work) */
|
||||
ATOM winclass;
|
||||
HWND window;
|
||||
Window drawable;
|
||||
PAINTSTRUCT ps;
|
||||
int paintable;
|
||||
};
|
||||
|
||||
struct _dga_directdrawdata
|
||||
{
|
||||
DWORD fb_width,fb_height,fb_memsize;
|
||||
void* fb_addr;
|
||||
unsigned int vpmask;
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
int version;
|
||||
XDGADevice *dev;
|
||||
XDGAMode *modes;
|
||||
int num_modes;
|
||||
#endif /* define(HAVE_LIBXXF86DGA2) */
|
||||
};
|
||||
|
||||
struct _xlib_directdrawdata
|
||||
{
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
int xshm_active, xshm_compl;
|
||||
#endif /* defined(HAVE_LIBXXSHM) */
|
||||
|
||||
/* are these needed for anything? (draw_surf is the active surface)
|
||||
IDirectDrawSurfaceImpl* surfs;
|
||||
DWORD num_surfs, alloc_surfs, draw_surf; */
|
||||
};
|
||||
|
||||
struct IDirectDrawImpl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw);
|
||||
DWORD ref;
|
||||
/* IDirectDraw fields */
|
||||
struct _common_directdrawdata d;
|
||||
union {
|
||||
struct _xlib_directdrawdata xlib;
|
||||
struct _dga_directdrawdata dga;
|
||||
} e;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw2 implementation structure
|
||||
*/
|
||||
struct IDirectDraw2Impl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw2);
|
||||
DWORD ref;
|
||||
/* IDirectDraw2 fields */
|
||||
struct _common_directdrawdata d;
|
||||
union {
|
||||
struct _xlib_directdrawdata xlib;
|
||||
struct _dga_directdrawdata dga;
|
||||
} e;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDraw4 implementation structure
|
||||
*/
|
||||
struct IDirectDraw4Impl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDraw4);
|
||||
DWORD ref;
|
||||
/* IDirectDraw4 fields */
|
||||
struct _common_directdrawdata d;
|
||||
union {
|
||||
struct _xlib_directdrawdata xlib;
|
||||
struct _dga_directdrawdata dga;
|
||||
} e;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDrawSurface implementation structure
|
||||
*/
|
||||
struct IDirect3DTexture2Impl;
|
||||
struct _common_directdrawsurface
|
||||
{
|
||||
IDirectDrawPaletteImpl* palette;
|
||||
|
@ -160,45 +245,27 @@ struct _common_directdrawsurface
|
|||
DDSURFACEDESC surface_desc;
|
||||
|
||||
/* For Get / Release DC methods */
|
||||
HBITMAP DIBsection;
|
||||
void *bitmap_data;
|
||||
HDC hdc;
|
||||
HGDIOBJ holdbitmap;
|
||||
HBITMAP DIBsection;
|
||||
void *bitmap_data;
|
||||
HDC hdc;
|
||||
HGDIOBJ holdbitmap;
|
||||
LPDIRECTDRAWCLIPPER lpClipper;
|
||||
|
||||
/* Callback for loaded textures */
|
||||
IDirect3DTexture2Impl* texture;
|
||||
HRESULT WINAPI (*SetColorKey_cb)(IDirect3DTexture2Impl *texture, DWORD dwFlags, LPDDCOLORKEY ckey ) ;
|
||||
|
||||
/* Storage for attached device (void * as it can be either a Device or a Device2) */
|
||||
void *d3d_device;
|
||||
|
||||
LPDIRECTDRAWCLIPPER lpClipper;
|
||||
};
|
||||
|
||||
struct _dga_directdrawsurface
|
||||
{
|
||||
DWORD fb_height;
|
||||
};
|
||||
|
||||
struct _xlib_directdrawsurface
|
||||
{
|
||||
XImage *image;
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
XShmSegmentInfo shminfo;
|
||||
#endif
|
||||
struct IDirect3DTexture2Impl* texture;
|
||||
HRESULT WINAPI (*SetColorKey_cb)(struct IDirect3DTexture2Impl *texture, DWORD dwFlags, LPDDCOLORKEY ckey ) ;
|
||||
};
|
||||
extern IDirectDrawSurface4Impl* _common_find_flipto(IDirectDrawSurface4Impl* This,IDirectDrawSurface4Impl* flipto);
|
||||
|
||||
struct IDirectDrawSurfaceImpl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDrawSurface);
|
||||
DWORD ref;
|
||||
|
||||
/* IDirectDrawSurface fields */
|
||||
struct _common_directdrawsurface s;
|
||||
union {
|
||||
struct _dga_directdrawsurface dga;
|
||||
struct _xlib_directdrawsurface xlib;
|
||||
} t;
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -211,10 +278,7 @@ struct IDirectDrawSurface2Impl
|
|||
DWORD ref;
|
||||
/* IDirectDrawSurface2 fields */
|
||||
struct _common_directdrawsurface s;
|
||||
union {
|
||||
struct _dga_directdrawsurface dga;
|
||||
struct _xlib_directdrawsurface xlib;
|
||||
} t;
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -227,10 +291,7 @@ struct IDirectDrawSurface3Impl
|
|||
DWORD ref;
|
||||
/* IDirectDrawSurface3 fields */
|
||||
struct _common_directdrawsurface s;
|
||||
union {
|
||||
struct _dga_directdrawsurface dga;
|
||||
struct _xlib_directdrawsurface xlib;
|
||||
} t;
|
||||
LPVOID private;
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -244,28 +305,104 @@ struct IDirectDrawSurface4Impl
|
|||
|
||||
/* IDirectDrawSurface4 fields */
|
||||
struct _common_directdrawsurface s;
|
||||
union {
|
||||
struct _dga_directdrawsurface dga;
|
||||
struct _xlib_directdrawsurface xlib;
|
||||
} t;
|
||||
LPVOID private;
|
||||
} ;
|
||||
|
||||
struct _surface_chain {
|
||||
IDirectDrawSurface4Impl **surfaces;
|
||||
int nrofsurfaces;
|
||||
};
|
||||
extern HRESULT common_off_screen_CreateSurface(IDirectDraw2Impl* This,IDirectDrawSurfaceImpl* lpdsf);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_Lock(LPDIRECTDRAWSURFACE4 iface,LPRECT lprect,LPDDSURFACEDESC lpddsd,DWORD flags, HANDLE hnd);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_Unlock( LPDIRECTDRAWSURFACE4 iface,LPVOID surface);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_Blt(LPDIRECTDRAWSURFACE4 iface,LPRECT rdst,LPDIRECTDRAWSURFACE4 src,LPRECT rsrc,DWORD dwFlags,LPDDBLTFX lpbltfx);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_BltFast(LPDIRECTDRAWSURFACE4 iface,DWORD dstx,DWORD dsty,LPDIRECTDRAWSURFACE4 src,LPRECT rsrc,DWORD trans);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_BltBatch(LPDIRECTDRAWSURFACE4 iface,LPDDBLTBATCH ddbltbatch,DWORD x,DWORD y);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetCaps(LPDIRECTDRAWSURFACE4 iface,LPDDSCAPS caps);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetSurfaceDesc(LPDIRECTDRAWSURFACE4 iface,LPDDSURFACEDESC ddsd);
|
||||
extern ULONG WINAPI IDirectDrawSurface4Impl_AddRef(LPDIRECTDRAWSURFACE4 iface);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetAttachedSurface(LPDIRECTDRAWSURFACE4 iface,LPDDSCAPS lpddsd,LPDIRECTDRAWSURFACE4 *lpdsf);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_Initialize(LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAW ddraw,LPDDSURFACEDESC lpdsfd);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetPixelFormat(LPDIRECTDRAWSURFACE4 iface,LPDDPIXELFORMAT pf);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetBltStatus(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetOverlayPosition(LPDIRECTDRAWSURFACE4 iface,LPLONG x1,LPLONG x2);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_SetClipper(LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWCLIPPER lpClipper);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_AddAttachedSurface(LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWSURFACE4 surf);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetDC(LPDIRECTDRAWSURFACE4 iface,HDC* lphdc);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_ReleaseDC(LPDIRECTDRAWSURFACE4 iface,HDC hdc);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_QueryInterface(LPDIRECTDRAWSURFACE4 iface,REFIID refiid,LPVOID *obj);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_IsLost(LPDIRECTDRAWSURFACE4 iface);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_EnumAttachedSurfaces(LPDIRECTDRAWSURFACE4 iface,LPVOID context,LPDDENUMSURFACESCALLBACK esfcb);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_Restore(LPDIRECTDRAWSURFACE4 iface);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_SetColorKey(LPDIRECTDRAWSURFACE4 iface, DWORD dwFlags, LPDDCOLORKEY ckey);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_AddOverlayDirtyRect(LPDIRECTDRAWSURFACE4 iface,LPRECT lpRect);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_DeleteAttachedSurface(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags,LPDIRECTDRAWSURFACE4 lpDDSAttachedSurface);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_EnumOverlayZOrders(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags,LPVOID lpContext,LPDDENUMSURFACESCALLBACK lpfnCallback);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetClipper(LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWCLIPPER* lplpDDClipper);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetColorKey(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags,LPDDCOLORKEY lpDDColorKey);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetFlipStatus(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetPalette(LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWPALETTE* lplpDDPalette);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_SetOverlayPosition(LPDIRECTDRAWSURFACE4 iface,LONG lX,LONG lY);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_UpdateOverlay(LPDIRECTDRAWSURFACE4 iface,LPRECT lpSrcRect,LPDIRECTDRAWSURFACE4 lpDDDestSurface,LPRECT lpDestRect,DWORD dwFlags,LPDDOVERLAYFX lpDDOverlayFx);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_UpdateOverlayDisplay(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_UpdateOverlayZOrder(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags,LPDIRECTDRAWSURFACE4 lpDDSReference);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetDDInterface(LPDIRECTDRAWSURFACE4 iface,LPVOID* lplpDD);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_PageLock(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_PageUnlock(LPDIRECTDRAWSURFACE4 iface,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_SetSurfaceDesc(LPDIRECTDRAWSURFACE4 iface,LPDDSURFACEDESC lpDDSD,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_SetPrivateData(LPDIRECTDRAWSURFACE4 iface,REFGUID guidTag,LPVOID lpData,DWORD cbSize,DWORD dwFlags);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetPrivateData(LPDIRECTDRAWSURFACE4 iface,REFGUID guidTag,LPVOID lpBuffer,LPDWORD lpcbBufferSize);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_FreePrivateData(LPDIRECTDRAWSURFACE4 iface,REFGUID guidTag);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_GetUniquenessValue(LPDIRECTDRAWSURFACE4 iface,LPDWORD lpValue);
|
||||
extern HRESULT WINAPI IDirectDrawSurface4Impl_ChangeUniquenessValue(LPDIRECTDRAWSURFACE4 iface);
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirectDrawColorControl implementation structure
|
||||
extern void _common_IDirectDrawImpl_SetDisplayMode(IDirectDrawImpl* This);
|
||||
|
||||
/* Get DDSCAPS of surface (shortcutmacro) */
|
||||
#define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
|
||||
/* Get the number of bytes per pixel for a given surface */
|
||||
#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:(pf.u.dwRGBBitCount/8))
|
||||
#define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
|
||||
|
||||
extern int _common_depth_to_pixelformat(DWORD depth, DDPIXELFORMAT *pixelformat,DDPIXELFORMAT *screen_pixelformat, int *pix_depth);
|
||||
|
||||
typedef struct {
|
||||
unsigned short bpp,depth;
|
||||
unsigned int rmask,gmask,bmask;
|
||||
} ConvertMode;
|
||||
|
||||
typedef struct {
|
||||
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
|
||||
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
|
||||
} ConvertFuncs;
|
||||
|
||||
typedef struct {
|
||||
ConvertMode screen, dest;
|
||||
ConvertFuncs funcs;
|
||||
} Convert;
|
||||
|
||||
extern Convert ModeEmulations[5];
|
||||
extern int _common_depth_to_pixelformat(
|
||||
DWORD depth,DDPIXELFORMAT *pixelformat,
|
||||
DDPIXELFORMAT *screen_pixelformat, int *pix_depth
|
||||
);
|
||||
|
||||
extern HRESULT create_direct3d(LPVOID *obj,IDirectDraw2Impl*);
|
||||
extern HRESULT create_direct3d2(LPVOID *obj,IDirectDraw2Impl*);
|
||||
|
||||
/******************************************************************************
|
||||
* Debugging / Flags output functions
|
||||
*/
|
||||
struct IDirectDrawColorControlImpl
|
||||
{
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IDirectDrawColorControl);
|
||||
DWORD ref;
|
||||
/* IDirectDrawColorControl fields */
|
||||
/* none */
|
||||
};
|
||||
|
||||
|
||||
#endif /* __GRAPHICS_WINE_DDRAW_PRIVATE_H */
|
||||
extern void _dump_DDBLTFX(DWORD flagmask);
|
||||
extern void _dump_DDBLTFAST(DWORD flagmask);
|
||||
extern void _dump_DDBLT(DWORD flagmask);
|
||||
extern void _dump_DDSCAPS(void *in);
|
||||
extern void _dump_pixelformat_flag(DWORD flagmask);
|
||||
extern void _dump_paletteformat(DWORD dwFlags);
|
||||
extern void _dump_pixelformat(void *in);
|
||||
extern void _dump_colorkeyflag(DWORD ck);
|
||||
extern void _dump_surface_desc(DDSURFACEDESC *lpddsd);
|
||||
extern void _dump_cooperativelevel(DWORD cooplevel);
|
||||
extern void _dump_surface_desc(DDSURFACEDESC *lpddsd);
|
||||
extern void _dump_DDCOLORKEY(void *in);
|
||||
#endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */
|
||||
|
|
|
@ -0,0 +1,273 @@
|
|||
/* DirectDraw using DGA
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
/* XF86DGA:
|
||||
* When DirectVideo mode is enabled you can no longer use 'normal' X
|
||||
* applications nor can you switch to a virtual console. Also, enabling
|
||||
* only works, if you have switched to the screen where the application
|
||||
* is running.
|
||||
* Some ways to debug this stuff are:
|
||||
* - A terminal connected to the serial port. Can be bought used for cheap.
|
||||
* (This is the method I am using.)
