Robert Reif
adc6948c4c
Remove lock name from lock debug structure before deletion so it gets
...
freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif
6f9d41673f
Return error from low level driver when necessary.
2004-09-10 19:34:01 +00:00
Alexandre Julliard
314b99c48f
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-09 20:17:07 +00:00
Francois Gouget
7c89759e88
Make the dsound tests run with DirectX < 8.
2004-09-08 19:08:14 +00:00
Francois Gouget
e3fb36140a
Remove the get_hwnd() implementation from propset.c and reuse the
...
common one.
2004-09-08 19:07:57 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2
Consolidate secondary buffer list processing and locking.
...
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Francois Gouget
f3880a29ea
Don't use DSBCAPS_{CTRLDEFAULT,CTRLALL} in capability-dumping
...
functions since they are nothing but a combination of other flags and
are thus redundant.
2004-08-31 18:50:59 +00:00
Robert Reif
f01b871898
DirectSound8 doesn't accept 3D stereo secondary buffers but
...
DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
...
macro.
2004-08-23 19:39:48 +00:00
Robert Reif
1bd7986c93
Only print format info when in interactive mode for capture test.
...
Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif
7bf4eee7ad
Remove wine specific DRV_QUERYDSOUNDGUID message and calculate it in
...
dsound.dll (like in 2k/xp).
2004-08-20 20:01:31 +00:00
Robert Reif
b6abcb51a8
Cleanup messages.
2004-08-18 20:53:40 +00:00
Robert Reif
dfe3c1c579
Allocate wave format structure dynamically based on format.
...
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif
cae33167d2
Cleanup some more messages.
2004-08-18 00:30:12 +00:00
Robert Reif
1d3c40d577
Delete buffer array when releasing last buffer.
2004-08-16 19:59:54 +00:00
Robert Reif
eba298017d
Allow proper release while capturing.
2004-08-16 19:59:37 +00:00
Robert Reif
9d5b0873a0
More dsound tests error message cleanups.
...
Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Robert Reif
101599e902
Speed up mixing and unmixing by moving sample size and buffer wrap
...
tests to outside the loop. The code is not as compact or pretty but
it should be faster.
2004-08-12 20:01:32 +00:00
Alexandre Julliard
0467ce9fd7
Get rid of the non-standard ICOM_VFIELD macro.
2004-08-12 19:52:49 +00:00
Robert Reif
74662974f6
Start cleaning up error messages.
...
Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Robert Reif
704e16c32d
Fixed a bug where freqAdjust was not being updated properly when the
...
primary buffer format changed.
2004-08-11 00:18:13 +00:00
Francois Gouget
4d73f22245
Remove the assert()s that checked that IDirectSoundBuffer_Lock() is
...
given two distinct pointers.
2004-08-09 22:56:45 +00:00
Hans Leidekker
dbb3e14748
Fix signed/unsigned comparison warnings.
2004-08-09 18:52:18 +00:00
Robert Reif
fbce110be4
Test different primary buffer formats while keeping the secondary
...
buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif
7ef15a607c
Adds debug name to remaining critical sections.
2004-08-06 17:30:00 +00:00
Robert Reif
7bf7bce0da
Add CRITICAL_SECTION debug info.
2004-08-04 18:14:21 +00:00
Gerald Pfeifer
0ba37e23d9
Avoid using round(), which is unportable.
2004-08-02 18:47:09 +00:00
Francois Gouget
1426632839
Check the return value of IDirectSoundImpl_Create() to detect errors.
...
Always set *ppDS to NULL in case of error.
2004-08-02 18:27:16 +00:00
Robert Reif
4c3d661781
Refactored common test code into subroutines.
...
Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier. We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Robert Reif
b6ab40e977
Added error checking to IDirectSound_Compact.
...
Fixed IDirectSoundImpl_Create to return DSERR_NODRIVER for a bad
device IID.
2004-07-30 18:42:23 +00:00
Francois Gouget
9f40a12ed6
Small cleanup in IDirectSoundBufferImpl_SetPan().
2004-07-23 22:58:59 +00:00
Francois Gouget
7433202199
Check that modifying the secondary buffer volume/pan does not change
...
the primary buffer's volume and pan.
2004-07-23 22:58:46 +00:00
Francois Gouget
18aeb90165
Fix the volume and balance of primary buffers so it is the system's
...
volume and balance, like on Windows.
2004-07-23 19:06:31 +00:00
Robert Reif
73bd3be8c8
Downgrade tests to DX8 level so it can build on all windows
...
platforms.
2004-07-22 20:35:36 +00:00
Robert Reif
0e3629c3d4
Dump DirectSound capabilities flags.
