wined3d: Pass surface dirtification to the container.

This commit is contained in:
Stefan Dösinger 2007-11-03 16:41:13 +01:00 committed by Alexandre Julliard
parent 4454096db2
commit 24ee003bfe
1 changed files with 15 additions and 0 deletions

View File

@ -3439,6 +3439,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_PrivateSetup(IWineD3DSurface *iface) {
static void WINAPI IWineD3DSurfaceImpl_ModifyLocation(IWineD3DSurface *iface, DWORD flag, BOOL persistent) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
IWineD3DBaseTexture *texture;
TRACE("(%p)->(%s, %s)\n", iface,
flag == SFLAG_INSYSMEM ? "SFLAG_INSYSMEM" : flag == SFLAG_INDRAWABLE ? "SFLAG_INDRAWABLE" : "SFLAG_INTEXTURE",
@ -3446,9 +3447,23 @@ static void WINAPI IWineD3DSurfaceImpl_ModifyLocation(IWineD3DSurface *iface, DW
/* TODO: For offscreen textures with fbo offscreen rendering the drawable is the same as the texture.*/
if(persistent) {
if((This->Flags & SFLAG_INTEXTURE) && !(flag & SFLAG_INTEXTURE)) {
if (IWineD3DSurface_GetContainer(iface, &IID_IWineD3DBaseTexture, (void **)&texture) == WINED3D_OK) {
TRACE("Passing to container\n");
IWineD3DBaseTexture_SetDirty(texture, TRUE);
IWineD3DBaseTexture_Release(texture);
}
}
This->Flags &= ~SFLAG_LOCATIONS;
This->Flags |= flag;
} else {
if((This->Flags & SFLAG_INTEXTURE) && (flag & SFLAG_INTEXTURE)) {
if (IWineD3DSurface_GetContainer(iface, &IID_IWineD3DBaseTexture, (void **)&texture) == WINED3D_OK) {
TRACE("Passing to container\n");
IWineD3DBaseTexture_SetDirty(texture, TRUE);
IWineD3DBaseTexture_Release(texture);
}
}
This->Flags &= ~flag;
}
}