|
||||
* - Another machine connected over some kind of network.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#ifdef HAVE_SYS_SIGNAL_H
|
||||
# include <sys/signal.h>
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "gdi.h"
|
||||
#include "heap.h"
|
||||
#include "dc.h"
|
||||
#include "win.h"
|
||||
#include "wine/exception.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
#include "spy.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
|
||||
#include "dga_private.h"
|
||||
|
||||
#define RESTORE__SIGNALS
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#ifdef HAVE_LIBXXF86VM
|
||||
XF86VidModeModeInfo *orig_mode = NULL;
|
||||
#endif
|
||||
|
||||
static inline BOOL get_option( const char *name, BOOL def ) {
|
||||
return PROFILE_GetWineIniBool( "x11drv", name, def );
|
||||
}
|
||||
|
||||
static BYTE
|
||||
DDRAW_DGA_Available(void)
|
||||
{
|
||||
int fd, evbase, evret, majver, minver;
|
||||
static BYTE return_value = 0xFF;
|
||||
|
||||
/* This prevents from probing X times for DGA */
|
||||
if (return_value != 0xFF)
|
||||
return return_value;
|
||||
|
||||
if (!get_option( "UseDGA", 1 )) {
|
||||
TRACE("UseDGA disabled.\n");
|
||||
return_value = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* First, query the extenstion and its version */
|
||||
if (!TSXF86DGAQueryExtension(display,&evbase,&evret)) {
|
||||
TRACE("DGA extension not detected.\n");
|
||||
return_value = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!TSXF86DGAQueryVersion(display,&majver,&minver)) {
|
||||
TRACE("DGA version not detected.\n");
|
||||
return_value = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (majver >= 2) {
|
||||
/* We have DGA 2.0 available ! */
|
||||
if (TSXDGAOpenFramebuffer(display, DefaultScreen(display))) {
|
||||
TSXDGACloseFramebuffer(display, DefaultScreen(display));
|
||||
return_value = 2;
|
||||
} else
|
||||
return_value = 0;
|
||||
return return_value;
|
||||
}
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
/* You don't have to be root to use DGA extensions. Simply having access
|
||||
* to /dev/mem will do the trick
|
||||
* This can be achieved by adding the user to the "kmem" group on
|
||||
* Debian 2.x systems, don't know about
|
||||
* others. --stephenc
|
||||
*/
|
||||
if ((fd = open("/dev/mem", O_RDWR)) != -1)
|
||||
close(fd);
|
||||
|
||||
if (fd != -1)
|
||||
return_value = 1;
|
||||
else {
|
||||
TRACE("You have no access to /dev/mem\n");
|
||||
return_value = 0;
|
||||
}
|
||||
return return_value;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
DGA_Create( LPDIRECTDRAW *lplpDD ) {
|
||||
IDirectDrawImpl* ddraw;
|
||||
dga_dd_private* dgpriv;
|
||||
int memsize,banksize,major,minor,flags;
|
||||
char *addr;
|
||||
int depth;
|
||||
int dga_version;
|
||||
int width, height;
|
||||
|
||||
/* Get DGA availability / version */
|
||||
dga_version = DDRAW_DGA_Available();
|
||||
if (dga_version == 0)
|
||||
return DDERR_GENERIC;
|
||||
|
||||
/* If we were just testing ... return OK */
|
||||
if (lplpDD == NULL)
|
||||
return DD_OK;
|
||||
|
||||
ddraw = (IDirectDrawImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectDrawImpl));
|
||||
*lplpDD = (LPDIRECTDRAW)ddraw;
|
||||
ddraw->ref = 1;
|
||||
ICOM_VTBL(ddraw) = &dga_ddvt;
|
||||
|
||||
ddraw->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(dga_dd_private));
|
||||
|
||||
dgpriv = (dga_dd_private*)ddraw->private;
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (dga_version == 1) {
|
||||
dgpriv->version = 1;
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
TSXF86DGAQueryVersion(display,&major,&minor);
|
||||
TRACE("XF86DGA is version %d.%d\n",major,minor);
|
||||
|
||||
TSXF86DGAQueryDirectVideo(display,DefaultScreen(display),&flags);
|
||||
if (!(flags & XF86DGADirectPresent))
|
||||
MESSAGE("direct video is NOT PRESENT.\n");
|
||||
TSXF86DGAGetVideo(display,DefaultScreen(display),&addr,&width,&banksize,&memsize);
|
||||
dgpriv->fb_width = width;
|
||||
TSXF86DGAGetViewPortSize(display,DefaultScreen(display),&width,&height);
|
||||
TSXF86DGASetViewPort(display,DefaultScreen(display),0,0);
|
||||
dgpriv->fb_height = height;
|
||||
TRACE("video framebuffer: begin %p, width %d,banksize %d,memsize %d\n",
|
||||
addr,width,banksize,memsize
|
||||
);
|
||||
TRACE("viewport height: %d\n",height);
|
||||
/* Get the screen dimensions as seen by Wine.
|
||||
* In that case, it may be better to ignore the -desktop mode and
|
||||
* return the real screen size => print a warning
|
||||
*/
|
||||
ddraw->d.height = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
ddraw->d.width = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
if ((ddraw->d.height != height) || (ddraw->d.width != width))
|
||||
WARN("You seem to be running in -desktop mode. This may prove dangerous in DGA mode...\n");
|
||||
dgpriv->fb_addr = addr;
|
||||
dgpriv->fb_memsize = memsize;
|
||||
dgpriv->vpmask = 0;
|
||||
|
||||
/* just assume the default depth is the DGA depth too */
|
||||
depth = DefaultDepthOfScreen(X11DRV_GetXScreen());
|
||||
|
||||
_common_depth_to_pixelformat(depth, &(ddraw->d.directdraw_pixelformat), &(ddraw->d.screen_pixelformat), NULL);
|
||||
|
||||
#ifdef RESTORE_SIGNALS
|
||||
SIGNAL_Init();
|
||||
#endif
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
} else {
|
||||
XDGAMode *modes;
|
||||
int i, num_modes;
|
||||
int mode_to_use = 0;
|
||||
|
||||
dgpriv->version = 2;
|
||||
|
||||
TSXDGAQueryVersion(display,&major,&minor);
|
||||
TRACE("XDGA is version %d.%d\n",major,minor);
|
||||
|
||||
TRACE("Opening the frame buffer.\n");
|
||||
if (!TSXDGAOpenFramebuffer(display, DefaultScreen(display))) {
|
||||
ERR("Error opening the frame buffer !!!\n");
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
|
||||
/* List all available modes */
|
||||
modes = TSXDGAQueryModes(display, DefaultScreen(display), &num_modes);
|
||||
dgpriv->modes = modes;
|
||||
dgpriv->num_modes = num_modes;
|
||||
|
||||
TRACE("Available modes :\n");
|
||||
for (i = 0; i < num_modes; i++) {
|
||||
if (TRACE_ON(ddraw)) {
|
||||
DPRINTF(" %d) - %s (FB: %dx%d / VP: %dx%d) - depth %d -",
|
||||
modes[i].num,
|
||||
modes[i].name, modes[i].imageWidth, modes[i].imageHeight,
|
||||
modes[i].viewportWidth, modes[i].viewportHeight,
|
||||
modes[i].depth
|
||||
);
|
||||
#define XX(x) if (modes[i].flags & x) DPRINTF(" "#x" ");
|
||||
XX(XDGAConcurrentAccess);
|
||||
XX(XDGASolidFillRect);
|
||||
XX(XDGABlitRect);
|
||||
XX(XDGABlitTransRect);
|
||||
XX(XDGAPixmap);
|
||||
#undef XX
|
||||
DPRINTF("\n");
|
||||
}
|
||||
if ((MONITOR_GetHeight(&MONITOR_PrimaryMonitor) == modes[i].viewportHeight) &&
|
||||
(MONITOR_GetWidth(&MONITOR_PrimaryMonitor) == modes[i].viewportWidth) &&
|
||||
(MONITOR_GetDepth(&MONITOR_PrimaryMonitor) == modes[i].depth)
|
||||
) {
|
||||
mode_to_use = modes[i].num;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mode_to_use == 0) {
|
||||
ERR("Could not find mode !\n");
|
||||
mode_to_use = 1;
|
||||
} else {
|
||||
DPRINTF("Using mode number %d\n", mode_to_use);
|
||||
}
|
||||
|
||||
/* Initialize the frame buffer */
|
||||
_DGA_Initialize_FrameBuffer(*ilplpDD, mode_to_use);
|
||||
/* Set the input handling for relative mouse movements */
|
||||
X11DRV_EVENT_SetInputMehod(X11DRV_INPUT_RELATIVE);
|
||||
}
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* Where do these GUIDs come from? mkuuid.
|
||||
* They exist solely to distinguish between the targets Wine support,
|
||||
* and should be different than any other GUIDs in existence.
|
||||
*/
|
||||
static GUID DGA_DirectDraw_GUID = { /* e2dcb020-dc60-11d1-8407-9714f5d50802 */
|
||||
0xe2dcb020,
|
||||
0xdc60,
|
||||
0x11d1,
|
||||
{0x84, 0x07, 0x97, 0x14, 0xf5, 0xd5, 0x08, 0x02}
|
||||
};
|
||||
|
||||
ddraw_driver dga_driver = {
|
||||
&DGA_DirectDraw_GUID,
|
||||
"display",
|
||||
"WINE XF86DGA DirectDraw Driver",
|
||||
100,
|
||||
DGA_Create
|
||||
};
|
||||
|
||||
#ifdef __GNUC__
|
||||
static void DGA_register(void) __attribute__((constructor));
|
||||
#else /* defined(__GNUC__) */
|
||||
static void __asm__dummy_dll_init(void) {
|
||||
asm("\t.section .init ,\"ax\"\n"
|
||||
"\tcall DGA_register\n"
|
||||
"\t.previous\n");
|
||||
}
|
||||
#endif /* defined(__GNUC__) */
|
||||
static void DGA_register(void) { ddraw_register_driver(&dga_driver); }
|
|
@ -0,0 +1,40 @@
|
|||
#ifndef __WINE_DDRAW_DGA_PRIVATE_H
|
||||
#define __WINE_DDRAW_DGA_PRIVATE_H
|
||||
|
||||
#include "ddraw_private.h"
|
||||
#include "x11_private.h"
|
||||
|
||||
#include "ts_xf86dga.h"
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
# include "ts_xf86dga2.h"
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
#ifdef HAVE_LIBXXF86VM
|
||||
# include "ts_xf86vmode.h"
|
||||
extern XF86VidModeModeInfo *orig_mode;
|
||||
#endif /* defined(HAVE_LIBXXF86VM) */
|
||||
|
||||
extern ICOM_VTABLE(IDirectDrawSurface4) dga_dds4vt;
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
extern ICOM_VTABLE(IDirectDrawSurface4) dga2_dds4vt;
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
extern ICOM_VTABLE(IDirectDraw) dga_ddvt;
|
||||
extern ICOM_VTABLE(IDirectDrawPalette) dga_ddpalvt;
|
||||
|
||||
typedef struct dga_dd_private {
|
||||
DWORD fb_height; /* height of the viewport */
|
||||
DWORD fb_width; /* width of the viewport */
|
||||
caddr_t fb_addr; /* start address of the framebuffer */
|
||||
DWORD fb_memsize; /* total memory on the card */
|
||||
DWORD vpmask; /* viewports in use flag bitmap */
|
||||
DWORD version; /* DGA version */
|
||||
} dga_dd_private;
|
||||
|
||||
typedef x11_dp_private dga_dp_private; /* reuse X11 palette stuff */
|
||||
|
||||
typedef struct dga_ds_private {
|
||||
DWORD fb_height;
|
||||
} dga_ds_private;
|
||||
|
||||
#endif /* __WINE_DDRAW_DGA_PRIVATE_H */
|
|
@ -0,0 +1,280 @@
|
|||
#include "config.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
static ICOM_VTABLE(IDirect3D) d3dvt;
|
||||
static ICOM_VTABLE(IDirect3D2) d3d2vt;
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirect3D
|
||||
*/
|
||||
HRESULT WINAPI IDirect3DImpl_QueryInterface(
|
||||
LPDIRECT3D iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
/* FIXME: Not sure if this is correct */
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if (( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
|
||||
( IsEqualGUID (&IID_IDirectDraw2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
|
||||
) {
|
||||
*obj = This->ddraw;
|
||||
IDirect3D_AddRef(iface);
|
||||
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
if (( IsEqualGUID( &IID_IDirect3D, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
|
||||
*obj = This;
|
||||
IDirect3D_AddRef(iface);
|
||||
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) {
|
||||
IDirect3D2Impl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = This->ddraw;
|
||||
IDirect3D_AddRef(iface);
|
||||
ICOM_VTBL(d3d) = &d3d2vt;
|
||||
*obj = d3d;
|
||||
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3DImpl_AddRef(LPDIRECT3D iface) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
|
||||
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3DImpl_Release(LPDIRECT3D iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_Initialize(LPDIRECT3D iface,REFIID refiid) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
/* FIXME: Not sure if this is correct */
|
||||
FIXME("(%p)->(%s):stub.\n",This,debugstr_guid(refiid));
|
||||
return DDERR_ALREADYINITIALIZED;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_EnumDevices(
|
||||
LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_CreateLight(
|
||||
LPDIRECT3D iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_CreateMaterial(
|
||||
LPDIRECT3D iface, LPDIRECT3DMATERIAL *lpmaterial, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_CreateViewport(
|
||||
LPDIRECT3D iface, LPDIRECT3DVIEWPORT *lpviewport, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3DImpl_FindDevice(
|
||||
LPDIRECT3D iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
|
||||
LPD3DFINDDEVICERESULT lpfinddevrst)
|
||||
{
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* This is for checking the correctness of the prototypes/functions.
|
||||
* Do not remove.
|
||||
*/
|
||||
static WINE_UNUSED ICOM_VTABLE(IDirect3D) d3dvt = {
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirect3DImpl_QueryInterface,
|
||||
IDirect3DImpl_AddRef,
|
||||
IDirect3DImpl_Release,
|
||||
IDirect3DImpl_Initialize,
|
||||
IDirect3DImpl_EnumDevices,
|
||||
IDirect3DImpl_CreateLight,
|
||||
IDirect3DImpl_CreateMaterial,
|
||||
IDirect3DImpl_CreateViewport,
|
||||
IDirect3DImpl_FindDevice
|
||||
};
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirect3D2
|
||||
*/
|
||||
HRESULT WINAPI IDirect3D2Impl_QueryInterface(
|
||||
LPDIRECT3D2 iface,REFIID refiid,LPVOID *obj) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
|
||||
/* FIXME: Not sure if this is correct */
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if ( ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) ) {
|
||||
*obj = This->ddraw;
|
||||
IDirect3D2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
|
||||
*obj = This;
|
||||
IDirect3D2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirect3D, refiid ) ) {
|
||||
IDirect3DImpl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = This->ddraw;
|
||||
IDirect3D2_AddRef(iface);
|
||||
ICOM_VTBL(d3d) = &d3dvt;
|
||||
*obj = d3d;
|
||||
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3D2Impl_AddRef(LPDIRECT3D2 iface) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
|
||||
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirect3D2Impl_Release(LPDIRECT3D2 iface) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_EnumDevices(
|
||||
LPDIRECT3D2 iface,LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_CreateLight(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_CreateMaterial(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lpmaterial, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_CreateViewport(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lpviewport, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_FindDevice(
|
||||
LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
|
||||
LPD3DFINDDEVICERESULT lpfinddevrst)
|
||||
{
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirect3D2Impl_CreateDevice(
|
||||
LPDIRECT3D2 iface, REFCLSID rguid, LPDIRECTDRAWSURFACE surface,
|
||||
LPDIRECT3DDEVICE2 *device)
|
||||
{
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%s,%p,%p): stub\n",This,debugstr_guid(rguid),surface,device);
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
/* This is for checking the correctness of the prototypes/functions.
|
||||
* Do not remove.