2004-07-22 19:42:11 +00:00
Robert Reif
aa60b5ec0d
Removes dsconf IIDs from dxguid.lib.
...
Fixes propset files for missing IIDs.
2004-07-22 19:40:44 +00:00
Robert Reif
02a8ab2fee
Save enumerated GUIDs in a global array so they persist after
...
enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Francois Gouget
cc3a95c6e9
Make the listener/sound position update duration and TIME_SLICE
...
independent.
Set the sound and listener velocity and increase the sound source
velocity so we may get some doppler effect.
Added some traces so one can monitor the listener/sound positions with
WINETEST_DEBUG=3.
2004-07-19 21:20:38 +00:00
Robert Reif
3ce9c5f4b8
Do initialization to match windows behavior (with test).
2004-07-19 20:06:22 +00:00
Robert Reif
429d3059b1
Fixes the right bugs and keeps intent of test.
...
Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget
b5ee682cae
Don't try to create a IDirectSound3DBuffer, partly to keep this test
...
simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget
57aa9ebc38
Get and print the DirectSound primary buffer volume.
2004-07-16 23:42:44 +00:00
Francois Gouget
910b695822
Keep track of how much has been played and get rid of last_pos. This
...
fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
Francois Gouget
4c64f9bdf9
Call IDirectSound::Initialize() as per MSDN before using the
...
DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Francois Gouget
acb7207a9d
On Windows GetPan() may not return the value that was just set with
...
SetPan().
2004-07-16 23:21:33 +00:00
Robert Reif
605cc1b029
Remove DirectSound reference counts by buffers and add Destroy
...
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif
ed9d91e6a1
- Create IDirectSound and IDirectSound8 objects using the
...
CoCreateInstance COM function to test the Class Factory interfaces.
- Create IDirectSound and IDirectSound8 objects using CreateDirectSound
and CreateDirectSound8 using a NULL device GUID.
2004-07-12 19:45:28 +00:00
Robert Reif
f66807f248
Better error checking and recovery.
2004-07-09 19:25:39 +00:00
Francois Gouget
ca942f1625
Assorted spelling fixes.
2004-07-08 20:16:23 +00:00
Robert Reif
84e292c614
Fix IDirectSoundBuffer8_Initialize function prototype and use.
2004-07-06 19:27:00 +00:00
Robert Reif
5d8997d881
Create DirectSound or DirectSound8 depending on riid.
2004-07-06 19:25:59 +00:00
Robert Reif
33e4506cda
Get certification for VerifyCertification from driver to match
...
GetCaps.
Change OSS driver to report certified.
Change OSS driver to show message name rather than number in traces.
2004-07-06 18:43:57 +00:00
Robert Reif
31f817b6f9
Separated DirectSoundCreate8 into two functions and added a
...
IDirectSound implementation.
Added proper COM behavior for QueryInterface for IDirectSound and
IDirectSound8.
Fixed a bug in the dsound.h header file for IDirectSound8
CreateSoundBuffer and DuplicateSoundBuffer.
Added new tests for proper COM behavior and enables some commented out
code for tests that work on windows. Added new tests for
IDirectSound8.
2004-07-04 00:13:44 +00:00
Francois Gouget
de9af2414b
Split the 'dsound' test into two parts:
...
- the sound format test. Plays a 5 second reference tone to help
debug issues with the tone duration and help detect stutter issues.
Prints explanations describing the sound format interactive
test. Then plays a 1 second test tone for each supported sound
format.
- the 3D sound tests. Performs the volume, panning, moving listener
tests, etc.
2004-06-17 23:03:11 +00:00
Eric Pouech
df93f2eeee
GetModuleFileName[AW] doesn't terminate the string if the buffer is
...
too small.
2004-05-19 03:22:55 +00:00
Patrik Stridvall
070db4e5de
Fixed some issues found by winapi_check.
2004-05-17 21:08:31 +00:00
Ivan Leo Murray-Smith
10778aa761
Updated the version info of all DirectX dlls to the version numbers of
...
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Robert Reif
dbb03ec6dc
Fixes support for older versions of direct sound.
...
Adds support for deleting notification array.
Minor debug and white space cleanups.
2004-04-19 02:58:45 +00:00
Robert Reif
92b48ba8f6
Fixed deadlock in capture callback.
...
Fixed capture test to check all notifications.
Added better debug messages to capture test.
2004-04-06 20:08:54 +00:00
Alexandre Julliard
9e4ed6460c
.spec.c files are no longer used for 32-bit dlls.
2004-03-24 03:36:44 +00:00
Robert Reif
14a7c6ddca
Remove unused lock.
