Alexandre Julliard
bff79eb2b9
gdi32: Forward the null driver GetImage to the DIB driver since the bits are in DIB format.
2011-08-30 20:13:52 +02:00
Marcus Meissner
7023964865
wined3d: Remove a useless NULL check (Coverity).
2011-08-30 17:27:25 +02:00
Marcus Meissner
4f704760e1
gameux: Initialize a variable (Coverity).
2011-08-30 17:27:12 +02:00
Jörg Höhle
abf5b64f4c
mmdevapi: Do not mix frames and bytes.
2011-08-30 17:10:40 +02:00
Jacek Caban
fe0f2f631e
vbscript: Moved VBScript declaration to vbscript.c.
2011-08-30 12:47:09 +02:00
Jacek Caban
9f907f6351
vbscript: Added IActiveScript::SetScriptSite implementation.
2011-08-30 12:47:03 +02:00
Maxime Lombard
ef604e3826
wined3d: Add support for Nvidia GTX 460M.
2011-08-30 12:46:46 +02:00
Jérôme Gardou
67f7a02fed
rpcrt4: Properly unmarshall EMUM16 discriminant.
2011-08-30 12:39:40 +02:00
Michael Stefaniuc
43a31b6200
ole32: COM cleanup in compositemoniker.c.
2011-08-30 11:57:09 +02:00
Michael Stefaniuc
70c038dc2f
ole32: COM cleanup in filemoniker.c.
2011-08-30 11:57:03 +02:00
Andrew Talbot
42df50ab66
winex11.drv: Remove unneeded address-of operator from function name.
2011-08-30 11:56:54 +02:00
Andrew Talbot
094dd38b00
wined3d: Remove unneeded address-of operators from function names.
2011-08-30 11:56:48 +02:00
Andrew Talbot
2e4224fe2c
shell32: Remove unneeded address-of operators from function name.
2011-08-30 11:56:41 +02:00
Andrew Talbot
92c408cd66
comctl32: Remove unneeded address-of operator from function name.
2011-08-30 11:54:40 +02:00
Aric Stewart
8b14f3f542
usp10: When calling ShapeIndicSyllables we need to use cChars which is the actual number of original characters.
2011-08-30 11:54:32 +02:00
André Hentschel
87ebfe5d18
version: Return VIF_CANNOTREADSRC if no source path could be generated.
2011-08-30 11:54:20 +02:00
André Hentschel
550e2a9f6a
d3dcompiler_43/tests: Fix printing a NULL string.
2011-08-30 11:53:09 +02:00
André Hentschel
7d13898fbb
winspool.drv/tests: Fix tracing a NULL string.
2011-08-30 11:53:06 +02:00
André Hentschel
3ddda7b66b
d3dx9_36/tests: Fix printing a NULL string.
2011-08-30 11:53:04 +02:00
André Hentschel
030ea68963
comctl32/tests: Fix printing a NULL string.
2011-08-30 11:53:01 +02:00
André Hentschel
328acc81fc
rpcrt4/tests: Fix NULL string handling in an ok() check.
2011-08-30 11:52:59 +02:00
Francois Gouget
fe3f2e3258
services: If a service is not started, then say so when ControlService() is called on it.
2011-08-30 11:47:37 +02:00
Francois Gouget
eafb44d4e1
services: Refuse to start disabled services.
2011-08-30 11:47:35 +02:00
Francois Gouget
9183a171f1
services: Cleanup when a service fails to start so it is still fully considered to be stopped.
2011-08-30 11:47:32 +02:00
Alexandre Julliard
79ef408cd7
gdi32: Add a helper function to initialize DIB info from a bitmap object.
2011-08-29 19:51:24 +02:00
Alexandre Julliard
a13df5ce6c
gdi32: Store the initial bitmap bits with DIB alignment.
2011-08-29 19:44:17 +02:00
Henri Verbeet
8f46cb6b8b
ddraw: Introduce a separate function for setting the focus window.
2011-08-29 19:42:46 +02:00
Henri Verbeet
93b5f681d9
ddraw: Remove a redundant check from ddraw7_SetCooperativeLevel().
2011-08-29 19:42:41 +02:00
Henri Verbeet
cad9cbe445
ddraw: Trace which surfaces we enumerate in ddraw7_EnumSurfaces().
2011-08-29 19:42:31 +02:00
Henri Verbeet
1870353c7a
wined3d: Replace "DirectDraw stuff" with per-adapter screen information.
2011-08-29 19:42:20 +02:00
Henri Verbeet
e7f61b8c61
wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const.
2011-08-29 19:42:14 +02:00
Aric Stewart
49dc1570b7
usp10: Draw selected glyphs in ScriptStringOut.
2011-08-29 17:09:00 +02:00
Aric Stewart
f1796a94a5
usp10: Modify ScriptStringOut to paint the string item by item.