|
||||
*/
|
||||
static WINE_UNUSED ICOM_VTABLE(IDirect3D2) d3d2vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirect3D2Impl_QueryInterface,
|
||||
IDirect3D2Impl_AddRef,
|
||||
IDirect3D2Impl_Release,
|
||||
IDirect3D2Impl_EnumDevices,
|
||||
IDirect3D2Impl_CreateLight,
|
||||
IDirect3D2Impl_CreateMaterial,
|
||||
IDirect3D2Impl_CreateViewport,
|
||||
IDirect3D2Impl_FindDevice,
|
||||
IDirect3D2Impl_CreateDevice
|
||||
};
|
|
@ -0,0 +1,317 @@
|
|||
#include "config.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "mesa_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirect3D
|
||||
*/
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_QueryInterface(
|
||||
LPDIRECT3D iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
/* FIXME: Not sure if this is correct */
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if (( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
|
||||
( IsEqualGUID (&IID_IDirectDraw2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
|
||||
) {
|
||||
*obj = This->ddraw;
|
||||
IDirect3D_AddRef(iface);
|
||||
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
if (( IsEqualGUID( &IID_IDirect3D, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
|
||||
*obj = This;
|
||||
IDirect3D_AddRef(iface);
|
||||
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) {
|
||||
IDirect3D2Impl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = This->ddraw;
|
||||
IDirect3D_AddRef(iface);
|
||||
ICOM_VTBL(d3d) = &mesa_d3d2vt;
|
||||
*obj = d3d;
|
||||
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI MESA_IDirect3DImpl_Release(LPDIRECT3D iface)
|
||||
{
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_EnumDevices(
|
||||
LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
|
||||
|
||||
/* Call functions defined in d3ddevices.c */
|
||||
if (!d3d_OpenGL_dx3(cb, context))
|
||||
return DD_OK;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_CreateLight(
|
||||
LPDIRECT3D iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
|
||||
|
||||
/* Call the creation function that is located in d3dlight.c */
|
||||
*lplight = d3dlight_create_dx3(This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_CreateMaterial(
|
||||
LPDIRECT3D iface, LPDIRECT3DMATERIAL *lpmaterial, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
|
||||
/* Call the creation function that is located in d3dviewport.c */
|
||||
*lpmaterial = d3dmaterial_create(This);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_CreateViewport(
|
||||
LPDIRECT3D iface, LPDIRECT3DVIEWPORT *lpviewport, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
|
||||
|
||||
/* Call the creation function that is located in d3dviewport.c */
|
||||
*lpviewport = d3dviewport_create(This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3DImpl_FindDevice(
|
||||
LPDIRECT3D iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
|
||||
LPD3DFINDDEVICERESULT lpfinddevrst)
|
||||
{
|
||||
ICOM_THIS(IDirect3DImpl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirect3D) mesa_d3dvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
MESA_IDirect3DImpl_QueryInterface,
|
||||
IDirect3DImpl_AddRef,
|
||||
MESA_IDirect3DImpl_Release,
|
||||
IDirect3DImpl_Initialize,
|
||||
MESA_IDirect3DImpl_EnumDevices,
|
||||
MESA_IDirect3DImpl_CreateLight,
|
||||
MESA_IDirect3DImpl_CreateMaterial,
|
||||
MESA_IDirect3DImpl_CreateViewport,
|
||||
MESA_IDirect3DImpl_FindDevice
|
||||
};
|
||||
|
||||
/*******************************************************************************
|
||||
* IDirect3D2
|
||||
*/
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_QueryInterface(
|
||||
LPDIRECT3D2 iface,REFIID refiid,LPVOID *obj) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
|
||||
/* FIXME: Not sure if this is correct */
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
if ( ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) ) {
|
||||
*obj = This->ddraw;
|
||||
IDirect3D2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) ||
|
||||
( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
|
||||
*obj = This;
|
||||
IDirect3D2_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirect3D, refiid ) ) {
|
||||
IDirect3DImpl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = This->ddraw;
|
||||
IDirect3D2_AddRef(iface);
|
||||
ICOM_VTBL(d3d) = &mesa_d3dvt;
|
||||
*obj = d3d;
|
||||
TRACE(" Creating IDirect3D interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI MESA_IDirect3D2Impl_Release(LPDIRECT3D2 iface) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (!--(This->ref)) {
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_EnumDevices(
|
||||
LPDIRECT3D2 iface,LPD3DENUMDEVICESCALLBACK cb, LPVOID context
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
|
||||
|
||||
/* Call functions defined in d3ddevices.c */
|
||||
if (!d3d_OpenGL(cb, context))
|
||||
return DD_OK;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_CreateLight(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
|
||||
|
||||
/* Call the creation function that is located in d3dlight.c */
|
||||
*lplight = d3dlight_create(This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_CreateMaterial(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lpmaterial, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
|
||||
|
||||
/* Call the creation function that is located in d3dviewport.c */
|
||||
*lpmaterial = d3dmaterial2_create(This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_CreateViewport(
|
||||
LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lpviewport, IUnknown *lpunk
|
||||
) {
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
TRACE("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
|
||||
|
||||
/* Call the creation function that is located in d3dviewport.c */
|
||||
*lpviewport = d3dviewport2_create(This);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_FindDevice(
|
||||
LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
|
||||
LPD3DFINDDEVICERESULT lpfinddevrst)
|
||||
{
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MESA_IDirect3D2Impl_CreateDevice(
|
||||
LPDIRECT3D2 iface, REFCLSID rguid, LPDIRECTDRAWSURFACE surface,
|
||||
LPDIRECT3DDEVICE2 *device)
|
||||
{
|
||||
ICOM_THIS(IDirect3D2Impl,iface);
|
||||
|
||||
FIXME("(%p)->(%s,%p,%p): stub\n",This,debugstr_guid(rguid),surface,device);
|
||||
|
||||
if (is_OpenGL(rguid, (IDirectDrawSurfaceImpl*)surface, (IDirect3DDevice2Impl**)device, This)) {
|
||||
IDirect3D2_AddRef(iface);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirect3D2) mesa_d3d2vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
MESA_IDirect3D2Impl_QueryInterface,
|
||||
IDirect3D2Impl_AddRef,
|
||||
MESA_IDirect3D2Impl_Release,
|
||||
MESA_IDirect3D2Impl_EnumDevices,
|
||||
MESA_IDirect3D2Impl_CreateLight,
|
||||
MESA_IDirect3D2Impl_CreateMaterial,
|
||||
MESA_IDirect3D2Impl_CreateViewport,
|
||||
MESA_IDirect3D2Impl_FindDevice,
|
||||
MESA_IDirect3D2Impl_CreateDevice
|
||||
};
|
||||
|
||||
HRESULT create_direct3d(LPVOID *obj,IDirectDraw2Impl* ddraw) {
|
||||
IDirect3DImpl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = ddraw;
|
||||
d3d->private = NULL; /* unused for now */
|
||||
IDirectDraw_AddRef((LPDIRECTDRAW)ddraw);
|
||||
ICOM_VTBL(d3d) = &mesa_d3dvt;
|
||||
*obj = (LPUNKNOWN)d3d;
|
||||
TRACE(" Created IDirect3D interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT create_direct3d2(LPVOID *obj,IDirectDraw2Impl* ddraw) {
|
||||
IDirect3D2Impl* d3d;
|
||||
|
||||
d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
|
||||
d3d->ref = 1;
|
||||
d3d->ddraw = ddraw;
|
||||
d3d->private = NULL; /* unused for now */
|
||||
IDirectDraw_AddRef((LPDIRECTDRAW)ddraw);
|
||||
ICOM_VTBL(d3d) = &mesa_d3d2vt;
|
||||
*obj = (LPUNKNOWN)d3d;
|
||||
TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
/* DirectDrawPalette XF86DGA implementation
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "dga_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#define DPPRIVATE(x) dga_dp_private *dppriv = ((dga_dp_private*)(x)->private)
|
||||
#define DDPRIVATE(x) dga_dd_private *ddpriv = ((dga_dd_private*)(x)->private)
|
||||
|
||||
HRESULT WINAPI DGA_IDirectDrawPaletteImpl_SetEntries(
|
||||
LPDIRECTDRAWPALETTE iface,DWORD x,DWORD start,DWORD count,LPPALETTEENTRY palent
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
DPPRIVATE(This);
|
||||
XColor xc;
|
||||
Colormap cm;
|
||||
int i;
|
||||
|
||||
TRACE("(%p)->SetEntries(%08lx,%ld,%ld,%p)\n",This,x,start,count,palent);
|
||||
if (!dppriv->cm) /* should not happen */ {
|
||||
FIXME("app tried to set colormap in non-palettized mode\n");
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
/* FIXME: free colorcells instead of freeing whole map */
|
||||
cm = dppriv->cm;
|
||||
dppriv->cm = TSXCopyColormapAndFree(display,dppriv->cm);
|
||||
TSXFreeColormap(display,cm);
|
||||
|
||||
for (i=0;i<count;i++) {
|
||||
xc.red = palent[i].peRed<<8;
|
||||
xc.blue = palent[i].peBlue<<8;
|
||||
xc.green = palent[i].peGreen<<8;
|
||||
xc.flags = DoRed|DoBlue|DoGreen;
|
||||
xc.pixel = i+start;
|
||||
|
||||
TSXStoreColor(display,dppriv->cm,&xc);
|
||||
|
||||
This->palents[start+i].peRed = palent[i].peRed;
|
||||
This->palents[start+i].peBlue = palent[i].peBlue;
|
||||
This->palents[start+i].peGreen = palent[i].peGreen;
|
||||
This->palents[start+i].peFlags = palent[i].peFlags;
|
||||
}
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2) {
|
||||
DDPRIVATE(This->ddraw);
|
||||
TSXDGAInstallColormap(display,DefaultScreen(display),dppriv->cm);
|
||||
} else
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
TSXF86DGAInstallColormap(display,DefaultScreen(display),dppriv->cm);
|
||||
return DD_OK;
|
||||
}
|
||||
ICOM_VTABLE(IDirectDrawPalette) dga_ddpalvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawPaletteImpl_QueryInterface,
|
||||
IDirectDrawPaletteImpl_AddRef,
|
||||
Xlib_IDirectDrawPaletteImpl_Release,
|
||||
IDirectDrawPaletteImpl_GetCaps,
|
||||
IDirectDrawPaletteImpl_GetEntries,
|
||||
IDirectDrawPaletteImpl_Initialize,
|
||||
DGA_IDirectDrawPaletteImpl_SetEntries
|
||||
};
|
|
@ -0,0 +1,110 @@
|
|||
/* DirectDraw - IDirectPalette base interface
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "ddraw_private.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
/******************************************************************************
|
||||
* IDirectDrawPalette
|
||||
*/
|
||||
HRESULT WINAPI IDirectDrawPaletteImpl_GetEntries(
|
||||
LPDIRECTDRAWPALETTE iface,DWORD x,DWORD start,DWORD count,LPPALETTEENTRY palent
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
int i;
|
||||
|
||||
TRACE("(%p)->GetEntries(%08lx,%ld,%ld,%p)\n",This,x,start,count,palent);
|
||||
|
||||
for (i=0;i<count;i++) {
|
||||
palent[i].peRed = This->palents[start+i].peRed;
|
||||
palent[i].peBlue = This->palents[start+i].peBlue;
|
||||
palent[i].peGreen = This->palents[start+i].peGreen;
|
||||
palent[i].peFlags = This->palents[start+i].peFlags;
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDrawPaletteImpl_SetEntries(
|
||||
LPDIRECTDRAWPALETTE iface,DWORD x,DWORD start,DWORD count,LPPALETTEENTRY palent
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
int i;
|
||||
|
||||
TRACE("(%p)->SetEntries(%08lx,%ld,%ld,%p)\n", This,x,start,count,palent);
|
||||
for (i=0;i<count;i++) {
|
||||
This->palents[start+i].peRed = palent[i].peRed;
|
||||
This->palents[start+i].peBlue = palent[i].peBlue;
|
||||
This->palents[start+i].peGreen = palent[i].peGreen;
|
||||
This->palents[start+i].peFlags = palent[i].peFlags;
|
||||
}
|
||||
|
||||
/* Now, if we are in 'depth conversion mode', update the screen palette */
|
||||
/* FIXME: we need to update the image or we won't get palette fading. */
|
||||
if (This->ddraw->d.palette_convert != NULL)
|
||||
This->ddraw->d.palette_convert(palent,This->screen_palents,start,count);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirectDrawPaletteImpl_Release(LPDIRECTDRAWPALETTE iface) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
if (!--(This->ref)) {
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
ULONG WINAPI IDirectDrawPaletteImpl_AddRef(LPDIRECTDRAWPALETTE iface) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDrawPaletteImpl_Initialize(
|
||||
LPDIRECTDRAWPALETTE iface,LPDIRECTDRAW ddraw,DWORD x,LPPALETTEENTRY palent
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
TRACE("(%p)->(%p,%ld,%p)\n", This, ddraw, x, palent);
|
||||
return DDERR_ALREADYINITIALIZED;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDrawPaletteImpl_GetCaps(
|
||||
LPDIRECTDRAWPALETTE iface, LPDWORD lpdwCaps )
|
||||
{
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
FIXME("(%p)->(%p) stub.\n", This, lpdwCaps );
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IDirectDrawPaletteImpl_QueryInterface(
|
||||
LPDIRECTDRAWPALETTE iface,REFIID refiid,LPVOID *obj )
|
||||
{
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
FIXME("(%p)->(%s,%p) stub.\n",This,debugstr_guid(refiid),obj);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDrawPalette) ddraw_ddpalvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawPaletteImpl_QueryInterface,
|
||||
IDirectDrawPaletteImpl_AddRef,
|
||||
IDirectDrawPaletteImpl_Release,
|
||||
IDirectDrawPaletteImpl_GetCaps,
|
||||
IDirectDrawPaletteImpl_GetEntries,
|
||||
IDirectDrawPaletteImpl_Initialize,
|
||||
IDirectDrawPaletteImpl_SetEntries
|
||||
};
|
|
@ -0,0 +1,85 @@
|
|||
/* DirectDraw IDirectDrawPalette X11 implementation
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "x11_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#define DPPRIVATE(x) x11_dp_private *dppriv = ((x11_dp_private*)x->private)
|
||||
|
||||
/******************************************************************************
|
||||
* IDirectDrawPalette
|
||||
*/
|
||||
|
||||
HRESULT WINAPI Xlib_IDirectDrawPaletteImpl_SetEntries(
|
||||
LPDIRECTDRAWPALETTE iface,DWORD x,DWORD start,DWORD count,LPPALETTEENTRY palent
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
XColor xc;
|
||||
int i;
|
||||
DPPRIVATE(This);
|
||||
|
||||
TRACE("(%p)->SetEntries(%08lx,%ld,%ld,%p)\n",This,x,start,count,palent);
|
||||
for (i=0;i<count;i++) {
|
||||
xc.red = palent[i].peRed<<8;
|
||||
xc.blue = palent[i].peBlue<<8;
|
||||
xc.green = palent[i].peGreen<<8;
|
||||
xc.flags = DoRed|DoBlue|DoGreen;
|
||||
xc.pixel = start+i;
|
||||
|
||||
if (dppriv->cm)
|
||||
TSXStoreColor(display,dppriv->cm,&xc);
|
||||
|
||||
This->palents[start+i].peRed = palent[i].peRed;
|
||||
This->palents[start+i].peBlue = palent[i].peBlue;
|
||||
This->palents[start+i].peGreen = palent[i].peGreen;
|
||||
This->palents[start+i].peFlags = palent[i].peFlags;
|
||||
}
|
||||
|
||||
/* Now, if we are in 'depth conversion mode', update the screen palette */
|
||||
/* FIXME: we need to update the image or we won't get palette fading. */
|
||||
if (This->ddraw->d.palette_convert != NULL) {
|
||||
This->ddraw->d.palette_convert(palent,This->screen_palents,start,count);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI Xlib_IDirectDrawPaletteImpl_Release(LPDIRECTDRAWPALETTE iface) {
|
||||
ICOM_THIS(IDirectDrawPaletteImpl,iface);
|
||||
DPPRIVATE(This);
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
if (!--(This->ref)) {
|
||||
if (dppriv->cm) {
|
||||
TSXFreeColormap(display,dppriv->cm);
|
||||
dppriv->cm = 0;
|
||||
}
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
return This->ref;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDrawPalette) xlib_ddpalvt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawPaletteImpl_QueryInterface,
|
||||
IDirectDrawPaletteImpl_AddRef,
|
||||
Xlib_IDirectDrawPaletteImpl_Release,
|
||||
IDirectDrawPaletteImpl_GetCaps,
|
||||
IDirectDrawPaletteImpl_GetEntries,
|
||||
IDirectDrawPaletteImpl_Initialize,
|
||||
Xlib_IDirectDrawPaletteImpl_SetEntries
|
||||
};
|
|
@ -0,0 +1,270 @@
|
|||
/* DirectDrawSurface XF86DGA implementation
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debugtools.h"
|
||||
#include "dga_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#define DDPRIVATE(x) dga_dd_private *ddpriv = ((dga_dd_private*)(x)->private)
|
||||
#define DPPRIVATE(x) dga_dp_private *dppriv = ((dga_dp_private*)(x)->private)
|
||||
#define DSPRIVATE(x) dga_ds_private *dspriv = ((dga_ds_private*)(x)->private)
|
||||
|
||||
/******************************************************************************
|
||||
* IDirectDrawSurface methods
|
||||
*
|
||||
* Since DDS3 and DDS2 are supersets of DDS, we implement DDS3 and let
|
||||
* DDS and DDS2 use those functions. (Function calls did not change (except
|
||||
* using different DirectDrawSurfaceX version), just added flags and functions)
|
||||
*/
|
||||
|
||||
HRESULT WINAPI DGA_IDirectDrawSurface4Impl_Flip(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWSURFACE4 flipto,DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DSPRIVATE(This);
|
||||
dga_ds_private *fspriv;
|
||||
IDirectDrawSurface4Impl* iflipto=(IDirectDrawSurface4Impl*)flipto;
|
||||
DWORD xheight;
|
||||
LPBYTE surf;
|
||||
|
||||
TRACE("(%p)->Flip(%p,%08lx)\n",This,iflipto,dwFlags);
|
||||
iflipto = _common_find_flipto(This,iflipto);
|
||||
|
||||
/* and flip! */
|
||||
fspriv = (dga_ds_private*)iflipto->private;
|
||||
TSXF86DGASetViewPort(display,DefaultScreen(display),0,fspriv->fb_height);
|
||||
if (iflipto->s.palette) {
|
||||
DPPRIVATE(iflipto);
|
||||
|
||||
if (dppriv->cm)
|
||||
TSXF86DGAInstallColormap(display,DefaultScreen(display),dppriv->cm);
|
||||
}
|
||||
while (!TSXF86DGAViewPortChanged(display,DefaultScreen(display),2)) {
|
||||
/* EMPTY */
|
||||
}
|
||||
/* We need to switch the lowlevel surfaces, for DGA this is: */
|
||||
|
||||
/* The height within the framebuffer */
|
||||
xheight = dspriv->fb_height;
|
||||
dspriv->fb_height = fspriv->fb_height;
|
||||
fspriv->fb_height = xheight;
|
||||
|
||||
/* And the assciated surface pointer */
|
||||
surf = This->s.surface_desc.u1.lpSurface;
|
||||
This->s.surface_desc.u1.lpSurface = iflipto->s.surface_desc.u1.lpSurface;
|
||||
iflipto->s.surface_desc.u1.lpSurface= surf;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
HRESULT WINAPI DGA2_IDirectDrawSurface4Impl_Flip(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWSURFACE4 flipto,DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
IDirectDrawSurface4Impl* iflipto=(IDirectDrawSurface4Impl*)flipto;
|
||||
DWORD xheight;
|
||||
dga_ds_private *fspriv;
|
||||
LPBYTE surf;
|
||||
|
||||
TRACE("(%p)->Flip(%p,%08lx)\n",This,iflipto,dwFlags);
|
||||
iflipto = _common_find_flipto(This,iflipto);
|
||||
|
||||
/* and flip! */
|
||||
fspriv = (dga_ds_private*)iflipto->private;
|
||||
TSXDGASetViewport(display,DefaultScreen(display),0,fspriv->fb_height, XDGAFlipRetrace);
|
||||
TSXDGASync(display,DefaultScreen(display));
|
||||
TSXFlush(display);
|
||||
if (iflipto->s.palette) {
|
||||
DPPRIVATE(iflipto->s.palette);
|
||||
if (dppriv->cm)
|
||||
TSXDGAInstallColormap(display,DefaultScreen(display),dppriv->cm);
|
||||
}
|
||||
|
||||
/* We need to switch the lowlevel surfaces, for DGA this is: */
|
||||
/* The height within the framebuffer */
|
||||
xheight = dspriv->fb_height;
|
||||
dspriv->fb_height = fspriv->fb_height;
|
||||
fspriv->fb_height = xheight;
|
||||
|
||||
/* And the assciated surface pointer */
|
||||
surf = This->s.surface_desc.u1.lpSurface;
|
||||
This->s.surface_desc.u1.lpSurface = iflipto->s.surface_desc.u1.lpSurface;
|
||||
iflipto->s.surface_desc.u1.lpSurface = surf;
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
|
||||
HRESULT WINAPI DGA_IDirectDrawSurface4Impl_SetPalette(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWPALETTE pal
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
IDirectDrawPaletteImpl* ipal=(IDirectDrawPaletteImpl*)pal;
|
||||
|
||||
TRACE("(%p)->(%p)\n",This,ipal);
|
||||
|
||||
/* According to spec, we are only supposed to
|
||||
* AddRef if this is not the same palette.