2004-03-17 01:44:15 +00:00
Alexandre Julliard
589e115233
We no longer use the .exe.spec.c files.
2004-03-02 21:16:37 +00:00
Robert Reif
41b89ddd53
Properly release hardware primary buffer when changing formats.
2004-02-13 20:22:02 +00:00
Robert Reif
9fde8228e1
Fallback to software buffer if failed to create hardware buffer.
...
Minor code cleanups.
2004-02-06 05:25:56 +00:00
Robert Reif
7ecf3d03c2
Fallback to software buffer if duplicating hardware buffer fails.
2004-02-06 05:21:37 +00:00
Robert Reif
2ea305b02c
Actual buffer format may be different from requested format so use
...
returned one for calculation.
2004-02-06 05:20:28 +00:00
Alexandre Julliard
20b4585e3c
Only link against libdxguid where necessary.
2004-01-27 00:11:16 +00:00
Francois Gouget
998cc56773
Add trailing '\n's to ok() calls.
2004-01-20 21:49:35 +00:00
Robert Reif
370a18f786
Reduce the use of the dsound global variable by passing address to
...
functions.
2004-01-12 21:02:22 +00:00
Robert Reif
7dd637467a
Added some missing defines and a struct.
...
Fixed some const * arguments.
2004-01-09 22:06:54 +00:00
Robert Reif
58fe9f1fc0
Initialize buffer reference count.
2003-11-17 20:03:42 +00:00
Robert Reif
3f1498fc6c
Fixes more use before set races.
...
Work around for queue reordering feature.
Stop recording on reset.
Better debug info.
Dsound callback capture state fix.
2003-11-14 21:03:24 +00:00
Oleg Prokhorov
de12a97041
Another portion of HeapReAlloc fixes.
2003-10-14 05:24:20 +00:00
Dimitrie O. Paun
fbdfd910c1
Remove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-10-11 01:09:15 +00:00
Robert Reif
93d3492f7f
Make capture more reliable by submitting all buffers before start.
...
Added support for non pcm formats.
Added more property set support.
2003-10-08 22:35:26 +00:00
Robert Reif
e29357c2d3
Fixed some traces.
...
Fixed spec file to match Microsoft dll.
2003-10-01 03:05:25 +00:00
Robert Reif
3237c5a875
Remove capture tests from dsound.c and place them in a new file
...
capture.c.
2003-09-27 02:21:12 +00:00
Robert Reif
99b0e8fa66
Added volume and pan support to primary buffers.
...
Added more property set support.
2003-09-19 00:10:51 +00:00
Robert Reif
f4866fed8b
Added better tests for volume and pan.
...
Added capture notification test.
Fixed capture query notification test bug.
2003-09-15 20:08:26 +00:00
Robert Reif
725d8c39aa
Device enumeration callbacks should return a NULL guid for default
...
devices.
Fixed some volume and pan cases.
Added missing property set.
Fixed capture notification bug.
2003-09-15 20:08:05 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
...
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
7d43d7bb3b
Use the drivers to get device capabilities and property sets.
2003-09-03 19:28:20 +00:00
Robert Reif
e9ebbfc0ff
Now that reference counting is correct, there is no need to check if
...
the base object goes away.
2003-09-02 00:56:14 +00:00
Robert Reif
28651e8187
Added more tests and restructured tests for easier debugging.
2003-09-01 23:59:03 +00:00
Robert Reif
5ec32cecf2
Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
...
reference counting right.
2003-09-01 23:58:43 +00:00
Dimitrie O. Paun
4ff79add63
Remove some unneeded __WINESRC__ tests from the headers.
...
Miscellaneous cleanups and fixes.
2003-08-27 02:07:02 +00:00
John K. Hohm
3af19f3e78
Implement DllRegisterServer and DllUnregisterServer for dsound.dll,
...
and add OleSelfRegister version string.
2003-08-23 23:03:28 +00:00
Robert Reif
0611f902db
Added tests for buffer property sets.
2003-08-20 18:18:39 +00:00
Robert Reif
b805f0f1b7
Split property sets into two types: buffer and private.
2003-08-20 18:18:23 +00:00
Robert Reif
fe09afb7cc
Fixed bug where last tests were not executed.
...
Print out sound device info.
2003-08-18 19:52:56 +00:00
Duane Clark
852a37bc64
Move declarations to compile with older compilers.
2003-08-07 20:11:45 +00:00
Alexandre Julliard
21c01853b6
Added propset.ok.
2003-08-07 03:07:26 +00:00
Robert Reif
b5d2f84f87
Added some COM and property set tests.
...
