EA Durbin
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eb6a1fc9d0
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ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
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2007-11-09 12:58:26 +01:00 |
Lei Zhang
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83a4dbaa68
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wininet: Skip strcmp() in a test if the returned value/len is wrong.
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2007-11-09 12:56:11 +01:00 |
Jacek Caban
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a1e554739e
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mshtml: Added IDM_SETDIRTY implementation.
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2007-11-09 12:54:14 +01:00 |
Stefan Dösinger
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335bd99262
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wined3d: Actually store the PS's vertex processing flag.
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2007-11-09 12:41:12 +01:00 |
Roderick Colenbrander
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33df806819
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wined3d: Make sure the p8 shader is set to 0 after destroying the main render target.
This fixes a render target recreation problem in Age of Empires II.
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2007-11-09 12:40:44 +01:00 |
Roderick Colenbrander
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b238e39ec8
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wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
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2007-11-09 12:40:26 +01:00 |
Stefan Leichter
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d4e37265f8
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browseui: Print 64bit integers with wine_dbgstr_longlong.
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2007-11-09 12:40:06 +01:00 |
Stefan Dösinger
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b4b10d8bc2
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d3d9: Release the window after the visual tests.
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2007-11-09 12:35:50 +01:00 |
Stefan Dösinger
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d050b4de9e
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wined3d: Reinstall the projected texture disabling for generated coords.
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2007-11-09 12:35:40 +01:00 |
Stefan Dösinger
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9fb70b99db
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wined3d: Load GLSL sampler uniforms at shader link time.
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2007-11-09 12:32:11 +01:00 |
Stefan Dösinger
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6fd4f8f699
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wined3d: Store integer uniform locations.
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2007-11-09 12:32:02 +01:00 |
Stefan Dösinger
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bfec6c352d
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wined3d: Store the special uniforms' locations in the linked program.
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2007-11-09 12:31:54 +01:00 |
Stefan Dösinger
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cd1812b473
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wined3d: Hide NP2 textures support on R500 and earlier cards.
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2007-11-09 12:31:44 +01:00 |
Stefan Dösinger
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883915fc72
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wined3d: Fix for MacOS'es incomplete glsl uniform truth.
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2007-11-09 12:30:30 +01:00 |
Stefan Dösinger
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f79ca75d08
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wined3d: Implement a detection for the MacOS OpenGL implementation.
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2007-11-09 12:29:55 +01:00 |
Paul Vriens
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8454cb17a8
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dsound/tests: Fix test failures on WinXP and 2003.
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2007-11-09 12:27:20 +01:00 |
Vijay Kiran Kamuju
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f00def503b
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include: Add missing defines for RC5, SHA and AES in wincrypt.h.
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2007-11-09 12:26:35 +01:00 |
Andrew Talbot
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d98b83bed5
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user32: Constify some variables.
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2007-11-09 12:26:23 +01:00 |
Hans Leidekker
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106dbd5617
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usp10: Fix some more memory leaks.
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2007-11-09 12:25:38 +01:00 |
Hans Leidekker
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66c6b84ff0
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usp10: Fix a test to not rely on uninitialized memory.
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2007-11-09 12:25:30 +01:00 |
Hans Leidekker
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1e445c4932
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usp10: Fully initialize LOGFONT structure.
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2007-11-09 12:25:21 +01:00 |
Hans Leidekker
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ab4d8aec35
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usp10: Fix a memory leak.
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2007-11-09 12:25:11 +01:00 |
Juan Lang
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f15bbdcd5a
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wininet: Initialize length of values that aren't being requested.
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2007-11-09 12:25:01 +01:00 |
Juan Lang
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2e4242b545
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crypt32: If a decoding function failed, free the memory allocated for it.
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2007-11-09 12:24:53 +01:00 |
Juan Lang
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4c981e20ef
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crypt32: Fix another leak in tests.
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2007-11-09 12:24:46 +01:00 |
Juan Lang
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f6bfa45970
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crypt32: Fix a couple leaks in test.