|
||||
*/
|
||||
if( This->s.palette != ipal ) {
|
||||
dga_dp_private *fppriv;
|
||||
if( ipal != NULL )
|
||||
IDirectDrawPalette_AddRef( (IDirectDrawPalette*)ipal );
|
||||
if( This->s.palette != NULL )
|
||||
IDirectDrawPalette_Release( (IDirectDrawPalette*)This->s.palette );
|
||||
This->s.palette = ipal;
|
||||
fppriv = (dga_dp_private*)This->s.palette->private;
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
if (ddpriv->version == 2)
|
||||
TSXDGAInstallColormap(display,DefaultScreen(display),fppriv->cm);
|
||||
else
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
||||
TSXF86DGAInstallColormap(display,DefaultScreen(display),fppriv->cm);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI DGA_IDirectDrawSurface4Impl_Release(LPDIRECTDRAWSURFACE4 iface) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
DSPRIVATE(This);
|
||||
|
||||
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
|
||||
if (--(This->ref))
|
||||
return This->ref;
|
||||
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->s.ddraw);
|
||||
/* clear out of surface list */
|
||||
if (ddpriv->fb_height == -1)
|
||||
HeapFree(GetProcessHeap(),0,This->s.surface_desc.u1.lpSurface);
|
||||
else
|
||||
ddpriv->vpmask &= ~(1<<(dspriv->fb_height/ddpriv->fb_height));
|
||||
|
||||
/* Free the DIBSection (if any) */
|
||||
if (This->s.hdc != 0) {
|
||||
SelectObject(This->s.hdc, This->s.holdbitmap);
|
||||
DeleteDC(This->s.hdc);
|
||||
DeleteObject(This->s.DIBsection);
|
||||
}
|
||||
/* Free the clipper if attached to this surface */
|
||||
if( This->s.lpClipper )
|
||||
IDirectDrawClipper_Release(This->s.lpClipper);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDrawSurface4) dga_dds4vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawSurface4Impl_QueryInterface,
|
||||
IDirectDrawSurface4Impl_AddRef,
|
||||
DGA_IDirectDrawSurface4Impl_Release,
|
||||
IDirectDrawSurface4Impl_AddAttachedSurface,
|
||||
IDirectDrawSurface4Impl_AddOverlayDirtyRect,
|
||||
IDirectDrawSurface4Impl_Blt,
|
||||
IDirectDrawSurface4Impl_BltBatch,
|
||||
IDirectDrawSurface4Impl_BltFast,
|
||||
IDirectDrawSurface4Impl_DeleteAttachedSurface,
|
||||
IDirectDrawSurface4Impl_EnumAttachedSurfaces,
|
||||
IDirectDrawSurface4Impl_EnumOverlayZOrders,
|
||||
DGA_IDirectDrawSurface4Impl_Flip,
|
||||
IDirectDrawSurface4Impl_GetAttachedSurface,
|
||||
IDirectDrawSurface4Impl_GetBltStatus,
|
||||
IDirectDrawSurface4Impl_GetCaps,
|
||||
IDirectDrawSurface4Impl_GetClipper,
|
||||
IDirectDrawSurface4Impl_GetColorKey,
|
||||
IDirectDrawSurface4Impl_GetDC,
|
||||
IDirectDrawSurface4Impl_GetFlipStatus,
|
||||
IDirectDrawSurface4Impl_GetOverlayPosition,
|
||||
IDirectDrawSurface4Impl_GetPalette,
|
||||
IDirectDrawSurface4Impl_GetPixelFormat,
|
||||
IDirectDrawSurface4Impl_GetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_Initialize,
|
||||
IDirectDrawSurface4Impl_IsLost,
|
||||
IDirectDrawSurface4Impl_Lock,
|
||||
IDirectDrawSurface4Impl_ReleaseDC,
|
||||
IDirectDrawSurface4Impl_Restore,
|
||||
IDirectDrawSurface4Impl_SetClipper,
|
||||
IDirectDrawSurface4Impl_SetColorKey,
|
||||
IDirectDrawSurface4Impl_SetOverlayPosition,
|
||||
DGA_IDirectDrawSurface4Impl_SetPalette,
|
||||
IDirectDrawSurface4Impl_Unlock,
|
||||
IDirectDrawSurface4Impl_UpdateOverlay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayDisplay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayZOrder,
|
||||
IDirectDrawSurface4Impl_GetDDInterface,
|
||||
IDirectDrawSurface4Impl_PageLock,
|
||||
IDirectDrawSurface4Impl_PageUnlock,
|
||||
IDirectDrawSurface4Impl_SetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_SetPrivateData,
|
||||
IDirectDrawSurface4Impl_GetPrivateData,
|
||||
IDirectDrawSurface4Impl_FreePrivateData,
|
||||
IDirectDrawSurface4Impl_GetUniquenessValue,
|
||||
IDirectDrawSurface4Impl_ChangeUniquenessValue
|
||||
};
|
||||
|
||||
#ifdef HAVE_LIBXXF86DGA2
|
||||
ICOM_VTABLE(IDirectDrawSurface4) dga2_dds4vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
IDirectDrawSurface4Impl_QueryInterface,
|
||||
IDirectDrawSurface4Impl_AddRef,
|
||||
DGA_IDirectDrawSurface4Impl_Release,
|
||||
IDirectDrawSurface4Impl_AddAttachedSurface,
|
||||
IDirectDrawSurface4Impl_AddOverlayDirtyRect,
|
||||
IDirectDrawSurface4Impl_Blt,
|
||||
IDirectDrawSurface4Impl_BltBatch,
|
||||
IDirectDrawSurface4Impl_BltFast,
|
||||
IDirectDrawSurface4Impl_DeleteAttachedSurface,
|
||||
IDirectDrawSurface4Impl_EnumAttachedSurfaces,
|
||||
IDirectDrawSurface4Impl_EnumOverlayZOrders,
|
||||
DGA2_IDirectDrawSurface4Impl_Flip,
|
||||
IDirectDrawSurface4Impl_GetAttachedSurface,
|
||||
IDirectDrawSurface4Impl_GetBltStatus,
|
||||
IDirectDrawSurface4Impl_GetCaps,
|
||||
IDirectDrawSurface4Impl_GetClipper,
|
||||
IDirectDrawSurface4Impl_GetColorKey,
|
||||
IDirectDrawSurface4Impl_GetDC,
|
||||
IDirectDrawSurface4Impl_GetFlipStatus,
|
||||
IDirectDrawSurface4Impl_GetOverlayPosition,
|
||||
IDirectDrawSurface4Impl_GetPalette,
|
||||
IDirectDrawSurface4Impl_GetPixelFormat,
|
||||
IDirectDrawSurface4Impl_GetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_Initialize,
|
||||
IDirectDrawSurface4Impl_IsLost,
|
||||
IDirectDrawSurface4Impl_Lock,
|
||||
IDirectDrawSurface4Impl_ReleaseDC,
|
||||
IDirectDrawSurface4Impl_Restore,
|
||||
IDirectDrawSurface4Impl_SetClipper,
|
||||
IDirectDrawSurface4Impl_SetColorKey,
|
||||
IDirectDrawSurface4Impl_SetOverlayPosition,
|
||||
DGA_IDirectDrawSurface4Impl_SetPalette,
|
||||
IDirectDrawSurface4Impl_Unlock,
|
||||
IDirectDrawSurface4Impl_UpdateOverlay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayDisplay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayZOrder,
|
||||
IDirectDrawSurface4Impl_GetDDInterface,
|
||||
IDirectDrawSurface4Impl_PageLock,
|
||||
IDirectDrawSurface4Impl_PageUnlock,
|
||||
IDirectDrawSurface4Impl_SetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_SetPrivateData,
|
||||
IDirectDrawSurface4Impl_GetPrivateData,
|
||||
IDirectDrawSurface4Impl_FreePrivateData,
|
||||
IDirectDrawSurface4Impl_GetUniquenessValue,
|
||||
IDirectDrawSurface4Impl_ChangeUniquenessValue
|
||||
};
|
||||
#endif /* defined(HAVE_LIBXXF86DGA2) */
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,423 @@
|
|||
/* DirectDrawSurface Xlib implementation
|
||||
*
|
||||
* Copyright 1997-2000 Marcus Meissner
|
||||
* Copyright 1998-2000 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
#include "config.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "options.h"
|
||||
#include "debugtools.h"
|
||||
#include "x11_private.h"
|
||||
|
||||
#ifdef HAVE_MESAGL
|
||||
/* for d3d texture stuff */
|
||||
# include "mesa_private.h"
|
||||
#endif
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#define VISIBLE(x) (SDDSCAPS(x) & (DDSCAPS_VISIBLE|DDSCAPS_PRIMARYSURFACE))
|
||||
|
||||
#define DDPRIVATE(x) x11_dd_private *ddpriv = ((x11_dd_private*)(x)->private)
|
||||
#define DPPRIVATE(x) x11_dp_private *dppriv = ((x11_dp_private*)(x)->private)
|
||||
#define DSPRIVATE(x) x11_ds_private *dspriv = ((x11_ds_private*)(x)->private)
|
||||
|
||||
/******************************************************************************
|
||||
* IDirectDrawSurface methods
|
||||
*
|
||||
* Since DDS3 and DDS2 are supersets of DDS, we implement DDS3 and let
|
||||
* DDS and DDS2 use those functions. (Function calls did not change (except
|
||||
* using different DirectDrawSurfaceX version), just added flags and functions)
|
||||
*/
|
||||
HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_QueryInterface(
|
||||
LPDIRECTDRAWSURFACE4 iface,REFIID refiid,LPVOID *obj
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
|
||||
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
|
||||
|
||||
/* All DirectDrawSurface versions (1, 2, 3 and 4) use
|
||||
* the same interface. And IUnknown does that too of course.