Added LIBUUID to makefile.
2003-08-06 22:57:48 +00:00
Robert Reif
f5080c86e5
Added class factories for DirectSoundCapture, DirectSoundFullDuplex
...
and DirectSoundPrivate.
Added error checking to QueryInterface and CreateInterface.
Added some more functionality to property sets.
2003-08-06 22:57:24 +00:00
Alexandre Julliard
20698b22df
Make the DllRegisterServer, DllRegisterServerEx, DllUnregisterServer,
...
DllGetClassObject and DllCanUnloadNow functions private (suggested by
Jon Griffiths).
2003-07-30 03:48:55 +00:00
Robert Reif
8c37581dd7
Fixed a bug where a NULL primary buffer pointer is used when the
...
DirectSound object didn't create properly.
2003-07-28 19:01:20 +00:00
Francois Gouget
56aaea2f43
Spelling fixes.
2003-07-09 02:52:57 +00:00
Francois Gouget
14a5d168e9
Fixed some common spelling errors.
2003-07-02 04:37:26 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
...
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif
05fb2c89e1
Fixed a reference counting bug I introduced.
2003-06-18 19:31:44 +00:00
Duane Clark
8ed6df97a2
Fix compile error.
2003-05-22 20:56:04 +00:00
Robert Reif
1024fb924d
Add 3d primary and secondary buffer tests.
...
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif
a4ed8e7740
- make parameter checking and error notification consistent
...
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer
f5a4a9b60a
Give the right ids to the DirectSoundCreate8 function (thanks to
...
Robert Reif).
2003-05-04 02:24:36 +00:00
Robert Reif
772539a84a
Move all tests to outside the loop when setting volume.
...
Add traces to functions.
2003-05-02 21:23:16 +00:00
Lionel Ulmer
6ad962142f
- misc. tracing fixes
...
- handle IID_IDirectSound(8) as the default sound driver
2003-05-02 21:22:49 +00:00
Robert Reif
abde7d0acf
Reversed relationship between buffers and notifies.
...
Fixed notify reuse bug.
Minor documentation and error message cleanup.
2003-05-02 20:16:48 +00:00
Robert Reif
e743e091ed
Added partial property set support which is used by dxdiag.exe.
2003-04-29 22:49:52 +00:00
Alexandre Julliard
92bfe2269b
Don't use Wine debugging API in tests.
2003-04-13 01:09:23 +00:00
Robert Reif
26ba64b563
Fixed PCM format evaluation bug.
...
Properly clean up partially created sound buffers.
2003-04-11 23:59:19 +00:00
Robert Reif
db68f33a5e
Changed capture format printing to hex.
2003-04-11 00:35:50 +00:00
Alexandre Julliard
c2ebe1ff93
Removed uses of the non standard ICOM_VTBL macro.
2003-04-10 18:17:34 +00:00
Robert Reif
deeb2abd96
Changed DLL version to 8.
2003-04-09 23:34:49 +00:00
Jerry Jenkins
5f4e4a5094
Align data to proper size.
2003-04-07 23:18:31 +00:00
Robert Reif
fa13d013e8
Fixed a problem when multiple devices are present and a device other
...
than the first one is used.
2003-04-05 05:11:02 +00:00
Alexandre Julliard
c7bebba198
Warning fixes.
2003-04-04 22:13:02 +00:00
Robert Reif
aeddf2c409
Added wide character enumeration of sound devices.
2003-04-03 18:03:01 +00:00
Robert Reif
3569c2344f
Added entry for DirectSoundFullDuplexCreate.
2003-04-02 22:35:05 +00:00
Rok Mandeljc
ce7a2bab97
Framework for the doppler effect.
2003-03-31 01:34:08 +00:00
Alexandre Julliard
114a31a2a8
Take advantage of new winebuild syntax to remove redundant function
...
names in spec files.
2003-03-20 03:53:12 +00:00
Ove Kaaven
6fb0277699
Somewhat more reliable dsound position notifications.
2003-03-17 21:23:12 +00:00
Robert Reif
89b469fefe
Added support for multiple direct sound devices.
2003-03-15 00:54:11 +00:00
Rok Mandeljc
7da6e5c9a5
- implemented panning
...
- implemented coning
- many minor fixes
2003-03-10 19:06:02 +00:00
Robert Reif
5a1439cf23
Fixed a bug where a capture device was used after it failed to open
...
due to a missing driver.
Added tests to try all possible combinations of sample rate, sample
size and mono/stereo.
2003-03-07 20:36:47 +00:00
Robert Reif
8c2ec131a8
Added a configuration option for setting the hardware acceleration
...
level just like the direct sound control panel app.