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2007-11-09 12:24:40 +01:00 |
Maarten Lankhorst
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4d1129f785
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dsound: Use a 2 stage mixing/normalization for sound.
|
2007-11-09 12:24:06 +01:00 |
Maarten Lankhorst
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a938f69360
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dsound: Add mixing and normalization functions.
|
2007-11-09 12:23:54 +01:00 |
Maarten Lankhorst
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fa3663d6c7
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dsound: Add support for 24/32 bits input sound buffers.
|
2007-11-09 12:20:20 +01:00 |
EA Durbin
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0bfba69c15
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d3dxof: Fix some return values.
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2007-11-08 13:56:37 +01:00 |
Alexandre Julliard
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0156dbba4f
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ntdll: Increase the signal stack size to avoid crashes on nested signals.
|
2007-11-08 13:53:47 +01:00 |
Alexandre Julliard
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93938ebe5e
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server: Don't drop mouse messages that should go to a different thread input.
Instead requeue them into the proper destination queue. Reported by
Ulrich Czekalla.
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2007-11-08 13:53:26 +01:00 |
Hans Leidekker
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b0c9e753d5
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mlang: Fix buffer size calculation.
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2007-11-08 13:13:34 +01:00 |
Hans Leidekker
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90d76060c4
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mlang: Free SCRIPTINFO structure embedded in EnumScript object.
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2007-11-08 13:11:48 +01:00 |
Hans Leidekker
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9b3ec4fbb8
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mlang: Release EnumRfc1766 object.
|
2007-11-08 13:11:43 +01:00 |
Alexandre Julliard
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469068715c
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wldap32: Always return WLDAP32 error values instead of redefining the ldap.h ones.
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2007-11-08 13:11:34 +01:00 |
Hans Leidekker
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032dbfe474
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wldap32: Fix build against latest OpenLDAP release.
|
2007-11-08 12:52:48 +01:00 |
Alex Villacís Lasso
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8ae0eeafc6
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riched20: Fix test failure in test_WM_PASTE.
Native riched20 won't obey simple WM_CHAR or WM_KEYDOWN/WM_KEYUP
messages when processing Ctrl-Key keystrokes. Use keybd_event()
instead.
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2007-11-08 12:36:35 +01:00 |
Alexandre Julliard
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65d865d963
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libwine: Refuse to use a WINEPREFIX dir owned by a different user.
|
2007-11-08 12:21:10 +01:00 |
Juan Lang
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9adf83e90d
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wininet: Don't use HEAP_ZERO_MEMORY on memory that's fully initialized.
|
2007-11-08 12:18:31 +01:00 |
Juan Lang
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a1ab4a7eff
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wininet: Fix another typo.
|
2007-11-08 12:18:30 +01:00 |
Juan Lang
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b210e3a751
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wininet: Fix typo.
|
2007-11-08 12:18:30 +01:00 |
Lei Zhang
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f727e56d6d
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wininet: Initialize ftp sockets.
|
2007-11-08 12:18:30 +01:00 |
Andrew Talbot
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509760922a
|
urlmon: Constify some variables.
|
2007-11-08 12:18:30 +01:00 |
Andrew Talbot
|
7625583501
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twain_32: Constify a variable.
|
2007-11-08 12:18:30 +01:00 |
Stefan Dösinger
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24ee003bfe
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wined3d: Pass surface dirtification to the container.
|
2007-11-08 12:18:30 +01:00 |
Stefan Dösinger
|
4454096db2
|
d3d9: Be less picky in the D3DFMT_X8L8V8U8 test.
|
2007-11-08 12:18:30 +01:00 |
Stefan Dösinger
|
98b291192f
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wined3d: Get rid of the conditionals in shader_glsl_compare.
|
2007-11-08 12:17:54 +01:00 |
Stefan Dösinger
|
ed937c6ad4
|
wined3d: Take care for client storage and pbos.
|
2007-11-08 12:07:30 +01:00 |
Stefan Dösinger
|
5ffea6e591
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wined3d: Honor the driver's min point size.
|
2007-11-08 12:05:19 +01:00 |