|
||||
*/
|
||||
if ( IsEqualGUID( &IID_IDirectDrawSurface4, refiid ) ||
|
||||
IsEqualGUID( &IID_IDirectDrawSurface3, refiid ) ||
|
||||
IsEqualGUID( &IID_IDirectDrawSurface2, refiid ) ||
|
||||
IsEqualGUID( &IID_IDirectDrawSurface, refiid ) ||
|
||||
IsEqualGUID( &IID_IUnknown, refiid )
|
||||
) {
|
||||
*obj = This;
|
||||
IDirectDrawSurface4_AddRef(iface);
|
||||
|
||||
TRACE(" Creating IDirectDrawSurface interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
#ifdef HAVE_MESAGL
|
||||
if ( IsEqualGUID( &IID_IDirect3DTexture2, refiid ) ) {
|
||||
/* Texture interface */
|
||||
*obj = d3dtexture2_create(This);
|
||||
IDirectDrawSurface4_AddRef(iface);
|
||||
TRACE(" Creating IDirect3DTexture2 interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
if ( IsEqualGUID( &IID_IDirect3DTexture, refiid ) ) {
|
||||
/* Texture interface */
|
||||
*obj = d3dtexture_create(This);
|
||||
IDirectDrawSurface4_AddRef(iface);
|
||||
TRACE(" Creating IDirect3DTexture interface (%p)\n", *obj);
|
||||
return S_OK;
|
||||
}
|
||||
#endif /* HAVE_MESAGL */
|
||||
FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
|
||||
return OLE_E_ENUM_NOMORE;
|
||||
}
|
||||
|
||||
HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_Lock(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPRECT lprect,LPDDSURFACEDESC lpddsd,DWORD flags, HANDLE hnd
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DSPRIVATE(This);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
|
||||
IDirectDrawSurface4_AddRef(iface);
|
||||
assert(HeapValidate(GetProcessHeap(),0,NULL));
|
||||
|
||||
TRACE("(%p)->Lock(%p,%p,%08lx,%08lx)\n",This,lprect,lpddsd,flags,(DWORD)hnd);
|
||||
if (flags & ~(DDLOCK_WAIT|DDLOCK_READONLY|DDLOCK_WRITEONLY))
|
||||
WARN("(%p)->Lock(%p,%p,%08lx,%08lx)\n",
|
||||
This,lprect,lpddsd,flags,(DWORD)hnd);
|
||||
|
||||
/* First, copy the Surface description */
|
||||
*lpddsd = This->s.surface_desc;
|
||||
TRACE("locked surface: height=%ld, width=%ld, pitch=%ld\n",
|
||||
lpddsd->dwHeight,lpddsd->dwWidth,lpddsd->lPitch);
|
||||
|
||||
/* If asked only for a part, change the surface pointer */
|
||||
if (lprect) {
|
||||
TRACE(" lprect: %dx%d-%dx%d\n",
|
||||
lprect->top,lprect->left,lprect->bottom,lprect->right
|
||||
);
|
||||
if ((lprect->top < 0) ||
|
||||
(lprect->left < 0) ||
|
||||
(lprect->bottom < 0) ||
|
||||
(lprect->right < 0)) {
|
||||
ERR(" Negative values in LPRECT !!!\n");
|
||||
IDirectDrawSurface4_Release(iface);
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
lpddsd->u1.lpSurface=(LPVOID)((char*)This->s.surface_desc.u1.lpSurface+
|
||||
(lprect->top*This->s.surface_desc.lPitch) +
|
||||
lprect->left*GET_BPP(This->s.surface_desc));
|
||||
} else
|
||||
assert(This->s.surface_desc.u1.lpSurface);
|
||||
/* wait for any previous operations to complete */
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (dspriv->image && VISIBLE(This) && ddpriv->xshm_active) {
|
||||
/*
|
||||
int compl = InterlockedExchange( &(ddpriv->xshm_compl), 0 );
|
||||
if (compl) X11DRV_EVENT_WaitShmCompletion( compl );
|
||||
*/
|
||||
X11DRV_EVENT_WaitShmCompletions( ddpriv->drawable );
|
||||
}
|
||||
#endif
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
static void Xlib_copy_surface_on_screen(IDirectDrawSurface4Impl* This) {
|
||||
DSPRIVATE(This);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
if (This->s.ddraw->d.pixel_convert != NULL)
|
||||
This->s.ddraw->d.pixel_convert(This->s.surface_desc.u1.lpSurface,
|
||||
dspriv->image->data,
|
||||
This->s.surface_desc.dwWidth,
|
||||
This->s.surface_desc.dwHeight,
|
||||
This->s.surface_desc.lPitch,
|
||||
This->s.palette);
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (ddpriv->xshm_active) {
|
||||
/*
|
||||
X11DRV_EVENT_WaitReplaceShmCompletion( &(ddpriv->xshm_compl), This->s.ddraw->d.drawable );
|
||||
*/
|
||||
/* let WaitShmCompletions track 'em for now */
|
||||
/* (you may want to track it again whenever you implement DX7's partial
|
||||
* surface locking, where threads have concurrent access) */
|
||||
X11DRV_EVENT_PrepareShmCompletion( ddpriv->drawable );
|
||||
TSXShmPutImage(display,
|
||||
ddpriv->drawable,
|
||||
DefaultGCOfScreen(X11DRV_GetXScreen()),
|
||||
dspriv->image,
|
||||
0, 0, 0, 0,
|
||||
dspriv->image->width,
|
||||
dspriv->image->height,
|
||||
True
|
||||
);
|
||||
/* make sure the image is transferred ASAP */
|
||||
TSXFlush(display);
|
||||
} else
|
||||
#endif
|
||||
TSXPutImage(
|
||||
display,
|
||||
ddpriv->drawable,
|
||||
DefaultGCOfScreen(X11DRV_GetXScreen()),
|
||||
dspriv->image,
|
||||
0, 0, 0, 0,
|
||||
dspriv->image->width,
|
||||
dspriv->image->height
|
||||
);
|
||||
}
|
||||
|
||||
HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_Unlock(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPVOID surface
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
DSPRIVATE(This);
|
||||
TRACE("(%p)->Unlock(%p)\n",This,surface);
|
||||
|
||||
/*if (!This->s.ddraw->d.paintable)
|
||||
return DD_OK; */
|
||||
|
||||
/* Only redraw the screen when unlocking the buffer that is on screen */
|
||||
if (dspriv->image && VISIBLE(This)) {
|
||||
Xlib_copy_surface_on_screen(This);
|
||||
if (This->s.palette) {
|
||||
DPPRIVATE(This->s.palette);
|
||||
if(dppriv->cm)
|
||||
TSXSetWindowColormap(display,ddpriv->drawable,dppriv->cm);
|
||||
}
|
||||
}
|
||||
assert(HeapValidate(GetProcessHeap(),0,NULL));
|
||||
IDirectDrawSurface4_Release(iface);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_Flip(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWSURFACE4 flipto,DWORD dwFlags
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
XImage *image;
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
DSPRIVATE(This);
|
||||
x11_ds_private *fspriv;
|
||||
LPBYTE surf;
|
||||
IDirectDrawSurface4Impl* iflipto=(IDirectDrawSurface4Impl*)flipto;
|
||||
|
||||
TRACE("(%p)->Flip(%p,%08lx)\n",This,iflipto,dwFlags);
|
||||
if (!This->s.ddraw->d.paintable)
|
||||
return DD_OK;
|
||||
|
||||
iflipto = _common_find_flipto(This,iflipto);
|
||||
fspriv = (x11_ds_private*)iflipto->private;
|
||||
|
||||
/* We need to switch the lowlevel surfaces, for xlib this is: */
|
||||
/* The surface pointer */
|
||||
surf = This->s.surface_desc.u1.lpSurface;
|
||||
This->s.surface_desc.u1.lpSurface = iflipto->s.surface_desc.u1.lpSurface;
|
||||
iflipto->s.surface_desc.u1.lpSurface = surf;
|
||||
|
||||
/* the associated ximage */
|
||||
image = dspriv->image;
|
||||
dspriv->image = fspriv->image;
|
||||
fspriv->image = image;
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (ddpriv->xshm_active) {
|
||||
/*
|
||||
int compl = InterlockedExchange( &(ddpriv->xshm_compl), 0 );
|
||||
if (compl) X11DRV_EVENT_WaitShmCompletion( compl );
|
||||
*/
|
||||
X11DRV_EVENT_WaitShmCompletions( ddpriv->drawable );
|
||||
}
|
||||
#endif
|
||||
Xlib_copy_surface_on_screen(This);
|
||||
if (iflipto->s.palette) {
|
||||
DPPRIVATE(iflipto->s.palette);
|
||||
if (dppriv->cm)
|
||||
TSXSetWindowColormap(display,ddpriv->drawable,dppriv->cm);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* The IDirectDrawSurface4::SetPalette method attaches the specified
|
||||
* DirectDrawPalette object to a surface. The surface uses this palette for all
|
||||
* subsequent operations. The palette change takes place immediately.
|
||||
*/
|
||||
HRESULT WINAPI Xlib_IDirectDrawSurface4Impl_SetPalette(
|
||||
LPDIRECTDRAWSURFACE4 iface,LPDIRECTDRAWPALETTE pal
|
||||
) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
IDirectDrawPaletteImpl* ipal=(IDirectDrawPaletteImpl*)pal;
|
||||
x11_dp_private *dppriv;
|
||||
int i;
|
||||
|
||||
TRACE("(%p)->(%p)\n",This,ipal);
|
||||
|
||||
if (ipal == NULL) {
|
||||
if( This->s.palette != NULL )
|
||||
IDirectDrawPalette_Release((IDirectDrawPalette*)This->s.palette);
|
||||
This->s.palette = ipal;
|
||||
return DD_OK;
|
||||
}
|
||||
dppriv = (x11_dp_private*)ipal->private;
|
||||
|
||||
if (!dppriv->cm &&
|
||||
(This->s.ddraw->d.screen_pixelformat.u.dwRGBBitCount<=8)
|
||||
) {
|
||||
dppriv->cm = TSXCreateColormap(
|
||||
display,
|
||||
ddpriv->drawable,
|
||||
DefaultVisualOfScreen(X11DRV_GetXScreen()),
|
||||
AllocAll
|
||||
);
|
||||
if (!Options.managed)
|
||||
TSXInstallColormap(display,dppriv->cm);
|
||||
|
||||
for (i=0;i<256;i++) {
|
||||
XColor xc;
|
||||
|
||||
xc.red = ipal->palents[i].peRed<<8;
|
||||
xc.blue = ipal->palents[i].peBlue<<8;
|
||||
xc.green = ipal->palents[i].peGreen<<8;
|
||||
xc.flags = DoRed|DoBlue|DoGreen;
|
||||
xc.pixel = i;
|
||||
TSXStoreColor(display,dppriv->cm,&xc);
|
||||
}
|
||||
TSXInstallColormap(display,dppriv->cm);
|
||||
}
|
||||
/* According to spec, we are only supposed to
|
||||
* AddRef if this is not the same palette.
|
||||
*/
|
||||
if ( This->s.palette != ipal ) {
|
||||
if( ipal != NULL )
|
||||
IDirectDrawPalette_AddRef( (IDirectDrawPalette*)ipal );
|
||||
if( This->s.palette != NULL )
|
||||
IDirectDrawPalette_Release( (IDirectDrawPalette*)This->s.palette );
|
||||
This->s.palette = ipal;
|
||||
/* Perform the refresh */
|
||||
TSXSetWindowColormap(display,ddpriv->drawable,dppriv->cm);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
ULONG WINAPI Xlib_IDirectDrawSurface4Impl_Release(LPDIRECTDRAWSURFACE4 iface) {
|
||||
ICOM_THIS(IDirectDrawSurface4Impl,iface);
|
||||
DSPRIVATE(This);
|
||||
DDPRIVATE(This->s.ddraw);
|
||||
|
||||
TRACE( "(%p)->() decrementing from %lu.\n", This, This->ref );
|
||||
if (--(This->ref))
|
||||
return This->ref;
|
||||
|
||||
IDirectDraw2_Release((IDirectDraw2*)This->s.ddraw);
|
||||
|
||||
if (dspriv->image != NULL) {
|
||||
if (This->s.ddraw->d.pixel_convert != NULL) {
|
||||
/* In pixel conversion mode, there are 2 buffers to release. */
|
||||
HeapFree(GetProcessHeap(),0,This->s.surface_desc.u1.lpSurface);
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (ddpriv->xshm_active) {
|
||||
TSXShmDetach(display, &(dspriv->shminfo));
|
||||
TSXDestroyImage(dspriv->image);
|
||||
shmdt(dspriv->shminfo.shmaddr);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
HeapFree(GetProcessHeap(),0,dspriv->image->data);
|
||||
dspriv->image->data = NULL;
|
||||
TSXDestroyImage(dspriv->image);
|
||||
}
|
||||
} else {
|
||||
dspriv->image->data = NULL;
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (ddpriv->xshm_active) {
|
||||
TSXShmDetach(display, &(dspriv->shminfo));
|
||||
TSXDestroyImage(dspriv->image);
|
||||
shmdt(dspriv->shminfo.shmaddr);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
HeapFree(GetProcessHeap(),0,This->s.surface_desc.u1.lpSurface);
|
||||
TSXDestroyImage(dspriv->image);
|
||||
}
|
||||
}
|
||||
dspriv->image = 0;
|
||||
} else
|
||||
HeapFree(GetProcessHeap(),0,This->s.surface_desc.u1.lpSurface);
|
||||
|
||||
if (This->s.palette)
|
||||
IDirectDrawPalette_Release((IDirectDrawPalette*)This->s.palette);
|
||||
|
||||
/* Free the DIBSection (if any) */
|
||||
if (This->s.hdc != 0) {
|
||||
SelectObject(This->s.hdc, This->s.holdbitmap);
|
||||
DeleteDC(This->s.hdc);
|
||||
DeleteObject(This->s.DIBsection);
|
||||
}
|
||||
|
||||
/* Free the clipper if present */
|
||||
if(This->s.lpClipper)
|
||||
IDirectDrawClipper_Release(This->s.lpClipper);
|
||||
HeapFree(GetProcessHeap(),0,This);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ICOM_VTABLE(IDirectDrawSurface4) xlib_dds4vt =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
Xlib_IDirectDrawSurface4Impl_QueryInterface,
|
||||
IDirectDrawSurface4Impl_AddRef,
|
||||
Xlib_IDirectDrawSurface4Impl_Release,
|
||||
IDirectDrawSurface4Impl_AddAttachedSurface,
|
||||
IDirectDrawSurface4Impl_AddOverlayDirtyRect,
|
||||
IDirectDrawSurface4Impl_Blt,
|
||||
IDirectDrawSurface4Impl_BltBatch,
|
||||
IDirectDrawSurface4Impl_BltFast,
|
||||
IDirectDrawSurface4Impl_DeleteAttachedSurface,
|
||||
IDirectDrawSurface4Impl_EnumAttachedSurfaces,
|
||||
IDirectDrawSurface4Impl_EnumOverlayZOrders,
|
||||
Xlib_IDirectDrawSurface4Impl_Flip,
|
||||
IDirectDrawSurface4Impl_GetAttachedSurface,
|
||||
IDirectDrawSurface4Impl_GetBltStatus,
|
||||
IDirectDrawSurface4Impl_GetCaps,
|
||||
IDirectDrawSurface4Impl_GetClipper,
|
||||
IDirectDrawSurface4Impl_GetColorKey,
|
||||
IDirectDrawSurface4Impl_GetDC,
|
||||
IDirectDrawSurface4Impl_GetFlipStatus,
|
||||
IDirectDrawSurface4Impl_GetOverlayPosition,
|
||||
IDirectDrawSurface4Impl_GetPalette,
|
||||
IDirectDrawSurface4Impl_GetPixelFormat,
|
||||
IDirectDrawSurface4Impl_GetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_Initialize,
|
||||
IDirectDrawSurface4Impl_IsLost,
|
||||
Xlib_IDirectDrawSurface4Impl_Lock,
|
||||
IDirectDrawSurface4Impl_ReleaseDC,
|
||||
IDirectDrawSurface4Impl_Restore,
|
||||
IDirectDrawSurface4Impl_SetClipper,
|
||||
IDirectDrawSurface4Impl_SetColorKey,
|
||||
IDirectDrawSurface4Impl_SetOverlayPosition,
|
||||
Xlib_IDirectDrawSurface4Impl_SetPalette,
|
||||
Xlib_IDirectDrawSurface4Impl_Unlock,
|
||||
IDirectDrawSurface4Impl_UpdateOverlay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayDisplay,
|
||||
IDirectDrawSurface4Impl_UpdateOverlayZOrder,
|
||||
IDirectDrawSurface4Impl_GetDDInterface,
|
||||
IDirectDrawSurface4Impl_PageLock,
|
||||
IDirectDrawSurface4Impl_PageUnlock,
|
||||
IDirectDrawSurface4Impl_SetSurfaceDesc,
|
||||
IDirectDrawSurface4Impl_SetPrivateData,
|
||||
IDirectDrawSurface4Impl_GetPrivateData,
|
||||
IDirectDrawSurface4Impl_FreePrivateData,
|
||||
IDirectDrawSurface4Impl_GetUniquenessValue,
|
||||
IDirectDrawSurface4Impl_ChangeUniquenessValue
|
||||
};
|
|
@ -0,0 +1,343 @@
|
|||
|
||||
/* DirectDraw Base Functions
|
||||
*
|
||||
* Copyright 1997-1999 Marcus Meissner
|
||||
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "gdi.h"
|
||||
#include "heap.h"
|
||||
#include "dc.h"
|
||||
#include "win.h"
|
||||
#include "wine/exception.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
#include "spy.h"
|
||||
#include "message.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
/******************************************************************************
|
||||
* debug output functions
|
||||
*/
|
||||
void _dump_DDBLTFX(DWORD flagmask) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDBLTFX_ARITHSTRETCHY)
|
||||
FE(DDBLTFX_MIRRORLEFTRIGHT)
|
||||
FE(DDBLTFX_MIRRORUPDOWN)
|
||||
FE(DDBLTFX_NOTEARING)
|
||||
FE(DDBLTFX_ROTATE180)
|
||||
FE(DDBLTFX_ROTATE270)
|
||||
FE(DDBLTFX_ROTATE90)
|
||||
FE(DDBLTFX_ZBUFFERRANGE)
|
||||
FE(DDBLTFX_ZBUFFERBASEDEST)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & flagmask)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
void _dump_DDBLTFAST(DWORD flagmask) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDBLTFAST_NOCOLORKEY)
|
||||
FE(DDBLTFAST_SRCCOLORKEY)
|
||||
FE(DDBLTFAST_DESTCOLORKEY)
|
||||
