Remove some unneeded __WINESRC__ tests from the headers.
Miscellaneous cleanups and fixes.
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4ebc806743
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4ff79add63
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@ -89,7 +89,7 @@ HRESULT WINAPI DPNHPAST_DllCanUnloadNow(void)
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*
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*
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*/
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HRESULT WINAPI DPNHPAST_DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID FAR)
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HRESULT WINAPI DPNHPAST_DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
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{
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FIXME(":stub\n");
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return E_FAIL;
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@ -38,7 +38,7 @@ DEFINE_GUID(DSPROPSETID_I3DL2_ListenerProperties,0xDA0F0520,0x300A,0x11D3,0x8A,0
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DEFINE_GUID(DSPROPSETID_I3DL2_BufferProperties,0xDA0F0521,0x300A,0x11D3,0x8A,0x2B,0x00,0x60,0x97,0x0D,0xB0,0x11);
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DEFINE_GUID(DSPROPSETID_ZOOMFX_BufferProperties,0xCD5368E0,0x3450,0x11D3,0x8B,0x6E,0x00,0x10,0x5A,0x9B,0x7B,0xBC);
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typedef HRESULT (CALLBACK * MYPROC)(REFCLSID, REFIID, LPVOID FAR*);
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typedef HRESULT (CALLBACK * MYPROC)(REFCLSID, REFIID, LPVOID *);
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BOOL CALLBACK callback(PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA data, LPVOID context)
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{
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@ -802,10 +802,10 @@ void WINAPI wine_glDepthMask( GLboolean flag ) {
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/***********************************************************************
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* glDepthRange (OPENGL32.@)
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*/
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void WINAPI wine_glDepthRange( GLclampd near, GLclampd far ) {
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TRACE("(%f, %f)\n", near, far );
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void WINAPI wine_glDepthRange( GLclampd nearParm, GLclampd farParm ) {
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TRACE("(%f, %f)\n", nearParm, farParm );
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ENTER_GL();
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glDepthRange( near, far );
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glDepthRange( nearParm, farParm );
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LEAVE_GL();
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}
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@ -54,10 +54,12 @@
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#include "windef.h"
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#undef FAR
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#define FAR
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#define huge
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#define WIN32
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#define _WIN32
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#undef __declspec
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#define __declspec(spec)
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/****************************************************************************
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@ -21,10 +21,6 @@
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#ifndef __WINE_WINDEF_H
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#define __WINE_WINDEF_H
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#ifdef __WINESRC__
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# undef UNICODE
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#endif /* __WINESRC__ */
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#ifndef WINVER
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#define WINVER 0x0500
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#endif
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@ -67,61 +63,63 @@ extern "C" {
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# endif
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#endif /* __stdcall */
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#ifndef __WINESRC__
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#ifdef __WINESRC__
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#define __ONLY_IN_WINELIB(x) do_not_use_this_in_wine
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#else
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#define __ONLY_IN_WINELIB(x) x
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#endif
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#ifndef pascal
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#define pascal __stdcall
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#define pascal __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef _pascal
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#define _pascal __stdcall
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#define _pascal __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef _stdcall
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#define _stdcall __stdcall
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#define _stdcall __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef _fastcall
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#define _fastcall __stdcall
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#define _fastcall __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef __fastcall
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#define __fastcall __stdcall
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#define __fastcall __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef __export
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#define __export __stdcall
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#define __export __ONLY_IN_WINELIB(__stdcall)
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#endif
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#ifndef cdecl
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#define cdecl __cdecl
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#define cdecl __ONLY_IN_WINELIB(__cdecl)
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#endif
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#ifndef _cdecl
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#define _cdecl __cdecl
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#define _cdecl __ONLY_IN_WINELIB(__cdecl)
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#endif
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#ifndef near
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#define near
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#define near __ONLY_IN_WINELIB()
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#endif
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#ifndef far
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#define far
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#define far __ONLY_IN_WINELIB()
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#endif
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#ifndef _near
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#define _near
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#define _near __ONLY_IN_WINELIB()
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#endif
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#ifndef _far
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#define _far
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#define _far __ONLY_IN_WINELIB()
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#endif
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#ifndef NEAR
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#define NEAR
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#define NEAR __ONLY_IN_WINELIB()
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#endif
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#ifndef FAR
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#define FAR
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#define FAR __ONLY_IN_WINELIB()
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#endif
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#ifndef _declspec
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#define _declspec(x)
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#define _declspec(x) __ONLY_IN_WINELIB()
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#endif
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#ifndef __declspec
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#define __declspec(x)
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#define __declspec(x) __ONLY_IN_WINELIB()
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#endif
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#endif /* __WINESRC__ */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIPRIVATE __stdcall
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@ -184,7 +182,6 @@ typedef double DATE;
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#include "winnt.h"
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/* Macros to map Winelib names to the correct implementation name */
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/* depending on __WINESRC__ and UNICODE macros. */
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/* Note that Winelib is purely Win32. */
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#ifdef __WINESRC__
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@ -263,7 +263,7 @@ typedef WCHAR OLECHAR;
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typedef [string] OLECHAR *LPOLESTR;
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typedef [string] const OLECHAR *LPCOLESTR;
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cpp_quote("#ifndef __WINESRC__")
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cpp_quote("#define OLESTR(str) WINE_UNICODE_TEXT(str)")
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cpp_quote("#define OLESTR(str) L##str")
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cpp_quote("#endif")
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/* from Wine's pre-WIDL wtypes.h */
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@ -56,9 +56,6 @@ struct FlagTableEntry {
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unsigned long ft_bit;
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};
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#if 0
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#define FAR
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#endif
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#define EXPORT
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static char menuName[] = "CmdlgtstMenu";
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@ -288,9 +285,9 @@ void paintMainWindow(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam)
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/* now draw a couple of lines, just for giggles. */
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MoveToEx(ps.hdc, rect.left, rect.top, (POINT FAR *) 0);
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MoveToEx(ps.hdc, rect.left, rect.top, (POINT *) 0);
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LineTo(ps.hdc, rect.right, rect.bottom);
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MoveToEx(ps.hdc, rect.left, rect.bottom, (POINT FAR *) 0);
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MoveToEx(ps.hdc, rect.left, rect.bottom, (POINT *) 0);
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LineTo(ps.hdc, rect.right, rect.top);
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/* draw some text */
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@ -722,7 +719,7 @@ LRESULT CALLBACK EXPORT mainWindowDispatcher(
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{
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if(uMsg == findMessageId) {
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FINDREPLACE FAR* lpfr = (FINDREPLACE FAR*) lParam;
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FINDREPLACE * lpfr = (FINDREPLACE *) lParam;
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if(lpfr->Flags & FR_DIALOGTERM) {
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MessageBox(hWnd, "User closing us down.", "Down", MB_OK);
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findDialogBox = 0;
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