Delete buffer array when releasing last buffer.
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@ -404,6 +404,10 @@ static DWORD WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) {
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This->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,This->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER8)*This->dsound->nrofbuffers);
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TRACE("(%p) buffer count is now %d\n", This, This->dsound->nrofbuffers);
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}
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if (This->dsound->nrofbuffers == 0) {
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HeapFree(GetProcessHeap(),0,This->dsound->buffers);
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This->dsound->buffers = NULL;
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}
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RtlReleaseResource(&(This->dsound->lock));
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DeleteCriticalSection(&(This->lock));
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