FE(DDBLTFAST_WAIT)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & flagmask)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
void _dump_DDBLT(DWORD flagmask) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDBLT_ALPHADEST)
|
||||
FE(DDBLT_ALPHADESTCONSTOVERRIDE)
|
||||
FE(DDBLT_ALPHADESTNEG)
|
||||
FE(DDBLT_ALPHADESTSURFACEOVERRIDE)
|
||||
FE(DDBLT_ALPHAEDGEBLEND)
|
||||
FE(DDBLT_ALPHASRC)
|
||||
FE(DDBLT_ALPHASRCCONSTOVERRIDE)
|
||||
FE(DDBLT_ALPHASRCNEG)
|
||||
FE(DDBLT_ALPHASRCSURFACEOVERRIDE)
|
||||
FE(DDBLT_ASYNC)
|
||||
FE(DDBLT_COLORFILL)
|
||||
FE(DDBLT_DDFX)
|
||||
FE(DDBLT_DDROPS)
|
||||
FE(DDBLT_KEYDEST)
|
||||
FE(DDBLT_KEYDESTOVERRIDE)
|
||||
FE(DDBLT_KEYSRC)
|
||||
FE(DDBLT_KEYSRCOVERRIDE)
|
||||
FE(DDBLT_ROP)
|
||||
FE(DDBLT_ROTATIONANGLE)
|
||||
FE(DDBLT_ZBUFFER)
|
||||
FE(DDBLT_ZBUFFERDESTCONSTOVERRIDE)
|
||||
FE(DDBLT_ZBUFFERDESTOVERRIDE)
|
||||
FE(DDBLT_ZBUFFERSRCCONSTOVERRIDE)
|
||||
FE(DDBLT_ZBUFFERSRCOVERRIDE)
|
||||
FE(DDBLT_WAIT)
|
||||
FE(DDBLT_DEPTHFILL)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & flagmask)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
void _dump_DDSCAPS(void *in) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDSCAPS_RESERVED1)
|
||||
FE(DDSCAPS_ALPHA)
|
||||
FE(DDSCAPS_BACKBUFFER)
|
||||
FE(DDSCAPS_COMPLEX)
|
||||
FE(DDSCAPS_FLIP)
|
||||
FE(DDSCAPS_FRONTBUFFER)
|
||||
FE(DDSCAPS_OFFSCREENPLAIN)
|
||||
FE(DDSCAPS_OVERLAY)
|
||||
FE(DDSCAPS_PALETTE)
|
||||
FE(DDSCAPS_PRIMARYSURFACE)
|
||||
FE(DDSCAPS_PRIMARYSURFACELEFT)
|
||||
FE(DDSCAPS_SYSTEMMEMORY)
|
||||
FE(DDSCAPS_TEXTURE)
|
||||
FE(DDSCAPS_3DDEVICE)
|
||||
FE(DDSCAPS_VIDEOMEMORY)
|
||||
FE(DDSCAPS_VISIBLE)
|
||||
FE(DDSCAPS_WRITEONLY)
|
||||
FE(DDSCAPS_ZBUFFER)
|
||||
FE(DDSCAPS_OWNDC)
|
||||
FE(DDSCAPS_LIVEVIDEO)
|
||||
FE(DDSCAPS_HWCODEC)
|
||||
FE(DDSCAPS_MODEX)
|
||||
FE(DDSCAPS_MIPMAP)
|
||||
FE(DDSCAPS_RESERVED2)
|
||||
FE(DDSCAPS_ALLOCONLOAD)
|
||||
FE(DDSCAPS_VIDEOPORT)
|
||||
FE(DDSCAPS_LOCALVIDMEM)
|
||||
FE(DDSCAPS_NONLOCALVIDMEM)
|
||||
FE(DDSCAPS_STANDARDVGAMODE)
|
||||
FE(DDSCAPS_OPTIMIZED)
|
||||
#undef FE
|
||||
};
|
||||
DWORD flagmask = *((DWORD *) in);
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & flagmask)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
}
|
||||
|
||||
void _dump_pixelformat_flag(DWORD flagmask) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDPF_ALPHAPIXELS)
|
||||
FE(DDPF_ALPHA)
|
||||
FE(DDPF_FOURCC)
|
||||
FE(DDPF_PALETTEINDEXED4)
|
||||
FE(DDPF_PALETTEINDEXEDTO8)
|
||||
FE(DDPF_PALETTEINDEXED8)
|
||||
FE(DDPF_RGB)
|
||||
FE(DDPF_COMPRESSED)
|
||||
FE(DDPF_RGBTOYUV)
|
||||
FE(DDPF_YUV)
|
||||
FE(DDPF_ZBUFFER)
|
||||
FE(DDPF_PALETTEINDEXED1)
|
||||
FE(DDPF_PALETTEINDEXED2)
|
||||
FE(DDPF_ZPIXELS)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & flagmask)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
}
|
||||
|
||||
void _dump_paletteformat(DWORD dwFlags) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDPCAPS_4BIT)
|
||||
FE(DDPCAPS_8BITENTRIES)
|
||||
FE(DDPCAPS_8BIT)
|
||||
FE(DDPCAPS_INITIALIZE)
|
||||
FE(DDPCAPS_PRIMARYSURFACE)
|
||||
FE(DDPCAPS_PRIMARYSURFACELEFT)
|
||||
FE(DDPCAPS_ALLOW256)
|
||||
FE(DDPCAPS_VSYNC)
|
||||
FE(DDPCAPS_1BIT)
|
||||
FE(DDPCAPS_2BIT)
|
||||
FE(DDPCAPS_ALPHA)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & dwFlags)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
void _dump_pixelformat(void *in) {
|
||||
LPDDPIXELFORMAT pf = (LPDDPIXELFORMAT) in;
|
||||
|
||||
DPRINTF("( ");
|
||||
_dump_pixelformat_flag(pf->dwFlags);
|
||||
if (pf->dwFlags & DDPF_FOURCC)
|
||||
DPRINTF(", dwFourCC : %ld", pf->dwFourCC);
|
||||
if (pf->dwFlags & DDPF_RGB) {
|
||||
char *cmd;
|
||||
DPRINTF(", RGB bits: %ld, ", pf->u.dwRGBBitCount);
|
||||
switch (pf->u.dwRGBBitCount) {
|
||||
case 4: cmd = "%1lx"; break;
|
||||
case 8: cmd = "%02lx"; break;
|
||||
case 16: cmd = "%04lx"; break;
|
||||
case 24: cmd = "%06lx"; break;
|
||||
case 32: cmd = "%08lx"; break;
|
||||
default: ERR("Unexpected bit depth !\n"); cmd = "%d"; break;
|
||||
}
|
||||
DPRINTF(" R "); DPRINTF(cmd, pf->u1.dwRBitMask);
|
||||
DPRINTF(" G "); DPRINTF(cmd, pf->u2.dwGBitMask);
|
||||
DPRINTF(" B "); DPRINTF(cmd, pf->u3.dwBBitMask);
|
||||
if (pf->dwFlags & DDPF_ALPHAPIXELS)
|
||||
DPRINTF(" A "); DPRINTF(cmd, pf->u4.dwRGBAlphaBitMask);
|
||||
if (pf->dwFlags & DDPF_ZPIXELS)
|
||||
DPRINTF(" Z "); DPRINTF(cmd, pf->u4.dwRGBZBitMask);
|
||||
}
|
||||
if (pf->dwFlags & DDPF_ZBUFFER)
|
||||
DPRINTF(", Z bits : %ld", pf->u.dwZBufferBitDepth);
|
||||
if (pf->dwFlags & DDPF_ALPHA)
|
||||
DPRINTF(", Alpha bits : %ld", pf->u.dwAlphaBitDepth);
|
||||
DPRINTF(")");
|
||||
}
|
||||
|
||||
void _dump_colorkeyflag(DWORD ck) {
|
||||
int i;
|
||||
const struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDCKEY_COLORSPACE)
|
||||
FE(DDCKEY_DESTBLT)
|
||||
FE(DDCKEY_DESTOVERLAY)
|
||||
FE(DDCKEY_SRCBLT)
|
||||
FE(DDCKEY_SRCOVERLAY)
|
||||
#undef FE
|
||||
};
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & ck)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
}
|
||||
|
||||
static void _dump_DWORD(void *in) {
|
||||
DPRINTF("%ld", *((DWORD *) in));
|
||||
}
|
||||
static void _dump_PTR(void *in) {
|
||||
DPRINTF("%p", *((void **) in));
|
||||
}
|
||||
void _dump_DDCOLORKEY(void *in) {
|
||||
DDCOLORKEY *ddck = (DDCOLORKEY *) in;
|
||||
|
||||
DPRINTF(" Low : %ld - High : %ld", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
|
||||
}
|
||||
|
||||
void _dump_surface_desc(DDSURFACEDESC *lpddsd) {
|
||||
int i;
|
||||
struct {
|
||||
DWORD mask;
|
||||
char *name;
|
||||
void (*func)(void *);
|
||||
void *elt;
|
||||
} flags[16], *fe = flags;
|
||||
#define FE(x,f,e) do { fe->mask = x; fe->name = #x; fe->func = f; fe->elt = (void *) &(lpddsd->e); fe++; } while(0)
|
||||
FE(DDSD_CAPS, _dump_DDSCAPS, ddsCaps);
|
||||
FE(DDSD_HEIGHT, _dump_DWORD, dwHeight);
|
||||
FE(DDSD_WIDTH, _dump_DWORD, dwWidth);
|
||||
FE(DDSD_PITCH, _dump_DWORD, lPitch);
|
||||
FE(DDSD_BACKBUFFERCOUNT, _dump_DWORD, dwBackBufferCount);
|
||||
FE(DDSD_ZBUFFERBITDEPTH, _dump_DWORD, u.dwZBufferBitDepth);
|
||||
FE(DDSD_ALPHABITDEPTH, _dump_DWORD, dwAlphaBitDepth);
|
||||
FE(DDSD_PIXELFORMAT, _dump_pixelformat, ddpfPixelFormat);
|
||||
FE(DDSD_CKDESTOVERLAY, _dump_DDCOLORKEY, ddckCKDestOverlay);
|
||||
FE(DDSD_CKDESTBLT, _dump_DDCOLORKEY, ddckCKDestBlt);
|
||||
FE(DDSD_CKSRCOVERLAY, _dump_DDCOLORKEY, ddckCKSrcOverlay);
|
||||
FE(DDSD_CKSRCBLT, _dump_DDCOLORKEY, ddckCKSrcBlt);
|
||||
FE(DDSD_MIPMAPCOUNT, _dump_DWORD, u.dwMipMapCount);
|
||||
FE(DDSD_REFRESHRATE, _dump_DWORD, u.dwRefreshRate);
|
||||
FE(DDSD_LINEARSIZE, _dump_DWORD, u1.dwLinearSize);
|
||||
FE(DDSD_LPSURFACE, _dump_PTR, u1.lpSurface);
|
||||
#undef FE
|
||||
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & lpddsd->dwFlags) {
|
||||
DPRINTF(" - %s : ",flags[i].name);
|
||||
flags[i].func(flags[i].elt);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
}
|
||||
void _dump_cooperativelevel(DWORD cooplevel) {
|
||||
int i;
|
||||
const struct {
|
||||
int mask;
|
||||
char *name;
|
||||
} flags[] = {
|
||||
#define FE(x) { x, #x},
|
||||
FE(DDSCL_FULLSCREEN)
|
||||
FE(DDSCL_ALLOWREBOOT)
|
||||
FE(DDSCL_NOWINDOWCHANGES)
|
||||
FE(DDSCL_NORMAL)
|
||||
FE(DDSCL_ALLOWMODEX)
|
||||
FE(DDSCL_EXCLUSIVE)
|
||||
FE(DDSCL_SETFOCUSWINDOW)
|
||||
FE(DDSCL_SETDEVICEWINDOW)
|
||||
FE(DDSCL_CREATEDEVICEWINDOW)
|
||||
#undef FE
|
||||
};
|
||||
|
||||
if (TRACE_ON(ddraw)) {
|
||||
DPRINTF(" - ");
|
||||
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
|
||||
if (flags[i].mask & cooplevel)
|
||||
DPRINTF("%s ",flags[i].name);
|
||||
DPRINTF("\n");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,424 @@
|
|||
/* DirectDraw Base Functions
|
||||
*
|
||||
* Copyright 1997-1999 Marcus Meissner
|
||||
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "heap.h"
|
||||
#include "dc.h"
|
||||
#include "win.h"
|
||||
#include "wine/exception.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
#include "message.h"
|
||||
#include "monitor.h"
|
||||
|
||||
/* This for all the enumeration and creation of D3D-related objects */
|
||||
#include "ddraw_private.h"
|
||||
|
||||
#define MAX_DDRAW_DRIVERS 3
|
||||
static ddraw_driver * ddraw_drivers[MAX_DDRAW_DRIVERS];
|
||||
static int nrof_ddraw_drivers = 0;
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
/* register a direct draw driver. We better not use malloc for we are in
|
||||
* the ELF startup initialisation at this point.
|
||||
*/
|
||||
void ddraw_register_driver(ddraw_driver *driver) {
|
||||
ddraw_drivers[nrof_ddraw_drivers++] = driver;
|
||||
|
||||
/* increase MAX_DDRAW_DRIVERS if the line below triggers */
|
||||
assert(nrof_ddraw_drivers <= MAX_DDRAW_DRIVERS);
|
||||
}
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
typedef struct {
|
||||
LPVOID lpCallback;
|
||||
LPVOID lpContext;
|
||||
} DirectDrawEnumerateProcData;
|
||||
|
||||
/***********************************************************************
|
||||
* DirectDrawEnumerateExA (DDRAW.*)
|
||||
*/
|
||||
HRESULT WINAPI DirectDrawEnumerateExA(
|
||||
LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags)
|
||||
{
|
||||
int i;
|
||||
TRACE("(%p,%p, %08lx)\n", lpCallback, lpContext, dwFlags);
|
||||
|
||||
if (TRACE_ON(ddraw)) {
|
||||
DPRINTF(" Flags : ");
|
||||
if (dwFlags & DDENUM_ATTACHEDSECONDARYDEVICES)
|
||||
DPRINTF("DDENUM_ATTACHEDSECONDARYDEVICES ");
|
||||
if (dwFlags & DDENUM_DETACHEDSECONDARYDEVICES)
|
||||
DPRINTF("DDENUM_DETACHEDSECONDARYDEVICES ");
|
||||
if (dwFlags & DDENUM_NONDISPLAYDEVICES)
|
||||
DPRINTF("DDENUM_NONDISPLAYDEVICES ");
|
||||
DPRINTF("\n");
|
||||
}
|
||||
|
||||
if (dwFlags & DDENUM_NONDISPLAYDEVICES) {
|
||||
FIXME("no non-display devices supported.\n");
|
||||
return DD_OK;
|
||||
}
|
||||
/* Hmm. Leave this out.
|
||||
if (dwFlags & DDENUM_ATTACHEDSECONDARYDEVICES) {
|
||||
FIXME("no attached secondary devices supported.\n");
|
||||
return DD_OK;
|
||||
}
|
||||
*/
|
||||
if (dwFlags & DDENUM_DETACHEDSECONDARYDEVICES) {
|
||||
FIXME("no detached secondary devices supported.\n");
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
for (i=0;i<MAX_DDRAW_DRIVERS;i++) {
|
||||
if (!ddraw_drivers[i])
|
||||
continue;
|
||||
if (ddraw_drivers[i]->createDDRAW(NULL)) /* !0 is failing */
|
||||
continue;
|
||||
TRACE("Enumerating %s/%s interface\n",ddraw_drivers[i]->name,ddraw_drivers[i]->type);
|
||||
if (!lpCallback(
|
||||
ddraw_drivers[i]->guid,
|
||||
(LPSTR)ddraw_drivers[i]->name,
|
||||
(LPSTR)ddraw_drivers[i]->type,
|
||||
lpContext,
|
||||
0 /* FIXME: flags not supported here */
|
||||
))
|
||||
return DD_OK;
|
||||
}
|
||||
if (nrof_ddraw_drivers) {
|
||||
TRACE("Enumerating the default interface\n");
|
||||
if (!lpCallback(NULL,"WINE (default)", "display", lpContext, 0))
|
||||
return DD_OK;
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* DirectDrawEnumerateExW (DDRAW.*)
|
||||
*/
|
||||
|
||||
static BOOL CALLBACK DirectDrawEnumerateExProcW(
|
||||
GUID *lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName,
|
||||
LPVOID lpContext, HMONITOR hm)
|
||||
{
|
||||
DirectDrawEnumerateProcData *pEPD = (DirectDrawEnumerateProcData*)lpContext;
|
||||
LPWSTR lpDriverDescriptionW =
|
||||
HEAP_strdupAtoW(GetProcessHeap(), 0, lpDriverDescription);
|
||||
LPWSTR lpDriverNameW =
|
||||
HEAP_strdupAtoW(GetProcessHeap(), 0, lpDriverName);
|
||||
|
||||
BOOL bResult = (*(LPDDENUMCALLBACKEXW *) pEPD->lpCallback)(
|
||||
lpGUID, lpDriverDescriptionW, lpDriverNameW, pEPD->lpContext, hm);
|
||||
|
||||
HeapFree(GetProcessHeap(), 0, lpDriverDescriptionW);
|
||||
HeapFree(GetProcessHeap(), 0, lpDriverNameW);
|
||||
return bResult;
|
||||
}
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
HRESULT WINAPI DirectDrawEnumerateExW(
|
||||
LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags)
|
||||
{
|
||||
DirectDrawEnumerateProcData epd;
|
||||
epd.lpCallback = (LPVOID) lpCallback;
|
||||
epd.lpContext = lpContext;
|
||||
|
||||
return DirectDrawEnumerateExA(DirectDrawEnumerateExProcW, (LPVOID) &epd, 0);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* DirectDrawEnumerateA (DDRAW.*)
|
||||
*/
|
||||
|
||||
static BOOL CALLBACK DirectDrawEnumerateProcA(
|
||||
GUID *lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName,
|
||||
LPVOID lpContext, HMONITOR hm)
|
||||
{
|
||||
DirectDrawEnumerateProcData *pEPD = (DirectDrawEnumerateProcData*)lpContext;
|
||||
|
||||
return ((LPDDENUMCALLBACKA) pEPD->lpCallback)(
|
||||
lpGUID, lpDriverDescription, lpDriverName, pEPD->lpContext);
|
||||
}
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
HRESULT WINAPI DirectDrawEnumerateA(
|
||||
LPDDENUMCALLBACKA lpCallback, LPVOID lpContext)
|
||||
{
|
||||
DirectDrawEnumerateProcData epd;
|
||||
epd.lpCallback = (LPVOID) lpCallback;
|
||||
epd.lpContext = lpContext;
|
||||
|
||||
return DirectDrawEnumerateExA(DirectDrawEnumerateProcA, (LPVOID) &epd, 0);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* DirectDrawEnumerateW (DDRAW.*)
|
||||
*/
|
||||
|
||||
static BOOL WINAPI DirectDrawEnumerateProcW(
|
||||
GUID *lpGUID, LPWSTR lpDriverDescription, LPWSTR lpDriverName,
|
||||
LPVOID lpContext, HMONITOR hm)
|
||||
{
|
||||
DirectDrawEnumerateProcData *pEPD = (DirectDrawEnumerateProcData*)lpContext;
|
||||
|
||||
return ((LPDDENUMCALLBACKW) pEPD->lpCallback)(
|
||||
lpGUID, lpDriverDescription, lpDriverName, pEPD->lpContext);
|
||||
}
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
HRESULT WINAPI DirectDrawEnumerateW(
|
||||
LPDDENUMCALLBACKW lpCallback, LPVOID lpContext)
|
||||
{
|
||||
DirectDrawEnumerateProcData epd;
|
||||
epd.lpCallback = (LPVOID) lpCallback;
|
||||
epd.lpContext = lpContext;
|
||||
|
||||
return DirectDrawEnumerateExW(DirectDrawEnumerateProcW, (LPVOID) &epd, 0);
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
* DirectDraw Window Procedure
|
||||
*/
|
||||
static LRESULT WINAPI DDWndProc(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
|
||||
{
|
||||
LRESULT ret;
|
||||
IDirectDrawImpl* ddraw = NULL;
|
||||
DWORD lastError;
|
||||
|
||||
/* FIXME(ddraw,"(0x%04x,%s,0x%08lx,0x%08lx),stub!\n",(int)hwnd,SPY_GetMsgName(msg),(long)wParam,(long)lParam); */
|
||||
|
||||
SetLastError( ERROR_SUCCESS );
|
||||
ddraw = (IDirectDrawImpl*)GetPropA( hwnd, ddProp );
|
||||
if( (!ddraw) && ( ( lastError = GetLastError() ) != ERROR_SUCCESS ))
|
||||
ERR("Unable to retrieve this ptr from window. Error %08lx\n",lastError);
|
||||
|
||||
if( ddraw ) {
|
||||
/* Perform any special direct draw functions */
|
||||
if (msg==WM_PAINT)
|
||||
ddraw->d.paintable = 1;
|
||||
|
||||
/* Now let the application deal with the rest of this */
|
||||
if( ddraw->d.mainWindow ) {
|
||||
|
||||
/* Don't think that we actually need to call this but...