2011-08-29 17:03:51 +02:00
Aric Stewart
a7071662f7
usp10: Display and handle bidi runs in the correct order in ScriptString functions.
2011-08-29 17:03:42 +02:00
Alistair Leslie-Hughes
6dcae92ca1
advapi32: Cleanup event log only if create was successful.
2011-08-29 17:03:31 +02:00
Stefan Dösinger
899b278558
ddraw: Emulate a 24 bit depth format without stencil or padding.
2011-08-29 13:56:33 +02:00
Stefan Dösinger
caff742d41
ddraw: Trust wined3d to give us what we asked for.
2011-08-29 13:56:17 +02:00
Stefan Dösinger
30d9926a95
ddraw: Don't re-write the surface's pixelformat.
...
The pixelformat is passed in in ddraw form in the desc parameter, which is copied
into the surface's DDSURFACEDESC2 structure, so the format is already set.
2011-08-29 13:56:11 +02:00
Louis Lenders
bb6b19ba88
ieframe: Add stub for IEGetWriteableHKCU.
2011-08-29 13:54:52 +02:00
Louis Lenders
e772a2b51f
dpnet: Add missing IDirectPlay8Peer methods.
2011-08-29 13:54:49 +02:00
Alexandre Julliard
2fcf1220eb
msi: Avoid dynamic stack allocation.
2011-08-29 13:52:32 +02:00
José Manuel Ferrer Ortiz
4fc6fa3734
appwiz.cpl: Spanish translation update.
2011-08-29 13:41:28 +02:00
Alexandre Julliard
987a18a55c
gdi32: Remove an unused variable.
2011-08-29 12:08:26 +02:00
Alexandre Julliard
bd3b0e4f70
comctl32: Simplify the DIB byte width computation.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
8cf6424057
winex11: Simplify the DIB byte width computation.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
6fd40e3cae
wineps: Simplify the DIB byte width computation.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
16944f500d
user32: Simplify the DIB byte width computation.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
afa7817d6e
gdi32/tests: Simplify the DIB byte width computation.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
4e3c649b9c
gdi32: Add parameter validation in GetDIBits.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
43240527b6
user32: Pass valid dimensions to GetDIBits.
2011-08-29 12:08:21 +02:00
Michael Stefaniuc
7959778d3f
dsound/tests: Primary and secondary buffers use the same IDirectSoundBuffer vtbl.
2011-08-29 12:08:21 +02:00
Henri Verbeet
e1f83fd205
wined3d: Make the device parameter to wined3d_device_get_wined3d() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
2ff7a356d2
wined3d: Make the device parameter to wined3d_device_get_swapchain() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
a3f23541c1
wined3d: Make the device parameter to wined3d_device_get_swapchain_count() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
d5c2ba6d62
wined3d: Make the target parameter to is_full_clear() const.
2011-08-29 12:08:20 +02:00
Henri Verbeet
78cbe0bc74
wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory().
...
And make it work on an adapter instead of a device.
2011-08-29 12:08:20 +02:00
Alasdair Sinclair
3928f57658
setupapi: Fix magic comparison on x64.
2011-08-29 12:08:20 +02:00
Nikolay Sivov
2a6abc248d
msxml3: Use element name length passed to content handler.
2011-08-29 12:08:20 +02:00
Nikolay Sivov
9ae103f7f7
msxml3: Respect string length returned from ISAXAttributes.
2011-08-29 12:08:20 +02:00
Nikolay Sivov
d0413fd476
msxml3: Fix empty elements output.
2011-08-29 12:08:20 +02:00
Andrew Talbot
60e7523353
dnsapi: Void functions should not return a value.
2011-08-29 12:08:20 +02:00
Andrew Talbot
568d9ccde8
windowscodecs: Remove extern from function definition.
2011-08-29 12:08:20 +02:00
Andrew Talbot
fe29ad99a7
mscoree: Remove extern from function definitions.
2011-08-29 12:08:20 +02:00
Andrew Talbot
8e9fabfa87
d3dx9_36: Fix a logical operator typo.
2011-08-29 12:08:20 +02:00
Andrew Talbot
f2e922c726
winspool.drv: Fix a logical operator typo.
2011-08-29 12:08:20 +02:00
Andrew Talbot
dd5a1913ae
comctl32: Fix a logical operator typo.
2011-08-29 12:08:19 +02:00
Matteo Bruni
c74c544cc6
wined3d: Store maximum vertex attributes count.
2011-08-29 12:08:19 +02:00
Matteo Bruni
afeecfd974
wined3d: Rename dummyTextureName variable.
2011-08-29 12:08:19 +02:00
Matteo Bruni
e46378c764
d3d9/tests: Add unbound cube/volume texture tests.
2011-08-29 12:08:19 +02:00
Matteo Bruni
7c6bd2f287
wined3d: Use dummy textures for all the texture targets.