More work on the full duplex interface so the compile warning is no
longer generated. Full duplex interface is still stubbed out.
Moved full duplex mixer reset fix into wineoss driver where it
belongs.
Added some more locking fixes.
Capture and full duplex are now stable.
2003-03-06 22:46:34 +00:00
Rok Mandeljc
53b5a4746f
Changed some stuff so distance attenuation works for both 3d
...
processing modes.
2003-03-05 02:47:39 +00:00
Robert Reif
15cc17fbcf
Fixed code to handle full duplex properly.
...
Added support for capture driver (disabled).
Fixed direct sound capture test to handle notifications properly.
2003-03-04 02:12:34 +00:00
Robert Reif
490d2a7bc2
Fixed a problem getting the GUID to compile under windows and wine.
2003-02-24 20:42:59 +00:00
Michael Stefaniuc
f85440466b
Add missing LeaveCriticalSection's in error path.
2003-02-24 20:39:22 +00:00
Rok Mandeljc
22b09a10f0
Reimplemented distance attenuation formula.
...
Removed coning formula since i believe it's inappropriate.
2003-02-17 01:46:46 +00:00
Robert Reif
5be7f69d72
Added support for direct sound capture and a real direct sound capture
...
driver. Capture now works with some skipping. Full duplex does not but
I will be working on that next.
2003-02-15 00:01:17 +00:00
Gerald Pfeifer
61e9670d31
#include <stdlib.h> instead of the non-standard <malloc.h>.
2003-01-20 23:27:27 +00:00
Francois Gouget
8e9dcb6655
Use the same 8/16bit conversion routines as in pcmconverter.c.
...
Reorder the two ifs in the first part of cp_fields to simplify the
code.
2003-01-16 00:20:07 +00:00
Francois Gouget
336d8fe298
SetFormat may not change the primary buffer format as requested.
...
Dump the effective format and prepare the tone signal accordingly.
Play tones from the secondary buffers at -3dB rather than -12dB.
Always print the volume the tone is going to be played at.
Remove the gamedev URL.
2003-01-16 00:19:49 +00:00
Francois Gouget
6bbce6cd22
Initialize the pwave array whenever we don't have a hardware buffer.
...
Always create the wineoss thread.
Change the mmap ERR into a TRACE: there are normal circumstances where
mmap will fail and we can deal with them.
2003-01-15 00:44:50 +00:00
Rok Mandeljc
5438df173e
Added cone support.
2003-01-14 19:31:08 +00:00
Enrico Horn
6b83bb622b
Add version info to dll/dsound.
2003-01-13 20:40:45 +00:00
Francois Gouget
32140adefa
DSB.SetFormat:Trace the requested format as soon as possible in case
...
it is not supported and simplify validity check.
Initialize the buffer format, and only from the fields we checked.
DirectSoundCreate8 fully initializes the buffer format (just in case).
2003-01-11 20:54:56 +00:00
Francois Gouget
8325deaa33
Fix latent deadlock in DSOUND_callback.
2003-01-11 20:53:43 +00:00
Rok Mandeljc
438985f3dd
3d sound diminishes with distance.
2003-01-10 01:46:36 +00:00
Dimitrie O. Paun
297f3d898d
Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them.
2003-01-07 20:36:20 +00:00
Francois Gouget
112cf22a12
Always open the device in the default 22050x8x2 format, and let it
...
report the actual device format to us.
2003-01-07 19:43:18 +00:00
Rok Mandeljc
1b3ce0d571
- 3d buffers produce sounds
...
- some other small fixes
2003-01-04 01:24:59 +00:00
Rok Mandeljc
5b918db643
- cleaned *Set* functions
...
- added initial code for 3d buffer recalculating
- added some auxiliary functions
2003-01-04 01:22:51 +00:00
Francois Gouget
3b761a6b39
Add the ability of playing a test tone when in interactive mode.
...
Test both primary and secondary buffers.
2003-01-02 23:08:57 +00:00
Rok Mandeljc
f3128dad92
Implementation of IDirectSound3DListenerImpl_Set*().
2002-12-13 23:20:58 +00:00
Francois Gouget
a542770c55
Extend the test by creating a PrimaryBuffer object and perform a few
...
basic tests such as querying its characteristics and changing its
format.
Changing the format requires that we call SetcooperativeLevel first,
which means we need an hwnd. So the test must now link with
user32.dll.
2002-12-13 20:27:36 +00:00
Francois Gouget
78561f3eb3
IDirectSoundBuffer.GetCaps should fail if caps.dwSize is not set.
2002-12-13 20:26:23 +00:00