|
||||
* might as well be on the safe side of things...
|
||||
*/
|
||||
|
||||
/* I changed hwnd to ddraw->d.mainWindow as I did not see why
|
||||
* it should be the procedures of our fake window that gets called
|
||||
* instead of those of the window provided by the application.
|
||||
* And with this patch, mouse clicks work with Monkey Island III
|
||||
* - Lionel
|
||||
*/
|
||||
ret = DefWindowProcA( ddraw->d.mainWindow, msg, wParam, lParam );
|
||||
|
||||
if( !ret ) {
|
||||
WND *tmpWnd =WIN_FindWndPtr(ddraw->d.mainWindow);
|
||||
/* We didn't handle the message - give it to the application */
|
||||
if (ddraw && ddraw->d.mainWindow && tmpWnd)
|
||||
ret = CallWindowProcA(tmpWnd->winproc,
|
||||
ddraw->d.mainWindow, msg, wParam, lParam );
|
||||
WIN_ReleaseWndPtr(tmpWnd);
|
||||
}
|
||||
return ret;
|
||||
} /* else FALLTHROUGH */
|
||||
} /* else FALLTHROUGH */
|
||||
return DefWindowProcA(hwnd,msg,wParam,lParam);
|
||||
}
|
||||
|
||||
HRESULT WINAPI DirectDrawCreate(
|
||||
LPGUID lpGUID, LPDIRECTDRAW *lplpDD, LPUNKNOWN pUnkOuter
|
||||
) {
|
||||
IDirectDrawImpl** ilplpDD=(IDirectDrawImpl**)lplpDD;
|
||||
WNDCLASSA wc;
|
||||
HRESULT ret = 0;
|
||||
int i,drvindex=0;
|
||||
|
||||
struct ddraw_driver *ddd = NULL;
|
||||
|
||||
if (!HIWORD(lpGUID)) lpGUID = NULL;
|
||||
|
||||
TRACE("(%s,%p,%p)\n",debugstr_guid(lpGUID),ilplpDD,pUnkOuter);
|
||||
|
||||
while (1) {
|
||||
ddd = NULL;
|
||||
if ( ( !lpGUID ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw, lpGUID ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw2, lpGUID ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, lpGUID ) )
|
||||
) {
|
||||
/* choose an interface out of the list */
|
||||
for (i=0;i<nrof_ddraw_drivers;i++) {
|
||||
ddraw_driver *xddd = ddraw_drivers[i];
|
||||
if (!xddd)
|
||||
continue;
|
||||
if (!ddd || (ddd->preference<xddd->preference)) {
|
||||
drvindex = i;
|
||||
ddd = xddd;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i=0;i<nrof_ddraw_drivers;i++) {
|
||||
if (!ddraw_drivers[i])
|
||||
continue;
|
||||
if (IsEqualGUID(ddraw_drivers[i]->guid,lpGUID)) {
|
||||
drvindex = i;
|
||||
ddd = ddraw_drivers[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!ddd) {
|
||||
if (!nrof_ddraw_drivers) {
|
||||
ERR("DirectDrawCreate(%s,%p,%p): no DirectDraw drivers compiled in.\n",debugstr_guid(lpGUID),lplpDD,pUnkOuter);
|
||||
return DDERR_NODIRECTDRAWHW;
|
||||
}
|
||||
ERR("DirectDrawCreate(%s,%p,%p): did not recognize requested GUID.\n",debugstr_guid(lpGUID),lplpDD,pUnkOuter);
|
||||
return DDERR_INVALIDDIRECTDRAWGUID;
|
||||
}
|
||||
TRACE("using \"%s\" driver, calling %p\n",ddd->name,ddd->createDDRAW);
|
||||
|
||||
ret = ddd->createDDRAW(lplpDD);
|
||||
if (!ret)
|
||||
break;
|
||||
ddraw_drivers[drvindex] = NULL; /* mark this one as unusable */
|
||||
}
|
||||
wc.style = CS_GLOBALCLASS;
|
||||
wc.lpfnWndProc = DDWndProc;
|
||||
wc.cbClsExtra = 0;
|
||||
wc.cbWndExtra = 0;
|
||||
|
||||
/* We can be a child of the desktop since we're really important */
|
||||
wc.hInstance= 0;
|
||||
wc.hIcon = 0;
|
||||
wc.hCursor = (HCURSOR)IDC_ARROWA;
|
||||
wc.hbrBackground = NULL_BRUSH;
|
||||
wc.lpszMenuName = 0;
|
||||
wc.lpszClassName = "WINE_DirectDraw";
|
||||
(*ilplpDD)->d.winclass = RegisterClassA(&wc);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* DirectDraw ClassFactory
|
||||
*
|
||||
* Heavily inspired (well, can you say completely copied :-) ) from DirectSound
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
/* IUnknown fields */
|
||||
ICOM_VFIELD(IClassFactory);
|
||||
DWORD ref;
|
||||
} IClassFactoryImpl;
|
||||
|
||||
static HRESULT WINAPI
|
||||
DDCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
|
||||
ICOM_THIS(IClassFactoryImpl,iface);
|
||||
|
||||
FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI
|
||||
DDCF_AddRef(LPCLASSFACTORY iface) {
|
||||
ICOM_THIS(IClassFactoryImpl,iface);
|
||||
return ++(This->ref);
|
||||
}
|
||||
|
||||
static ULONG WINAPI DDCF_Release(LPCLASSFACTORY iface) {
|
||||
ICOM_THIS(IClassFactoryImpl,iface);
|
||||
/* static class, won't be freed */
|
||||
return --(This->ref);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DDCF_CreateInstance(
|
||||
LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
|
||||
) {
|
||||
ICOM_THIS(IClassFactoryImpl,iface);
|
||||
|
||||
TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
|
||||
if ( ( IsEqualGUID( &IID_IDirectDraw, riid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw2, riid ) ) ||
|
||||
( IsEqualGUID( &IID_IDirectDraw4, riid ) ) ) {
|
||||
/* FIXME: reuse already created DirectDraw if present? */
|
||||
return DirectDrawCreate((LPGUID) riid,(LPDIRECTDRAW*)ppobj,pOuter);
|
||||
}
|
||||
return CLASS_E_CLASSNOTAVAILABLE;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI DDCF_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
|
||||
ICOM_THIS(IClassFactoryImpl,iface);
|
||||
FIXME("(%p)->(%d),stub!\n",This,dolock);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static ICOM_VTABLE(IClassFactory) DDCF_Vtbl =
|
||||
{
|
||||
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
||||
DDCF_QueryInterface,
|
||||
DDCF_AddRef,
|
||||
DDCF_Release,
|
||||
DDCF_CreateInstance,
|
||||
DDCF_LockServer
|
||||
};
|
||||
static IClassFactoryImpl DDRAW_CF = {&DDCF_Vtbl, 1 };
|
||||
|
||||
/*******************************************************************************
|
||||
* DllGetClassObject [DDRAW.13]
|
||||
* Retrieves class object from a DLL object
|
||||
*
|
||||
* NOTES
|
||||
* Docs say returns STDAPI
|
||||
*
|
||||
* PARAMS
|
||||
* rclsid [I] CLSID for the class object
|
||||
* riid [I] Reference to identifier of interface for class object
|
||||
* ppv [O] Address of variable to receive interface pointer for riid
|
||||
*
|
||||
* RETURNS
|
||||
* Success: S_OK
|
||||
* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
|
||||
* E_UNEXPECTED
|
||||
*/
|
||||
DWORD WINAPI DDRAW_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv)
|
||||
{
|
||||
TRACE("(%p,%p,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
||||
if ( IsEqualGUID( &IID_IClassFactory, riid ) ) {
|
||||
*ppv = (LPVOID)&DDRAW_CF;
|
||||
IClassFactory_AddRef((IClassFactory*)*ppv);
|
||||
return S_OK;
|
||||
}
|
||||
FIXME("(%p,%p,%p): no interface found.\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
||||
return CLASS_E_CLASSNOTAVAILABLE;
|
||||
}
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
* DllCanUnloadNow [DDRAW.12] Determines whether the DLL is in use.
|
||||
*
|
||||
* RETURNS
|
||||
* Success: S_OK
|
||||
* Failure: S_FALSE
|
||||
*/
|
||||
DWORD WINAPI DDRAW_DllCanUnloadNow(void) {
|
||||
FIXME("(void): stub\n");
|
||||
return S_FALSE;
|
||||
}
|
|
@ -0,0 +1,252 @@
|
|||
/* Direct3D Common functions
|
||||
(c) 1998 Lionel ULMER
|
||||
|
||||
This file contains all MESA common code */
|
||||
|
||||
#include "windef.h"
|
||||
#include "wine/obj_base.h"
|
||||
#include "ddraw.h"
|
||||
#include "d3d.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
#include "mesa_private.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw)
|
||||
|
||||
#define D3DTPRIVATE(x) mesa_d3dt_private *dtpriv = (mesa_d3dt_private*)(x)->private
|
||||
|
||||
void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState, RenderState *rs)
|
||||
{
|
||||
|
||||
if (TRACE_ON(ddraw))
|
||||
_dump_renderstate(dwRenderStateType, dwRenderState);
|
||||
|
||||
/* First, all the stipple patterns */
|
||||
if ((dwRenderStateType >= D3DRENDERSTATE_STIPPLEPATTERN00) &&
|
||||
(dwRenderStateType <= D3DRENDERSTATE_STIPPLEPATTERN31)) {
|
||||
ERR("Unhandled dwRenderStateType stipple %d!\n",dwRenderStateType);
|
||||
} else {
|
||||
ENTER_GL();
|
||||
|
||||
/* All others state variables */
|
||||
switch (dwRenderStateType) {
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREHANDLE: { /* 1 */
|
||||
IDirect3DTexture2Impl* tex = (IDirect3DTexture2Impl*) dwRenderState;
|
||||
D3DTPRIVATE(tex);
|
||||
|
||||
if (tex == NULL) {
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
} else {
|
||||
TRACE("setting OpenGL texture handle : %d\n", dtpriv->tex_name);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
/* Default parameters */
|
||||
glBindTexture(GL_TEXTURE_2D, dtpriv->tex_name);
|
||||
/* To prevent state change, we could test here what are the parameters
|
||||
stored in the texture */
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, rs->mag);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, rs->min);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREPERSPECTIVE: /* 4 */
|
||||
if (dwRenderState)
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
|
||||
else
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZENABLE: /* 7 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
else
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_FILLMODE: /* 8 */
|
||||
switch ((D3DFILLMODE) dwRenderState) {
|
||||
case D3DFILL_SOLID:
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled fill mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_SHADEMODE: /* 9 */
|
||||
switch ((D3DSHADEMODE) dwRenderState) {
|
||||
case D3DSHADE_FLAT:
|
||||
glShadeModel(GL_FLAT);
|
||||
break;
|
||||
|
||||
case D3DSHADE_GOURAUD:
|
||||
glShadeModel(GL_SMOOTH);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled shade mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZWRITEENABLE: /* 14 */
|
||||
if (dwRenderState)
|
||||
glDepthMask(GL_TRUE);
|
||||
else
|
||||
glDepthMask(GL_FALSE);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMAG: /* 17 */
|
||||
switch ((D3DTEXTUREFILTER) dwRenderState) {
|
||||
case D3DFILTER_NEAREST:
|
||||
rs->mag = GL_NEAREST;
|
||||
break;
|
||||
|
||||
case D3DFILTER_LINEAR:
|
||||
rs->mag = GL_LINEAR;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture mag !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMIN: /* 18 */
|
||||
switch ((D3DTEXTUREFILTER) dwRenderState) {
|
||||
case D3DFILTER_NEAREST:
|
||||
rs->min = GL_NEAREST;
|
||||
break;
|
||||
|
||||
case D3DFILTER_LINEAR:
|
||||
rs->mag = GL_LINEAR;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture min !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_SRCBLEND: /* 19 */
|
||||
switch ((D3DBLEND) dwRenderState) {
|
||||
case D3DBLEND_SRCALPHA:
|
||||
rs->src = GL_SRC_ALPHA;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled blend mode !\n");
|
||||
}
|
||||
|
||||
glBlendFunc(rs->src, rs->dst);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_DESTBLEND: /* 20 */
|
||||
switch ((D3DBLEND) dwRenderState) {
|
||||
case D3DBLEND_INVSRCALPHA:
|
||||
rs->dst = GL_ONE_MINUS_SRC_ALPHA;
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled blend mode !\n");
|
||||
}
|
||||
|
||||
glBlendFunc(rs->src, rs->dst);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_TEXTUREMAPBLEND: /* 21 */
|
||||
switch ((D3DTEXTUREBLEND) dwRenderState) {
|
||||
case D3DTBLEND_MODULATE:
|
||||
case D3DTBLEND_MODULATEALPHA:
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled texture environment !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_CULLMODE: /* 22 */
|
||||
switch ((D3DCULL) dwRenderState) {
|
||||
case D3DCULL_NONE:
|
||||
glDisable(GL_CULL_FACE);
|
||||
break;
|
||||
|
||||
case D3DCULL_CW:
|
||||
glEnable(GL_CULL_FACE);
|
||||
glFrontFace(GL_CW);
|
||||
break;
|
||||
|
||||
case D3DCULL_CCW:
|
||||
glEnable(GL_CULL_FACE);
|
||||
glFrontFace(GL_CCW);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled cull mode !\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ZFUNC: /* 23 */
|
||||
switch ((D3DCMPFUNC) dwRenderState) {
|
||||
case D3DCMP_NEVER:
|
||||
glDepthFunc(GL_NEVER);
|
||||
break;
|
||||
case D3DCMP_LESS:
|
||||
glDepthFunc(GL_LESS);
|
||||
break;
|
||||
case D3DCMP_EQUAL:
|
||||
glDepthFunc(GL_EQUAL);
|
||||
break;
|
||||
case D3DCMP_LESSEQUAL:
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
break;
|
||||
case D3DCMP_GREATER:
|
||||
glDepthFunc(GL_GREATER);
|
||||