2011-08-29 12:08:19 +02:00
Matteo Bruni
0386b44bad
wined3d: Keep track of the current texture type for each texture unit.
2011-08-29 12:08:19 +02:00
Francois Gouget
ac1a0d96e1
advapi32/tests: Tweak the service start/stop tests so they work on NT4.
2011-08-29 12:08:19 +02:00
Alexandre Julliard
127b27414e
ntdll: Prefer loading native manifests over Wine ones.
2011-08-29 12:08:19 +02:00
Alexandre Julliard
f8397ef229
ntdll: Use the manifest with the highest matching version number.
2011-08-29 12:08:19 +02:00
Alexandre Julliard
2febc9d41a
ntdll: Try to match the language name when looking for a manifest file.
2011-08-29 12:08:19 +02:00
Alexandre Julliard
8306dd55f1
setupapi: Use the specified language for SxS manifest file names.
2011-08-29 12:08:19 +02:00
Francois Gouget
187de1794e
psapi/tests: Fix the EnumProcessModules() test and provide more diagnostic information if it fails.
...
On some Windows systems aclayers.dll gets injected into the process and brings in a lot of extra dlls.
2011-08-26 16:33:52 +02:00
Francois Gouget
d82c70e511
avifil32: The stream format string cannot really be translated so remove it from the resources.
2011-08-26 16:33:42 +02:00
Bernhard Loos
f0a53a8f1b
msi: Implement proper sorting in WHEREVIEW.
2011-08-26 13:35:54 +02:00
Bernhard Loos
abd1174941
msi: Protected primary keys against modification.
2011-08-26 13:34:25 +02:00
Bernhard Loos
a52c2bf941
msi: Make WHEREVIEW able to deal directly with multiple tables.
2011-08-26 13:33:44 +02:00
Jörg Höhle
8129b1847a
winealsa: Pulse knows handle_underrun only since 2010-07-09.
2011-08-26 13:21:41 +02:00
Lucas Fialho Zawacki
89367ebec0
dinput: Added ConfigureDevices A to W crosscall.
2011-08-26 13:13:36 +02:00
Alexandre Julliard
a192b707f2
setupapi: Delay freeing registered dlls until they have all been processed.
2011-08-26 13:12:26 +02:00
Piotr Caban
e3527ef23b
mshtml: Added HTMLDOMAttribute_get_nodeName implementation.
2011-08-26 12:03:09 +02:00
Piotr Caban
e1dcafc6be
mshtml: Added HTMLAttributeCollection_item implementation.
2011-08-26 12:02:46 +02:00
Piotr Caban
7b37a1bd00
mshtml: Added HTMLAttributeCollection_get_length implementation.
2011-08-26 12:02:44 +02:00
Piotr Caban
33881c44f5
mshtml: Added IHTMLAttributeCollection3 stub.
2011-08-26 12:00:15 +02:00
Piotr Caban
665747cc30
mshtml: Added IHTMLAttributeCollection2 stub.
2011-08-26 12:00:13 +02:00
Piotr Caban
bea3154f48
mshtml: Added IHTMLAttributeCollection stub.
2011-08-26 12:00:09 +02:00
Alexandre Julliard
bfb98ace57
ntdll/tests: Wait for async I/O to complete when the result is STATUS_PENDING.
2011-08-26 11:59:49 +02:00
Nikolay Sivov
d338323a0f
msxml3/tests: Tests for default properties values.
2011-08-26 11:32:06 +02:00
Nikolay Sivov
897b77ce05
msxml3: Fix attributes formatting.
2011-08-26 11:32:03 +02:00
Michael Stefaniuc
6d7c38256f
dsound: Fix refcounting for the secondary buffer object.
...
This fixes a regression introduced in 6b64e0090c
.
2011-08-26 11:31:59 +02:00
Stefan Leichter
cb9fa1eb7a
setupapi: Add pSetupFree|Malloc|Realloc to spec file and forward them.
2011-08-26 11:31:59 +02:00
Henri Verbeet
8a2b435dd3
wined3d: Enable multisampling by default.
2011-08-26 11:28:50 +02:00
Henri Verbeet
641f52ef96
wined3d: Add multisampling support.
2011-08-26 11:28:47 +02:00
Henri Verbeet
bd5f948682
wined3d: Get rid of the current multisampling support.
...
It doesn't really work, and trying to make multisampling work with onscreen
rendering is probably more trouble than it's worth, both for us and the
driver.
2011-08-26 11:28:25 +02:00
Henri Verbeet
eec2c634a6
wined3d: Introduce a separate function for attaching depth / stencil renderbuffers.
2011-08-26 11:28:01 +02:00
Henri Verbeet
be76133b7b
wined3d: Explicitly specify the resource location to context_attach_depth_stencil_fbo().
2011-08-26 11:27:57 +02:00