Commit Graph

1042 Commits

Author SHA1 Message Date
Alexandre Julliard 5c8421d3e7 server: Add a generic apc_call structure to make it easier to extend, and more type-safe. 2007-01-04 13:40:09 +01:00
Alexandre Julliard 49b49c30fc server: Notify the server that an APC has completed in the next get_apc call. 2007-01-04 13:17:53 +01:00
Stefan Dösinger 71631f7638 wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
Stefan Dösinger 197ec1c179 wined3d: Remove IWineD3DDevice_ApplyStateChanges. 2007-01-02 12:22:04 +01:00
Jacek Caban b79fa300ad itss: Move registration code to inf file and add missing registry. 2006-12-24 14:00:55 +01:00
Jacek Caban e6fd4d42f0 itss: Rename CLSID_ITSProtocol to CLSID_MSITStore.
ITSProtocol is a different object.
2006-12-24 13:59:26 +01:00
Alexandre Julliard 80cff47c87 include: Get rid of the WINE_NO_LONG_AS_INT ifdefs. 2006-12-20 14:57:08 +01:00
Stefan Dösinger f661a8287c wined3d: Add WINED3DRS_STIPPLEPATTERNxy. 2006-12-19 16:53:44 +01:00
Markus Amsler 5e0fc62135 d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice. 2006-12-18 12:07:26 +01:00
Markus Amsler 4ca9fccf31 wined3d: Remove IWineD3DVolume_GetContainerParent. 2006-12-18 12:02:28 +01:00
Markus Amsler 9b397ec2d5 wined3d: Remove IWineD3DSurface_GetContainerParent. 2006-12-18 12:02:17 +01:00
Ulrich Czekalla 4bdf4345b8 winex11.drv: Store window and drawable rects in X11DRV_PDEVICE. 2006-12-12 13:45:10 +01:00
Markus Amsler 3fd04308ab d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. 2006-12-06 12:39:30 +01:00
Markus Amsler 50a0c21265 d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture. 2006-12-06 12:39:14 +01:00
Markus Amsler cb8652947a d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain. 2006-12-06 12:39:00 +01:00
Markus Amsler 2946f7a267 d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture. 2006-12-06 12:38:51 +01:00
Markus Amsler 04ae4596ff d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture. 2006-12-06 12:38:37 +01:00
Stefan Dösinger 3d8cdfb190 wine/list.h: Added list_move_head and list_move_tail. 2006-12-06 12:38:31 +01:00
Markus Amsler a60d4b2d2f d3d: Pass the superior creating object down to the callback functions. 2006-12-04 12:40:38 +01:00
Eric Pouech 0bee33e195 mscvpdb.h: Update some definitions (constants, structures) with latest information we have. 2006-11-30 12:55:10 +01:00
Eric Pouech cc65d21f82 dbghelp: Moved mscvpdb.h file to include/wine to allow sharing of the definitions with winedump. 2006-11-30 12:54:54 +01:00
Alexandre Julliard 8930427b21 server: Return an fd type in the get_handle_fd request. 2006-11-20 14:14:04 +01:00
H. Verbeet 8afe27dacd wined3d: Fix GL_ARB_texture_cube_map extension support. 2006-11-20 11:50:14 +01:00
H. Verbeet 44f4e254a6 wined3d: Fix depth buffer formats to use actual depth textures. 2006-11-17 15:54:01 +01:00
Alexandre Julliard 02fc886302 ntdll: Retrieve mailslot message info from the client side. 2006-11-03 17:53:04 +01:00
Alexandre Julliard 8700c4341b server: Get rid of the server-side file descriptor cache management. 2006-11-02 20:52:05 +01:00
Alexandre Julliard 28418cc919 ntdll: Maintain a file descriptor cache on the client side. 2006-11-02 20:48:19 +01:00
Alexandre Julliard 30b878b3b6 server: Compute the removable device flag on the server side. 2006-11-01 13:28:05 +01:00
Ivan Gyurdiev 4934b7ae79 wined3d: Add D3DLINEPATTERN to the WINED3D namespace. 2006-10-31 12:11:09 +01:00
Ivan Gyurdiev 50130fdfdb wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace. 2006-10-31 12:11:01 +01:00
Ivan Gyurdiev 4c723a7662 wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace. 2006-10-31 12:10:31 +01:00
Ivan Gyurdiev f71edf223f wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D namespace. 2006-10-31 12:10:12 +01:00
Ivan Gyurdiev b1df1d8320 wined3d: Add D3DCLEAR codes to the WINED3D namespace. 2006-10-31 12:09:46 +01:00
Ivan Gyurdiev de108f65e1 wined3d: Add D3DTSS_TCI codes to the WINED3D namespace. 2006-10-31 12:09:15 +01:00
Ivan Gyurdiev 875a1eb02d wined3d: Add D3DFVF codes to the WINED3D namespace. 2006-10-31 12:09:06 +01:00
Ivan Gyurdiev 908853f63d wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D namespace. 2006-10-30 12:06:17 +01:00
Ivan Gyurdiev 206d248e48 wined3d: Add D3DCMPFUNC to the WINED3D namespace. 2006-10-30 12:06:10 +01:00
Ivan Gyurdiev 2b6deb8637 wined3d: Add D3DSTENCILOP to the WINED3D namespace. 2006-10-30 12:06:03 +01:00
Ivan Gyurdiev f5cc612842 wined3d: Add D3DFILLMODE to the WINED3D namespace. 2006-10-30 12:05:55 +01:00
Ivan Gyurdiev 02fb9f6f41 wined3d: Add D3DCULL to the WINED3D namespace. 2006-10-30 12:05:48 +01:00
Ivan Gyurdiev 16767d21e1 wined3d: Add D3DSHADEMODE to the WINED3D namespace. 2006-10-30 12:05:36 +01:00
Ivan Gyurdiev 042fa7be8b wined3d: Add D3DBLENDOP to the WINED3D namespace. 2006-10-30 12:05:31 +01:00
Ivan Gyurdiev 4eced8ea24 wined3d: Add D3DFOGMODE to the WINED3D namespace. 2006-10-30 12:05:24 +01:00
Alexandre Julliard 6afcf77889 wined3d: The WineD3D_GLContext structure doesn't need to be exported. 2006-10-27 14:42:17 +02:00
Alexandre Julliard 00ddebfafa wined3d: Fix a memory leak (spotted by Eric Pouech). 2006-10-27 14:41:25 +02:00
Ivan Gyurdiev 5f79e80827 wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace. 2006-10-24 20:06:45 +02:00
Ivan Gyurdiev 10cbffb335 wined3d: Add D3DBLEND to the WINED3D namespace. 2006-10-24 20:06:38 +02:00
Ivan Gyurdiev 4f611bc0e0 wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
2006-10-24 20:06:30 +02:00
Ivan Gyurdiev 997e670e12 wined3d: Add D3DTADDRESS to the WINED3D namespace. 2006-10-24 20:06:15 +02:00
Alexandre Julliard 85f518ac6b server: A window timer id should be an unsigned long. 2006-10-16 17:03:44 +02:00