break;
|
||||
case D3DCMP_NOTEQUAL:
|
||||
glDepthFunc(GL_NOTEQUAL);
|
||||
break;
|
||||
case D3DCMP_GREATEREQUAL:
|
||||
glDepthFunc(GL_GEQUAL);
|
||||
break;
|
||||
case D3DCMP_ALWAYS:
|
||||
glDepthFunc(GL_ALWAYS);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unexpected value\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_DITHERENABLE: /* 26 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_DITHER);
|
||||
else
|
||||
glDisable(GL_DITHER);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_ALPHABLENDENABLE: /* 27 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_BLEND);
|
||||
else
|
||||
glDisable(GL_BLEND);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_COLORKEYENABLE: /* 41 */
|
||||
if (dwRenderState)
|
||||
glEnable(GL_BLEND);
|
||||
else
|
||||
glDisable(GL_BLEND);
|
||||
break;
|
||||
|
||||
case D3DRENDERSTATE_FLUSHBATCH: /* 50 */
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unhandled dwRenderStateType %d!\n",dwRenderStateType);
|
||||
break;
|
||||
}
|
||||
|
||||
LEAVE_GL();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,159 @@
|
|||
/* MESA private include file
|
||||
(c) 1998 Lionel ULMER
|
||||
|
||||
This files contains all the structure that are not exported
|
||||
through d3d.h and all common macros. */
|
||||
|
||||
#ifndef __GRAPHICS_WINE_MESA_PRIVATE_H
|
||||
#define __GRAPHICS_WINE_MESA_PRIVATE_H
|
||||
|
||||
#include "d3d_private.h"
|
||||
|
||||
#include "wine_gl.h"
|
||||
#include "x11drv.h"
|
||||
|
||||
#undef USE_OSMESA
|
||||
|
||||
#include "x11_private.h"
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DLight MESA private structure
|
||||
*/
|
||||
typedef struct mesa_d3dl_private
|
||||
{
|
||||
GLenum light_num;
|
||||
} mesa_d3dl_private;
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DTexture2 MESA private structure
|
||||
*/
|
||||
typedef struct mesa_d3dt_private
|
||||
{
|
||||
GLuint tex_name;
|
||||
} mesa_d3dt_private;
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DViewport2 implementation structure
|
||||
*/
|
||||
typedef struct mesa_d3dv_private
|
||||
{
|
||||
GLenum nextlight;
|
||||
} mesa_d3dv_private;
|
||||
|
||||
#ifdef USE_OSMESA
|
||||
# define LEAVE_GL() ;
|
||||
# define ENTER_GL() ;
|
||||
#else
|
||||
# define LEAVE_GL() LeaveCriticalSection( &X11DRV_CritSection )
|
||||
# define ENTER_GL() EnterCriticalSection( &X11DRV_CritSection )
|
||||
#endif
|
||||
|
||||
/* Matrix copy WITH transposition */
|
||||
#define conv_mat2(mat,gl_mat) \
|
||||
{ \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44); \
|
||||
(gl_mat)[ 0] = (mat)->_11; \
|
||||
(gl_mat)[ 1] = (mat)->_21; \
|
||||
(gl_mat)[ 2] = (mat)->_31; \
|
||||
(gl_mat)[ 3] = (mat)->_41; \
|
||||
(gl_mat)[ 4] = (mat)->_12; \
|
||||
(gl_mat)[ 5] = (mat)->_22; \
|
||||
(gl_mat)[ 6] = (mat)->_32; \
|
||||
(gl_mat)[ 7] = (mat)->_42; \
|
||||
(gl_mat)[ 8] = (mat)->_13; \
|
||||
(gl_mat)[ 9] = (mat)->_23; \
|
||||
(gl_mat)[10] = (mat)->_33; \
|
||||
(gl_mat)[11] = (mat)->_43; \
|
||||
(gl_mat)[12] = (mat)->_14; \
|
||||
(gl_mat)[13] = (mat)->_24; \
|
||||
(gl_mat)[14] = (mat)->_34; \
|
||||
(gl_mat)[15] = (mat)->_44; \
|
||||
};
|
||||
|
||||
/* Matrix copy WITHOUT transposition */
|
||||
#define conv_mat(mat,gl_mat) \
|
||||
{ \
|
||||
TRACE("%f %f %f %f\n", (mat)->_11, (mat)->_12, (mat)->_13, (mat)->_14); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_21, (mat)->_22, (mat)->_23, (mat)->_24); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_31, (mat)->_32, (mat)->_33, (mat)->_34); \
|
||||
TRACE("%f %f %f %f\n", (mat)->_41, (mat)->_42, (mat)->_43, (mat)->_44); \
|
||||
memcpy(gl_mat, (mat), 16 * sizeof(float)); \
|
||||
};
|
||||
|
||||
typedef struct render_state {
|
||||
/* This is used for the device mode */
|
||||
GLenum src, dst;
|
||||
/* This is used for textures */
|
||||
GLenum mag, min;
|
||||
} RenderState;
|
||||
|
||||
typedef struct mesa_d3dd_private {
|
||||
#ifdef USE_OSMESA
|
||||
OSMesaContext ctx;
|
||||
unsigned char *buffer;
|
||||
#else
|
||||
GLXContext ctx;
|
||||
#endif
|
||||
|
||||
/* The current render state */
|
||||
RenderState rs;
|
||||
|
||||
/* The last type of vertex drawn */
|
||||
D3DVERTEXTYPE vt;
|
||||
|
||||
D3DMATRIX *world_mat;
|
||||
D3DMATRIX *view_mat;
|
||||
D3DMATRIX *proj_mat;
|
||||
} mesa_d3dd_private;
|
||||
|
||||
#define _dump_colorvalue(s,v) \
|
||||
TRACE(" " s " : %f %f %f %f\n", \
|
||||
(v).r.r, (v).g.g, (v).b.b, (v).a.a);
|
||||
|
||||
/* Common functions defined in d3dcommon.c */
|
||||
void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState, RenderState *rs) ;
|
||||
|
||||
/* All non-static functions 'exported' by various sub-objects */
|
||||
extern LPDIRECT3DTEXTURE2 d3dtexture2_create(IDirectDrawSurface4Impl* surf);
|
||||
extern LPDIRECT3DTEXTURE d3dtexture_create(IDirectDrawSurface4Impl* surf);
|
||||
|
||||
extern LPDIRECT3DLIGHT d3dlight_create_dx3(IDirect3DImpl* d3d1);
|
||||
extern LPDIRECT3DLIGHT d3dlight_create(IDirect3D2Impl* d3d2);
|
||||
|
||||
extern LPDIRECT3DEXECUTEBUFFER d3dexecutebuffer_create(IDirect3DDeviceImpl* d3ddev, LPD3DEXECUTEBUFFERDESC lpDesc);
|
||||
|
||||
extern LPDIRECT3DMATERIAL d3dmaterial_create(IDirect3DImpl* d3d1);
|
||||
extern LPDIRECT3DMATERIAL2 d3dmaterial2_create(IDirect3D2Impl* d3d2);
|
||||
|
||||
extern LPDIRECT3DVIEWPORT d3dviewport_create(IDirect3DImpl* d3d1);
|
||||
extern LPDIRECT3DVIEWPORT2 d3dviewport2_create(IDirect3D2Impl* d3d2);
|
||||
|
||||
extern int is_OpenGL_dx3(REFCLSID rguid, IDirectDrawSurfaceImpl* surface, IDirect3DDeviceImpl** device);
|
||||
extern int d3d_OpenGL_dx3(LPD3DENUMDEVICESCALLBACK cb, LPVOID context) ;
|
||||
extern int d3d_OpenGL(LPD3DENUMDEVICESCALLBACK cb, LPVOID context) ;
|
||||
extern int is_OpenGL(REFCLSID rguid, IDirectDrawSurfaceImpl* surface, IDirect3DDevice2Impl** device, IDirect3D2Impl* d3d);
|
||||
|
||||
extern LPDIRECT3DTEXTURE2 mesa_d3dtexture2_create(IDirectDrawSurface4Impl*);
|
||||
extern LPDIRECT3DTEXTURE mesa_d3dtexture_create(IDirectDrawSurface4Impl*);
|
||||
|
||||
static const WINE_UNUSED GUID IID_D3DDEVICE2_OpenGL = {
|
||||
0x39a0da38,
|
||||
0x7e57,
|
||||
0x11d2,
|
||||
{ 0x8b,0x7c,0x0e,0x4e,0xd8,0x3c,0x2b,0x3c }
|
||||
};
|
||||
|
||||
static const WINE_UNUSED GUID IID_D3DDEVICE_OpenGL = {
|
||||
0x31416d44,
|
||||
0x86ae,
|
||||
0x11d2,
|
||||
{ 0x82,0x2d,0xa8,0xd5,0x31,0x87,0xca,0xfa }
|
||||
};
|
||||
|
||||
extern ICOM_VTABLE(IDirect3D) mesa_d3dvt;
|
||||
extern ICOM_VTABLE(IDirect3D2) mesa_d3d2vt;
|
||||
#endif /* __GRAPHICS_WINE_MESA_PRIVATE_H */
|
|
@ -0,0 +1,116 @@
|
|||
/* DirectDraw using DGA or Xlib(XSHM)
|
||||
*
|
||||
* Copyright 1997-1999 Marcus Meissner
|
||||
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
|
||||
*/
|
||||
#include "config.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <assert.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "winerror.h"
|
||||
#include "options.h"
|
||||
#include "monitor.h"
|
||||
#include "debugtools.h"
|
||||
#include "ddraw.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
#include "x11_private.h"
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
int XShmErrorFlag = 0;
|
||||
#endif
|
||||
|
||||
static inline BOOL get_option( const char *name, BOOL def ) {
|
||||
return PROFILE_GetWineIniBool( "x11drv", name, def );
|
||||
}
|
||||
|
||||
static BOOL
|
||||
DDRAW_XSHM_Available(void) {
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
if (get_option( "UseXShm", 1 )) {
|
||||
if (TSXShmQueryExtension(display)) {
|
||||
int major,minor;
|
||||
Bool shpix;
|
||||
|
||||
if (TSXShmQueryVersion(display, &major, &minor, &shpix))
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static HRESULT X11_Create( LPDIRECTDRAW *lplpDD ) {
|
||||
IDirectDrawImpl* ddraw;
|
||||
int depth;
|
||||
x11_dd_private *x11priv;
|
||||
|
||||
if (lplpDD == NULL) /* Testing ... this driver works all the time */
|
||||
return DD_OK;
|
||||
|
||||
*lplpDD = (LPDIRECTDRAW)HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(IDirectDrawImpl)
|
||||
);
|
||||
ddraw = (IDirectDrawImpl*)*lplpDD;
|
||||
ICOM_VTBL(ddraw)= &xlib_ddvt;
|
||||
ddraw->ref = 1;
|
||||
ddraw->private = HeapAlloc(
|
||||
GetProcessHeap(),
|
||||
HEAP_ZERO_MEMORY,
|
||||
sizeof(x11_dd_private)
|
||||
);
|
||||
x11priv = (x11_dd_private*)ddraw->private;
|
||||
|
||||
/* At DirectDraw creation, the depth is the default depth */
|
||||
depth = DefaultDepthOfScreen(X11DRV_GetXScreen());
|
||||
_common_depth_to_pixelformat(depth,
|
||||
&(ddraw->d.directdraw_pixelformat),
|
||||
&(ddraw->d.screen_pixelformat),
|
||||
&(ddraw->d.pixmap_depth));
|
||||
ddraw->d.height = MONITOR_GetHeight(&MONITOR_PrimaryMonitor);
|
||||
ddraw->d.width = MONITOR_GetWidth(&MONITOR_PrimaryMonitor);
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
/* Test if XShm is available. */
|
||||
if ((x11priv->xshm_active = DDRAW_XSHM_Available())) {
|
||||
x11priv->xshm_compl = 0;
|
||||
TRACE("Using XShm extension.\n");
|
||||
}
|
||||
#endif
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* Where do these GUIDs come from? mkuuid.
|
||||
* They exist solely to distinguish between the targets Wine support,
|
||||
* and should be different than any other GUIDs in existence.
|
||||
*/
|
||||
static GUID X11_DirectDraw_GUID = { /* 1574a740-dc61-11d1-8407-f7875a7d1879 */
|
||||
0x1574a740,
|
||||
0xdc61,
|
||||
0x11d1,
|
||||
{0x84, 0x07, 0xf7, 0x87, 0x5a, 0x7d, 0x18, 0x79}
|
||||
};
|
||||
|
||||
ddraw_driver x11_driver = {
|
||||
&X11_DirectDraw_GUID,
|
||||
"display",
|
||||
"WINE X11 DirectDraw Driver",
|
||||
50,
|
||||
X11_Create
|
||||
};
|
||||
|
||||
#ifdef __GNUC__
|
||||
static void X11_register(void) __attribute__((constructor));
|
||||
#else /* defined(__GNUC__) */
|
||||
static void __asm__dummy_dll_init(void) {
|
||||
asm("\t.section .init ,\"ax\"\n"
|
||||
"\tcall X11_register\n"
|
||||
"\t.previous\n");
|
||||
#endif /* defined(__GNUC__) */
|
||||
static void X11_register(void) { ddraw_register_driver(&x11_driver); }
|
|
@ -0,0 +1,58 @@
|
|||
#ifndef __WINE_DDRAW_X11_PRIVATE_H
|
||||
#define __WINE_DDRAW_X11_PRIVATE_H
|
||||
|
||||
/* This file contains all X11 private and specific definitions.
|
||||
* It may also be used by all ports that reuse X11 stuff (like XF86 DGA)
|
||||
*/
|
||||
#include "ts_xlib.h"
|
||||
#include "ts_xutil.h"
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
# include <sys/types.h>
|
||||
# ifdef HAVE_SYS_IPC_H
|
||||
# include <sys/ipc.h>
|
||||
# endif
|
||||
# ifdef HAVE_SYS_SHM_H
|
||||
# include <sys/shm.h>
|
||||
# endif
|
||||
# include "ts_xshm.h"
|
||||
#endif /* defined(HAVE_LIBXXSHM) */
|
||||
|
||||
#include "x11drv.h"
|
||||
|
||||
#include "ddraw_private.h"
|
||||
|
||||
#include "wine_gl.h"
|
||||
|
||||
extern ICOM_VTABLE(IDirectDraw) xlib_ddvt;
|
||||
extern ICOM_VTABLE(IDirectDraw2) xlib_dd2vt;
|
||||
extern ICOM_VTABLE(IDirectDraw4) xlib_dd4vt;
|
||||
extern ICOM_VTABLE(IDirectDrawPalette) xlib_ddpalvt;
|
||||
extern ICOM_VTABLE(IDirectDrawSurface4) xlib_dds4vt;
|
||||
|
||||
typedef struct x11_dd_private {
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
int xshm_active, xshm_compl;
|
||||
#endif /* defined(HAVE_LIBXXSHM) */
|
||||
Window drawable;
|
||||
} x11_dd_private;
|
||||
|
||||
typedef struct x11_dp_private {
|
||||
BOOL installed; /* is colormap installed */
|
||||
Colormap cm; /* the X11 Colormap associated */
|
||||
} x11_dp_private;
|
||||
|
||||
extern HRESULT WINAPI Xlib_IDirectDrawPaletteImpl_SetEntries(LPDIRECTDRAWPALETTE,DWORD,DWORD,DWORD,LPPALETTEENTRY);
|
||||
extern ULONG WINAPI Xlib_IDirectDrawPaletteImpl_Release(LPDIRECTDRAWPALETTE iface);
|
||||
|
||||
typedef struct x11_ds_private {
|
||||
XImage *image;
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
XShmSegmentInfo shminfo;
|
||||
#endif
|
||||
} x11_ds_private;
|
||||
|
||||
#ifdef HAVE_LIBXXSHM
|
||||
extern int XShmErrorFlag;
|
||||
#endif
|
||||
#endif /* __WINE_DDRAW_X11_PRIVATE_H */
|
Loading…
Reference in New Issue